yoshizf
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ea9fb38c13
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Added an evil hack until I fix that..
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2003-09-22 15:43:24 +00:00 |
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yoshizf
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e42ace0c0f
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Added a walkboxes viewer
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2003-09-22 15:23:57 +00:00 |
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yoshizf
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3674ad2061
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Added basic SMUSH frame viewer/dumper
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2003-09-21 23:50:28 +00:00 |
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yoshizf
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d3a821b5d1
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cleanup
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2003-09-21 18:42:21 +00:00 |
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yoshizf
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0f2c9e6ea4
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support for palettes in AHDR (SMUSH)
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2003-09-21 18:33:04 +00:00 |
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yoshizf
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0e33db7ed7
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Improved v3 support
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2003-09-21 15:04:14 +00:00 |
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yoshizf
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701e2ac06d
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We do not need a dedicated function for .SOU anymore
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2003-09-21 00:45:16 +00:00 |
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yoshizf
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52dd7b2776
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Added descumm6 and a dialog which choose the good Scumm version for the game
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2003-09-19 19:57:07 +00:00 |
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Max Horn
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8e53fdafe4
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cleanup; endian fixes (still doesn't show me anything when I load some files on MacOS)
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2003-09-19 15:47:42 +00:00 |
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yoshizf
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6c7270eabf
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_output is no more needed here
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2003-09-19 11:15:05 +00:00 |
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Max Horn
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15b04062d5
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some cleanup (boy this code is indeed dirty, Yosh told us the truth :-). Now at least starts up on OS X, also it complains about a missing MBAR resource
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2003-09-19 01:36:40 +00:00 |
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yoshizf
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49101f689d
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Added Crea block to parseBlocks, now getting the good sample rate and displaying it
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2003-09-18 22:13:12 +00:00 |
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Max Horn
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663883f2cb
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added legal boilerplatee (some files are borrowed from ScummVM, need to decide how we go about that...)
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2003-09-18 19:37:14 +00:00 |
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yoshizf
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aeb81326ec
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Replaced fileView by a better one copied from ScummVM's hexdump
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2003-09-18 18:37:46 +00:00 |
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Max Horn
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61018f4873
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*** empty log message ***
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2003-09-18 16:27:06 +00:00 |
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