Files
ProSystem-Core/core/ProSystem.h
T
clobber 6d1f51397e Initial port
Still needs sound. Note: won't run with optimizations so release build
is -O0
2013-07-30 02:31:40 -05:00

60 lines
2.1 KiB
C++
Executable File

// ----------------------------------------------------------------------------
// ___ ___ ___ ___ ___ ____ ___ _ _
// /__/ /__/ / / /__ /__/ /__ / /_ / |/ /
// / / \ /__/ ___/ ___/ ___/ / /__ / / emulator
//
// ----------------------------------------------------------------------------
// Copyright 2005 Greg Stanton
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
// ----------------------------------------------------------------------------
// ProSystem.h
// ----------------------------------------------------------------------------
#ifndef PRO_SYSTEM_H
#define PRO_SYSTEM_H
//#define NULL 0
#include <string>
#include <stdio.h>
#include "Equates.h"
#include "Bios.h"
#include "Cartridge.h"
#include "Maria.h"
#include "Memory.h"
#include "Region.h"
#include "Riot.h"
#include "Sally.h"
#include "Archive.h"
#include "Tia.h"
#include "Pokey.h"
typedef unsigned char byte;
typedef unsigned short word;
typedef unsigned int uint;
extern void prosystem_Reset( );
extern void prosystem_ExecuteFrame(const byte* input);
extern bool prosystem_Save(std::string filename, bool compress);
extern bool prosystem_Load(std::string filename);
extern void prosystem_Pause(bool pause);
extern void prosystem_Close( );
extern bool prosystem_active;
extern bool prosystem_paused;
extern word prosystem_frequency;
extern byte prosystem_frame;
extern word prosystem_scanlines;
extern uint prosystem_cycles;
#endif