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SCI32: Fix a script bug when fighting revenants in QFG4
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@@ -89,6 +89,7 @@ const SciWorkaroundEntry arithmeticWorkarounds[] = {
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{ GID_QFG3, 780, 999, 0, "", "export 6", NULL, 0, 0, { WORKAROUND_FAKE, 0 } }, // op_add: trying to talk to yourself at the top of the giant tree - bug #6692
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{ GID_QFG4, 710,64941, 0, "RandCycle", "doit", NULL, 0, 0, { WORKAROUND_FAKE, 1 } }, // op_gt: when the tentacle appears in the third room of the caves
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{ GID_QFG4, -1, 870, 0, "hurtMyself", "changeState", NULL, 0, 0, { WORKAROUND_FAKE, 1 } }, // op_or: when hitting a necrotaur with a sword as a paladin
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{ GID_QFG4, -1, 830, 0, "revenantForward", "doit", NULL, 0, 0, { WORKAROUND_FAKE, 1 } }, // op_or: when starting a fight with a revenant
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{ GID_TORIN, 51400,64928, 0, "Blink", "init", NULL, 0, 0, { WORKAROUND_FAKE, 1 } }, // op_div: when Lycentia knocks Torin out after he removes her collar
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SCI_WORKAROUNDENTRY_TERMINATOR
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};
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