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loadfile: make get_audio_lang function static
This fixes a build warning about missing prototypes
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@@ -579,7 +579,7 @@ static char **process_langs(char **in)
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return out;
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}
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const char *get_audio_lang(struct MPContext *mpctx)
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static const char *get_audio_lang(struct MPContext *mpctx)
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{
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// If we have a single current audio track, this is simple.
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if (mpctx->current_track[0][STREAM_AUDIO])
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