Files
OpenEmuKit/Source/OEXPCGameCoreManager.swift

134 lines
5.3 KiB
Swift

// Copyright (c) 2022, OpenEmu Team
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above copyright
// notice, this list of conditions and the following disclaimer in the
// documentation and/or other materials provided with the distribution.
// * Neither the name of the OpenEmu Team nor the
// names of its contributors may be used to endorse or promote products
// derived from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY OpenEmu Team ''AS IS'' AND ANY
// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
// WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
// DISCLAIMED. IN NO EVENT SHALL OpenEmu Team BE LIABLE FOR ANY
// DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
// (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
// ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
// SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
import Foundation
import os.log
import OpenEmuKitPrivate
@objc public class OEXPCGameCoreManager: GameCoreManager {
let serviceName: String
let helperExecutableName: String
@objc public init(startupInfo: OEGameStartupInfo, gameCoreOwner: OEGameCoreOwner, serviceName: String, helperExecutableName: String) {
self.serviceName = serviceName
self.helperExecutableName = helperExecutableName
super.init(startupInfo: startupInfo, gameCoreOwner: gameCoreOwner)
}
var executableURL: URL? {
Bundle.main.url(forAuxiliaryExecutable: helperExecutableName)
}
var helperConnection: NSXPCConnection?
var gameCoreOwnerProxy: OEThreadProxy?
public override func loadROM(completionHandler: @escaping StartupCompletionHandler) {
guard let executableURL = executableURL
else { fatalError("Missing XPC helper executable") }
let cn: NSXPCConnection
do {
cn = try .makeConnection(serviceName: serviceName, executableURL: executableURL)
helperConnection = cn
} catch {
DispatchQueue.main.async {
completionHandler(error)
}
// There's no listener endpoint, so don't bother trying to create an NSXPCConnection.
// Returning now since calling initWithListenerEndpoint: and passing it nil results in a memory leak.
// Also, there's no point in trying to get the gameCoreHelper if there's no _helperConnection.
return
}
cn.invalidationHandler = { [weak self] in
self?.notifyGameCoreDidTerminate()
}
let proxy = OEThreadProxy(target: gameCoreOwner, thread: .main)
cn.exportedInterface = .init(with: OEGameCoreOwner.self)
cn.exportedObject = proxy
let intf = NSXPCInterface(with: OEXPCGameCoreHelper.self)
// startup
let classes: NSSet = [OEGameStartupInfo.self]
// swiftlint:disable:next force_cast
intf.setClasses(classes as! Set<AnyHashable>,
for: #selector(OEXPCGameCoreHelper.load(with:completionHandler:)),
argumentIndex: 0,
ofReply: false)
cn.remoteObjectInterface = intf
cn.resume()
let gameCoreHelper = cn.remoteObjectProxyWithErrorHandler { error in
os_log(.error, log: .helper, "Helper connection failed with error: %{public}@", error.localizedDescription)
DispatchQueue.main.async {
completionHandler(error)
self.stop()
}
} as? OEXPCGameCoreHelper
guard let gameCoreHelper = gameCoreHelper
else { return }
gameCoreHelper.load(with: startupInfo) { error in
if let error = error {
DispatchQueue.main.async {
completionHandler(error)
self.stop()
}
// There's no listener endpoint, so don't bother trying to create an NSXPCConnection.
// Returning now since calling initWithListenerEndpoint: and passing it nil results in a memory leak.
return
}
self.gameCoreHelper = gameCoreHelper
DispatchQueue.main.async {
completionHandler(nil)
}
}
}
public override func loadROM(completionHandler: @escaping () -> Void, errorHandler: @escaping (Error) -> Void) {
loadROM { error in
if let error = error {
errorHandler(error)
} else {
completionHandler()
}
}
}
override func stop() {
gameCoreHelper = nil
gameCoreOwnerProxy = nil
helperConnection?.invalidate()
}
}