clobber
07de1ad746
Merge pull request #13 from ShutOstrich/master
v2.6.6
2023-09-06 18:50:19 -06:00
ShutOstrich
23bc100386
Update to FCEUX 2.6.6
2023-08-27 23:45:32 +02:00
ShutOstrich
f2c6ba0c43
Disable all messages
2023-08-27 23:45:26 +02:00
clobber
7e9cde361e
Build fix
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Now requires a minimum of C++11: Use of undeclared identifier 'nullptr'
v2.6.5
2023-06-20 20:07:39 -06:00
clobber
ee3ffeeacc
Merge pull request #12 from ShutOstrich/master
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Update to FCEUX 2.6.5
2023-04-29 20:40:56 -06:00
ShutOstrich
8a1427db5c
Update to FCEUX 2.6.5
2023-04-30 00:37:54 +02:00
ShutOstrich
10724c5437
Disable "Reset" message
2023-04-30 00:32:10 +02:00
clobber
88b1044105
Fix -ringBufferAtIndex: deprecation warning.
2022-12-24 17:10:23 -07:00
clobber
1b76eae51e
Update to FCEUX 2.6.3
v2.6.3
2022-12-16 17:49:38 -07:00
clobber
4db4639569
Update to FCEUX 2.6.2
2022-12-16 17:34:24 -07:00
clobber
1e9dc7ee26
Update to FCEUX 2.6.1
2022-12-16 17:28:16 -07:00
clobber
e62374c88d
Update to FCEUX 2.6.0
2022-12-16 17:23:14 -07:00
clobber
c4ea492891
Update to FCEUX 2.5.0
2022-12-16 16:58:06 -07:00
clobber
4b460d1cb8
Update to FCEUX 2.4.0
2022-12-16 16:44:41 -07:00
clobber
14cfd5c93c
Update to FCEUX 2.3.0
2022-12-16 16:32:10 -07:00
C.W. Betts
14a65ab35d
Minor Xcode maintenance.
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Remove the ~attic directory.
2021-03-22 01:02:58 -06:00
C.W. Betts
46d186d251
Poke the plists: get the development language from Xcode build.
2020-10-01 01:51:37 -06:00
C.W. Betts
b1a06da5ba
Fix locations of the system plugin headers.
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Minor Xcode maintenance.
2020-10-01 01:26:41 -06:00
C.W. Betts
7bd6e5ea8b
Update language resources.
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This quiets warnings in newer Xcode releases.
Also update framework locations.
2020-01-07 16:36:20 -07:00
clobber
9d79c1a4a5
Bump version for sparkle updater. Core is still 2.2.3
v2.2.3.2
2018-12-08 23:22:48 -06:00
clobber
c1271716eb
Add support for Raw cheat formats
2018-12-08 23:22:32 -06:00
clobber
cd166c0561
Bump version for sparkle updater. Core is still 2.2.3
v2.2.3.1
2018-11-25 16:15:16 -06:00
clobber
dd9e1c3cee
Cleanup
2018-11-25 16:14:41 -06:00
clobber
28ae039566
Add display mode change support
2018-11-23 00:54:14 -06:00
clobber
33026a6424
Cleanup
2018-11-22 21:11:38 -06:00
clobber
10e4d8fd38
Build fix for latest Clang.
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cheat.cpp:219:30: error: ordered comparison between pointer and zero ('char *' and 'int')
2018-04-05 02:11:16 -05:00
clobber
2758d42404
Use -fileSystemRepresentation instead of -UTF8String for file names
2017-08-16 23:42:32 -05:00
Rudy Richter
0fa341d5c1
these should be uint32_t not uint8_t
2017-07-20 20:54:58 -04:00
Rudy Richter
5bfdfc26d4
Use spaces
2017-07-20 08:50:47 -04:00
mrvacbob
22d81842fa
Enable direct-rendering
2017-07-20 01:35:09 -07:00
clobber
cf62e4485d
Update to FCEUX 2.2.3
v2.2.3
2016-07-29 20:19:00 -05:00
clobber
386ca2848a
Bump version for sparkle updater. Core is still 2.2.2
v2.2.2.1
2016-07-01 10:50:05 -05:00
clobber
a8a134743c
Limit rewind buffer to 60 seconds to reduce memory use
2016-06-30 01:31:34 -05:00
clobber
8e623dcfa7
Clean up deprecated methods.
v2.2.2
2015-12-12 17:04:18 -08:00
Alexander Strange
5592177ae5
Update projects - fix debug builds, make deployment 10.11, enable objc-arc properly, build faster
2015-10-17 13:04:19 -07:00
clobber
426ffab330
Turn off GCC_NO_COMMON_BLOCKS
2015-10-09 19:32:22 -05:00
Christoph Leimbrock
a5655e1561
Fix some warning and adjust project settings.
2015-10-06 22:04:33 +02:00
clobber
40753990cf
Enabled cheat support
2015-07-25 03:38:56 -05:00
clobber
c2fc9285f3
Fix PAR
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We don't have left/right overscan borders or crop the top/bottom scanlines for the drawing area like a real NTSC TV, instead we display the entire PPU framebuffer 256x240 pixel picture. On a 4:3 TV, the NES would have a 8:7 Pixel Aspect Ratio so we must maintain that by correcting the width to 256 * 8/7 PAR (~1.143:1), so 292x240 non-square pixels. This gives us the same look as a 4:3 TV with the proper PAR for NES, without overscan.
Docs: http://wiki.nesdev.com/w/index.php/Overscan
Test ROM: https://github.com/christopherpow/nes-test-roms/tree/master/tvpassfail
2015-05-25 11:58:53 -05:00
clobber
14dc02a2b2
Add fourscore-supported homebrew entry
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Battle City (Japan) (4 Players Hack) http://www.romhacking.net/hacks/2142/
2015-05-24 01:15:01 -05:00
clobber
51f7a17553
Add some notable fourscore-supported homebrew entries
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Bomberman 3 http://tempect.de/senil/games.html
K.Y.F.F. http://slydogstudios.org/index.php/k-y-f-f/
Super PakPak http://wiki.nesdev.com/w/index.php/Super_PakPak
2015-05-21 01:51:47 -05:00
clobber
fbac02e25a
Fix some JP 4-player entries
2015-05-21 01:51:09 -05:00
clobber
972d43dc05
Update internal db entries for known Zapper supported games
2015-05-08 15:41:43 -05:00
clobber
bcbef6a03a
Adjust pointer coords for 4:3 aspect ratio correction
2015-04-26 18:08:34 -05:00
clobber
9d3ff770e4
Automatically support 3-4 players where available
2015-04-26 18:04:33 -05:00
clobber
e9c3efd23f
Support zapper, hyper shot and arkanoid controller
2015-04-20 21:55:48 -05:00
clobber
9e543bbbec
Create the battery saves dir
2015-03-15 19:13:05 -05:00
Kyle Lacy
465031eb8c
Add plist properties to support rewinding
2015-03-01 22:34:13 -08:00
Kyle Lacy
8a31b32c94
Implement state serialization/deserialization
2015-03-01 17:41:32 -08:00
Christoph Leimbrock
d31dfd6af3
Fix debug build by enabling dead code stripping.
2015-03-01 14:17:54 +01:00