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https://github.com/OpenEmu/OpenEmu-SDK.git
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99 lines
4.5 KiB
Objective-C
99 lines
4.5 KiB
Objective-C
/*
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Copyright (c) 2012, OpenEmu Team
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Redistribution and use in source and binary forms, with or without
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modification, are permitted provided that the following conditions are met:
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* Redistributions of source code must retain the above copyright
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notice, this list of conditions and the following disclaimer.
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* Redistributions in binary form must reproduce the above copyright
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notice, this list of conditions and the following disclaimer in the
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documentation and/or other materials provided with the distribution.
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* Neither the name of the OpenEmu Team nor the
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names of its contributors may be used to endorse or promote products
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derived from this software without specific prior written permission.
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THIS SOFTWARE IS PROVIDED BY OpenEmu Team ''AS IS'' AND ANY
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EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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DISCLAIMED. IN NO EVENT SHALL OpenEmu Team BE LIABLE FOR ANY
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DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#import <Foundation/Foundation.h>
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NS_ASSUME_NONNULL_BEGIN
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@protocol OESystemBindingsObserver;
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@class OEBindingDescription;
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@class OEBindingsController;
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@class OEDeviceHandler;
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@class OEDevicePlayerBindings;
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@class OEHIDEvent;
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@class OEKeyboardPlayerBindings;
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@class OEPlayerBindings;
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@class OESystemController;
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@class OEGlobalKeyBindingDescription;
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extern NSString *const OEGlobalButtonSaveState;
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extern NSString *const OEGlobalButtonLoadState;
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extern NSString *const OEGlobalButtonQuickSave;
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extern NSString *const OEGlobalButtonQuickLoad;
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extern NSString *const OEGlobalButtonFullScreen;
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extern NSString *const OEGlobalButtonMute;
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extern NSString *const OEGlobalButtonVolumeDown;
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extern NSString *const OEGlobalButtonVolumeUp;
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extern NSString *const OEGlobalButtonStop;
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extern NSString *const OEGlobalButtonReset;
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extern NSString *const OEGlobalButtonPause;
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extern NSString *const OEGlobalButtonRewind;
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extern NSString *const OEGlobalButtonFastForward;
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extern NSString *const OEGlobalButtonSlowMotion;
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extern NSString *const OEGlobalButtonStepFrameBackward;
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extern NSString *const OEGlobalButtonStepFrameForward;
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extern NSString *const OEGlobalButtonDisplayMode;
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extern NSString *const OEGlobalButtonScreenshot;
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/// Manages the bindings for a specific system, useful for system responders
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/// Instances of this class are allocated by OEGameBindingsController
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@interface OESystemBindings : NSObject
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@property(readonly, weak) OEBindingsController *bindingsController;
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@property(readonly, weak) OESystemController *systemController;
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@property(readonly) NSUInteger numberOfPlayers;
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- (OEDevicePlayerBindings *)devicePlayerBindingsForPlayer:(NSUInteger)playerNumber;
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- (OEKeyboardPlayerBindings *)keyboardPlayerBindingsForPlayer:(NSUInteger)playerNumber;
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- (NSUInteger)playerForDeviceHandler:(OEDeviceHandler *)deviceHandler;
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- (OEDeviceHandler *)deviceHandlerForPlayer:(NSUInteger)playerNumber;
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- (OEDevicePlayerBindings *)devicePlayerBindingsForDeviceHandler:(OEDeviceHandler *)deviceHandler;
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- (void)setDeviceHandler:(OEDeviceHandler *)deviceHandler forPlayer:(NSUInteger)playerNumber;
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// Returns player number based on the device number of the event
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// Returns 0 for any keyboard events
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- (NSUInteger)playerNumberForEvent:(OEHIDEvent *)anEvent;
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- (void)addBindingsObserver:(id<OESystemBindingsObserver>)observer;
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- (void)removeBindingsObserver:(id<OESystemBindingsObserver>)observer;
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@end
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@protocol OESystemBindingsObserver <NSObject>
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/// @param event OEHIDEvent object representing the event to watch
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/// @param bindingDescription OEKeyBindingsDescription or OEOrientedKeyGroupBindingDescription object representing the key to trigger for the event
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/// @param playerNumber NSUInteger from 0 to numberOfPlayers included, 0 indicates system bindings
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- (void)systemBindings:(OESystemBindings *)sender didSetEvent:(OEHIDEvent *)event forBinding:(__kindof OEBindingDescription *)bindingDescription playerNumber:(NSUInteger)playerNumber;
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- (void)systemBindings:(OESystemBindings *)sender didUnsetEvent:(OEHIDEvent *)event forBinding:(__kindof OEBindingDescription *)bindingDescription playerNumber:(NSUInteger)playerNumber;
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@end
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NS_ASSUME_NONNULL_END
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