91 Commits

Author SHA1 Message Date
clobber 07de1ad746 Merge pull request #13 from ShutOstrich/master v2.6.6 2023-09-06 18:50:19 -06:00
ShutOstrich 23bc100386 Update to FCEUX 2.6.6 2023-08-27 23:45:32 +02:00
ShutOstrich f2c6ba0c43 Disable all messages 2023-08-27 23:45:26 +02:00
clobber 7e9cde361e Build fix
Now requires a minimum of C++11: Use of undeclared identifier 'nullptr'
v2.6.5
2023-06-20 20:07:39 -06:00
clobber ee3ffeeacc Merge pull request #12 from ShutOstrich/master
Update to FCEUX 2.6.5
2023-04-29 20:40:56 -06:00
ShutOstrich 8a1427db5c Update to FCEUX 2.6.5 2023-04-30 00:37:54 +02:00
ShutOstrich 10724c5437 Disable "Reset" message 2023-04-30 00:32:10 +02:00
clobber 88b1044105 Fix -ringBufferAtIndex: deprecation warning. 2022-12-24 17:10:23 -07:00
clobber 1b76eae51e Update to FCEUX 2.6.3 v2.6.3 2022-12-16 17:49:38 -07:00
clobber 4db4639569 Update to FCEUX 2.6.2 2022-12-16 17:34:24 -07:00
clobber 1e9dc7ee26 Update to FCEUX 2.6.1 2022-12-16 17:28:16 -07:00
clobber e62374c88d Update to FCEUX 2.6.0 2022-12-16 17:23:14 -07:00
clobber c4ea492891 Update to FCEUX 2.5.0 2022-12-16 16:58:06 -07:00
clobber 4b460d1cb8 Update to FCEUX 2.4.0 2022-12-16 16:44:41 -07:00
clobber 14cfd5c93c Update to FCEUX 2.3.0 2022-12-16 16:32:10 -07:00
C.W. Betts 14a65ab35d Minor Xcode maintenance.
Remove the ~attic directory.
2021-03-22 01:02:58 -06:00
C.W. Betts 46d186d251 Poke the plists: get the development language from Xcode build. 2020-10-01 01:51:37 -06:00
C.W. Betts b1a06da5ba Fix locations of the system plugin headers.
Minor Xcode maintenance.
2020-10-01 01:26:41 -06:00
C.W. Betts 7bd6e5ea8b Update language resources.
This quiets warnings in newer Xcode releases.

Also update framework locations.
2020-01-07 16:36:20 -07:00
clobber 9d79c1a4a5 Bump version for sparkle updater. Core is still 2.2.3 v2.2.3.2 2018-12-08 23:22:48 -06:00
clobber c1271716eb Add support for Raw cheat formats 2018-12-08 23:22:32 -06:00
clobber cd166c0561 Bump version for sparkle updater. Core is still 2.2.3 v2.2.3.1 2018-11-25 16:15:16 -06:00
clobber dd9e1c3cee Cleanup 2018-11-25 16:14:41 -06:00
clobber 28ae039566 Add display mode change support 2018-11-23 00:54:14 -06:00
clobber 33026a6424 Cleanup 2018-11-22 21:11:38 -06:00
clobber 10e4d8fd38 Build fix for latest Clang.
cheat.cpp:219:30: error: ordered comparison between pointer and zero ('char *' and 'int')
2018-04-05 02:11:16 -05:00
clobber 2758d42404 Use -fileSystemRepresentation instead of -UTF8String for file names 2017-08-16 23:42:32 -05:00
Rudy Richter 0fa341d5c1 these should be uint32_t not uint8_t 2017-07-20 20:54:58 -04:00
Rudy Richter 5bfdfc26d4 Use spaces 2017-07-20 08:50:47 -04:00
mrvacbob 22d81842fa Enable direct-rendering 2017-07-20 01:35:09 -07:00
clobber cf62e4485d Update to FCEUX 2.2.3 v2.2.3 2016-07-29 20:19:00 -05:00
clobber 386ca2848a Bump version for sparkle updater. Core is still 2.2.2 v2.2.2.1 2016-07-01 10:50:05 -05:00
clobber a8a134743c Limit rewind buffer to 60 seconds to reduce memory use 2016-06-30 01:31:34 -05:00
clobber 8e623dcfa7 Clean up deprecated methods. v2.2.2 2015-12-12 17:04:18 -08:00
Alexander Strange 5592177ae5 Update projects - fix debug builds, make deployment 10.11, enable objc-arc properly, build faster 2015-10-17 13:04:19 -07:00
clobber 426ffab330 Turn off GCC_NO_COMMON_BLOCKS 2015-10-09 19:32:22 -05:00
Christoph Leimbrock a5655e1561 Fix some warning and adjust project settings. 2015-10-06 22:04:33 +02:00
clobber 40753990cf Enabled cheat support 2015-07-25 03:38:56 -05:00
clobber c2fc9285f3 Fix PAR
We don't have left/right overscan borders or crop the top/bottom scanlines for the drawing area like a real NTSC TV, instead we display the entire PPU framebuffer 256x240 pixel picture. On a 4:3 TV, the NES would have a 8:7 Pixel Aspect Ratio so we must maintain that by correcting the width to 256 * 8/7 PAR (~1.143:1), so 292x240 non-square pixels. This gives us the same look as a 4:3 TV with the proper PAR for NES, without overscan.

Docs: http://wiki.nesdev.com/w/index.php/Overscan
Test ROM: https://github.com/christopherpow/nes-test-roms/tree/master/tvpassfail
2015-05-25 11:58:53 -05:00
clobber 14dc02a2b2 Add fourscore-supported homebrew entry
Battle City (Japan) (4 Players Hack) http://www.romhacking.net/hacks/2142/
2015-05-24 01:15:01 -05:00
clobber 51f7a17553 Add some notable fourscore-supported homebrew entries
Bomberman 3 http://tempect.de/senil/games.html
K.Y.F.F. http://slydogstudios.org/index.php/k-y-f-f/
Super PakPak http://wiki.nesdev.com/w/index.php/Super_PakPak
2015-05-21 01:51:47 -05:00
clobber fbac02e25a Fix some JP 4-player entries 2015-05-21 01:51:09 -05:00
clobber 972d43dc05 Update internal db entries for known Zapper supported games 2015-05-08 15:41:43 -05:00
clobber bcbef6a03a Adjust pointer coords for 4:3 aspect ratio correction 2015-04-26 18:08:34 -05:00
clobber 9d3ff770e4 Automatically support 3-4 players where available 2015-04-26 18:04:33 -05:00
clobber e9c3efd23f Support zapper, hyper shot and arkanoid controller 2015-04-20 21:55:48 -05:00
clobber 9e543bbbec Create the battery saves dir 2015-03-15 19:13:05 -05:00
Kyle Lacy 465031eb8c Add plist properties to support rewinding 2015-03-01 22:34:13 -08:00
Kyle Lacy 8a31b32c94 Implement state serialization/deserialization 2015-03-01 17:41:32 -08:00
Christoph Leimbrock d31dfd6af3 Fix debug build by enabling dead code stripping. 2015-03-01 14:17:54 +01:00