Update to v0.9.9.1

This commit is contained in:
Daniel Nagel
2014-08-20 20:48:39 +02:00
parent a23cb76a5f
commit 12b16e754b
5 changed files with 40 additions and 2 deletions
+1 -1
View File
@@ -19,7 +19,7 @@
<key>CFBundleSignature</key>
<string>????</string>
<key>CFBundleVersion</key>
<string>0.9.9</string>
<string>0.9.9.1</string>
<key>NSPrincipalClass</key>
<string>OEGameCoreController</string>
<key>OEGameCoreClass</key>
+6
View File
@@ -23,6 +23,7 @@
/* Begin PBXBuildFile section */
3DFCE410186F64170046C035 /* libz.dylib in Frameworks */ = {isa = PBXBuildFile; fileRef = 3DFCE40F186F64170046C035 /* libz.dylib */; };
8C064E6519A5237700CB142D /* sceUsbGps.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 8C064E6419A5237700CB142D /* sceUsbGps.cpp */; };
8C1B6E2E1993C70B00ABEB5D /* PSPScreenshotDialog.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 8C1B6E2C1993C70B00ABEB5D /* PSPScreenshotDialog.cpp */; };
8C1B6E311993C73100ABEB5D /* HLEHelperThread.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 8C1B6E2F1993C73100ABEB5D /* HLEHelperThread.cpp */; };
8C1B6E341993C75500ABEB5D /* SimpleAudioDec.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 8C1B6E321993C75500ABEB5D /* SimpleAudioDec.cpp */; };
@@ -459,6 +460,8 @@
/* Begin PBXFileReference section */
3DFCE40F186F64170046C035 /* libz.dylib */ = {isa = PBXFileReference; lastKnownFileType = "compiled.mach-o.dylib"; name = libz.dylib; path = usr/lib/libz.dylib; sourceTree = SDKROOT; };
8C064E6319A5237700CB142D /* sceUsbGps.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = sceUsbGps.h; sourceTree = "<group>"; };
8C064E6419A5237700CB142D /* sceUsbGps.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = sceUsbGps.cpp; sourceTree = "<group>"; };
8C1B6E2C1993C70B00ABEB5D /* PSPScreenshotDialog.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = PSPScreenshotDialog.cpp; sourceTree = "<group>"; };
8C1B6E2D1993C70B00ABEB5D /* PSPScreenshotDialog.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = PSPScreenshotDialog.h; sourceTree = "<group>"; };
8C1B6E2F1993C73100ABEB5D /* HLEHelperThread.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = HLEHelperThread.cpp; sourceTree = "<group>"; };
@@ -1851,6 +1854,8 @@
8CAFA8DE1785B3C200647A96 /* sceUmd.h */,
8CAFA8DF1785B3C200647A96 /* sceUsb.cpp */,
8CAFA8E01785B3C200647A96 /* sceUsb.h */,
8C064E6419A5237700CB142D /* sceUsbGps.cpp */,
8C064E6319A5237700CB142D /* sceUsbGps.h */,
8CAFA8E11785B3C200647A96 /* sceUtility.cpp */,
8CAFA8E21785B3C200647A96 /* sceUtility.h */,
8CAFA8E31785B3C200647A96 /* sceVaudio.cpp */,
@@ -3429,6 +3434,7 @@
8CA153F617C412480003002D /* AsyncIOManager.cpp in Sources */,
8CC8067118C27C4000AB1339 /* sceMt19937.cpp in Sources */,
8CA1540F17C415200003002D /* MIPSAsm.cpp in Sources */,
8C064E6519A5237700CB142D /* sceUsbGps.cpp in Sources */,
8CA1541117C415200003002D /* MIPSAsmTables.cpp in Sources */,
8CA1541317C415280003002D /* MIPSStackWalk.cpp in Sources */,
);
+26
View File
@@ -41,6 +41,7 @@ struct FBO {
int width;
int height;
FBOColorDepth colorDepth;
bool native_fbo;
};
static FBO *g_overriddenBackbuffer;
@@ -51,6 +52,7 @@ static FBO *g_overriddenBackbuffer;
#ifndef USING_GLES2
FBO *fbo_ext_create(int width, int height, int num_color_textures, bool z_stencil, FBOColorDepth colorDepth) {
FBO *fbo = new FBO();
fbo->native_fbo = false;
fbo->width = width;
fbo->height = height;
fbo->colorDepth = colorDepth;
@@ -132,6 +134,7 @@ FBO *fbo_create(int width, int height, int num_color_textures, bool z_stencil, F
#endif
FBO *fbo = new FBO();
fbo->native_fbo = false;
fbo->width = width;
fbo->height = height;
fbo->colorDepth = colorDepth;
@@ -240,6 +243,24 @@ FBO *fbo_create(int width, int height, int num_color_textures, bool z_stencil, F
return fbo;
}
FBO *fbo_create_from_native_fbo(GLuint native_fbo, FBO *fbo)
{
if (!fbo)
fbo = new FBO();
fbo->native_fbo = true;
fbo->handle = native_fbo;
fbo->color_texture = 0;
fbo->z_stencil_buffer = 0;
fbo->z_buffer = 0;
fbo->stencil_buffer = 0;
fbo->width = 0;
fbo->height = 0;
fbo->colorDepth = FBO_8888;
return fbo;
}
void fbo_unbind() {
// Bind OE framebuffer for rendering
glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, framebuffer);
@@ -301,6 +322,11 @@ void fbo_bind_as_render_target(FBO *fbo) {
}
void fbo_destroy(FBO *fbo) {
if (fbo->native_fbo) {
delete fbo;
return;
}
if (gl_extensions.FBO_ARB) {
glBindFramebuffer(GL_FRAMEBUFFER, fbo->handle);
glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, 0, 0);
+6
View File
@@ -6,6 +6,8 @@ extern int framebuffer;
// Very C-ish API because that's what I felt like, and it's cool to completely
// hide the data from callers...
#include "gfx/gl_common.h"
struct FBO;
@@ -26,6 +28,10 @@ enum FBOColorDepth {
// On some hardware, you might get a 24-bit depth buffer even though you only wanted a 16-bit one.
FBO *fbo_create(int width, int height, int num_color_textures, bool z_stencil, FBOColorDepth colorDepth = FBO_8888);
// Create an opaque FBO from a native GL FBO, optionally reusing an existing FBO structure.
// Useful for overriding the backbuffer FBO that is generated outside of this wrapper.
FBO *fbo_create_from_native_fbo(GLuint native_fbo, FBO *fbo = NULL);
// These functions should be self explanatory.
void fbo_bind_as_render_target(FBO *fbo);
// color must be 0, for now.
+1 -1
Submodule ppsspp updated: b421e29391...bf709790c4