Conrad Kramer
cdc0804281
Minor refactoring
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Orientation is handled better now
2013-06-30 17:10:38 -07:00
PGGB
3f0137d0f2
Bring XCode project in line with MAME makefile
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Crucially this now enables dynamic recompilation, which fixes the cpu
usage issue.
I also disabled the dsym file for now since it is very large and takes a
long time to generate.
2013-06-29 21:06:51 +02:00
PGGB
c9367acfc5
Wait for MAME to shut down correctly before terminating
2013-06-27 23:57:40 +02:00
clobber
56626fdf36
Skip warnings and disclaimer
2013-06-27 13:58:03 -05:00
clobber
232470249a
Set aspect ratio based on orientation
2013-06-27 13:41:18 -05:00
PGGB
d1db1a1e01
Skip game info
2013-06-26 20:25:05 +02:00
PGGB
3585a45737
Added support for textures using palettes again
2013-06-25 23:38:41 +02:00
PGGB
bd87537c80
Code cleanup
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Adjust to OE style guide
2013-06-25 18:53:23 +02:00
PGGB
60515882e9
Redo texture rendering without use of Core Video/vimage
2013-06-25 18:36:19 +02:00
Conrad Kramer
d4f52f5ed0
Rendering improvements
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Including a fix for discoloration
2013-06-24 21:00:11 -07:00
clobber
dbea161721
Set NVRAM and CFG paths
2013-06-23 16:02:33 -05:00
Conrad Kramer
6d81ee6f05
Lower the standards of the auditor
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and log when a ROM fails to pass
2013-06-21 23:03:15 -04:00
Conrad Kramer
eedceb8534
Fixed texture coordinates
2013-06-21 16:54:11 -04:00
Conrad Kramer
2e9a1175fd
No more immediate mode for textures
2013-06-21 16:23:26 -04:00
Conrad Kramer
0707b6f694
Disable state saving
2013-06-21 16:07:39 -04:00
Conrad Kramer
983ea894da
No more immediate mode for vectors
2013-06-21 16:07:05 -04:00
Conrad Kramer
451a3b6c83
Remove FUD
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Games now properly exit!
2013-06-21 12:31:20 -04:00
Conrad Kramer
755bb35555
Fix texture rendering and memory management
2013-06-21 12:28:08 -04:00
Conrad Kramer
339a382278
Fixed rendering code
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Now runs at a buttery 60fps
2013-06-21 12:11:09 -04:00
Conrad Kramer
881029fac1
Use Accelerate framework to copy ARGB32 buffer
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Also use it to fill in alpha channel of non-transparent formats
2013-06-21 09:01:59 -04:00
Conrad Kramer
7690f12f6e
Added basic support for textures
2013-06-21 02:39:23 -04:00
Conrad Kramer
c137bcd17a
Fixed incorrect file references
2013-06-20 20:31:39 -04:00
Conrad Kramer
8c85e74a01
Added basic video rendering support
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The catch: it doesn't work yet
2013-06-18 20:04:50 -04:00
Conrad Kramer
4d03a58f25
Add basic input support
2013-06-18 15:12:13 -04:00
Conrad Kramer
1626f71204
Fixed MAME core logging
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It will now enter verbose mode if compilef for Debug
2013-06-18 15:11:28 -04:00
Conrad Kramer
07c79df205
Implement proper exit sequence
2013-06-18 15:08:24 -04:00
Conrad Kramer
cd4cb8e91a
Changed core version to match MAME version
2013-06-18 15:02:23 -04:00
Conrad Kramer
a297000dd7
Add a temporary solution for game selection
2013-06-17 02:12:26 -04:00
Conrad Kramer
d64db87200
Add support for pausing game
2013-06-17 02:05:24 -04:00
Conrad Kramer
31707ac3c9
Update README
2013-06-16 21:30:30 -04:00
Conrad Kramer
7ebfc32596
Create README.md
2013-06-16 19:58:40 -03:00
Conrad Kramer
66211eedb8
Initial commit
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Created semi functional game core, got MAME to build in Xcode, and
added a POSIX/Mach-based OSD layer
2013-06-16 18:47:55 -04:00