STARK: Build the Settings and link it with other screens

This commit is contained in:
Douglas Liu
2018-05-21 22:39:16 +08:00
parent 74f35656c3
commit 19fed32a42
10 changed files with 275 additions and 3 deletions
+1
View File
@@ -88,6 +88,7 @@ MODULE_OBJS := \
ui/menu/diaryindex.o \
ui/menu/locationscreen.o \
ui/menu/mainmenu.o \
ui/menu/settingsmenu.o \
ui/window.o \
ui/world/actionmenu.o \
ui/world/button.o \
+6
View File
@@ -37,6 +37,7 @@
#include "engines/stark/ui/cursor.h"
#include "engines/stark/ui/menu/diaryindex.h"
#include "engines/stark/ui/menu/mainmenu.h"
#include "engines/stark/ui/menu/settingsmenu.h"
#include "engines/stark/ui/world/inventorywindow.h"
#include "engines/stark/ui/world/fmvscreen.h"
#include "engines/stark/ui/world/gamescreen.h"
@@ -49,6 +50,7 @@ UserInterface::UserInterface(Gfx::Driver *gfx) :
_cursor(nullptr),
_diaryIndexScreen(nullptr),
_mainMenuScreen(nullptr),
_settingsMenuScreen(nullptr),
_exitGame(false),
_fmvScreen(nullptr),
_gameScreen(nullptr),
@@ -67,6 +69,7 @@ UserInterface::~UserInterface() {
delete _diaryIndexScreen;
delete _cursor;
delete _mainMenuScreen;
delete _settingsMenuScreen;
}
void UserInterface::init() {
@@ -75,6 +78,7 @@ void UserInterface::init() {
_mainMenuScreen = new MainMenuScreen(_gfx, _cursor);
_gameScreen = new GameScreen(_gfx, _cursor);
_diaryIndexScreen = new DiaryIndexScreen(_gfx, _cursor);
_settingsMenuScreen = new SettingsMenuScreen(_gfx, _cursor);
_fmvScreen = new FMVScreen(_gfx, _cursor);
_prevScreenNameStack.push(Screen::kScreenMainMenu);
@@ -180,6 +184,8 @@ Screen *UserInterface::getScreenByName(Screen::Name screenName) const {
return _gameScreen;
case Screen::kScreenMainMenu:
return _mainMenuScreen;
case Screen::kScreenSettingsMenu:
return _settingsMenuScreen;
default:
error("Unhandled screen name '%d'", screenName);
}
+2
View File
@@ -47,6 +47,7 @@ class Driver;
class DiaryIndexScreen;
class GameScreen;
class MainMenuScreen;
class SettingsMenuScreen;
class Cursor;
class FMVScreen;
@@ -151,6 +152,7 @@ private:
FMVScreen *_fmvScreen;
DiaryIndexScreen *_diaryIndexScreen;
MainMenuScreen *_mainMenuScreen;
SettingsMenuScreen *_settingsMenuScreen;
Screen *_currentScreen;
Common::Stack<Screen::Name> _prevScreenNameStack;
+5 -1
View File
@@ -62,7 +62,7 @@ void DiaryIndexScreen::open() {
_widgets.push_back(new StaticLocationWidget(
"Options",
nullptr,
CLICK_HANDLER(DiaryIndexScreen, settingsHandler),
MOVE_HANDLER(DiaryIndexScreen, widgetTextColorHandler)));
_widgets.push_back(new StaticLocationWidget(
@@ -109,6 +109,10 @@ void DiaryIndexScreen::widgetTextColorHandler(StaticLocationWidget &widget, cons
}
}
void DiaryIndexScreen::settingsHandler() {
StarkUserInterface->changeScreen(Screen::kScreenSettingsMenu);
}
void DiaryIndexScreen::backHandler() {
StarkUserInterface->backPrevScreen();
}
+1
View File
@@ -41,6 +41,7 @@ public:
private:
void widgetTextColorHandler(StaticLocationWidget &widget, const Common::Point &mousePos);
void backHandler();
void settingsHandler();
void loadHandler();
void saveHandler();
void quitHandler();
+5 -1
View File
@@ -59,7 +59,7 @@ void MainMenuScreen::open() {
_widgets.push_back(new StaticLocationWidget(
"Options",
nullptr,
CLICK_HANDLER(MainMenuScreen, settingsHandler),
MOVE_HANDLER(MainMenuScreen, helpTextHandler<6>)));
_widgets.back()->setupSounds(0, 1);
@@ -170,6 +170,10 @@ void MainMenuScreen::loadHandler() {
// TODO: Link to the load screen
}
void MainMenuScreen::settingsHandler() {
StarkUserInterface->changeScreen(Screen::kScreenSettingsMenu);
}
void MainMenuScreen::quitHandler() {
StarkUserInterface->notifyShouldExit();
}
+1
View File
@@ -47,6 +47,7 @@ private:
void newGameHandler();
void loadHandler();
void creditsHandler();
void settingsHandler();
void quitHandler();
bool isDemo() {
+192
View File
@@ -0,0 +1,192 @@
/* ResidualVM - A 3D game interpreter
*
* ResidualVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the AUTHORS
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "engines/stark/ui/menu/settingsmenu.h"
#include "engines/stark/services/services.h"
#include "engines/stark/services/userinterface.h"
namespace Stark {
SettingsMenuScreen::SettingsMenuScreen(Gfx::Driver *gfx, Cursor *cursor):
StaticLocationScreen(gfx, cursor, "OptionLocation", Screen::kScreenSettingsMenu) {
}
SettingsMenuScreen::~SettingsMenuScreen() {
}
void SettingsMenuScreen::open() {
StaticLocationScreen::open();
_widgets.push_back(new StaticLocationWidget(
// This is the background image
"The Longest Journey",
nullptr,
nullptr));
_widgets.push_back(new StaticLocationWidget(
"Return",
CLICK_HANDLER(SettingsMenuScreen, backHandler),
nullptr));
_widgets.back()->setupSounds(3, 4);
_widgets.push_back(new StaticLocationWidget(
"Back",
CLICK_HANDLER(SettingsMenuScreen, backHandler),
nullptr));
_widgets.back()->setupSounds(3, 4);
_widgets.push_back(new StaticLocationWidget(
"GSettings",
nullptr,
nullptr));
_widgets.push_back(new StaticLocationWidget(
"AprilHighRes",
nullptr,
MOVE_HANDLER(SettingsMenuScreen, textHandler<5>)));
_widgets.back()->setupSounds(3, 4);
_widgets.push_back(new StaticLocationWidget(
"HighResHelp",
nullptr,
nullptr));
_widgets.back()->setVisible(false);
_widgets.push_back(new StaticLocationWidget(
"Subtitles",
nullptr,
MOVE_HANDLER(SettingsMenuScreen, textHandler<7>)));
_widgets.back()->setupSounds(3, 4);
_widgets.push_back(new StaticLocationWidget(
"SubtitleHelp",
nullptr,
nullptr));
_widgets.back()->setVisible(false);
_widgets.push_back(new StaticLocationWidget(
"SpecialFX",
nullptr,
MOVE_HANDLER(SettingsMenuScreen, textHandler<9>)));
_widgets.back()->setupSounds(3, 4);
_widgets.push_back(new StaticLocationWidget(
"SpecialFXHelp",
nullptr,
nullptr));
_widgets.back()->setVisible(false);
_widgets.push_back(new StaticLocationWidget(
"Shadows",
nullptr,
MOVE_HANDLER(SettingsMenuScreen, textHandler<11>)));
_widgets.back()->setupSounds(3, 4);
_widgets.push_back(new StaticLocationWidget(
"ShadowsHelp",
nullptr,
nullptr));
_widgets.back()->setVisible(false);
_widgets.push_back(new StaticLocationWidget(
"HighResFMV",
nullptr,
MOVE_HANDLER(SettingsMenuScreen, textHandler<13>)));
_widgets.back()->setupSounds(3, 4);
_widgets.push_back(new StaticLocationWidget(
"FMVHelp",
nullptr,
nullptr));
_widgets.back()->setVisible(false);
_widgets.push_back(new StaticLocationWidget(
"VSettings",
nullptr,
nullptr));
_widgets.push_back(new StaticLocationWidget(
"Voice",
nullptr,
MOVE_HANDLER(SettingsMenuScreen, textHandler<16>)));
_widgets.push_back(new StaticLocationWidget(
"VoiceHelp",
nullptr,
nullptr));
_widgets.back()->setVisible(false);
_widgets.push_back(new StaticLocationWidget(
"Music",
nullptr,
MOVE_HANDLER(SettingsMenuScreen, textHandler<18>)));
_widgets.push_back(new StaticLocationWidget(
"MusicHelp",
nullptr,
nullptr));
_widgets.back()->setVisible(false);
_widgets.push_back(new StaticLocationWidget(
"Sfx",
nullptr,
MOVE_HANDLER(SettingsMenuScreen, textHandler<20>)));
_widgets.push_back(new StaticLocationWidget(
"SfxHelp",
nullptr,
nullptr));
_widgets.back()->setVisible(false);
if (!isDemo()) {
_widgets.push_back(new StaticLocationWidget(
"AllowFF",
nullptr,
MOVE_HANDLER(SettingsMenuScreen, textHandler<22>)));
_widgets.back()->setupSounds(3, 4);
_widgets.push_back(new StaticLocationWidget(
"AllowFFHelp",
nullptr,
nullptr));
_widgets.back()->setVisible(false);
}
}
template<uint N>
void SettingsMenuScreen::textHandler(StaticLocationWidget &widget, const Common::Point &mousePos) {
if (widget.isVisible()) {
if (widget.isMouseInside(mousePos)) {
widget.setTextColor(_textColorHovered);
_widgets[N]->setVisible(true);
} else {
widget.setTextColor(_textColorDefault);
_widgets[N]->setVisible(false);
}
}
}
void SettingsMenuScreen::backHandler() {
StarkUserInterface->backPrevScreen();
}
} // End of namespace Stark
+60
View File
@@ -0,0 +1,60 @@
/* ResidualVM - A 3D game interpreter
*
* ResidualVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the AUTHORS
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#ifndef STARK_UI_MENU_SETTING_MENU_H
#define STARK_UI_MENU_SETTING_MENU_H
#include "engines/stark/ui/menu/locationscreen.h"
#include "engines/stark/services/services.h"
#include "engines/advancedDetector.h"
namespace Stark {
/**
* The setting menu of the game
*/
class SettingsMenuScreen : public StaticLocationScreen {
public:
SettingsMenuScreen(Gfx::Driver *gfx, Cursor *cursor);
virtual ~SettingsMenuScreen();
// StaticLocationScreen API
void open() override;
private:
template<uint N>
void textHandler(StaticLocationWidget &widget, const Common::Point &mousePos);
void backHandler();
private:
static const uint32 _textColorHovered = 0xFF961E1E;
static const uint32 _textColorDefault = 0xFF000000;
bool isDemo() {
return StarkGameDescription->flags & ADGF_DEMO;
}
};
} // End of namespace Stark
#endif // STARK_UI_MENU_SETTING_MENU_H
+2 -1
View File
@@ -39,7 +39,8 @@ public:
kScreenMainMenu,
kScreenGame,
kScreenFMV,
kScreenDiaryIndex
kScreenDiaryIndex,
kScreenSettingsMenu
};
explicit Screen(Name name) : _name(name) {};