Merge pull request #6910 from Microsoft/port-6898

Ports #6898 into release-1.8
This commit is contained in:
Vladimir Matveev
2016-02-04 16:01:11 -08:00
35 changed files with 2063 additions and 45 deletions
+44
View File
@@ -7242,6 +7242,15 @@ namespace ts {
// mark iteration statement as containing block-scoped binding captured in some function
getNodeLinks(current).flags |= NodeCheckFlags.LoopWithCapturedBlockScopedBinding;
}
// mark variables that are declared in loop initializer and reassigned inside the body of ForStatement.
// if body of ForStatement will be converted to function then we'll need a extra machinery to propagate reassigned values back.
if (container.kind === SyntaxKind.ForStatement &&
getAncestor(symbol.valueDeclaration, SyntaxKind.VariableDeclarationList).parent === container &&
isAssignedInBodyOfForStatement(node, <ForStatement>container)) {
getNodeLinks(symbol.valueDeclaration).flags |= NodeCheckFlags.NeedsLoopOutParameter;
}
// set 'declared inside loop' bit on the block-scoped binding
getNodeLinks(symbol.valueDeclaration).flags |= NodeCheckFlags.BlockScopedBindingInLoop;
}
@@ -7251,6 +7260,41 @@ namespace ts {
}
}
function isAssignedInBodyOfForStatement(node: Identifier, container: ForStatement): boolean {
let current: Node = node;
// skip parenthesized nodes
while (current.parent.kind === SyntaxKind.ParenthesizedExpression) {
current = current.parent;
}
// check if node is used as LHS in some assignment expression
let isAssigned = false;
if (current.parent.kind === SyntaxKind.BinaryExpression) {
isAssigned = (<BinaryExpression>current.parent).left === current && isAssignmentOperator((<BinaryExpression>current.parent).operatorToken.kind);
}
if ((current.parent.kind === SyntaxKind.PrefixUnaryExpression || current.parent.kind === SyntaxKind.PostfixUnaryExpression)) {
const expr = <PrefixUnaryExpression | PostfixUnaryExpression>current.parent;
isAssigned = expr.operator === SyntaxKind.PlusPlusToken || expr.operator === SyntaxKind.MinusMinusToken;
}
if (!isAssigned) {
return false;
}
// at this point we know that node is the target of assignment
// now check that modification happens inside the statement part of the ForStatement
while (current !== container) {
if (current === container.statement) {
return true;
}
else {
current = current.parent;
}
}
return false;
}
function captureLexicalThis(node: Node, container: Node): void {
getNodeLinks(node).flags |= NodeCheckFlags.LexicalThis;
if (container.kind === SyntaxKind.PropertyDeclaration || container.kind === SyntaxKind.Constructor) {
+126 -21
View File
@@ -287,6 +287,54 @@ namespace ts {
_i = 0x10000000, // Use/preference flag for '_i'
}
const enum CopyDirection {
ToOriginal,
ToOutParameter
}
/**
* If loop contains block scoped binding captured in some function then loop body is converted to a function.
* Lexical bindings declared in loop initializer will be passed into the loop body function as parameters,
* however if this binding is modified inside the body - this new value should be propagated back to the original binding.
* This is done by declaring new variable (out parameter holder) outside of the loop for every binding that is reassigned inside the body.
* On every iteration this variable is initialized with value of corresponding binding.
* At every point where control flow leaves the loop either explicitly (break/continue) or implicitly (at the end of loop body)
* we copy the value inside the loop to the out parameter holder.
*
* for (let x;;) {
* let a = 1;
* let b = () => a;
* x++
* if (...) break;
* ...
* }
*
* will be converted to
*
* var out_x;
* var loop = function(x) {
* var a = 1;
* var b = function() { return a; }
* x++;
* if (...) return out_x = x, "break";
* ...
* out_x = x;
* }
* for (var x;;) {
* out_x = x;
* var state = loop(x);
* x = out_x;
* if (state === "break") break;
* }
*
* NOTE: values to out parameters are not copies if loop is abrupted with 'return' - in this case this will end the entire enclosing function
* so nobody can observe this new value.
*/
interface LoopOutParameter {
originalName: Identifier;
outParamName: string;
}
// targetSourceFile is when users only want one file in entire project to be emitted. This is used in compileOnSave feature
export function emitFiles(resolver: EmitResolver, host: EmitHost, targetSourceFile: SourceFile): EmitResult {
// emit output for the __extends helper function
@@ -419,6 +467,11 @@ var __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, ge
* for (var x;;) loop(x);
*/
hoistedLocalVariables?: Identifier[];
/**
* List of loop out parameters - detailed descripion can be found in the comment to LoopOutParameter
*/
loopOutParameters?: LoopOutParameter[];
}
function setLabeledJump(state: ConvertedLoopState, isBreak: boolean, labelText: string, labelMarker: string): void {
@@ -2944,11 +2997,12 @@ var __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, ge
}
let loopParameters: string[];
let loopOutParameters: LoopOutParameter[];
if (loopInitializer && (getCombinedNodeFlags(loopInitializer) & NodeFlags.BlockScoped)) {
// if loop initializer contains block scoped variables - they should be passed to converted loop body as parameters
loopParameters = [];
for (const varDeclaration of loopInitializer.declarations) {
collectNames(varDeclaration.name);
processVariableDeclaration(varDeclaration.name);
}
}
@@ -2958,14 +3012,8 @@ var __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, ge
writeLine();
write(`var ${functionName} = function(${paramList})`);
if (!bodyIsBlock) {
write(" {");
writeLine();
increaseIndent();
}
const convertedOuterLoopState = convertedLoopState;
convertedLoopState = {};
convertedLoopState = { loopOutParameters };
if (convertedOuterLoopState) {
// convertedOuterLoopState !== undefined means that this converted loop is nested in another converted loop.
@@ -2989,16 +3037,38 @@ var __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, ge
}
}
emitEmbeddedStatement(node.statement);
write(" {");
writeLine();
increaseIndent();
if (!bodyIsBlock) {
decreaseIndent();
writeLine();
write("}");
if (bodyIsBlock) {
emitLines((<Block>node.statement).statements);
}
write(";");
else {
emit(node.statement);
}
writeLine();
// end of loop body -> copy out parameter
copyLoopOutParameters(convertedLoopState, CopyDirection.ToOutParameter, /*emitAsStatements*/true);
decreaseIndent();
writeLine();
write("};");
writeLine();
if (loopOutParameters) {
// declare variables to hold out params for loop body
write(`var `);
for (let i = 0; i < loopOutParameters.length; i++) {
if (i !== 0) {
write(", ");
}
write(loopOutParameters[i].outParamName);
}
write(";");
writeLine();
}
if (convertedLoopState.argumentsName) {
// if alias for arguments is set
if (convertedOuterLoopState) {
@@ -3062,14 +3132,21 @@ var __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, ge
return { functionName, paramList, state: currentLoopState };
function collectNames(name: Identifier | BindingPattern): void {
function processVariableDeclaration(name: Identifier | BindingPattern): void {
if (name.kind === SyntaxKind.Identifier) {
const nameText = isNameOfNestedBlockScopedRedeclarationOrCapturedBinding(<Identifier>name) ? getGeneratedNameForNode(name) : (<Identifier>name).text;
const nameText = isNameOfNestedBlockScopedRedeclarationOrCapturedBinding(<Identifier>name)
? getGeneratedNameForNode(name)
: (<Identifier>name).text;
loopParameters.push(nameText);
if (resolver.getNodeCheckFlags(name.parent) & NodeCheckFlags.NeedsLoopOutParameter) {
const reassignedVariable = { originalName: <Identifier>name, outParamName: makeUniqueName(`out_${nameText}`) };
(loopOutParameters || (loopOutParameters = [])).push(reassignedVariable);
}
}
else {
for (const element of (<BindingPattern>name).elements) {
collectNames(element.name);
processVariableDeclaration(element.name);
}
}
}
@@ -3100,6 +3177,28 @@ var __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, ge
}
}
function copyLoopOutParameters(state: ConvertedLoopState, copyDirection: CopyDirection, emitAsStatements: boolean) {
if (state.loopOutParameters) {
for (const outParam of state.loopOutParameters) {
if (copyDirection === CopyDirection.ToOriginal) {
emitIdentifier(outParam.originalName);
write(` = ${outParam.outParamName}`);
}
else {
write(`${outParam.outParamName} = `);
emitIdentifier(outParam.originalName);
}
if (emitAsStatements) {
write(";");
writeLine();
}
else {
write(", ");
}
}
}
}
function emitConvertedLoopCall(loop: ConvertedLoop, emitAsBlock: boolean): void {
if (emitAsBlock) {
write(" {");
@@ -3120,6 +3219,9 @@ var __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, ge
}
write(`${loop.functionName}(${loop.paramList});`);
writeLine();
copyLoopOutParameters(loop.state, CopyDirection.ToOriginal, /*emitAsStatements*/ true);
if (!isSimpleLoop) {
// for non simple loops we need to store result returned from converted loop function and use it to do dispatching
@@ -3138,7 +3240,7 @@ var __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, ge
}
else {
// top level converted loop - return unwrapped value
write(`return ${loopResult}.value`);
write(`return ${loopResult}.value;`);
}
writeLine();
}
@@ -3439,14 +3541,17 @@ var __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, ge
(!node.label && (convertedLoopState.allowedNonLabeledJumps & jump));
if (!canUseBreakOrContinue) {
write ("return ");
// explicit exit from loop -> copy out parameters
copyLoopOutParameters(convertedLoopState, CopyDirection.ToOutParameter, /*emitAsStatements*/ false);
if (!node.label) {
if (node.kind === SyntaxKind.BreakStatement) {
convertedLoopState.nonLocalJumps |= Jump.Break;
write(`return "break";`);
write(`"break";`);
}
else {
convertedLoopState.nonLocalJumps |= Jump.Continue;
write(`return "continue";`);
write(`"continue";`);
}
}
else {
@@ -3459,7 +3564,7 @@ var __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, ge
labelMarker = `continue-${node.label.text}`;
setLabeledJump(convertedLoopState, /*isBreak*/ false, node.label.text, labelMarker);
}
write(`return "${labelMarker}";`);
write(`"${labelMarker}";`);
}
return;
+1
View File
@@ -2071,6 +2071,7 @@ namespace ts {
HasSeenSuperCall = 0x00080000, // Set during the binding when encounter 'super'
ClassWithBodyScopedClassBinding = 0x00100000, // Decorated class that contains a binding to itself inside of the class body.
BodyScopedClassBinding = 0x00200000, // Binding to a decorated class inside of the class's body.
NeedsLoopOutParameter = 0x00400000, // Block scoped binding whose value should be explicitly copied outside of the converted loop
}
/* @internal */
@@ -0,0 +1,22 @@
//// [blockScopedBindingsReassignedInLoop1.ts]
declare function use(n: number): void;
(function () {
'use strict'
for (let i = 0; i < 9; ++i) {
(() => use(++i))();
}
})();
//// [blockScopedBindingsReassignedInLoop1.js]
(function () {
'use strict';
var _loop_1 = function(i) {
(function () { return use(++i); })();
out_i_1 = i;
};
var out_i_1;
for (var i = 0; i < 9; ++i) {
_loop_1(i);
i = out_i_1;
}
})();
@@ -0,0 +1,17 @@
=== tests/cases/compiler/blockScopedBindingsReassignedInLoop1.ts ===
declare function use(n: number): void;
>use : Symbol(use, Decl(blockScopedBindingsReassignedInLoop1.ts, 0, 0))
>n : Symbol(n, Decl(blockScopedBindingsReassignedInLoop1.ts, 0, 21))
(function () {
'use strict'
for (let i = 0; i < 9; ++i) {
>i : Symbol(i, Decl(blockScopedBindingsReassignedInLoop1.ts, 3, 10))
>i : Symbol(i, Decl(blockScopedBindingsReassignedInLoop1.ts, 3, 10))
>i : Symbol(i, Decl(blockScopedBindingsReassignedInLoop1.ts, 3, 10))
(() => use(++i))();
>use : Symbol(use, Decl(blockScopedBindingsReassignedInLoop1.ts, 0, 0))
>i : Symbol(i, Decl(blockScopedBindingsReassignedInLoop1.ts, 3, 10))
}
})();
@@ -0,0 +1,32 @@
=== tests/cases/compiler/blockScopedBindingsReassignedInLoop1.ts ===
declare function use(n: number): void;
>use : (n: number) => void
>n : number
(function () {
>(function () { 'use strict' for (let i = 0; i < 9; ++i) { (() => use(++i))(); }})() : void
>(function () { 'use strict' for (let i = 0; i < 9; ++i) { (() => use(++i))(); }}) : () => void
>function () { 'use strict' for (let i = 0; i < 9; ++i) { (() => use(++i))(); }} : () => void
'use strict'
>'use strict' : string
for (let i = 0; i < 9; ++i) {
>i : number
>0 : number
>i < 9 : boolean
>i : number
>9 : number
>++i : number
>i : number
(() => use(++i))();
>(() => use(++i))() : void
>(() => use(++i)) : () => void
>() => use(++i) : () => void
>use(++i) : void
>use : (n: number) => void
>++i : number
>i : number
}
})();
@@ -0,0 +1,120 @@
//// [blockScopedBindingsReassignedInLoop2.ts]
for (let x = 1, y = 2; x < y; ++x, --y) {
let a = () => x++ + y++;
if (x == 1) {
break;
}
else {
y = 5;
}
}
for (let x = 1, y = 2; x < y; ++x, --y) {
let a = () => x++ + y++;
if (x == 1) {
continue;
}
else {
y = 5;
}
}
loop:
for (let x = 1, y = 2; x < y; ++x, --y) {
let a = () => x++ + y++;
if (x == 1) {
break loop;
}
else {
y = 5;
}
}
loop:
for (let x = 1, y = 2; x < y; ++x, --y) {
let a = () => x++ + y++;
if (x == 1) {
continue loop;
}
else {
y = 5;
}
}
//// [blockScopedBindingsReassignedInLoop2.js]
var _loop_1 = function(x, y) {
var a = function () { return x++ + y++; };
if (x == 1) {
return out_x_1 = x, out_y_1 = y, "break";
}
else {
y = 5;
}
out_x_1 = x;
out_y_1 = y;
};
var out_x_1, out_y_1;
for (var x = 1, y = 2; x < y; ++x, --y) {
var state_1 = _loop_1(x, y);
x = out_x_1;
y = out_y_1;
if (state_1 === "break") break;
}
var _loop_2 = function(x, y) {
var a = function () { return x++ + y++; };
if (x == 1) {
return out_x_2 = x, out_y_2 = y, "continue";
}
else {
y = 5;
}
out_x_2 = x;
out_y_2 = y;
};
var out_x_2, out_y_2;
for (var x = 1, y = 2; x < y; ++x, --y) {
var state_2 = _loop_2(x, y);
x = out_x_2;
y = out_y_2;
if (state_2 === "continue") continue;
}
var _loop_3 = function(x, y) {
var a = function () { return x++ + y++; };
if (x == 1) {
return out_x_3 = x, out_y_3 = y, "break-loop";
}
else {
y = 5;
}
out_x_3 = x;
out_y_3 = y;
};
var out_x_3, out_y_3;
loop: for (var x = 1, y = 2; x < y; ++x, --y) {
var state_3 = _loop_3(x, y);
x = out_x_3;
y = out_y_3;
switch(state_3) {
case "break-loop": break loop;
}
}
var _loop_4 = function(x, y) {
var a = function () { return x++ + y++; };
if (x == 1) {
return out_x_4 = x, out_y_4 = y, "continue-loop";
}
else {
y = 5;
}
out_x_4 = x;
out_y_4 = y;
};
var out_x_4, out_y_4;
loop: for (var x = 1, y = 2; x < y; ++x, --y) {
var state_4 = _loop_4(x, y);
x = out_x_4;
y = out_y_4;
switch(state_4) {
case "continue-loop": continue loop;
}
}
@@ -0,0 +1,98 @@
=== tests/cases/compiler/blockScopedBindingsReassignedInLoop2.ts ===
for (let x = 1, y = 2; x < y; ++x, --y) {
>x : Symbol(x, Decl(blockScopedBindingsReassignedInLoop2.ts, 0, 8))
>y : Symbol(y, Decl(blockScopedBindingsReassignedInLoop2.ts, 0, 15))
>x : Symbol(x, Decl(blockScopedBindingsReassignedInLoop2.ts, 0, 8))
>y : Symbol(y, Decl(blockScopedBindingsReassignedInLoop2.ts, 0, 15))
>x : Symbol(x, Decl(blockScopedBindingsReassignedInLoop2.ts, 0, 8))
>y : Symbol(y, Decl(blockScopedBindingsReassignedInLoop2.ts, 0, 15))
let a = () => x++ + y++;
>a : Symbol(a, Decl(blockScopedBindingsReassignedInLoop2.ts, 1, 7))
>x : Symbol(x, Decl(blockScopedBindingsReassignedInLoop2.ts, 0, 8))
>y : Symbol(y, Decl(blockScopedBindingsReassignedInLoop2.ts, 0, 15))
if (x == 1) {
>x : Symbol(x, Decl(blockScopedBindingsReassignedInLoop2.ts, 0, 8))
break;
}
else {
y = 5;
>y : Symbol(y, Decl(blockScopedBindingsReassignedInLoop2.ts, 0, 15))
}
}
for (let x = 1, y = 2; x < y; ++x, --y) {
>x : Symbol(x, Decl(blockScopedBindingsReassignedInLoop2.ts, 10, 8))
>y : Symbol(y, Decl(blockScopedBindingsReassignedInLoop2.ts, 10, 15))
>x : Symbol(x, Decl(blockScopedBindingsReassignedInLoop2.ts, 10, 8))
>y : Symbol(y, Decl(blockScopedBindingsReassignedInLoop2.ts, 10, 15))
>x : Symbol(x, Decl(blockScopedBindingsReassignedInLoop2.ts, 10, 8))
>y : Symbol(y, Decl(blockScopedBindingsReassignedInLoop2.ts, 10, 15))
let a = () => x++ + y++;
>a : Symbol(a, Decl(blockScopedBindingsReassignedInLoop2.ts, 11, 7))
>x : Symbol(x, Decl(blockScopedBindingsReassignedInLoop2.ts, 10, 8))
>y : Symbol(y, Decl(blockScopedBindingsReassignedInLoop2.ts, 10, 15))
if (x == 1) {
>x : Symbol(x, Decl(blockScopedBindingsReassignedInLoop2.ts, 10, 8))
continue;
}
else {
y = 5;
>y : Symbol(y, Decl(blockScopedBindingsReassignedInLoop2.ts, 10, 15))
}
}
loop:
for (let x = 1, y = 2; x < y; ++x, --y) {
>x : Symbol(x, Decl(blockScopedBindingsReassignedInLoop2.ts, 21, 8))
>y : Symbol(y, Decl(blockScopedBindingsReassignedInLoop2.ts, 21, 15))
>x : Symbol(x, Decl(blockScopedBindingsReassignedInLoop2.ts, 21, 8))
>y : Symbol(y, Decl(blockScopedBindingsReassignedInLoop2.ts, 21, 15))
>x : Symbol(x, Decl(blockScopedBindingsReassignedInLoop2.ts, 21, 8))
>y : Symbol(y, Decl(blockScopedBindingsReassignedInLoop2.ts, 21, 15))
let a = () => x++ + y++;
>a : Symbol(a, Decl(blockScopedBindingsReassignedInLoop2.ts, 22, 7))
>x : Symbol(x, Decl(blockScopedBindingsReassignedInLoop2.ts, 21, 8))
>y : Symbol(y, Decl(blockScopedBindingsReassignedInLoop2.ts, 21, 15))
if (x == 1) {
>x : Symbol(x, Decl(blockScopedBindingsReassignedInLoop2.ts, 21, 8))
break loop;
}
else {
y = 5;
>y : Symbol(y, Decl(blockScopedBindingsReassignedInLoop2.ts, 21, 15))
}
}
loop:
for (let x = 1, y = 2; x < y; ++x, --y) {
>x : Symbol(x, Decl(blockScopedBindingsReassignedInLoop2.ts, 32, 8))
>y : Symbol(y, Decl(blockScopedBindingsReassignedInLoop2.ts, 32, 15))
>x : Symbol(x, Decl(blockScopedBindingsReassignedInLoop2.ts, 32, 8))
>y : Symbol(y, Decl(blockScopedBindingsReassignedInLoop2.ts, 32, 15))
>x : Symbol(x, Decl(blockScopedBindingsReassignedInLoop2.ts, 32, 8))
>y : Symbol(y, Decl(blockScopedBindingsReassignedInLoop2.ts, 32, 15))
let a = () => x++ + y++;
>a : Symbol(a, Decl(blockScopedBindingsReassignedInLoop2.ts, 33, 7))
>x : Symbol(x, Decl(blockScopedBindingsReassignedInLoop2.ts, 32, 8))
>y : Symbol(y, Decl(blockScopedBindingsReassignedInLoop2.ts, 32, 15))
if (x == 1) {
>x : Symbol(x, Decl(blockScopedBindingsReassignedInLoop2.ts, 32, 8))
continue loop;
}
else {
y = 5;
>y : Symbol(y, Decl(blockScopedBindingsReassignedInLoop2.ts, 32, 15))
}
}
@@ -0,0 +1,160 @@
=== tests/cases/compiler/blockScopedBindingsReassignedInLoop2.ts ===
for (let x = 1, y = 2; x < y; ++x, --y) {
>x : number
>1 : number
>y : number
>2 : number
>x < y : boolean
>x : number
>y : number
>++x, --y : number
>++x : number
>x : number
>--y : number
>y : number
let a = () => x++ + y++;
>a : () => number
>() => x++ + y++ : () => number
>x++ + y++ : number
>x++ : number
>x : number
>y++ : number
>y : number
if (x == 1) {
>x == 1 : boolean
>x : number
>1 : number
break;
}
else {
y = 5;
>y = 5 : number
>y : number
>5 : number
}
}
for (let x = 1, y = 2; x < y; ++x, --y) {
>x : number
>1 : number
>y : number
>2 : number
>x < y : boolean
>x : number
>y : number
>++x, --y : number
>++x : number
>x : number
>--y : number
>y : number
let a = () => x++ + y++;
>a : () => number
>() => x++ + y++ : () => number
>x++ + y++ : number
>x++ : number
>x : number
>y++ : number
>y : number
if (x == 1) {
>x == 1 : boolean
>x : number
>1 : number
continue;
}
else {
y = 5;
>y = 5 : number
>y : number
>5 : number
}
}
loop:
>loop : any
for (let x = 1, y = 2; x < y; ++x, --y) {
>x : number
>1 : number
>y : number
>2 : number
>x < y : boolean
>x : number
>y : number
>++x, --y : number
>++x : number
>x : number
>--y : number
>y : number
let a = () => x++ + y++;
>a : () => number
>() => x++ + y++ : () => number
>x++ + y++ : number
>x++ : number
>x : number
>y++ : number
>y : number
if (x == 1) {
>x == 1 : boolean
>x : number
>1 : number
break loop;
>loop : any
}
else {
y = 5;
>y = 5 : number
>y : number
>5 : number
}
}
loop:
>loop : any
for (let x = 1, y = 2; x < y; ++x, --y) {
>x : number
>1 : number
>y : number
>2 : number
>x < y : boolean
>x : number
>y : number
>++x, --y : number
>++x : number
>x : number
>--y : number
>y : number
let a = () => x++ + y++;
>a : () => number
>() => x++ + y++ : () => number
>x++ + y++ : number
>x++ : number
>x : number
>y++ : number
>y : number
if (x == 1) {
>x == 1 : boolean
>x : number
>1 : number
continue loop;
>loop : any
}
else {
y = 5;
>y = 5 : number
>y : number
>5 : number
}
}
@@ -0,0 +1,247 @@
//// [blockScopedBindingsReassignedInLoop3.ts]
for (let x = 1, y = 2; x < y; ++x, --y) {
let a = () => x++ + y++;
if (x == 1) {
break;
}
else {
for (let a = 1; a < 5; --a) {
let f = () => a;
if (a) {
a = x;
break;
}
else {
y++;
}
}
y = 5;
}
}
for (let x = 1, y = 2; x < y; ++x, --y) {
let a = () => x++ + y++;
if (x == 1) {
continue;
}
else {
for (let a = 1; a < 5; --a) {
let f = () => a;
if (a) {
a = x;
continue;
}
else {
y++;
}
}
y = 5;
}
}
loop2:
for (let x = 1, y = 2; x < y; ++x, --y) {
let a = () => x++ + y++;
if (x == 1) {
break loop2;
}
else {
loop1:
for (let a = 1; a < 5; --a) {
let f = () => a;
if (a) {
a = x;
break loop1;
}
else {
y++;
break loop2
}
}
y = 5;
}
}
loop2:
for (let x = 1, y = 2; x < y; ++x, --y) {
let a = () => x++ + y++;
if (x == 1) {
continue loop2;
}
else {
loop1:
for (let a = 1; a < 5; --a) {
let f = () => a;
if (a) {
a = x;
continue loop1;
}
else {
y++;
continue loop2
}
}
y = 5;
}
}
//// [blockScopedBindingsReassignedInLoop3.js]
var _loop_1 = function(x, y) {
var a = function () { return x++ + y++; };
if (x == 1) {
return out_x_1 = x, out_y_1 = y, "break";
}
else {
var _loop_2 = function(a_1) {
var f = function () { return a_1; };
if (a_1) {
a_1 = x;
return out_a_1_1 = a_1, "break";
}
else {
y++;
}
out_a_1_1 = a_1;
};
var out_a_1_1;
for (var a_1 = 1; a_1 < 5; --a_1) {
var state_1 = _loop_2(a_1);
a_1 = out_a_1_1;
if (state_1 === "break") break;
}
y = 5;
}
out_x_1 = x;
out_y_1 = y;
};
var out_x_1, out_y_1;
for (var x = 1, y = 2; x < y; ++x, --y) {
var state_2 = _loop_1(x, y);
x = out_x_1;
y = out_y_1;
if (state_2 === "break") break;
}
var _loop_3 = function(x, y) {
var a = function () { return x++ + y++; };
if (x == 1) {
return out_x_2 = x, out_y_2 = y, "continue";
}
else {
var _loop_4 = function(a_2) {
var f = function () { return a_2; };
if (a_2) {
a_2 = x;
return out_a_2_1 = a_2, "continue";
}
else {
y++;
}
out_a_2_1 = a_2;
};
var out_a_2_1;
for (var a_2 = 1; a_2 < 5; --a_2) {
var state_3 = _loop_4(a_2);
a_2 = out_a_2_1;
if (state_3 === "continue") continue;
}
y = 5;
}
out_x_2 = x;
out_y_2 = y;
};
var out_x_2, out_y_2;
for (var x = 1, y = 2; x < y; ++x, --y) {
var state_4 = _loop_3(x, y);
x = out_x_2;
y = out_y_2;
if (state_4 === "continue") continue;
}
var _loop_5 = function(x, y) {
var a = function () { return x++ + y++; };
if (x == 1) {
return out_x_3 = x, out_y_3 = y, "break-loop2";
}
else {
var _loop_6 = function(a_3) {
var f = function () { return a_3; };
if (a_3) {
a_3 = x;
return out_a_3_1 = a_3, "break-loop1";
}
else {
y++;
return out_a_3_1 = a_3, "break-loop2";
}
out_a_3_1 = a_3;
};
var out_a_3_1;
loop1: for (var a_3 = 1; a_3 < 5; --a_3) {
var state_5 = _loop_6(a_3);
a_3 = out_a_3_1;
switch(state_5) {
case "break-loop1": break loop1;
case "break-loop2": return state_5;
}
}
y = 5;
}
out_x_3 = x;
out_y_3 = y;
};
var out_x_3, out_y_3;
loop2: for (var x = 1, y = 2; x < y; ++x, --y) {
var state_6 = _loop_5(x, y);
x = out_x_3;
y = out_y_3;
switch(state_6) {
case "break-loop2": break loop2;
}
}
var _loop_7 = function(x, y) {
var a = function () { return x++ + y++; };
if (x == 1) {
return out_x_4 = x, out_y_4 = y, "continue-loop2";
}
else {
var _loop_8 = function(a_4) {
var f = function () { return a_4; };
if (a_4) {
a_4 = x;
return out_a_4_1 = a_4, "continue-loop1";
}
else {
y++;
return out_a_4_1 = a_4, "continue-loop2";
}
out_a_4_1 = a_4;
};
var out_a_4_1;
loop1: for (var a_4 = 1; a_4 < 5; --a_4) {
var state_7 = _loop_8(a_4);
a_4 = out_a_4_1;
switch(state_7) {
case "continue-loop1": continue loop1;
case "continue-loop2": return state_7;
}
}
y = 5;
}
out_x_4 = x;
out_y_4 = y;
};
var out_x_4, out_y_4;
loop2: for (var x = 1, y = 2; x < y; ++x, --y) {
var state_8 = _loop_7(x, y);
x = out_x_4;
y = out_y_4;
switch(state_8) {
case "continue-loop2": continue loop2;
}
}
@@ -0,0 +1,203 @@
=== tests/cases/compiler/blockScopedBindingsReassignedInLoop3.ts ===
for (let x = 1, y = 2; x < y; ++x, --y) {
>x : Symbol(x, Decl(blockScopedBindingsReassignedInLoop3.ts, 1, 8))
>y : Symbol(y, Decl(blockScopedBindingsReassignedInLoop3.ts, 1, 15))
>x : Symbol(x, Decl(blockScopedBindingsReassignedInLoop3.ts, 1, 8))
>y : Symbol(y, Decl(blockScopedBindingsReassignedInLoop3.ts, 1, 15))
>x : Symbol(x, Decl(blockScopedBindingsReassignedInLoop3.ts, 1, 8))
>y : Symbol(y, Decl(blockScopedBindingsReassignedInLoop3.ts, 1, 15))
let a = () => x++ + y++;
>a : Symbol(a, Decl(blockScopedBindingsReassignedInLoop3.ts, 2, 7))
>x : Symbol(x, Decl(blockScopedBindingsReassignedInLoop3.ts, 1, 8))
>y : Symbol(y, Decl(blockScopedBindingsReassignedInLoop3.ts, 1, 15))
if (x == 1) {
>x : Symbol(x, Decl(blockScopedBindingsReassignedInLoop3.ts, 1, 8))
break;
}
else {
for (let a = 1; a < 5; --a) {
>a : Symbol(a, Decl(blockScopedBindingsReassignedInLoop3.ts, 7, 16))
>a : Symbol(a, Decl(blockScopedBindingsReassignedInLoop3.ts, 7, 16))
>a : Symbol(a, Decl(blockScopedBindingsReassignedInLoop3.ts, 7, 16))
let f = () => a;
>f : Symbol(f, Decl(blockScopedBindingsReassignedInLoop3.ts, 8, 15))
>a : Symbol(a, Decl(blockScopedBindingsReassignedInLoop3.ts, 7, 16))
if (a) {
>a : Symbol(a, Decl(blockScopedBindingsReassignedInLoop3.ts, 7, 16))
a = x;
>a : Symbol(a, Decl(blockScopedBindingsReassignedInLoop3.ts, 7, 16))
>x : Symbol(x, Decl(blockScopedBindingsReassignedInLoop3.ts, 1, 8))
break;
}
else {
y++;
>y : Symbol(y, Decl(blockScopedBindingsReassignedInLoop3.ts, 1, 15))
}
}
y = 5;
>y : Symbol(y, Decl(blockScopedBindingsReassignedInLoop3.ts, 1, 15))
}
}
for (let x = 1, y = 2; x < y; ++x, --y) {
>x : Symbol(x, Decl(blockScopedBindingsReassignedInLoop3.ts, 23, 8))
>y : Symbol(y, Decl(blockScopedBindingsReassignedInLoop3.ts, 23, 15))
>x : Symbol(x, Decl(blockScopedBindingsReassignedInLoop3.ts, 23, 8))
>y : Symbol(y, Decl(blockScopedBindingsReassignedInLoop3.ts, 23, 15))
>x : Symbol(x, Decl(blockScopedBindingsReassignedInLoop3.ts, 23, 8))
>y : Symbol(y, Decl(blockScopedBindingsReassignedInLoop3.ts, 23, 15))
let a = () => x++ + y++;
>a : Symbol(a, Decl(blockScopedBindingsReassignedInLoop3.ts, 24, 7))
>x : Symbol(x, Decl(blockScopedBindingsReassignedInLoop3.ts, 23, 8))
>y : Symbol(y, Decl(blockScopedBindingsReassignedInLoop3.ts, 23, 15))
if (x == 1) {
>x : Symbol(x, Decl(blockScopedBindingsReassignedInLoop3.ts, 23, 8))
continue;
}
else {
for (let a = 1; a < 5; --a) {
>a : Symbol(a, Decl(blockScopedBindingsReassignedInLoop3.ts, 29, 16))
>a : Symbol(a, Decl(blockScopedBindingsReassignedInLoop3.ts, 29, 16))
>a : Symbol(a, Decl(blockScopedBindingsReassignedInLoop3.ts, 29, 16))
let f = () => a;
>f : Symbol(f, Decl(blockScopedBindingsReassignedInLoop3.ts, 30, 15))
>a : Symbol(a, Decl(blockScopedBindingsReassignedInLoop3.ts, 29, 16))
if (a) {
>a : Symbol(a, Decl(blockScopedBindingsReassignedInLoop3.ts, 29, 16))
a = x;
>a : Symbol(a, Decl(blockScopedBindingsReassignedInLoop3.ts, 29, 16))
>x : Symbol(x, Decl(blockScopedBindingsReassignedInLoop3.ts, 23, 8))
continue;
}
else {
y++;
>y : Symbol(y, Decl(blockScopedBindingsReassignedInLoop3.ts, 23, 15))
}
}
y = 5;
>y : Symbol(y, Decl(blockScopedBindingsReassignedInLoop3.ts, 23, 15))
}
}
loop2:
for (let x = 1, y = 2; x < y; ++x, --y) {
>x : Symbol(x, Decl(blockScopedBindingsReassignedInLoop3.ts, 45, 8))
>y : Symbol(y, Decl(blockScopedBindingsReassignedInLoop3.ts, 45, 15))
>x : Symbol(x, Decl(blockScopedBindingsReassignedInLoop3.ts, 45, 8))
>y : Symbol(y, Decl(blockScopedBindingsReassignedInLoop3.ts, 45, 15))
>x : Symbol(x, Decl(blockScopedBindingsReassignedInLoop3.ts, 45, 8))
>y : Symbol(y, Decl(blockScopedBindingsReassignedInLoop3.ts, 45, 15))
let a = () => x++ + y++;
>a : Symbol(a, Decl(blockScopedBindingsReassignedInLoop3.ts, 46, 7))
>x : Symbol(x, Decl(blockScopedBindingsReassignedInLoop3.ts, 45, 8))
>y : Symbol(y, Decl(blockScopedBindingsReassignedInLoop3.ts, 45, 15))
if (x == 1) {
>x : Symbol(x, Decl(blockScopedBindingsReassignedInLoop3.ts, 45, 8))
break loop2;
}
else {
loop1:
for (let a = 1; a < 5; --a) {
>a : Symbol(a, Decl(blockScopedBindingsReassignedInLoop3.ts, 52, 16))
>a : Symbol(a, Decl(blockScopedBindingsReassignedInLoop3.ts, 52, 16))
>a : Symbol(a, Decl(blockScopedBindingsReassignedInLoop3.ts, 52, 16))
let f = () => a;
>f : Symbol(f, Decl(blockScopedBindingsReassignedInLoop3.ts, 53, 15))
>a : Symbol(a, Decl(blockScopedBindingsReassignedInLoop3.ts, 52, 16))
if (a) {
>a : Symbol(a, Decl(blockScopedBindingsReassignedInLoop3.ts, 52, 16))
a = x;
>a : Symbol(a, Decl(blockScopedBindingsReassignedInLoop3.ts, 52, 16))
>x : Symbol(x, Decl(blockScopedBindingsReassignedInLoop3.ts, 45, 8))
break loop1;
}
else {
y++;
>y : Symbol(y, Decl(blockScopedBindingsReassignedInLoop3.ts, 45, 15))
break loop2
}
}
y = 5;
>y : Symbol(y, Decl(blockScopedBindingsReassignedInLoop3.ts, 45, 15))
}
}
loop2:
for (let x = 1, y = 2; x < y; ++x, --y) {
>x : Symbol(x, Decl(blockScopedBindingsReassignedInLoop3.ts, 69, 8))
>y : Symbol(y, Decl(blockScopedBindingsReassignedInLoop3.ts, 69, 15))
>x : Symbol(x, Decl(blockScopedBindingsReassignedInLoop3.ts, 69, 8))
>y : Symbol(y, Decl(blockScopedBindingsReassignedInLoop3.ts, 69, 15))
>x : Symbol(x, Decl(blockScopedBindingsReassignedInLoop3.ts, 69, 8))
>y : Symbol(y, Decl(blockScopedBindingsReassignedInLoop3.ts, 69, 15))
let a = () => x++ + y++;
>a : Symbol(a, Decl(blockScopedBindingsReassignedInLoop3.ts, 70, 7))
>x : Symbol(x, Decl(blockScopedBindingsReassignedInLoop3.ts, 69, 8))
>y : Symbol(y, Decl(blockScopedBindingsReassignedInLoop3.ts, 69, 15))
if (x == 1) {
>x : Symbol(x, Decl(blockScopedBindingsReassignedInLoop3.ts, 69, 8))
continue loop2;
}
else {
loop1:
for (let a = 1; a < 5; --a) {
>a : Symbol(a, Decl(blockScopedBindingsReassignedInLoop3.ts, 76, 16))
>a : Symbol(a, Decl(blockScopedBindingsReassignedInLoop3.ts, 76, 16))
>a : Symbol(a, Decl(blockScopedBindingsReassignedInLoop3.ts, 76, 16))
let f = () => a;
>f : Symbol(f, Decl(blockScopedBindingsReassignedInLoop3.ts, 77, 15))
>a : Symbol(a, Decl(blockScopedBindingsReassignedInLoop3.ts, 76, 16))
if (a) {
>a : Symbol(a, Decl(blockScopedBindingsReassignedInLoop3.ts, 76, 16))
a = x;
>a : Symbol(a, Decl(blockScopedBindingsReassignedInLoop3.ts, 76, 16))
>x : Symbol(x, Decl(blockScopedBindingsReassignedInLoop3.ts, 69, 8))
continue loop1;
}
else {
y++;
>y : Symbol(y, Decl(blockScopedBindingsReassignedInLoop3.ts, 69, 15))
continue loop2
}
}
y = 5;
>y : Symbol(y, Decl(blockScopedBindingsReassignedInLoop3.ts, 69, 15))
}
}
@@ -0,0 +1,301 @@
=== tests/cases/compiler/blockScopedBindingsReassignedInLoop3.ts ===
for (let x = 1, y = 2; x < y; ++x, --y) {
>x : number
>1 : number
>y : number
>2 : number
>x < y : boolean
>x : number
>y : number
>++x, --y : number
>++x : number
>x : number
>--y : number
>y : number
let a = () => x++ + y++;
>a : () => number
>() => x++ + y++ : () => number
>x++ + y++ : number
>x++ : number
>x : number
>y++ : number
>y : number
if (x == 1) {
>x == 1 : boolean
>x : number
>1 : number
break;
}
else {
for (let a = 1; a < 5; --a) {
>a : number
>1 : number
>a < 5 : boolean
>a : number
>5 : number
>--a : number
>a : number
let f = () => a;
>f : () => number
>() => a : () => number
>a : number
if (a) {
>a : number
a = x;
>a = x : number
>a : number
>x : number
break;
}
else {
y++;
>y++ : number
>y : number
}
}
y = 5;
>y = 5 : number
>y : number
>5 : number
}
}
for (let x = 1, y = 2; x < y; ++x, --y) {
>x : number
>1 : number
>y : number
>2 : number
>x < y : boolean
>x : number
>y : number
>++x, --y : number
>++x : number
>x : number
>--y : number
>y : number
let a = () => x++ + y++;
>a : () => number
>() => x++ + y++ : () => number
>x++ + y++ : number
>x++ : number
>x : number
>y++ : number
>y : number
if (x == 1) {
>x == 1 : boolean
>x : number
>1 : number
continue;
}
else {
for (let a = 1; a < 5; --a) {
>a : number
>1 : number
>a < 5 : boolean
>a : number
>5 : number
>--a : number
>a : number
let f = () => a;
>f : () => number
>() => a : () => number
>a : number
if (a) {
>a : number
a = x;
>a = x : number
>a : number
>x : number
continue;
}
else {
y++;
>y++ : number
>y : number
}
}
y = 5;
>y = 5 : number
>y : number
>5 : number
}
}
loop2:
>loop2 : any
for (let x = 1, y = 2; x < y; ++x, --y) {
>x : number
>1 : number
>y : number
>2 : number
>x < y : boolean
>x : number
>y : number
>++x, --y : number
>++x : number
>x : number
>--y : number
>y : number
let a = () => x++ + y++;
>a : () => number
>() => x++ + y++ : () => number
>x++ + y++ : number
>x++ : number
>x : number
>y++ : number
>y : number
if (x == 1) {
>x == 1 : boolean
>x : number
>1 : number
break loop2;
>loop2 : any
}
else {
loop1:
>loop1 : any
for (let a = 1; a < 5; --a) {
>a : number
>1 : number
>a < 5 : boolean
>a : number
>5 : number
>--a : number
>a : number
let f = () => a;
>f : () => number
>() => a : () => number
>a : number
if (a) {
>a : number
a = x;
>a = x : number
>a : number
>x : number
break loop1;
>loop1 : any
}
else {
y++;
>y++ : number
>y : number
break loop2
>loop2 : any
}
}
y = 5;
>y = 5 : number
>y : number
>5 : number
}
}
loop2:
>loop2 : any
for (let x = 1, y = 2; x < y; ++x, --y) {
>x : number
>1 : number
>y : number
>2 : number
>x < y : boolean
>x : number
>y : number
>++x, --y : number
>++x : number
>x : number
>--y : number
>y : number
let a = () => x++ + y++;
>a : () => number
>() => x++ + y++ : () => number
>x++ + y++ : number
>x++ : number
>x : number
>y++ : number
>y : number
if (x == 1) {
>x == 1 : boolean
>x : number
>1 : number
continue loop2;
>loop2 : any
}
else {
loop1:
>loop1 : any
for (let a = 1; a < 5; --a) {
>a : number
>1 : number
>a < 5 : boolean
>a : number
>5 : number
>--a : number
>a : number
let f = () => a;
>f : () => number
>() => a : () => number
>a : number
if (a) {
>a : number
a = x;
>a = x : number
>a : number
>x : number
continue loop1;
>loop1 : any
}
else {
y++;
>y++ : number
>y : number
continue loop2
>loop2 : any
}
}
y = 5;
>y = 5 : number
>y : number
>5 : number
}
}
@@ -0,0 +1,34 @@
//// [blockScopedBindingsReassignedInLoop4.ts]
function f1() {
for (let x = 1, y = 2; x < y; ++x, --y) {
let a = () => x++ + y++;
if (x == 1) {
return 1;
}
else {
y = 5;
}
}
}
//// [blockScopedBindingsReassignedInLoop4.js]
function f1() {
var _loop_1 = function(x, y) {
var a = function () { return x++ + y++; };
if (x == 1) {
return { value: 1 };
}
else {
y = 5;
}
out_x_1 = x;
out_y_1 = y;
};
var out_x_1, out_y_1;
for (var x = 1, y = 2; x < y; ++x, --y) {
var state_1 = _loop_1(x, y);
x = out_x_1;
y = out_y_1;
if (typeof state_1 === "object") return state_1.value;
}
}
@@ -0,0 +1,28 @@
=== tests/cases/compiler/blockScopedBindingsReassignedInLoop4.ts ===
function f1() {
>f1 : Symbol(f1, Decl(blockScopedBindingsReassignedInLoop4.ts, 0, 0))
for (let x = 1, y = 2; x < y; ++x, --y) {
>x : Symbol(x, Decl(blockScopedBindingsReassignedInLoop4.ts, 1, 12))
>y : Symbol(y, Decl(blockScopedBindingsReassignedInLoop4.ts, 1, 19))
>x : Symbol(x, Decl(blockScopedBindingsReassignedInLoop4.ts, 1, 12))
>y : Symbol(y, Decl(blockScopedBindingsReassignedInLoop4.ts, 1, 19))
>x : Symbol(x, Decl(blockScopedBindingsReassignedInLoop4.ts, 1, 12))
>y : Symbol(y, Decl(blockScopedBindingsReassignedInLoop4.ts, 1, 19))
let a = () => x++ + y++;
>a : Symbol(a, Decl(blockScopedBindingsReassignedInLoop4.ts, 2, 11))
>x : Symbol(x, Decl(blockScopedBindingsReassignedInLoop4.ts, 1, 12))
>y : Symbol(y, Decl(blockScopedBindingsReassignedInLoop4.ts, 1, 19))
if (x == 1) {
>x : Symbol(x, Decl(blockScopedBindingsReassignedInLoop4.ts, 1, 12))
return 1;
}
else {
y = 5;
>y : Symbol(y, Decl(blockScopedBindingsReassignedInLoop4.ts, 1, 19))
}
}
}
@@ -0,0 +1,43 @@
=== tests/cases/compiler/blockScopedBindingsReassignedInLoop4.ts ===
function f1() {
>f1 : () => number
for (let x = 1, y = 2; x < y; ++x, --y) {
>x : number
>1 : number
>y : number
>2 : number
>x < y : boolean
>x : number
>y : number
>++x, --y : number
>++x : number
>x : number
>--y : number
>y : number
let a = () => x++ + y++;
>a : () => number
>() => x++ + y++ : () => number
>x++ + y++ : number
>x++ : number
>x : number
>y++ : number
>y : number
if (x == 1) {
>x == 1 : boolean
>x : number
>1 : number
return 1;
>1 : number
}
else {
y = 5;
>y = 5 : number
>y : number
>5 : number
}
}
}
@@ -0,0 +1,27 @@
//// [blockScopedBindingsReassignedInLoop5.ts]
for (let x = 1, y = 2; x < y; ++x, --y) {
let a = () => x++ + y++;
if (x == 1)
break;
else
y = 5;
}
//// [blockScopedBindingsReassignedInLoop5.js]
var _loop_1 = function(x, y) {
var a = function () { return x++ + y++; };
if (x == 1)
return out_x_1 = x, out_y_1 = y, "break";
else
y = 5;
out_x_1 = x;
out_y_1 = y;
};
var out_x_1, out_y_1;
for (var x = 1, y = 2; x < y; ++x, --y) {
var state_1 = _loop_1(x, y);
x = out_x_1;
y = out_y_1;
if (state_1 === "break") break;
}
@@ -0,0 +1,23 @@
=== tests/cases/compiler/blockScopedBindingsReassignedInLoop5.ts ===
for (let x = 1, y = 2; x < y; ++x, --y) {
>x : Symbol(x, Decl(blockScopedBindingsReassignedInLoop5.ts, 0, 8))
>y : Symbol(y, Decl(blockScopedBindingsReassignedInLoop5.ts, 0, 15))
>x : Symbol(x, Decl(blockScopedBindingsReassignedInLoop5.ts, 0, 8))
>y : Symbol(y, Decl(blockScopedBindingsReassignedInLoop5.ts, 0, 15))
>x : Symbol(x, Decl(blockScopedBindingsReassignedInLoop5.ts, 0, 8))
>y : Symbol(y, Decl(blockScopedBindingsReassignedInLoop5.ts, 0, 15))
let a = () => x++ + y++;
>a : Symbol(a, Decl(blockScopedBindingsReassignedInLoop5.ts, 1, 7))
>x : Symbol(x, Decl(blockScopedBindingsReassignedInLoop5.ts, 0, 8))
>y : Symbol(y, Decl(blockScopedBindingsReassignedInLoop5.ts, 0, 15))
if (x == 1)
>x : Symbol(x, Decl(blockScopedBindingsReassignedInLoop5.ts, 0, 8))
break;
else
y = 5;
>y : Symbol(y, Decl(blockScopedBindingsReassignedInLoop5.ts, 0, 15))
}
@@ -0,0 +1,37 @@
=== tests/cases/compiler/blockScopedBindingsReassignedInLoop5.ts ===
for (let x = 1, y = 2; x < y; ++x, --y) {
>x : number
>1 : number
>y : number
>2 : number
>x < y : boolean
>x : number
>y : number
>++x, --y : number
>++x : number
>x : number
>--y : number
>y : number
let a = () => x++ + y++;
>a : () => number
>() => x++ + y++ : () => number
>x++ + y++ : number
>x++ : number
>x : number
>y++ : number
>y : number
if (x == 1)
>x == 1 : boolean
>x : number
>1 : number
break;
else
y = 5;
>y = 5 : number
>y : number
>5 : number
}
@@ -0,0 +1,74 @@
//// [blockScopedBindingsReassignedInLoop6.ts]
function f1() {
for (let [x, y] = [1, 2]; x < y; ++x, --y) {
let a = () => x++ + y++;
if (x == 1)
break;
else if (y == 2)
y = 5;
else
return;
}
}
function f2() {
for (let [{a: x, b: {c: y}}] = [{a: 1, b: {c: 2}}]; x < y; ++x, --y) {
let a = () => x++ + y++;
if (x == 1)
break;
else if (y == 2)
y = 5;
else
return;
}
}
//// [blockScopedBindingsReassignedInLoop6.js]
function f1() {
var _loop_1 = function(x, y) {
var a = function () { return x++ + y++; };
if (x == 1)
return out_x_1 = x, out_y_1 = y, "break";
else if (y == 2)
y = 5;
else
return { value: void 0 };
out_x_1 = x;
out_y_1 = y;
};
var out_x_1, out_y_1;
for (var _a = [1, 2], x = _a[0], y = _a[1]; x < y; ++x, --y) {
var state_1 = _loop_1(x, y);
x = out_x_1;
y = out_y_1;
if (typeof state_1 === "object") return state_1.value;
if (state_1 === "break") break;
}
}
function f2() {
var _loop_2 = function(x, y) {
var a = function () { return x++ + y++; };
if (x == 1)
return out_x_2 = x, out_y_2 = y, "break";
else if (y == 2)
y = 5;
else
return { value: void 0 };
out_x_2 = x;
out_y_2 = y;
};
var out_x_2, out_y_2;
for (var _a = [{ a: 1, b: { c: 2 } }][0], x = _a.a, y = _a.b.c; x < y; ++x, --y) {
var state_2 = _loop_2(x, y);
x = out_x_2;
y = out_y_2;
if (typeof state_2 === "object") return state_2.value;
if (state_2 === "break") break;
}
}
@@ -0,0 +1,74 @@
=== tests/cases/compiler/blockScopedBindingsReassignedInLoop6.ts ===
function f1() {
>f1 : Symbol(f1, Decl(blockScopedBindingsReassignedInLoop6.ts, 0, 0))
for (let [x, y] = [1, 2]; x < y; ++x, --y) {
>x : Symbol(x, Decl(blockScopedBindingsReassignedInLoop6.ts, 1, 14))
>y : Symbol(y, Decl(blockScopedBindingsReassignedInLoop6.ts, 1, 16))
>x : Symbol(x, Decl(blockScopedBindingsReassignedInLoop6.ts, 1, 14))
>y : Symbol(y, Decl(blockScopedBindingsReassignedInLoop6.ts, 1, 16))
>x : Symbol(x, Decl(blockScopedBindingsReassignedInLoop6.ts, 1, 14))
>y : Symbol(y, Decl(blockScopedBindingsReassignedInLoop6.ts, 1, 16))
let a = () => x++ + y++;
>a : Symbol(a, Decl(blockScopedBindingsReassignedInLoop6.ts, 2, 11))
>x : Symbol(x, Decl(blockScopedBindingsReassignedInLoop6.ts, 1, 14))
>y : Symbol(y, Decl(blockScopedBindingsReassignedInLoop6.ts, 1, 16))
if (x == 1)
>x : Symbol(x, Decl(blockScopedBindingsReassignedInLoop6.ts, 1, 14))
break;
else if (y == 2)
>y : Symbol(y, Decl(blockScopedBindingsReassignedInLoop6.ts, 1, 16))
y = 5;
>y : Symbol(y, Decl(blockScopedBindingsReassignedInLoop6.ts, 1, 16))
else
return;
}
}
function f2() {
>f2 : Symbol(f2, Decl(blockScopedBindingsReassignedInLoop6.ts, 10, 1))
for (let [{a: x, b: {c: y}}] = [{a: 1, b: {c: 2}}]; x < y; ++x, --y) {
>a : Symbol(a, Decl(blockScopedBindingsReassignedInLoop6.ts, 13, 37))
>x : Symbol(x, Decl(blockScopedBindingsReassignedInLoop6.ts, 13, 15))
>b : Symbol(b, Decl(blockScopedBindingsReassignedInLoop6.ts, 13, 42))
>c : Symbol(c, Decl(blockScopedBindingsReassignedInLoop6.ts, 13, 47))
>y : Symbol(y, Decl(blockScopedBindingsReassignedInLoop6.ts, 13, 25))
>a : Symbol(a, Decl(blockScopedBindingsReassignedInLoop6.ts, 13, 37))
>b : Symbol(b, Decl(blockScopedBindingsReassignedInLoop6.ts, 13, 42))
>c : Symbol(c, Decl(blockScopedBindingsReassignedInLoop6.ts, 13, 47))
>x : Symbol(x, Decl(blockScopedBindingsReassignedInLoop6.ts, 13, 15))
>y : Symbol(y, Decl(blockScopedBindingsReassignedInLoop6.ts, 13, 25))
>x : Symbol(x, Decl(blockScopedBindingsReassignedInLoop6.ts, 13, 15))
>y : Symbol(y, Decl(blockScopedBindingsReassignedInLoop6.ts, 13, 25))
let a = () => x++ + y++;
>a : Symbol(a, Decl(blockScopedBindingsReassignedInLoop6.ts, 14, 11))
>x : Symbol(x, Decl(blockScopedBindingsReassignedInLoop6.ts, 13, 15))
>y : Symbol(y, Decl(blockScopedBindingsReassignedInLoop6.ts, 13, 25))
if (x == 1)
>x : Symbol(x, Decl(blockScopedBindingsReassignedInLoop6.ts, 13, 15))
break;
else if (y == 2)
>y : Symbol(y, Decl(blockScopedBindingsReassignedInLoop6.ts, 13, 25))
y = 5;
>y : Symbol(y, Decl(blockScopedBindingsReassignedInLoop6.ts, 13, 25))
else
return;
}
}
@@ -0,0 +1,110 @@
=== tests/cases/compiler/blockScopedBindingsReassignedInLoop6.ts ===
function f1() {
>f1 : () => void
for (let [x, y] = [1, 2]; x < y; ++x, --y) {
>x : number
>y : number
>[1, 2] : [number, number]
>1 : number
>2 : number
>x < y : boolean
>x : number
>y : number
>++x, --y : number
>++x : number
>x : number
>--y : number
>y : number
let a = () => x++ + y++;
>a : () => number
>() => x++ + y++ : () => number
>x++ + y++ : number
>x++ : number
>x : number
>y++ : number
>y : number
if (x == 1)
>x == 1 : boolean
>x : number
>1 : number
break;
else if (y == 2)
>y == 2 : boolean
>y : number
>2 : number
y = 5;
>y = 5 : number
>y : number
>5 : number
else
return;
}
}
function f2() {
>f2 : () => void
for (let [{a: x, b: {c: y}}] = [{a: 1, b: {c: 2}}]; x < y; ++x, --y) {
>a : any
>x : number
>b : any
>c : any
>y : number
>[{a: 1, b: {c: 2}}] : [{ a: number; b: { c: number; }; }]
>{a: 1, b: {c: 2}} : { a: number; b: { c: number; }; }
>a : number
>1 : number
>b : { c: number; }
>{c: 2} : { c: number; }
>c : number
>2 : number
>x < y : boolean
>x : number
>y : number
>++x, --y : number
>++x : number
>x : number
>--y : number
>y : number
let a = () => x++ + y++;
>a : () => number
>() => x++ + y++ : () => number
>x++ + y++ : number
>x++ : number
>x : number
>y++ : number
>y : number
if (x == 1)
>x == 1 : boolean
>x : number
>1 : number
break;
else if (y == 2)
>y == 2 : boolean
>y : number
>2 : number
y = 5;
>y = 5 : number
>y : number
>5 : number
else
return;
}
}
@@ -30,6 +30,6 @@ function foo() {
};
for (;;) {
var state_2 = _loop_2();
if (typeof state_2 === "object") return state_2.value
if (typeof state_2 === "object") return state_2.value;
}
}
@@ -294,7 +294,7 @@ function foo0(x) {
for (var _i = 0, _a = []; _i < _a.length; _i++) {
var x_1 = _a[_i];
var state_1 = _loop_1(x_1);
if (typeof state_1 === "object") return state_1.value
if (typeof state_1 === "object") return state_1.value;
}
use(v);
}
@@ -310,7 +310,7 @@ function foo00(x) {
var v;
for (var x_2 in []) {
var state_2 = _loop_2(x_2);
if (typeof state_2 === "object") return state_2.value
if (typeof state_2 === "object") return state_2.value;
}
use(v);
}
@@ -326,7 +326,7 @@ function foo1(x) {
var v;
for (var x_3 = 0; x_3 < 1; ++x_3) {
var state_3 = _loop_3(x_3);
if (typeof state_3 === "object") return state_3.value
if (typeof state_3 === "object") return state_3.value;
}
use(v);
}
@@ -343,7 +343,7 @@ function foo2(x) {
var v;
while (1 === 1) {
var state_4 = _loop_4();
if (typeof state_4 === "object") return state_4.value
if (typeof state_4 === "object") return state_4.value;
}
use(v);
}
@@ -359,7 +359,7 @@ function foo3(x) {
var v;
do {
var state_5 = _loop_5();
if (typeof state_5 === "object") return state_5.value
if (typeof state_5 === "object") return state_5.value;
} while (1 === 1);
use(v);
}
@@ -376,7 +376,7 @@ function foo4(x) {
var v;
for (var y = 0; y < 1; ++y) {
var state_6 = _loop_6(y);
if (typeof state_6 === "object") return state_6.value
if (typeof state_6 === "object") return state_6.value;
}
use(v);
}
@@ -392,7 +392,7 @@ function foo5(x) {
var v;
for (var x_7 = 0, y = 1; x_7 < 1; ++x_7) {
var state_7 = _loop_7(x_7, y);
if (typeof state_7 === "object") return state_7.value
if (typeof state_7 === "object") return state_7.value;
}
use(v);
}
@@ -409,7 +409,7 @@ function foo6(x) {
var v;
while (1 === 1) {
var state_8 = _loop_8();
if (typeof state_8 === "object") return state_8.value
if (typeof state_8 === "object") return state_8.value;
}
;
use(v);
@@ -427,7 +427,7 @@ function foo7(x) {
var v;
do {
var state_9 = _loop_9();
if (typeof state_9 === "object") return state_9.value
if (typeof state_9 === "object") return state_9.value;
} while (1 === 1);
use(v);
}
@@ -444,7 +444,7 @@ function foo8(x) {
var v;
for (var y = 0; y < 1; ++y) {
var state_10 = _loop_10(y);
if (typeof state_10 === "object") return state_10.value
if (typeof state_10 === "object") return state_10.value;
}
use(v);
}
@@ -462,7 +462,7 @@ function foo0_c(x) {
for (var _i = 0, _a = []; _i < _a.length; _i++) {
var x_11 = _a[_i];
var state_11 = _loop_11(x_11);
if (typeof state_11 === "object") return state_11.value
if (typeof state_11 === "object") return state_11.value;
}
use(v);
}
@@ -478,7 +478,7 @@ function foo00_c(x) {
var v;
for (var x_12 in []) {
var state_12 = _loop_12(x_12);
if (typeof state_12 === "object") return state_12.value
if (typeof state_12 === "object") return state_12.value;
}
use(v);
}
@@ -494,7 +494,7 @@ function foo1_c(x) {
var v;
for (var x_13 = 0; x_13 < 1;) {
var state_13 = _loop_13(x_13);
if (typeof state_13 === "object") return state_13.value
if (typeof state_13 === "object") return state_13.value;
}
use(v);
}
@@ -511,7 +511,7 @@ function foo2_c(x) {
var v;
while (1 === 1) {
var state_14 = _loop_14();
if (typeof state_14 === "object") return state_14.value
if (typeof state_14 === "object") return state_14.value;
}
use(v);
}
@@ -527,7 +527,7 @@ function foo3_c(x) {
var v;
do {
var state_15 = _loop_15();
if (typeof state_15 === "object") return state_15.value
if (typeof state_15 === "object") return state_15.value;
} while (1 === 1);
use(v);
}
@@ -544,7 +544,7 @@ function foo4_c(x) {
var v;
for (var y = 0; y < 1;) {
var state_16 = _loop_16(y);
if (typeof state_16 === "object") return state_16.value
if (typeof state_16 === "object") return state_16.value;
}
use(v);
}
@@ -560,7 +560,7 @@ function foo5_c(x) {
var v;
for (var x_17 = 0, y = 1; x_17 < 1;) {
var state_17 = _loop_17(x_17, y);
if (typeof state_17 === "object") return state_17.value
if (typeof state_17 === "object") return state_17.value;
}
use(v);
}
@@ -577,7 +577,7 @@ function foo6_c(x) {
var v;
while (1 === 1) {
var state_18 = _loop_18();
if (typeof state_18 === "object") return state_18.value
if (typeof state_18 === "object") return state_18.value;
}
use(v);
}
@@ -594,7 +594,7 @@ function foo7_c(x) {
var v;
do {
var state_19 = _loop_19();
if (typeof state_19 === "object") return state_19.value
if (typeof state_19 === "object") return state_19.value;
} while (1 === 1);
use(v);
}
@@ -611,7 +611,7 @@ function foo8_c(x) {
var v;
for (var y = 0; y < 1;) {
var state_20 = _loop_20(y);
if (typeof state_20 === "object") return state_20.value
if (typeof state_20 === "object") return state_20.value;
}
use(v);
}
@@ -198,7 +198,7 @@ function foo() {
};
l1: for (var x = 0; x < 1; ++x) {
var state_2 = _loop_1(x);
if (typeof state_2 === "object") return state_2.value
if (typeof state_2 === "object") return state_2.value;
if (state_2 === "break") break;
if (state_2 === "continue") continue;
switch(state_2) {
@@ -280,7 +280,7 @@ function foo_c() {
};
l1: for (var x = 0; x < 1;) {
var state_4 = _loop_3(x);
if (typeof state_4 === "object") return state_4.value
if (typeof state_4 === "object") return state_4.value;
if (state_4 === "break") break;
if (state_4 === "continue") continue;
switch(state_4) {
@@ -225,7 +225,7 @@ function foo() {
l0: for (var _f = 0, _g = []; _f < _g.length; _f++) {
var a = _g[_f];
var state_4 = _loop_3(a);
if (typeof state_4 === "object") return state_4.value
if (typeof state_4 === "object") return state_4.value;
if (state_4 === "break") break;
switch(state_4) {
case "break-l0": break l0;
@@ -123,9 +123,12 @@ function a4() {
var _loop_5 = function(x) {
x = x + 1;
(function () { return x; });
out_x_1 = x;
};
var out_x_1;
for (var x = void 0; x < 1;) {
_loop_5(x);
x = out_x_1;
}
switch (1) {
case 1:
@@ -137,9 +140,12 @@ function a5() {
var _loop_6 = function(x) {
x = x + 1;
(function () { return x; });
out_x_2 = x;
};
var out_x_2;
for (var x = void 0; x < 1;) {
_loop_6(x);
x = out_x_2;
}
switch (1) {
case 1:
@@ -53,9 +53,12 @@ function a1() {
var _loop_1 = function(x) {
x = x + 1;
(function () { return x; });
out_x_1 = x;
};
var out_x_1;
for (var x = void 0; x < 1;) {
_loop_1(x);
x = out_x_1;
}
for (var x = void 0;;) {
x = x + 2;
@@ -68,24 +71,33 @@ function a2() {
var _loop_2 = function(x) {
x = x + 2;
(function () { return x; });
out_x_2 = x;
};
var out_x_2;
for (var x = void 0;;) {
_loop_2(x);
x = out_x_2;
}
}
function a3() {
var _loop_3 = function(x) {
x = x + 1;
(function () { return x; });
out_x_3 = x;
};
var out_x_3;
for (var x = void 0; x < 1;) {
_loop_3(x);
x = out_x_3;
}
var _loop_4 = function(x) {
x = x + 2;
(function () { return x; });
out_x_4 = x;
};
var out_x_4;
for (var x = void 0;;) {
_loop_4(x);
x = out_x_4;
}
}
@@ -108,9 +108,12 @@ function a2() {
var _loop_2 = function(x) {
x = x + 2;
(function () { return x; });
out_x_1 = x;
};
var out_x_1;
for (var x = void 0;;) {
_loop_2(x);
x = out_x_1;
}
}
function a3() {
@@ -124,9 +127,12 @@ function a3() {
var _loop_4 = function(x) {
x = x + 2;
(function () { return x; });
out_x_2 = x;
};
var out_x_2;
for (var x = void 0; false;) {
_loop_4(x);
x = out_x_2;
}
switch (1) {
case 1:
@@ -157,9 +163,12 @@ function a5() {
var _loop_5 = function(x) {
x = x + 2;
(function () { return x; });
out_x_3 = x;
};
var out_x_3;
for (var x = void 0; false;) {
_loop_5(x);
x = out_x_3;
}
switch (1) {
case 1:
@@ -119,9 +119,12 @@ function a2() {
var _loop_2 = function(x) {
x = x + 2;
(function () { return x; });
out_x_1 = x;
};
var out_x_1;
for (var x = void 0;;) {
_loop_2(x);
x = out_x_1;
}
}
function a3() {
@@ -136,9 +139,12 @@ function a3() {
var _loop_4 = function(x) {
x = x + 2;
(function () { return x; });
out_x_2 = x;
};
var out_x_2;
for (var x = void 0;;) {
_loop_4(x);
x = out_x_2;
}
}
function a4() {
@@ -0,0 +1,7 @@
declare function use(n: number): void;
(function () {
'use strict'
for (let i = 0; i < 9; ++i) {
(() => use(++i))();
}
})();
@@ -0,0 +1,41 @@
for (let x = 1, y = 2; x < y; ++x, --y) {
let a = () => x++ + y++;
if (x == 1) {
break;
}
else {
y = 5;
}
}
for (let x = 1, y = 2; x < y; ++x, --y) {
let a = () => x++ + y++;
if (x == 1) {
continue;
}
else {
y = 5;
}
}
loop:
for (let x = 1, y = 2; x < y; ++x, --y) {
let a = () => x++ + y++;
if (x == 1) {
break loop;
}
else {
y = 5;
}
}
loop:
for (let x = 1, y = 2; x < y; ++x, --y) {
let a = () => x++ + y++;
if (x == 1) {
continue loop;
}
else {
y = 5;
}
}
@@ -0,0 +1,91 @@
for (let x = 1, y = 2; x < y; ++x, --y) {
let a = () => x++ + y++;
if (x == 1) {
break;
}
else {
for (let a = 1; a < 5; --a) {
let f = () => a;
if (a) {
a = x;
break;
}
else {
y++;
}
}
y = 5;
}
}
for (let x = 1, y = 2; x < y; ++x, --y) {
let a = () => x++ + y++;
if (x == 1) {
continue;
}
else {
for (let a = 1; a < 5; --a) {
let f = () => a;
if (a) {
a = x;
continue;
}
else {
y++;
}
}
y = 5;
}
}
loop2:
for (let x = 1, y = 2; x < y; ++x, --y) {
let a = () => x++ + y++;
if (x == 1) {
break loop2;
}
else {
loop1:
for (let a = 1; a < 5; --a) {
let f = () => a;
if (a) {
a = x;
break loop1;
}
else {
y++;
break loop2
}
}
y = 5;
}
}
loop2:
for (let x = 1, y = 2; x < y; ++x, --y) {
let a = () => x++ + y++;
if (x == 1) {
continue loop2;
}
else {
loop1:
for (let a = 1; a < 5; --a) {
let f = () => a;
if (a) {
a = x;
continue loop1;
}
else {
y++;
continue loop2
}
}
y = 5;
}
}
@@ -0,0 +1,11 @@
function f1() {
for (let x = 1, y = 2; x < y; ++x, --y) {
let a = () => x++ + y++;
if (x == 1) {
return 1;
}
else {
y = 5;
}
}
}
@@ -0,0 +1,7 @@
for (let x = 1, y = 2; x < y; ++x, --y) {
let a = () => x++ + y++;
if (x == 1)
break;
else
y = 5;
}
@@ -0,0 +1,28 @@
function f1() {
for (let [x, y] = [1, 2]; x < y; ++x, --y) {
let a = () => x++ + y++;
if (x == 1)
break;
else if (y == 2)
y = 5;
else
return;
}
}
function f2() {
for (let [{a: x, b: {c: y}}] = [{a: 1, b: {c: 2}}]; x < y; ++x, --y) {
let a = () => x++ + y++;
if (x == 1)
break;
else if (y == 2)
y = 5;
else
return;
}
}