EMI: Added dependency on MPEG2 library

This commit is contained in:
Pawel Kolodziejski
2020-10-04 11:40:10 +02:00
parent e427f7eeda
commit 175164d1f5
2 changed files with 2 additions and 8 deletions
Vendored
+1 -7
View File
@@ -267,6 +267,7 @@ add_feature freetype2 "FreeType2" "_freetype2"
add_feature highres "high resolution" "_highres"
add_feature mad "MAD" "_mad"
add_feature jpeg "JPEG" "_jpeg"
add_feature mpeg2 "mpeg2" "_mpeg2" #ResidualVM specific
add_feature opengl_shaders "OpenGL with shaders" "_opengl_shaders" #ResidualVM specific
add_feature png "PNG" "_png"
add_feature theoradec "libtheoradec" "_theoradec"
@@ -5765,13 +5766,6 @@ define_in_config_if_yes $_updates 'USE_UPDATES'
#
define_in_config_if_yes "$_builtin_resources" 'BUILTIN_RESOURCES'
#
# Check whether to activate engines (ResidualVM specific)
#
if test `get_engine_build monkey4` = yes && test ! "$_mpeg2" = yes ; then
echo "...disabling support for video cutscenes in PS2 version of Escape from Monkey Island. mpeg2dec is required"
fi
# Added define for ICB - ResidualVM specific
# TODO: remove it
if test `get_engine_build icb` = yes ; then
+1 -1
View File
@@ -1,4 +1,4 @@
# This file is included from the main "configure" script
# add_engine [name] [desc] [build-by-default] [subengines] [base games] [deps]
add_engine grim "Grim" yes "monkey4" "Grim Fandango" "zlib"
add_engine monkey4 "Escape from Monkey Island" yes "" "" "bink"
add_engine monkey4 "Escape from Monkey Island" yes "" "" "bink mpeg2"