// ---------------------------------------------------------------------------- // ___ ___ ___ ___ ___ ____ ___ _ _ // /__/ /__/ / / /__ /__/ /__ / /_ / |/ / // / / \ /__/ ___/ ___/ ___/ / /__ / / emulator // // ---------------------------------------------------------------------------- // Copyright 2005 Greg Stanton // // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software // Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. // ---------------------------------------------------------------------------- // ProSystem.h // ---------------------------------------------------------------------------- #ifndef PRO_SYSTEM_H #define PRO_SYSTEM_H //#define NULL 0 #include #include #include "Equates.h" #include "Bios.h" #include "Cartridge.h" #include "Maria.h" #include "Memory.h" #include "Region.h" #include "Riot.h" #include "Sally.h" #include "Archive.h" #include "Tia.h" #include "Pokey.h" typedef unsigned char byte; typedef unsigned short word; typedef unsigned int uint; extern void prosystem_Reset( ); extern void prosystem_ExecuteFrame(const byte* input); extern bool prosystem_Save(std::string filename, bool compress); extern bool prosystem_Load(std::string filename); extern void prosystem_Pause(bool pause); extern void prosystem_Close( ); extern bool prosystem_active; extern bool prosystem_paused; extern word prosystem_frequency; extern byte prosystem_frame; extern word prosystem_scanlines; extern uint prosystem_cycles; #endif