mirror of
https://github.com/OpenEmu/OpenEmuKit.git
synced 2025-11-01 11:08:14 +00:00
134 lines
5.3 KiB
Swift
134 lines
5.3 KiB
Swift
// Copyright (c) 2022, OpenEmu Team
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//
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are met:
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// * Redistributions of source code must retain the above copyright
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// notice, this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above copyright
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// notice, this list of conditions and the following disclaimer in the
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// documentation and/or other materials provided with the distribution.
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// * Neither the name of the OpenEmu Team nor the
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// names of its contributors may be used to endorse or promote products
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// derived from this software without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY OpenEmu Team ''AS IS'' AND ANY
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// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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// WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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// DISCLAIMED. IN NO EVENT SHALL OpenEmu Team BE LIABLE FOR ANY
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// DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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// (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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// ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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// SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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import Foundation
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import os.log
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import OpenEmuKitPrivate
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@objc public class OEXPCGameCoreManager: GameCoreManager {
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let serviceName: String
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let helperExecutableName: String
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@objc public init(startupInfo: OEGameStartupInfo, gameCoreOwner: OEGameCoreOwner, serviceName: String, helperExecutableName: String) {
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self.serviceName = serviceName
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self.helperExecutableName = helperExecutableName
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super.init(startupInfo: startupInfo, gameCoreOwner: gameCoreOwner)
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}
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var executableURL: URL? {
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Bundle.main.url(forAuxiliaryExecutable: helperExecutableName)
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}
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var helperConnection: NSXPCConnection?
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var gameCoreOwnerProxy: OEThreadProxy?
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public override func loadROM(completionHandler: @escaping StartupCompletionHandler) {
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guard let executableURL = executableURL
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else { fatalError("Missing XPC helper executable") }
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let cn: NSXPCConnection
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do {
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cn = try .makeConnection(serviceName: serviceName, executableURL: executableURL)
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helperConnection = cn
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} catch {
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DispatchQueue.main.async {
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completionHandler(error)
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}
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// There's no listener endpoint, so don't bother trying to create an NSXPCConnection.
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// Returning now since calling initWithListenerEndpoint: and passing it nil results in a memory leak.
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// Also, there's no point in trying to get the gameCoreHelper if there's no _helperConnection.
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return
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}
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cn.invalidationHandler = { [weak self] in
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self?.notifyGameCoreDidTerminate()
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}
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let proxy = OEThreadProxy(target: gameCoreOwner, thread: .main)
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cn.exportedInterface = .init(with: OEGameCoreOwner.self)
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cn.exportedObject = proxy
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let intf = NSXPCInterface(with: OEXPCGameCoreHelper.self)
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// startup
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let classes: NSSet = [OEGameStartupInfo.self]
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// swiftlint:disable:next force_cast
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intf.setClasses(classes as! Set<AnyHashable>,
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for: #selector(OEXPCGameCoreHelper.load(with:completionHandler:)),
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argumentIndex: 0,
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ofReply: false)
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cn.remoteObjectInterface = intf
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cn.resume()
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let gameCoreHelper = cn.remoteObjectProxyWithErrorHandler { error in
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os_log(.error, log: .helper, "Helper connection failed with error: %{public}@", error.localizedDescription)
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DispatchQueue.main.async {
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completionHandler(error)
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self.stop()
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}
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} as? OEXPCGameCoreHelper
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guard let gameCoreHelper = gameCoreHelper
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else { return }
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gameCoreHelper.load(with: startupInfo) { error in
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if let error = error {
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DispatchQueue.main.async {
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completionHandler(error)
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self.stop()
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}
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// There's no listener endpoint, so don't bother trying to create an NSXPCConnection.
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// Returning now since calling initWithListenerEndpoint: and passing it nil results in a memory leak.
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return
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}
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self.gameCoreHelper = gameCoreHelper
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DispatchQueue.main.async {
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completionHandler(nil)
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}
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}
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}
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public override func loadROM(completionHandler: @escaping () -> Void, errorHandler: @escaping (Error) -> Void) {
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loadROM { error in
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if let error = error {
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errorHandler(error)
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} else {
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completionHandler()
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}
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}
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}
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override func stop() {
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gameCoreHelper = nil
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gameCoreOwnerProxy = nil
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helperConnection?.invalidate()
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}
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}
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