2d0805aa3ff3efac2a2e643f34a07efdceeea0f9
UME-Core
OpenEmu Core plugin for UME
Building
You must build the mamearcade_headless.dylib dynamic library before building the MAME Game core:
$ cd deps/mame
$ make macosx_x64_clang OSD="headless" verbose=1 TARGETOS="macosx" CONFIG="release" TARGET=mame SUBTARGET=arcade MACOSX_DEPLOYMENT_TARGET=10.14 -j8
Depending on your hardware, this could take a long time, but if successful, you will have a file named mamearcade_headless.dylib in the current directory.
Build the UME project, which will link and embed this binary and update the loader path automatically.
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Objective-C
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