Files
Texture/Source/Details/CoreGraphics+ASConvenience.h
Greg Bolsinga 45c0f19ae1 Do not expose tgmath.h to all clients of Texture (#1900)
* Do not expose tgmath.h to all clients of Texture

- tgmath.h #undef the `log` macro for mathematical reasons. Code that may also use a log name (such as CocoaLumberjack) will get confused by this when they try to use `NS_SWIFT_NAME` with `log` as part of the name.
- `ABS` from NSObjCRuntime.h is what is typically used for abs on `CGFloat`.
- Note: removing tgmath.h from the Texture umbrella header may expose clients that implicitly depended upon it being imported. Sources may have to be updated after this to `#import <tgmath.h>` explicitly.
2020-08-21 14:22:34 -07:00

49 lines
1.1 KiB
Objective-C

//
// CoreGraphics+ASConvenience.h
// Texture
//
// Copyright (c) Facebook, Inc. and its affiliates. All rights reserved.
// Changes after 4/13/2017 are: Copyright (c) Pinterest, Inc. All rights reserved.
// Licensed under Apache 2.0: http://www.apache.org/licenses/LICENSE-2.0
//
#import <Foundation/Foundation.h>
#import <CoreGraphics/CoreGraphics.h>
#import <AsyncDisplayKit/ASBaseDefines.h>
#ifndef CGFLOAT_EPSILON
#if CGFLOAT_IS_DOUBLE
#define CGFLOAT_EPSILON DBL_EPSILON
#else
#define CGFLOAT_EPSILON FLT_EPSILON
#endif
#endif
NS_ASSUME_NONNULL_BEGIN
ASDISPLAYNODE_INLINE CGFloat ASCGFloatFromString(NSString *string)
{
#if CGFLOAT_IS_DOUBLE
return string.doubleValue;
#else
return string.floatValue;
#endif
}
ASDISPLAYNODE_INLINE CGFloat ASCGFloatFromNumber(NSNumber *number)
{
#if CGFLOAT_IS_DOUBLE
return number.doubleValue;
#else
return number.floatValue;
#endif
}
ASDISPLAYNODE_INLINE BOOL CGSizeEqualToSizeWithIn(CGSize size1, CGSize size2, CGFloat delta)
{
return ABS(size1.width - size2.width) < delta && ABS(size1.height - size2.height) < delta;
};
NS_ASSUME_NONNULL_END