Files
2015-09-03 01:20:11 -07:00

968 lines
22 KiB
C

/*
PokeMini - Pokémon-Mini Emulator
Copyright (C) 2009-2012 JustBurn
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "PokeMini.h"
#include "Video_x2.h"
const TPokeMini_VideoSpec PokeMini_Video2x2 = {
2, 2,
PokeMini_GetVideo2x2_16,
PokeMini_GetVideo2x2_32
};
const TPokeMini_VideoSpec PokeMini_Video2x2_NDS = { // For NDS
2, 2,
PokeMini_GetVideo2x2_8P,
PokeMini_GetVideo2x2_32
};
const int LCDMask2x2[2*2] = {
256, 192,
192, 160,
};
TPokeMini_DrawVideo32 PokeMini_GetVideo2x2_32(int filter, int lcdmode)
{
if (filter == PokeMini_Scanline) {
switch (lcdmode) {
case 3: return PokeMini_VideoColorL2x2_32;
case 2: return PokeMini_Video2ScanLine2x2_32;
case 1: return PokeMini_Video3ScanLine2x2_32;
default: return PokeMini_VideoAScanLine2x2_32;
}
} else if (filter == PokeMini_Matrix) {
switch (lcdmode) {
case 3: return (VidEnableHighcolor) ? PokeMini_VideoColorH2x2_32 : PokeMini_VideoColor2x2_32;
case 2: return PokeMini_Video2Matrix2x2_32;
case 1: return PokeMini_Video3Matrix2x2_32;
default: return PokeMini_VideoAMatrix2x2_32;
}
} else {
switch (lcdmode) {
case 3: return PokeMini_VideoColor2x2_32;
case 2: return PokeMini_Video2None2x2_32;
case 1: return PokeMini_Video3None2x2_32;
default: return PokeMini_VideoANone2x2_32;
}
}
}
TPokeMini_DrawVideo16 PokeMini_GetVideo2x2_16(int filter, int lcdmode)
{
if (filter == PokeMini_Scanline) {
switch (lcdmode) {
case 3: return PokeMini_VideoColorL2x2_16;
case 2: return PokeMini_Video2ScanLine2x2_16;
case 1: return PokeMini_Video3ScanLine2x2_16;
default: return PokeMini_VideoAScanLine2x2_16;
}
} else if (filter == PokeMini_Matrix) {
switch (lcdmode) {
case 3: return (VidEnableHighcolor) ? PokeMini_VideoColorH2x2_16 : PokeMini_VideoColor2x2_16;
case 2: return PokeMini_Video2Matrix2x2_16;
case 1: return PokeMini_Video3Matrix2x2_16;
default: return PokeMini_VideoAMatrix2x2_16;
}
} else {
switch (lcdmode) {
case 3: return PokeMini_VideoColor2x2_16;
case 2: return PokeMini_Video2None2x2_16;
case 1: return PokeMini_Video3None2x2_16;
default: return PokeMini_VideoANone2x2_16;
}
}
}
TPokeMini_DrawVideo16 PokeMini_GetVideo2x2_8P(int filter, int lcdmode)
{
if (filter == PokeMini_Scanline) {
switch (lcdmode) {
case 3: return PokeMini_VideoColorL2x2_8P;
case 2: return PokeMini_Video2ScanLine2x2_8P;
case 1: return PokeMini_Video3ScanLine2x2_8P;
default: return PokeMini_VideoAScanLine2x2_8P;
}
} else if (filter == PokeMini_Matrix) {
switch (lcdmode) {
case 3: return PokeMini_VideoColor2x2_8P;
case 2: return PokeMini_Video2Matrix2x2_8P;
case 1: return PokeMini_Video3Matrix2x2_8P;
default: return PokeMini_VideoAMatrix2x2_8P;
}
} else {
switch (lcdmode) {
case 3: return PokeMini_VideoColor2x2_8P;
case 2: return PokeMini_Video2None2x2_8P;
case 1: return PokeMini_Video3None2x2_8P;
default: return PokeMini_VideoANone2x2_8P;
}
}
}
void PokeMini_VideoAScanLine2x2_32(uint32_t *screen, int pitchW)
{
int xk, yk, LCDY;
uint32_t *ptr, pix;
LCDY = 0;
for (yk=0; yk<64; yk++) {
ptr = screen;
for (xk=0; xk<96; xk++) {
pix = VidPalette32[LCDPixelsA[LCDY + xk]];
*ptr++ = pix; *ptr++ = pix;
}
screen += pitchW;
memset(screen, 0, 192*4);
screen += pitchW;
LCDY += 96;
}
}
void PokeMini_VideoAScanLine2x2_16(uint16_t *screen, int pitchW)
{
int xk, yk, LCDY;
uint16_t *ptr, pix;
LCDY = 0;
for (yk=0; yk<64; yk++) {
ptr = screen;
for (xk=0; xk<96; xk++) {
pix = VidPalette16[LCDPixelsA[LCDY + xk]];
*ptr++ = pix; *ptr++ = pix;
}
screen += pitchW;
memset(screen, 0, 192*2);
screen += pitchW;
LCDY += 96;
}
}
void PokeMini_VideoAScanLine2x2_8P(uint16_t *screen, int pitchW)
{
int xk, yk, LCDY;
uint16_t *ptr, pix;
LCDY = 0;
for (yk=0; yk<64; yk++) {
ptr = screen;
for (xk=0; xk<96; xk++) {
pix = LCDPixelsA[LCDY + xk];
*ptr++ = pix | (pix << 8);
}
screen += pitchW;
ptr = screen;
for (xk=0; xk<(96>>2); xk++) {
*ptr++ = 0; *ptr++ = 0;
*ptr++ = 0; *ptr++ = 0;
}
screen += pitchW;
LCDY += 96;
}
}
void PokeMini_Video3ScanLine2x2_32(uint32_t *screen, int pitchW)
{
int xk, yk, LCDY;
uint32_t *ptr, pix;
LCDY = 0;
for (yk=0; yk<64; yk++) {
ptr = screen;
for (xk=0; xk<96; xk++) {
switch (LCDPixelsD[LCDY + xk] + LCDPixelsA[LCDY + xk]) {
case 2: pix = VidPalette32[MinxLCD.Pixel1Intensity]; break;
case 1: pix = VidPalette32[(MinxLCD.Pixel0Intensity + MinxLCD.Pixel1Intensity) >> 1]; break;
default: pix = VidPalette32[MinxLCD.Pixel0Intensity]; break;
}
*ptr++ = pix; *ptr++ = pix;
}
screen += pitchW;
ptr = screen;
memset(screen, 0, 192*4);
screen += pitchW;
LCDY += 96;
}
}
void PokeMini_Video3ScanLine2x2_16(uint16_t *screen, int pitchW)
{
int xk, yk, LCDY;
uint16_t *ptr, pix;
LCDY = 0;
for (yk=0; yk<64; yk++) {
ptr = screen;
for (xk=0; xk<96; xk++) {
switch (LCDPixelsD[LCDY + xk] + LCDPixelsA[LCDY + xk]) {
case 2: pix = VidPalette16[MinxLCD.Pixel1Intensity]; break;
case 1: pix = VidPalette16[(MinxLCD.Pixel0Intensity + MinxLCD.Pixel1Intensity) >> 1]; break;
default: pix = VidPalette16[MinxLCD.Pixel0Intensity]; break;
}
*ptr++ = pix; *ptr++ = pix;
}
screen += pitchW;
ptr = screen;
memset(screen, 0, 192*2);
screen += pitchW;
LCDY += 96;
}
}
void PokeMini_Video3ScanLine2x2_8P(uint16_t *screen, int pitchW)
{
int xk, yk, LCDY;
uint16_t *ptr, pix;
LCDY = 0;
for (yk=0; yk<64; yk++) {
ptr = screen;
for (xk=0; xk<96; xk++) {
switch (LCDPixelsD[LCDY + xk] + LCDPixelsA[LCDY + xk]) {
case 2: pix = MinxLCD.Pixel1Intensity; break;
case 1: pix = (MinxLCD.Pixel0Intensity + MinxLCD.Pixel1Intensity) >> 1; break;
default: pix = MinxLCD.Pixel0Intensity; break;
}
*ptr++ = pix | (pix << 8);
}
screen += pitchW;
ptr = screen;
for (xk=0; xk<(96>>2); xk++) {
*ptr++ = 0; *ptr++ = 0;
*ptr++ = 0; *ptr++ = 0;
}
screen += pitchW;
LCDY += 96;
}
}
void PokeMini_Video2ScanLine2x2_32(uint32_t *screen, int pitchW)
{
int xk, yk, LCDY;
uint32_t *ptr, pix, pix1, pix0;
LCDY = 0;
pix1 = VidPalette32[MinxLCD.Pixel1Intensity];
pix0 = VidPalette32[MinxLCD.Pixel0Intensity];
for (yk=0; yk<64; yk++) {
ptr = screen;
for (xk=0; xk<96; xk++) {
if (LCDPixelsD[LCDY + xk]) pix = pix1;
else pix = pix0;
*ptr++ = pix; *ptr++ = pix;
}
screen += pitchW;
ptr = screen;
memset(screen, 0, 192*4);
screen += pitchW;
LCDY += 96;
}
}
void PokeMini_Video2ScanLine2x2_16(uint16_t *screen, int pitchW)
{
int xk, yk, LCDY;
uint16_t *ptr, pix, pix1, pix0;
LCDY = 0;
pix1 = VidPalette16[MinxLCD.Pixel1Intensity];
pix0 = VidPalette16[MinxLCD.Pixel0Intensity];
for (yk=0; yk<64; yk++) {
ptr = screen;
for (xk=0; xk<96; xk++) {
if (LCDPixelsD[LCDY + xk]) pix = pix1;
else pix = pix0;
*ptr++ = pix; *ptr++ = pix;
}
screen += pitchW;
ptr = screen;
memset(screen, 0, 192*2);
screen += pitchW;
LCDY += 96;
}
}
void PokeMini_Video2ScanLine2x2_8P(uint16_t *screen, int pitchW)
{
int xk, yk, LCDY;
uint16_t *ptr, pix;
LCDY = 0;
for (yk=0; yk<64; yk++) {
ptr = screen;
for (xk=0; xk<96; xk++) {
if (LCDPixelsD[LCDY + xk]) pix = MinxLCD.Pixel1Intensity;
else pix = MinxLCD.Pixel0Intensity;
*ptr++ = pix | (pix << 8);
}
screen += pitchW;
ptr = screen;
for (xk=0; xk<(96>>2); xk++) {
*ptr++ = 0; *ptr++ = 0;
*ptr++ = 0; *ptr++ = 0;
}
screen += pitchW;
LCDY += 96;
}
}
void PokeMini_VideoAMatrix2x2_32(uint32_t *screen, int pitchW)
{
int xk, yk, level, LCDY, maskH;
uint32_t *ptr;
LCDY = 0;
maskH = 0;
for (yk=0; yk<64*2; yk++) {
ptr = screen;
for (xk=0; xk<96; xk++) {
level = LCDPixelsA[LCDY + xk];
*ptr++ = VidPalette32[level * LCDMask2x2[maskH] >> 8];
*ptr++ = VidPalette32[level * LCDMask2x2[maskH+1] >> 8];
}
screen += pitchW;
maskH += 2;
if (maskH >= 4) {
maskH = 0;
LCDY += 96;
}
}
}
void PokeMini_VideoAMatrix2x2_16(uint16_t *screen, int pitchW)
{
int xk, yk, level, LCDY, maskH;
uint16_t *ptr;
LCDY = 0;
maskH = 0;
for (yk=0; yk<64*2; yk++) {
ptr = screen;
for (xk=0; xk<96; xk++) {
level = LCDPixelsA[LCDY + xk];
*ptr++ = VidPalette16[level * LCDMask2x2[maskH] >> 8];
*ptr++ = VidPalette16[level * LCDMask2x2[maskH+1] >> 8];
}
screen += pitchW;
maskH += 2;
if (maskH >= 4) {
maskH = 0;
LCDY += 96;
}
}
}
void PokeMini_VideoAMatrix2x2_8P(uint16_t *screen, int pitchW)
{
int xk, yk, level, LCDY, maskH;
uint16_t *ptr;
LCDY = 0;
maskH = 0;
for (yk=0; yk<64*2; yk++) {
ptr = screen;
for (xk=0; xk<96; xk++) {
level = LCDPixelsA[LCDY + xk];
*ptr++ = (level * LCDMask2x2[maskH] >> 8) | ((level * LCDMask2x2[maskH+1]) & 0xFF00);
}
screen += pitchW;
maskH += 2;
if (maskH >= 4) {
maskH = 0;
LCDY += 96;
}
}
}
void PokeMini_Video3Matrix2x2_32(uint32_t *screen, int pitchW)
{
int xk, yk, level, LCDY, maskH;
uint32_t *ptr;
LCDY = 0;
maskH = 0;
for (yk=0; yk<64*2; yk++) {
ptr = screen;
for (xk=0; xk<96; xk++) {
switch (LCDPixelsD[LCDY + xk] + LCDPixelsA[LCDY + xk]) {
case 2: level = MinxLCD.Pixel1Intensity; break;
case 1: level = (MinxLCD.Pixel0Intensity + MinxLCD.Pixel1Intensity) >> 1; break;
default: level = MinxLCD.Pixel0Intensity; break;
}
*ptr++ = VidPalette32[level * LCDMask2x2[maskH] >> 8];
*ptr++ = VidPalette32[level * LCDMask2x2[maskH+1] >> 8];
}
screen += pitchW;
maskH += 2;
if (maskH >= 4) {
maskH = 0;
LCDY += 96;
}
}
}
void PokeMini_Video3Matrix2x2_16(uint16_t *screen, int pitchW)
{
int xk, yk, level, LCDY, maskH;
uint16_t *ptr;
LCDY = 0;
maskH = 0;
for (yk=0; yk<64*2; yk++) {
ptr = screen;
for (xk=0; xk<96; xk++) {
switch (LCDPixelsD[LCDY + xk] + LCDPixelsA[LCDY + xk]) {
case 2: level = MinxLCD.Pixel1Intensity; break;
case 1: level = (MinxLCD.Pixel0Intensity + MinxLCD.Pixel1Intensity) >> 1; break;
default: level = MinxLCD.Pixel0Intensity; break;
}
*ptr++ = VidPalette16[level * LCDMask2x2[maskH] >> 8];
*ptr++ = VidPalette16[level * LCDMask2x2[maskH+1] >> 8];
}
screen += pitchW;
maskH += 2;
if (maskH >= 4) {
maskH = 0;
LCDY += 96;
}
}
}
void PokeMini_Video3Matrix2x2_8P(uint16_t *screen, int pitchW)
{
int xk, yk, level, LCDY, maskH;
uint16_t *ptr;
LCDY = 0;
maskH = 0;
for (yk=0; yk<64*2; yk++) {
ptr = screen;
for (xk=0; xk<96; xk++) {
switch (LCDPixelsD[LCDY + xk] + LCDPixelsA[LCDY + xk]) {
case 2: level = MinxLCD.Pixel1Intensity; break;
case 1: level = (MinxLCD.Pixel0Intensity + MinxLCD.Pixel1Intensity) >> 1; break;
default: level = MinxLCD.Pixel0Intensity; break;
}
*ptr++ = (level * LCDMask2x2[maskH] >> 8) | ((level * LCDMask2x2[maskH+1]) & 0xFF00);
}
screen += pitchW;
maskH += 2;
if (maskH >= 4) {
maskH = 0;
LCDY += 96;
}
}
}
void PokeMini_Video2Matrix2x2_32(uint32_t *screen, int pitchW)
{
int xk, yk, level, LCDY, maskH;
uint32_t *ptr;
LCDY = 0;
maskH = 0;
for (yk=0; yk<64*2; yk++) {
ptr = screen;
for (xk=0; xk<96; xk++) {
if (LCDPixelsD[LCDY + xk]) level = MinxLCD.Pixel1Intensity;
else level = MinxLCD.Pixel0Intensity;
*ptr++ = VidPalette32[level * LCDMask2x2[maskH] >> 8];
*ptr++ = VidPalette32[level * LCDMask2x2[maskH+1] >> 8];
}
screen += pitchW;
maskH += 2;
if (maskH >= 4) {
maskH = 0;
LCDY += 96;
}
}
}
void PokeMini_Video2Matrix2x2_16(uint16_t *screen, int pitchW)
{
int xk, yk, level, LCDY, maskH;
uint16_t *ptr;
LCDY = 0;
maskH = 0;
for (yk=0; yk<64*2; yk++) {
ptr = screen;
for (xk=0; xk<96; xk++) {
if (LCDPixelsD[LCDY + xk]) level = MinxLCD.Pixel1Intensity;
else level = MinxLCD.Pixel0Intensity;
*ptr++ = VidPalette16[level * LCDMask2x2[maskH] >> 8];
*ptr++ = VidPalette16[level * LCDMask2x2[maskH+1] >> 8];
}
screen += pitchW;
maskH += 2;
if (maskH >= 4) {
maskH = 0;
LCDY += 96;
}
}
}
void PokeMini_Video2Matrix2x2_8P(uint16_t *screen, int pitchW)
{
int xk, yk, level, LCDY, maskH;
uint16_t *ptr;
LCDY = 0;
maskH = 0;
for (yk=0; yk<64*2; yk++) {
ptr = screen;
for (xk=0; xk<96; xk++) {
if (LCDPixelsD[LCDY + xk]) level = MinxLCD.Pixel1Intensity;
else level = MinxLCD.Pixel0Intensity;
*ptr++ = (level * LCDMask2x2[maskH] >> 8) | ((level * LCDMask2x2[maskH+1]) & 0xFF00);
}
screen += pitchW;
maskH += 2;
if (maskH >= 4) {
maskH = 0;
LCDY += 96;
}
}
}
void PokeMini_VideoANone2x2_32(uint32_t *screen, int pitchW)
{
int xk, yk, LCDY;
uint32_t *ptr, pix;
LCDY = 0;
for (yk=0; yk<64; yk++) {
ptr = screen;
for (xk=0; xk<96; xk++) {
pix = VidPalette32[LCDPixelsA[LCDY + xk]];
*ptr++ = pix; *ptr++ = pix;
}
screen += pitchW;
ptr = screen;
for (xk=0; xk<96; xk++) {
pix = VidPalette32[LCDPixelsA[LCDY + xk]];
*ptr++ = pix; *ptr++ = pix;
}
screen += pitchW;
LCDY += 96;
}
}
void PokeMini_VideoANone2x2_16(uint16_t *screen, int pitchW)
{
int xk, yk, LCDY;
uint16_t *ptr, pix;
LCDY = 0;
for (yk=0; yk<64; yk++) {
ptr = screen;
for (xk=0; xk<96; xk++) {
pix = VidPalette16[LCDPixelsA[LCDY + xk]];
*ptr++ = pix; *ptr++ = pix;
}
screen += pitchW;
ptr = screen;
for (xk=0; xk<96; xk++) {
pix = VidPalette16[LCDPixelsA[LCDY + xk]];
*ptr++ = pix; *ptr++ = pix;
}
screen += pitchW;
LCDY += 96;
}
}
void PokeMini_VideoANone2x2_8P(uint16_t *screen, int pitchW)
{
int xk, yk, LCDY;
uint16_t *ptr, pix;
LCDY = 0;
for (yk=0; yk<64; yk++) {
ptr = screen;
for (xk=0; xk<96; xk++) {
pix = LCDPixelsA[LCDY + xk];
*ptr++ = pix | (pix << 8);
}
screen += pitchW;
ptr = screen;
for (xk=0; xk<96; xk++) {
pix = LCDPixelsA[LCDY + xk];
*ptr++ = pix | (pix << 8);
}
screen += pitchW;
LCDY += 96;
}
}
void PokeMini_Video3None2x2_32(uint32_t *screen, int pitchW)
{
int xk, yk, LCDY;
uint32_t *ptr, pix;
LCDY = 0;
for (yk=0; yk<64; yk++) {
ptr = screen;
for (xk=0; xk<96; xk++) {
switch (LCDPixelsD[LCDY + xk] + LCDPixelsA[LCDY + xk]) {
case 2: pix = VidPalette32[MinxLCD.Pixel1Intensity]; break;
case 1: pix = VidPalette32[(MinxLCD.Pixel0Intensity + MinxLCD.Pixel1Intensity) >> 1]; break;
default: pix = VidPalette32[MinxLCD.Pixel0Intensity]; break;
}
*ptr++ = pix; *ptr++ = pix;
}
screen += pitchW;
ptr = screen;
for (xk=0; xk<96; xk++) {
switch (LCDPixelsD[LCDY + xk] + LCDPixelsA[LCDY + xk]) {
case 2: pix = VidPalette32[MinxLCD.Pixel1Intensity]; break;
case 1: pix = VidPalette32[(MinxLCD.Pixel0Intensity + MinxLCD.Pixel1Intensity) >> 1]; break;
default: pix = VidPalette32[MinxLCD.Pixel0Intensity]; break;
}
*ptr++ = pix; *ptr++ = pix;
}
screen += pitchW;
LCDY += 96;
}
}
void PokeMini_Video3None2x2_16(uint16_t *screen, int pitchW)
{
int xk, yk, LCDY;
uint16_t *ptr, pix;
LCDY = 0;
for (yk=0; yk<64; yk++) {
ptr = screen;
for (xk=0; xk<96; xk++) {
switch (LCDPixelsD[LCDY + xk] + LCDPixelsA[LCDY + xk]) {
case 2: pix = VidPalette16[MinxLCD.Pixel1Intensity]; break;
case 1: pix = VidPalette16[(MinxLCD.Pixel0Intensity + MinxLCD.Pixel1Intensity) >> 1]; break;
default: pix = VidPalette16[MinxLCD.Pixel0Intensity]; break;
}
*ptr++ = pix; *ptr++ = pix;
}
screen += pitchW;
ptr = screen;
for (xk=0; xk<96; xk++) {
switch (LCDPixelsD[LCDY + xk] + LCDPixelsA[LCDY + xk]) {
case 2: pix = VidPalette16[MinxLCD.Pixel1Intensity]; break;
case 1: pix = VidPalette16[(MinxLCD.Pixel0Intensity + MinxLCD.Pixel1Intensity) >> 1]; break;
default: pix = VidPalette16[MinxLCD.Pixel0Intensity]; break;
}
*ptr++ = pix; *ptr++ = pix;
}
screen += pitchW;
LCDY += 96;
}
}
void PokeMini_Video3None2x2_8P(uint16_t *screen, int pitchW)
{
int xk, yk, LCDY;
uint16_t *ptr, pix;
LCDY = 0;
for (yk=0; yk<64; yk++) {
ptr = screen;
for (xk=0; xk<96; xk++) {
switch (LCDPixelsD[LCDY + xk] + LCDPixelsA[LCDY + xk]) {
case 2: pix = MinxLCD.Pixel1Intensity; break;
case 1: pix = (MinxLCD.Pixel0Intensity + MinxLCD.Pixel1Intensity) >> 1; break;
default: pix = MinxLCD.Pixel0Intensity; break;
}
*ptr++ = pix | (pix << 8);
}
screen += pitchW;
ptr = screen;
for (xk=0; xk<96; xk++) {
switch (LCDPixelsD[LCDY + xk] + LCDPixelsA[LCDY + xk]) {
case 2: pix = MinxLCD.Pixel1Intensity; break;
case 1: pix = (MinxLCD.Pixel0Intensity + MinxLCD.Pixel1Intensity) >> 1; break;
default: pix = MinxLCD.Pixel0Intensity; break;
}
*ptr++ = pix | (pix << 8);
}
screen += pitchW;
LCDY += 96;
}
}
void PokeMini_Video2None2x2_32(uint32_t *screen, int pitchW)
{
int xk, yk, LCDY;
uint32_t *ptr, pix, pix1, pix0;
LCDY = 0;
pix1 = VidPalette32[MinxLCD.Pixel1Intensity];
pix0 = VidPalette32[MinxLCD.Pixel0Intensity];
for (yk=0; yk<64; yk++) {
ptr = screen;
for (xk=0; xk<96; xk++) {
if (LCDPixelsD[LCDY + xk]) pix = pix1;
else pix = pix0;
*ptr++ = pix; *ptr++ = pix;
}
screen += pitchW;
ptr = screen;
for (xk=0; xk<96; xk++) {
if (LCDPixelsD[LCDY + xk]) pix = pix1;
else pix = pix0;
*ptr++ = pix; *ptr++ = pix;
}
screen += pitchW;
LCDY += 96;
}
}
void PokeMini_Video2None2x2_16(uint16_t *screen, int pitchW)
{
int xk, yk, LCDY;
uint16_t *ptr, pix, pix1, pix0;
LCDY = 0;
pix1 = VidPalette16[MinxLCD.Pixel1Intensity];
pix0 = VidPalette16[MinxLCD.Pixel0Intensity];
for (yk=0; yk<64; yk++) {
ptr = screen;
for (xk=0; xk<96; xk++) {
if (LCDPixelsD[LCDY + xk]) pix = pix1;
else pix = pix0;
*ptr++ = pix; *ptr++ = pix;
}
screen += pitchW;
ptr = screen;
for (xk=0; xk<96; xk++) {
if (LCDPixelsD[LCDY + xk]) pix = pix1;
else pix = pix0;
*ptr++ = pix; *ptr++ = pix;
}
screen += pitchW;
LCDY += 96;
}
}
void PokeMini_Video2None2x2_8P(uint16_t *screen, int pitchW)
{
int xk, yk, LCDY;
uint16_t *ptr, pix;
LCDY = 0;
for (yk=0; yk<64; yk++) {
ptr = screen;
for (xk=0; xk<96; xk++) {
if (LCDPixelsD[LCDY + xk]) pix = MinxLCD.Pixel1Intensity;
else pix = MinxLCD.Pixel0Intensity;
*ptr++ = pix | (pix << 8);
}
screen += pitchW;
ptr = screen;
for (xk=0; xk<96; xk++) {
if (LCDPixelsD[LCDY + xk]) pix = MinxLCD.Pixel1Intensity;
else pix = MinxLCD.Pixel0Intensity;
*ptr++ = pix | (pix << 8);
}
screen += pitchW;
LCDY += 96;
}
}
void PokeMini_VideoColor2x2_32(uint32_t *screen, int pitchW)
{
int xk, yk, LCDY;
uint32_t *ptr, pix;
LCDY = 0;
for (yk=0; yk<64; yk++) {
ptr = screen;
for (xk=0; xk<96; xk++) {
pix = VidPalColor32[PRCColorPixels[LCDY + xk]];
*ptr++ = pix; *ptr++ = pix;
}
screen += pitchW;
ptr = screen;
for (xk=0; xk<96; xk++) {
pix = VidPalColor32[PRCColorPixels[LCDY + xk]];
*ptr++ = pix; *ptr++ = pix;
}
screen += pitchW;
LCDY += 96;
}
}
void PokeMini_VideoColor2x2_16(uint16_t *screen, int pitchW)
{
int xk, yk, LCDY;
uint16_t *ptr, pix;
LCDY = 0;
for (yk=0; yk<64; yk++) {
ptr = screen;
for (xk=0; xk<96; xk++) {
pix = VidPalColor16[PRCColorPixels[LCDY + xk]];
*ptr++ = pix; *ptr++ = pix;
}
screen += pitchW;
ptr = screen;
for (xk=0; xk<96; xk++) {
pix = VidPalColor16[PRCColorPixels[LCDY + xk]];
*ptr++ = pix; *ptr++ = pix;
}
screen += pitchW;
LCDY += 96;
}
}
// WARNING! Color palette should be in CRAM!
void PokeMini_VideoColor2x2_8P(uint16_t *screen, int pitchW)
{
int xk, yk, LCDY;
uint16_t *ptr, pix;
LCDY = 0;
for (yk=0; yk<64; yk++) {
ptr = screen;
for (xk=0; xk<96; xk++) {
pix = PRCColorPixels[LCDY + xk];
*ptr++ = pix | (pix << 8);
}
screen += pitchW;
ptr = screen;
for (xk=0; xk<96; xk++) {
pix = PRCColorPixels[LCDY + xk];
*ptr++ = pix | (pix << 8);
}
screen += pitchW;
LCDY += 96;
}
}
void PokeMini_VideoColorL2x2_32(uint32_t *screen, int pitchW)
{
int xk, yk, LCDY;
uint32_t *ptr, pix;
LCDY = 0;
for (yk=0; yk<64; yk++) {
ptr = screen;
for (xk=0; xk<96; xk++) {
pix = VidPalColor32[PRCColorPixels[LCDY + xk]];
*ptr++ = pix; *ptr++ = pix;
}
screen += pitchW;
ptr = screen;
for (xk=0; xk<(96>>2); xk++) {
*ptr++ = 0; *ptr++ = 0;
*ptr++ = 0; *ptr++ = 0;
}
screen += pitchW;
LCDY += 96;
}
}
void PokeMini_VideoColorL2x2_16(uint16_t *screen, int pitchW)
{
int xk, yk, LCDY;
uint16_t *ptr, pix;
LCDY = 0;
for (yk=0; yk<64; yk++) {
ptr = screen;
for (xk=0; xk<96; xk++) {
pix = VidPalColor16[PRCColorPixels[LCDY + xk]];
*ptr++ = pix; *ptr++ = pix;
}
screen += pitchW;
ptr = screen;
for (xk=0; xk<(96>>2); xk++) {
*ptr++ = 0; *ptr++ = 0;
*ptr++ = 0; *ptr++ = 0;
}
screen += pitchW;
LCDY += 96;
}
}
// WARNING! Color palette should be in CRAM!
void PokeMini_VideoColorL2x2_8P(uint16_t *screen, int pitchW)
{
int xk, yk, LCDY;
uint16_t *ptr, pix;
LCDY = 0;
for (yk=0; yk<64; yk++) {
ptr = screen;
for (xk=0; xk<96; xk++) {
pix = PRCColorPixels[LCDY + xk];
*ptr++ = pix | (pix << 8);
}
screen += pitchW;
ptr = screen;
for (xk=0; xk<(96>>2); xk++) {
*ptr++ = 0; *ptr++ = 0;
*ptr++ = 0; *ptr++ = 0;
}
screen += pitchW;
LCDY += 96;
}
}
void PokeMini_VideoColorH2x2_32(uint32_t *screen, int pitchW)
{
int xk, yk, LCDY;
uint32_t *ptr, pix;
LCDY = 0;
for (yk=0; yk<64; yk++) {
ptr = screen;
for (xk=0; xk<96; xk++) {
pix = VidPalColorH32[PRCColorPixels[LCDY + xk] * 256 + PRCColorPixelsOld[LCDY + xk]];
*ptr++ = pix; *ptr++ = pix;
}
screen += pitchW;
ptr = screen;
for (xk=0; xk<96; xk++) {
pix = VidPalColorH32[PRCColorPixels[LCDY + xk] * 256 + PRCColorPixelsOld[LCDY + xk]];
*ptr++ = pix; *ptr++ = pix;
}
screen += pitchW;
LCDY += 96;
}
}
void PokeMini_VideoColorH2x2_16(uint16_t *screen, int pitchW)
{
int xk, yk, LCDY;
uint16_t *ptr, pix;
LCDY = 0;
for (yk=0; yk<64; yk++) {
ptr = screen;
for (xk=0; xk<96; xk++) {
pix = VidPalColorH16[PRCColorPixels[LCDY + xk] * 256 + PRCColorPixelsOld[LCDY + xk]];
*ptr++ = pix; *ptr++ = pix;
}
screen += pitchW;
ptr = screen;
for (xk=0; xk<96; xk++) {
pix = VidPalColorH16[PRCColorPixels[LCDY + xk] * 256 + PRCColorPixelsOld[LCDY + xk]];
*ptr++ = pix; *ptr++ = pix;
}
screen += pitchW;
LCDY += 96;
}
}