// // OEOpenGL2DGameRenderer.h // OpenEmu // // Created by Alexander Strange on 10/18/15. // // #import "OEGameRenderer.h" @class OECoreVideoTexture; /*! * @class OEOpenGL2GameRenderer * @discussion * Renderer which provides an OpenGL 2.1/Compatibility context to 3D game cores. */ @interface OEOpenGL2GameRenderer : NSObject @property (nonatomic) OEIntSize surfaceSize; - (nonnull instancetype)initWithInteropTexture:(OECoreVideoTexture * _Nonnull )texture; @end