From 01f3e6ccd2cb17b8997344c46fe2679dfc82a4e3 Mon Sep 17 00:00:00 2001 From: Filippos Karapetis Date: Sat, 25 Aug 2018 13:53:13 +0300 Subject: [PATCH] SCI32: Fix a script bug when fighting revenants in QFG4 --- engines/sci/engine/workarounds.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/engines/sci/engine/workarounds.cpp b/engines/sci/engine/workarounds.cpp index f2d4662f2b2..3bfce472718 100644 --- a/engines/sci/engine/workarounds.cpp +++ b/engines/sci/engine/workarounds.cpp @@ -89,6 +89,7 @@ const SciWorkaroundEntry arithmeticWorkarounds[] = { { GID_QFG3, 780, 999, 0, "", "export 6", NULL, 0, 0, { WORKAROUND_FAKE, 0 } }, // op_add: trying to talk to yourself at the top of the giant tree - bug #6692 { GID_QFG4, 710,64941, 0, "RandCycle", "doit", NULL, 0, 0, { WORKAROUND_FAKE, 1 } }, // op_gt: when the tentacle appears in the third room of the caves { GID_QFG4, -1, 870, 0, "hurtMyself", "changeState", NULL, 0, 0, { WORKAROUND_FAKE, 1 } }, // op_or: when hitting a necrotaur with a sword as a paladin + { GID_QFG4, -1, 830, 0, "revenantForward", "doit", NULL, 0, 0, { WORKAROUND_FAKE, 1 } }, // op_or: when starting a fight with a revenant { GID_TORIN, 51400,64928, 0, "Blink", "init", NULL, 0, 0, { WORKAROUND_FAKE, 1 } }, // op_div: when Lycentia knocks Torin out after he removes her collar SCI_WORKAROUNDENTRY_TERMINATOR };