Set -aspectSize
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@@ -499,6 +499,11 @@ OdysseyGameCore *current;
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#pragma mark Video
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- (OEIntSize)aspectSize
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{
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return OEIntSizeMake(EMUWIDTH, EMUHEIGHT);
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}
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- (OEIntRect)screenRect
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{
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return OEIntRectMake(0, 0, EMUWIDTH, EMUHEIGHT);
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