Fixing minor build issues
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@@ -2311,7 +2311,6 @@
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LD_RUNPATH_SEARCH_PATHS = "@loader_path/../Frameworks";
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MACOSX_DEPLOYMENT_TARGET = 10.6;
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ONLY_ACTIVE_ARCH = YES;
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SDKROOT = macosx10.6;
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};
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name = Debug;
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};
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@@ -2333,7 +2332,6 @@
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GCC_WARN_UNUSED_VARIABLE = YES;
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LD_RUNPATH_SEARCH_PATHS = "@loader_path/../Frameworks";
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MACOSX_DEPLOYMENT_TARGET = 10.6;
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SDKROOT = macosx10.6;
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};
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name = Release;
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};
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@@ -28,6 +28,7 @@
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#import "SNESGameEmu.h"
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#import <OERingBuffer.h>
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#import "OESNESSystemResponderClient.h"
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#import <OpenGL/gl.h>
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//#include <libreader/libreader.hpp>
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//#include <libreader/filereader.hpp>
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