121 lines
3.9 KiB
Objective-C
Executable File
121 lines
3.9 KiB
Objective-C
Executable File
/*
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Copyright (c) 2016, OpenEmu Team
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Redistribution and use in source and binary forms, with or without
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modification, are permitted provided that the following conditions are met:
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* Redistributions of source code must retain the above copyright
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notice, this list of conditions and the following disclaimer.
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* Redistributions in binary form must reproduce the above copyright
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notice, this list of conditions and the following disclaimer in the
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documentation and/or other materials provided with the distribution.
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* Neither the name of the OpenEmu Team nor the
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names of its contributors may be used to endorse or promote products
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derived from this software without specific prior written permission.
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THIS SOFTWARE IS PROVIDED BY OpenEmu Team ''AS IS'' AND ANY
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EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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DISCLAIMED. IN NO EVENT SHALL OpenEmu Team BE LIABLE FOR ANY
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DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#import <Cocoa/Cocoa.h>
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#import "OEGCSystemResponderClient.h"
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#import "Wii/OEWiiSystemResponderClient.h"
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#include "Core/GeckoCode.h"
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#include "Core/ActionReplay.h"
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#include "Core/ARDecrypt.h"
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#include "InputCommon/ControllerInterface/Device.h"
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#include "DolphinNoGUI/Platform.h"
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#include "DiscIO/Enums.h"
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class DolHost {
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public:
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static DolHost* GetInstance();
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void Init(std::string supportDirectoryPath, std::string cpath);
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bool LoadFileAtPath();
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void RequestStop();
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void Reset();
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void UpdateFrame();
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void Pause(bool);
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void RunCore();
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void SetPresentationFBO(int RenderFBO);
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void SetBackBufferSize(int width, int height);
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void setButtonState(int button, int state, int player);
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void SetAxis(int button, float value, int player);
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void SetIR(int player, float x, float y);
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void processSpecialKeys (int button , int player);
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void setWiimoteSideways (int player, bool sideways);
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void setWiimoteUpright (int player, bool upright);
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void changeWiimoteExtension(int extension, int player);
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void toggleAudioMute();
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void volumeDown();
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void volumeUp();
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void SetVolume(float value);
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void DisplayMessage(std::string message);
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float GetFrameInterval();
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bool SaveState(std::string saveStateFile);
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bool LoadState(std::string saveStateFile);
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bool setAutoloadFile(std::string saveStateFile);
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bool CoreRunning();
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WindowSystemInfo GetWSI();
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void SetCheat(std::string code, std::string value, bool enabled);
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//Vector of all Codes
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std::vector<Gecko::GeckoCode> gcodes;
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std::vector<ActionReplay::ARCode> arcodes;
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//Individual codes
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Gecko::GeckoCode gcode;
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ActionReplay::ARCode arcode;
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private:
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static DolHost* m_instance;
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DolHost();
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void GetGameInfo();
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std::string GetDirOfCountry(DiscIO::Country country);
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std::string GetNameOfRegion(DiscIO::Region region);
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std::string _gamePath;
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std::string _gameID;
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std::string _gameName;
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DiscIO::Region _gameRegion;
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std::string _gameRegionName;
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DiscIO::Platform _gameType;
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DiscIO::Country _gameCountry;
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std::string _gameCountryDir;
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bool _onBoot = true;
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bool _wiiWAD;
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int _wiiMoteType;
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bool _wiiChangeExtension[4] = { false, false, false, false };
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bool _wmSideways[4] = { false, false, false, false };
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bool _wmUpright[4] = { false, false, false, false };
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std::string autoSaveStateFile;
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void SetUpPlayerInputs();
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ciface::Core::Device::Input* m_playerInputs[4][OEWiiButtonCount];
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};
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