/* PokeMini - Pokémon-Mini Emulator Copyright (C) 2009-2012 JustBurn This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . */ #include "PokeMini.h" #include "Video_x2.h" const TPokeMini_VideoSpec PokeMini_Video2x2 = { 2, 2, PokeMini_GetVideo2x2_16, PokeMini_GetVideo2x2_32 }; const TPokeMini_VideoSpec PokeMini_Video2x2_NDS = { // For NDS 2, 2, PokeMini_GetVideo2x2_8P, PokeMini_GetVideo2x2_32 }; const int LCDMask2x2[2*2] = { 256, 192, 192, 160, }; TPokeMini_DrawVideo32 PokeMini_GetVideo2x2_32(int filter, int lcdmode) { if (filter == PokeMini_Scanline) { switch (lcdmode) { case 3: return PokeMini_VideoColorL2x2_32; case 2: return PokeMini_Video2ScanLine2x2_32; case 1: return PokeMini_Video3ScanLine2x2_32; default: return PokeMini_VideoAScanLine2x2_32; } } else if (filter == PokeMini_Matrix) { switch (lcdmode) { case 3: return (VidEnableHighcolor) ? PokeMini_VideoColorH2x2_32 : PokeMini_VideoColor2x2_32; case 2: return PokeMini_Video2Matrix2x2_32; case 1: return PokeMini_Video3Matrix2x2_32; default: return PokeMini_VideoAMatrix2x2_32; } } else { switch (lcdmode) { case 3: return PokeMini_VideoColor2x2_32; case 2: return PokeMini_Video2None2x2_32; case 1: return PokeMini_Video3None2x2_32; default: return PokeMini_VideoANone2x2_32; } } } TPokeMini_DrawVideo16 PokeMini_GetVideo2x2_16(int filter, int lcdmode) { if (filter == PokeMini_Scanline) { switch (lcdmode) { case 3: return PokeMini_VideoColorL2x2_16; case 2: return PokeMini_Video2ScanLine2x2_16; case 1: return PokeMini_Video3ScanLine2x2_16; default: return PokeMini_VideoAScanLine2x2_16; } } else if (filter == PokeMini_Matrix) { switch (lcdmode) { case 3: return (VidEnableHighcolor) ? PokeMini_VideoColorH2x2_16 : PokeMini_VideoColor2x2_16; case 2: return PokeMini_Video2Matrix2x2_16; case 1: return PokeMini_Video3Matrix2x2_16; default: return PokeMini_VideoAMatrix2x2_16; } } else { switch (lcdmode) { case 3: return PokeMini_VideoColor2x2_16; case 2: return PokeMini_Video2None2x2_16; case 1: return PokeMini_Video3None2x2_16; default: return PokeMini_VideoANone2x2_16; } } } TPokeMini_DrawVideo16 PokeMini_GetVideo2x2_8P(int filter, int lcdmode) { if (filter == PokeMini_Scanline) { switch (lcdmode) { case 3: return PokeMini_VideoColorL2x2_8P; case 2: return PokeMini_Video2ScanLine2x2_8P; case 1: return PokeMini_Video3ScanLine2x2_8P; default: return PokeMini_VideoAScanLine2x2_8P; } } else if (filter == PokeMini_Matrix) { switch (lcdmode) { case 3: return PokeMini_VideoColor2x2_8P; case 2: return PokeMini_Video2Matrix2x2_8P; case 1: return PokeMini_Video3Matrix2x2_8P; default: return PokeMini_VideoAMatrix2x2_8P; } } else { switch (lcdmode) { case 3: return PokeMini_VideoColor2x2_8P; case 2: return PokeMini_Video2None2x2_8P; case 1: return PokeMini_Video3None2x2_8P; default: return PokeMini_VideoANone2x2_8P; } } } void PokeMini_VideoAScanLine2x2_32(uint32_t *screen, int pitchW) { int xk, yk, LCDY; uint32_t *ptr, pix; LCDY = 0; for (yk=0; yk<64; yk++) { ptr = screen; for (xk=0; xk<96; xk++) { pix = VidPalette32[LCDPixelsA[LCDY + xk]]; *ptr++ = pix; *ptr++ = pix; } screen += pitchW; memset(screen, 0, 192*4); screen += pitchW; LCDY += 96; } } void PokeMini_VideoAScanLine2x2_16(uint16_t *screen, int pitchW) { int xk, yk, LCDY; uint16_t *ptr, pix; LCDY = 0; for (yk=0; yk<64; yk++) { ptr = screen; for (xk=0; xk<96; xk++) { pix = VidPalette16[LCDPixelsA[LCDY + xk]]; *ptr++ = pix; *ptr++ = pix; } screen += pitchW; memset(screen, 0, 192*2); screen += pitchW; LCDY += 96; } } void PokeMini_VideoAScanLine2x2_8P(uint16_t *screen, int pitchW) { int xk, yk, LCDY; uint16_t *ptr, pix; LCDY = 0; for (yk=0; yk<64; yk++) { ptr = screen; for (xk=0; xk<96; xk++) { pix = LCDPixelsA[LCDY + xk]; *ptr++ = pix | (pix << 8); } screen += pitchW; ptr = screen; for (xk=0; xk<(96>>2); xk++) { *ptr++ = 0; *ptr++ = 0; *ptr++ = 0; *ptr++ = 0; } screen += pitchW; LCDY += 96; } } void PokeMini_Video3ScanLine2x2_32(uint32_t *screen, int pitchW) { int xk, yk, LCDY; uint32_t *ptr, pix; LCDY = 0; for (yk=0; yk<64; yk++) { ptr = screen; for (xk=0; xk<96; xk++) { switch (LCDPixelsD[LCDY + xk] + LCDPixelsA[LCDY + xk]) { case 2: pix = VidPalette32[MinxLCD.Pixel1Intensity]; break; case 1: pix = VidPalette32[(MinxLCD.Pixel0Intensity + MinxLCD.Pixel1Intensity) >> 1]; break; default: pix = VidPalette32[MinxLCD.Pixel0Intensity]; break; } *ptr++ = pix; *ptr++ = pix; } screen += pitchW; ptr = screen; memset(screen, 0, 192*4); screen += pitchW; LCDY += 96; } } void PokeMini_Video3ScanLine2x2_16(uint16_t *screen, int pitchW) { int xk, yk, LCDY; uint16_t *ptr, pix; LCDY = 0; for (yk=0; yk<64; yk++) { ptr = screen; for (xk=0; xk<96; xk++) { switch (LCDPixelsD[LCDY + xk] + LCDPixelsA[LCDY + xk]) { case 2: pix = VidPalette16[MinxLCD.Pixel1Intensity]; break; case 1: pix = VidPalette16[(MinxLCD.Pixel0Intensity + MinxLCD.Pixel1Intensity) >> 1]; break; default: pix = VidPalette16[MinxLCD.Pixel0Intensity]; break; } *ptr++ = pix; *ptr++ = pix; } screen += pitchW; ptr = screen; memset(screen, 0, 192*2); screen += pitchW; LCDY += 96; } } void PokeMini_Video3ScanLine2x2_8P(uint16_t *screen, int pitchW) { int xk, yk, LCDY; uint16_t *ptr, pix; LCDY = 0; for (yk=0; yk<64; yk++) { ptr = screen; for (xk=0; xk<96; xk++) { switch (LCDPixelsD[LCDY + xk] + LCDPixelsA[LCDY + xk]) { case 2: pix = MinxLCD.Pixel1Intensity; break; case 1: pix = (MinxLCD.Pixel0Intensity + MinxLCD.Pixel1Intensity) >> 1; break; default: pix = MinxLCD.Pixel0Intensity; break; } *ptr++ = pix | (pix << 8); } screen += pitchW; ptr = screen; for (xk=0; xk<(96>>2); xk++) { *ptr++ = 0; *ptr++ = 0; *ptr++ = 0; *ptr++ = 0; } screen += pitchW; LCDY += 96; } } void PokeMini_Video2ScanLine2x2_32(uint32_t *screen, int pitchW) { int xk, yk, LCDY; uint32_t *ptr, pix, pix1, pix0; LCDY = 0; pix1 = VidPalette32[MinxLCD.Pixel1Intensity]; pix0 = VidPalette32[MinxLCD.Pixel0Intensity]; for (yk=0; yk<64; yk++) { ptr = screen; for (xk=0; xk<96; xk++) { if (LCDPixelsD[LCDY + xk]) pix = pix1; else pix = pix0; *ptr++ = pix; *ptr++ = pix; } screen += pitchW; ptr = screen; memset(screen, 0, 192*4); screen += pitchW; LCDY += 96; } } void PokeMini_Video2ScanLine2x2_16(uint16_t *screen, int pitchW) { int xk, yk, LCDY; uint16_t *ptr, pix, pix1, pix0; LCDY = 0; pix1 = VidPalette16[MinxLCD.Pixel1Intensity]; pix0 = VidPalette16[MinxLCD.Pixel0Intensity]; for (yk=0; yk<64; yk++) { ptr = screen; for (xk=0; xk<96; xk++) { if (LCDPixelsD[LCDY + xk]) pix = pix1; else pix = pix0; *ptr++ = pix; *ptr++ = pix; } screen += pitchW; ptr = screen; memset(screen, 0, 192*2); screen += pitchW; LCDY += 96; } } void PokeMini_Video2ScanLine2x2_8P(uint16_t *screen, int pitchW) { int xk, yk, LCDY; uint16_t *ptr, pix; LCDY = 0; for (yk=0; yk<64; yk++) { ptr = screen; for (xk=0; xk<96; xk++) { if (LCDPixelsD[LCDY + xk]) pix = MinxLCD.Pixel1Intensity; else pix = MinxLCD.Pixel0Intensity; *ptr++ = pix | (pix << 8); } screen += pitchW; ptr = screen; for (xk=0; xk<(96>>2); xk++) { *ptr++ = 0; *ptr++ = 0; *ptr++ = 0; *ptr++ = 0; } screen += pitchW; LCDY += 96; } } void PokeMini_VideoAMatrix2x2_32(uint32_t *screen, int pitchW) { int xk, yk, level, LCDY, maskH; uint32_t *ptr; LCDY = 0; maskH = 0; for (yk=0; yk<64*2; yk++) { ptr = screen; for (xk=0; xk<96; xk++) { level = LCDPixelsA[LCDY + xk]; *ptr++ = VidPalette32[level * LCDMask2x2[maskH] >> 8]; *ptr++ = VidPalette32[level * LCDMask2x2[maskH+1] >> 8]; } screen += pitchW; maskH += 2; if (maskH >= 4) { maskH = 0; LCDY += 96; } } } void PokeMini_VideoAMatrix2x2_16(uint16_t *screen, int pitchW) { int xk, yk, level, LCDY, maskH; uint16_t *ptr; LCDY = 0; maskH = 0; for (yk=0; yk<64*2; yk++) { ptr = screen; for (xk=0; xk<96; xk++) { level = LCDPixelsA[LCDY + xk]; *ptr++ = VidPalette16[level * LCDMask2x2[maskH] >> 8]; *ptr++ = VidPalette16[level * LCDMask2x2[maskH+1] >> 8]; } screen += pitchW; maskH += 2; if (maskH >= 4) { maskH = 0; LCDY += 96; } } } void PokeMini_VideoAMatrix2x2_8P(uint16_t *screen, int pitchW) { int xk, yk, level, LCDY, maskH; uint16_t *ptr; LCDY = 0; maskH = 0; for (yk=0; yk<64*2; yk++) { ptr = screen; for (xk=0; xk<96; xk++) { level = LCDPixelsA[LCDY + xk]; *ptr++ = (level * LCDMask2x2[maskH] >> 8) | ((level * LCDMask2x2[maskH+1]) & 0xFF00); } screen += pitchW; maskH += 2; if (maskH >= 4) { maskH = 0; LCDY += 96; } } } void PokeMini_Video3Matrix2x2_32(uint32_t *screen, int pitchW) { int xk, yk, level, LCDY, maskH; uint32_t *ptr; LCDY = 0; maskH = 0; for (yk=0; yk<64*2; yk++) { ptr = screen; for (xk=0; xk<96; xk++) { switch (LCDPixelsD[LCDY + xk] + LCDPixelsA[LCDY + xk]) { case 2: level = MinxLCD.Pixel1Intensity; break; case 1: level = (MinxLCD.Pixel0Intensity + MinxLCD.Pixel1Intensity) >> 1; break; default: level = MinxLCD.Pixel0Intensity; break; } *ptr++ = VidPalette32[level * LCDMask2x2[maskH] >> 8]; *ptr++ = VidPalette32[level * LCDMask2x2[maskH+1] >> 8]; } screen += pitchW; maskH += 2; if (maskH >= 4) { maskH = 0; LCDY += 96; } } } void PokeMini_Video3Matrix2x2_16(uint16_t *screen, int pitchW) { int xk, yk, level, LCDY, maskH; uint16_t *ptr; LCDY = 0; maskH = 0; for (yk=0; yk<64*2; yk++) { ptr = screen; for (xk=0; xk<96; xk++) { switch (LCDPixelsD[LCDY + xk] + LCDPixelsA[LCDY + xk]) { case 2: level = MinxLCD.Pixel1Intensity; break; case 1: level = (MinxLCD.Pixel0Intensity + MinxLCD.Pixel1Intensity) >> 1; break; default: level = MinxLCD.Pixel0Intensity; break; } *ptr++ = VidPalette16[level * LCDMask2x2[maskH] >> 8]; *ptr++ = VidPalette16[level * LCDMask2x2[maskH+1] >> 8]; } screen += pitchW; maskH += 2; if (maskH >= 4) { maskH = 0; LCDY += 96; } } } void PokeMini_Video3Matrix2x2_8P(uint16_t *screen, int pitchW) { int xk, yk, level, LCDY, maskH; uint16_t *ptr; LCDY = 0; maskH = 0; for (yk=0; yk<64*2; yk++) { ptr = screen; for (xk=0; xk<96; xk++) { switch (LCDPixelsD[LCDY + xk] + LCDPixelsA[LCDY + xk]) { case 2: level = MinxLCD.Pixel1Intensity; break; case 1: level = (MinxLCD.Pixel0Intensity + MinxLCD.Pixel1Intensity) >> 1; break; default: level = MinxLCD.Pixel0Intensity; break; } *ptr++ = (level * LCDMask2x2[maskH] >> 8) | ((level * LCDMask2x2[maskH+1]) & 0xFF00); } screen += pitchW; maskH += 2; if (maskH >= 4) { maskH = 0; LCDY += 96; } } } void PokeMini_Video2Matrix2x2_32(uint32_t *screen, int pitchW) { int xk, yk, level, LCDY, maskH; uint32_t *ptr; LCDY = 0; maskH = 0; for (yk=0; yk<64*2; yk++) { ptr = screen; for (xk=0; xk<96; xk++) { if (LCDPixelsD[LCDY + xk]) level = MinxLCD.Pixel1Intensity; else level = MinxLCD.Pixel0Intensity; *ptr++ = VidPalette32[level * LCDMask2x2[maskH] >> 8]; *ptr++ = VidPalette32[level * LCDMask2x2[maskH+1] >> 8]; } screen += pitchW; maskH += 2; if (maskH >= 4) { maskH = 0; LCDY += 96; } } } void PokeMini_Video2Matrix2x2_16(uint16_t *screen, int pitchW) { int xk, yk, level, LCDY, maskH; uint16_t *ptr; LCDY = 0; maskH = 0; for (yk=0; yk<64*2; yk++) { ptr = screen; for (xk=0; xk<96; xk++) { if (LCDPixelsD[LCDY + xk]) level = MinxLCD.Pixel1Intensity; else level = MinxLCD.Pixel0Intensity; *ptr++ = VidPalette16[level * LCDMask2x2[maskH] >> 8]; *ptr++ = VidPalette16[level * LCDMask2x2[maskH+1] >> 8]; } screen += pitchW; maskH += 2; if (maskH >= 4) { maskH = 0; LCDY += 96; } } } void PokeMini_Video2Matrix2x2_8P(uint16_t *screen, int pitchW) { int xk, yk, level, LCDY, maskH; uint16_t *ptr; LCDY = 0; maskH = 0; for (yk=0; yk<64*2; yk++) { ptr = screen; for (xk=0; xk<96; xk++) { if (LCDPixelsD[LCDY + xk]) level = MinxLCD.Pixel1Intensity; else level = MinxLCD.Pixel0Intensity; *ptr++ = (level * LCDMask2x2[maskH] >> 8) | ((level * LCDMask2x2[maskH+1]) & 0xFF00); } screen += pitchW; maskH += 2; if (maskH >= 4) { maskH = 0; LCDY += 96; } } } void PokeMini_VideoANone2x2_32(uint32_t *screen, int pitchW) { int xk, yk, LCDY; uint32_t *ptr, pix; LCDY = 0; for (yk=0; yk<64; yk++) { ptr = screen; for (xk=0; xk<96; xk++) { pix = VidPalette32[LCDPixelsA[LCDY + xk]]; *ptr++ = pix; *ptr++ = pix; } screen += pitchW; ptr = screen; for (xk=0; xk<96; xk++) { pix = VidPalette32[LCDPixelsA[LCDY + xk]]; *ptr++ = pix; *ptr++ = pix; } screen += pitchW; LCDY += 96; } } void PokeMini_VideoANone2x2_16(uint16_t *screen, int pitchW) { int xk, yk, LCDY; uint16_t *ptr, pix; LCDY = 0; for (yk=0; yk<64; yk++) { ptr = screen; for (xk=0; xk<96; xk++) { pix = VidPalette16[LCDPixelsA[LCDY + xk]]; *ptr++ = pix; *ptr++ = pix; } screen += pitchW; ptr = screen; for (xk=0; xk<96; xk++) { pix = VidPalette16[LCDPixelsA[LCDY + xk]]; *ptr++ = pix; *ptr++ = pix; } screen += pitchW; LCDY += 96; } } void PokeMini_VideoANone2x2_8P(uint16_t *screen, int pitchW) { int xk, yk, LCDY; uint16_t *ptr, pix; LCDY = 0; for (yk=0; yk<64; yk++) { ptr = screen; for (xk=0; xk<96; xk++) { pix = LCDPixelsA[LCDY + xk]; *ptr++ = pix | (pix << 8); } screen += pitchW; ptr = screen; for (xk=0; xk<96; xk++) { pix = LCDPixelsA[LCDY + xk]; *ptr++ = pix | (pix << 8); } screen += pitchW; LCDY += 96; } } void PokeMini_Video3None2x2_32(uint32_t *screen, int pitchW) { int xk, yk, LCDY; uint32_t *ptr, pix; LCDY = 0; for (yk=0; yk<64; yk++) { ptr = screen; for (xk=0; xk<96; xk++) { switch (LCDPixelsD[LCDY + xk] + LCDPixelsA[LCDY + xk]) { case 2: pix = VidPalette32[MinxLCD.Pixel1Intensity]; break; case 1: pix = VidPalette32[(MinxLCD.Pixel0Intensity + MinxLCD.Pixel1Intensity) >> 1]; break; default: pix = VidPalette32[MinxLCD.Pixel0Intensity]; break; } *ptr++ = pix; *ptr++ = pix; } screen += pitchW; ptr = screen; for (xk=0; xk<96; xk++) { switch (LCDPixelsD[LCDY + xk] + LCDPixelsA[LCDY + xk]) { case 2: pix = VidPalette32[MinxLCD.Pixel1Intensity]; break; case 1: pix = VidPalette32[(MinxLCD.Pixel0Intensity + MinxLCD.Pixel1Intensity) >> 1]; break; default: pix = VidPalette32[MinxLCD.Pixel0Intensity]; break; } *ptr++ = pix; *ptr++ = pix; } screen += pitchW; LCDY += 96; } } void PokeMini_Video3None2x2_16(uint16_t *screen, int pitchW) { int xk, yk, LCDY; uint16_t *ptr, pix; LCDY = 0; for (yk=0; yk<64; yk++) { ptr = screen; for (xk=0; xk<96; xk++) { switch (LCDPixelsD[LCDY + xk] + LCDPixelsA[LCDY + xk]) { case 2: pix = VidPalette16[MinxLCD.Pixel1Intensity]; break; case 1: pix = VidPalette16[(MinxLCD.Pixel0Intensity + MinxLCD.Pixel1Intensity) >> 1]; break; default: pix = VidPalette16[MinxLCD.Pixel0Intensity]; break; } *ptr++ = pix; *ptr++ = pix; } screen += pitchW; ptr = screen; for (xk=0; xk<96; xk++) { switch (LCDPixelsD[LCDY + xk] + LCDPixelsA[LCDY + xk]) { case 2: pix = VidPalette16[MinxLCD.Pixel1Intensity]; break; case 1: pix = VidPalette16[(MinxLCD.Pixel0Intensity + MinxLCD.Pixel1Intensity) >> 1]; break; default: pix = VidPalette16[MinxLCD.Pixel0Intensity]; break; } *ptr++ = pix; *ptr++ = pix; } screen += pitchW; LCDY += 96; } } void PokeMini_Video3None2x2_8P(uint16_t *screen, int pitchW) { int xk, yk, LCDY; uint16_t *ptr, pix; LCDY = 0; for (yk=0; yk<64; yk++) { ptr = screen; for (xk=0; xk<96; xk++) { switch (LCDPixelsD[LCDY + xk] + LCDPixelsA[LCDY + xk]) { case 2: pix = MinxLCD.Pixel1Intensity; break; case 1: pix = (MinxLCD.Pixel0Intensity + MinxLCD.Pixel1Intensity) >> 1; break; default: pix = MinxLCD.Pixel0Intensity; break; } *ptr++ = pix | (pix << 8); } screen += pitchW; ptr = screen; for (xk=0; xk<96; xk++) { switch (LCDPixelsD[LCDY + xk] + LCDPixelsA[LCDY + xk]) { case 2: pix = MinxLCD.Pixel1Intensity; break; case 1: pix = (MinxLCD.Pixel0Intensity + MinxLCD.Pixel1Intensity) >> 1; break; default: pix = MinxLCD.Pixel0Intensity; break; } *ptr++ = pix | (pix << 8); } screen += pitchW; LCDY += 96; } } void PokeMini_Video2None2x2_32(uint32_t *screen, int pitchW) { int xk, yk, LCDY; uint32_t *ptr, pix, pix1, pix0; LCDY = 0; pix1 = VidPalette32[MinxLCD.Pixel1Intensity]; pix0 = VidPalette32[MinxLCD.Pixel0Intensity]; for (yk=0; yk<64; yk++) { ptr = screen; for (xk=0; xk<96; xk++) { if (LCDPixelsD[LCDY + xk]) pix = pix1; else pix = pix0; *ptr++ = pix; *ptr++ = pix; } screen += pitchW; ptr = screen; for (xk=0; xk<96; xk++) { if (LCDPixelsD[LCDY + xk]) pix = pix1; else pix = pix0; *ptr++ = pix; *ptr++ = pix; } screen += pitchW; LCDY += 96; } } void PokeMini_Video2None2x2_16(uint16_t *screen, int pitchW) { int xk, yk, LCDY; uint16_t *ptr, pix, pix1, pix0; LCDY = 0; pix1 = VidPalette16[MinxLCD.Pixel1Intensity]; pix0 = VidPalette16[MinxLCD.Pixel0Intensity]; for (yk=0; yk<64; yk++) { ptr = screen; for (xk=0; xk<96; xk++) { if (LCDPixelsD[LCDY + xk]) pix = pix1; else pix = pix0; *ptr++ = pix; *ptr++ = pix; } screen += pitchW; ptr = screen; for (xk=0; xk<96; xk++) { if (LCDPixelsD[LCDY + xk]) pix = pix1; else pix = pix0; *ptr++ = pix; *ptr++ = pix; } screen += pitchW; LCDY += 96; } } void PokeMini_Video2None2x2_8P(uint16_t *screen, int pitchW) { int xk, yk, LCDY; uint16_t *ptr, pix; LCDY = 0; for (yk=0; yk<64; yk++) { ptr = screen; for (xk=0; xk<96; xk++) { if (LCDPixelsD[LCDY + xk]) pix = MinxLCD.Pixel1Intensity; else pix = MinxLCD.Pixel0Intensity; *ptr++ = pix | (pix << 8); } screen += pitchW; ptr = screen; for (xk=0; xk<96; xk++) { if (LCDPixelsD[LCDY + xk]) pix = MinxLCD.Pixel1Intensity; else pix = MinxLCD.Pixel0Intensity; *ptr++ = pix | (pix << 8); } screen += pitchW; LCDY += 96; } } void PokeMini_VideoColor2x2_32(uint32_t *screen, int pitchW) { int xk, yk, LCDY; uint32_t *ptr, pix; LCDY = 0; for (yk=0; yk<64; yk++) { ptr = screen; for (xk=0; xk<96; xk++) { pix = VidPalColor32[PRCColorPixels[LCDY + xk]]; *ptr++ = pix; *ptr++ = pix; } screen += pitchW; ptr = screen; for (xk=0; xk<96; xk++) { pix = VidPalColor32[PRCColorPixels[LCDY + xk]]; *ptr++ = pix; *ptr++ = pix; } screen += pitchW; LCDY += 96; } } void PokeMini_VideoColor2x2_16(uint16_t *screen, int pitchW) { int xk, yk, LCDY; uint16_t *ptr, pix; LCDY = 0; for (yk=0; yk<64; yk++) { ptr = screen; for (xk=0; xk<96; xk++) { pix = VidPalColor16[PRCColorPixels[LCDY + xk]]; *ptr++ = pix; *ptr++ = pix; } screen += pitchW; ptr = screen; for (xk=0; xk<96; xk++) { pix = VidPalColor16[PRCColorPixels[LCDY + xk]]; *ptr++ = pix; *ptr++ = pix; } screen += pitchW; LCDY += 96; } } // WARNING! Color palette should be in CRAM! void PokeMini_VideoColor2x2_8P(uint16_t *screen, int pitchW) { int xk, yk, LCDY; uint16_t *ptr, pix; LCDY = 0; for (yk=0; yk<64; yk++) { ptr = screen; for (xk=0; xk<96; xk++) { pix = PRCColorPixels[LCDY + xk]; *ptr++ = pix | (pix << 8); } screen += pitchW; ptr = screen; for (xk=0; xk<96; xk++) { pix = PRCColorPixels[LCDY + xk]; *ptr++ = pix | (pix << 8); } screen += pitchW; LCDY += 96; } } void PokeMini_VideoColorL2x2_32(uint32_t *screen, int pitchW) { int xk, yk, LCDY; uint32_t *ptr, pix; LCDY = 0; for (yk=0; yk<64; yk++) { ptr = screen; for (xk=0; xk<96; xk++) { pix = VidPalColor32[PRCColorPixels[LCDY + xk]]; *ptr++ = pix; *ptr++ = pix; } screen += pitchW; ptr = screen; for (xk=0; xk<(96>>2); xk++) { *ptr++ = 0; *ptr++ = 0; *ptr++ = 0; *ptr++ = 0; } screen += pitchW; LCDY += 96; } } void PokeMini_VideoColorL2x2_16(uint16_t *screen, int pitchW) { int xk, yk, LCDY; uint16_t *ptr, pix; LCDY = 0; for (yk=0; yk<64; yk++) { ptr = screen; for (xk=0; xk<96; xk++) { pix = VidPalColor16[PRCColorPixels[LCDY + xk]]; *ptr++ = pix; *ptr++ = pix; } screen += pitchW; ptr = screen; for (xk=0; xk<(96>>2); xk++) { *ptr++ = 0; *ptr++ = 0; *ptr++ = 0; *ptr++ = 0; } screen += pitchW; LCDY += 96; } } // WARNING! Color palette should be in CRAM! void PokeMini_VideoColorL2x2_8P(uint16_t *screen, int pitchW) { int xk, yk, LCDY; uint16_t *ptr, pix; LCDY = 0; for (yk=0; yk<64; yk++) { ptr = screen; for (xk=0; xk<96; xk++) { pix = PRCColorPixels[LCDY + xk]; *ptr++ = pix | (pix << 8); } screen += pitchW; ptr = screen; for (xk=0; xk<(96>>2); xk++) { *ptr++ = 0; *ptr++ = 0; *ptr++ = 0; *ptr++ = 0; } screen += pitchW; LCDY += 96; } } void PokeMini_VideoColorH2x2_32(uint32_t *screen, int pitchW) { int xk, yk, LCDY; uint32_t *ptr, pix; LCDY = 0; for (yk=0; yk<64; yk++) { ptr = screen; for (xk=0; xk<96; xk++) { pix = VidPalColorH32[PRCColorPixels[LCDY + xk] * 256 + PRCColorPixelsOld[LCDY + xk]]; *ptr++ = pix; *ptr++ = pix; } screen += pitchW; ptr = screen; for (xk=0; xk<96; xk++) { pix = VidPalColorH32[PRCColorPixels[LCDY + xk] * 256 + PRCColorPixelsOld[LCDY + xk]]; *ptr++ = pix; *ptr++ = pix; } screen += pitchW; LCDY += 96; } } void PokeMini_VideoColorH2x2_16(uint16_t *screen, int pitchW) { int xk, yk, LCDY; uint16_t *ptr, pix; LCDY = 0; for (yk=0; yk<64; yk++) { ptr = screen; for (xk=0; xk<96; xk++) { pix = VidPalColorH16[PRCColorPixels[LCDY + xk] * 256 + PRCColorPixelsOld[LCDY + xk]]; *ptr++ = pix; *ptr++ = pix; } screen += pitchW; ptr = screen; for (xk=0; xk<96; xk++) { pix = VidPalColorH16[PRCColorPixels[LCDY + xk] * 256 + PRCColorPixelsOld[LCDY + xk]]; *ptr++ = pix; *ptr++ = pix; } screen += pitchW; LCDY += 96; } }