support for palettes in AHDR (SMUSH)

This commit is contained in:
yoshizf
2003-09-21 18:33:04 +00:00
parent ba934f8d92
commit 0f2c9e6ea4
5 changed files with 13 additions and 7 deletions
+3 -1
View File
@@ -16,7 +16,7 @@
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* $Header: /Users/sev/projects/sc/s/scummvm/scummex/scummex.cpp,v 1.10 2003/09/21 15:04:14 yoshizf Exp $
* $Header: /Users/sev/projects/sc/s/scummvm/scummex/scummex.cpp,v 1.11 2003/09/21 18:33:04 yoshizf Exp $
*
*/
@@ -340,6 +340,7 @@ void ScummEX::UpdateInfosFromTree(int blockid) {
case APAL:
case 208: // PA
case NPAL:
case AHDR:
_gui->SetButton(_blockTable[blockid].blockTypeID);
break;
@@ -381,6 +382,7 @@ void ScummEX::UpdateInfosFromTree(int blockid) {
case FOBJ:
_gui->updateLabel("SpecLabel1", "Frame Width", _blockTable[blockid].width);
_gui->updateLabel("SpecLabel2", "Frame Height", _blockTable[blockid].height);
_gui->updateLabel("SpecLabel3", "Codec", _blockTable[blockid].variables);
break;
}
}