Paolo Di Lorenzo
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034648bfe9
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Expose Engine.type and clean up setup loop
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2024-08-28 17:57:41 -04:00 |
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Paolo Di Lorenzo
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fc05bd2879
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Clean up engine setup loop
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2024-04-21 12:37:14 -04:00 |
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Paolo Di Lorenzo
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6777cbe67e
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Add secondary write pipe to engine messenger for stdin commands
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2024-04-20 22:44:34 -04:00 |
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Paolo Di Lorenzo
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0f11891b3c
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Use synchronous operations for engine commands
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2024-03-29 10:45:17 -04:00 |
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Paolo Di Lorenzo
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f4aafb615b
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Improve performance and remove resources from package by default
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2024-03-27 22:18:01 -04:00 |
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Paolo Di Lorenzo
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71e3eb8e40
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Remove default engine type from Engine initializer
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2023-04-26 09:54:04 -04:00 |
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Paolo Di Lorenzo
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9a450b9d75
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Add lc0 engine extension and update tests
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2023-04-26 09:49:29 -04:00 |
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Paolo Di Lorenzo
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23e6c2850c
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Replace EngineMessengerDelegate with response handler block
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2023-04-15 16:09:54 -04:00 |
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Paolo Di Lorenzo
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f2a77752e3
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Combine objc and c++ targets into single target
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2023-04-15 11:18:52 -04:00 |
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Paolo Di Lorenzo
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35abd97225
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Create separate swift and objc EngineType enums
This prevents the need to import both the Swift and Obj-C targets in an app.
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2023-04-14 11:10:29 -04:00 |
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Paolo Di Lorenzo
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e6c8f726eb
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Add package source and test files
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2023-04-14 10:14:51 -04:00 |
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