Stub glBufferStorage

This commit is contained in:
Duckey77
2018-06-08 23:19:35 -07:00
parent 85144361e8
commit e2de3ce648
+2 -1
View File
@@ -96,7 +96,6 @@ extern PFNGLISVERTEXARRAYOESPROC glIsVertexArrayOES;
#define GL_DEPTH24_STENCIL8_OES 0x88F0
#endif
// OpenEmu workaraounds for limitations in Apple's OpenGL
#define GL_COMPUTE_SHADER 0x91B9
#define GL_RENDERBUFFER_EXT GL_RENDERBUFFER
@@ -126,4 +125,6 @@ extern PFNGLISVERTEXARRAYOESPROC glIsVertexArrayOES;
static void (*glInvalidateFramebuffer)(GLenum target, GLsizei numAttachments, const GLenum* attachments) = 0;
static void (*glCopyImageSubData)(GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth) = 0;
static void (*glCopyImageSubDataNV)(GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth) = 0;
static void (*glBufferStorage) (GLenum target, GLsizeiptr size, const void *data, GLbitfield flags) = 0;