Update 2.2 release notes
This commit is contained in:
+1
-1
@@ -27,7 +27,7 @@
|
||||
<small>Requires macOS 10.14 or above</small>
|
||||
</h4>
|
||||
<ul>
|
||||
<li><b>Added GameCube system support.</b> — This core port is absolutely unsupported by Dolphin emulator developers, so please <b>DO NOT</b> report game glitches/compatibility issues upstream. A fast CPU is required for full speed emulation. Saves states are currently <b>NOT</b> enabled due to future updates breaking compatibility.</li>
|
||||
<li><b>Added GameCube system support.</b> — This core port is absolutely unsupported by Dolphin emulator developers, so please <b>DO NOT</b> report game glitches/compatibility issues upstream. A fast CPU is required for full speed emulation. Saves states are currently <b>NOT</b> enabled due to future updates breaking compatibility. Multi-disc games are currently <b>NOT</b> supported.</li>
|
||||
<li>Added support for <a href="https://github.com/OpenEmu/slang-shaders">custom shader bundles</a>.</li>
|
||||
<li>Added automatic analog axis calibration. — Minimum and maximum values learned as the stick is moved.</li>
|
||||
<li>Added rotation and additional Display Mode screen options for NDS games.</li>
|
||||
|
||||
Reference in New Issue
Block a user