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25 lines
494 B
Objective-C
25 lines
494 B
Objective-C
//
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// OEOpenGL2DGameRenderer.h
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// OpenEmu
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//
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// Created by Alexander Strange on 10/18/15.
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//
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//
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#import "OEGameRenderer.h"
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@class OECoreVideoTexture;
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/*!
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* @class OEOpenGL2GameRenderer
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* @discussion
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* Renderer which provides an OpenGL 2.1/Compatibility context to 3D game cores.
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*/
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@interface OEOpenGL2GameRenderer : NSObject <OEGameRenderer>
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@property (nonatomic) OEIntSize surfaceSize;
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- (nonnull instancetype)initWithInteropTexture:(OECoreVideoTexture * _Nonnull )texture;
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@end
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