Files
Texture/Tests/Common/NSInvocation+ASTestHelpers.m
appleguy 465abb1ded [License] Simplify the Texture license to be pure Apache 2 (removing ASDK-Licenses). (#1077)
* [License] Simplify the Texture license to be pure Apache 2 (removing ASDK-Licenses)

With permission of the Facebook Open Source team, we are simplifying the Texture
license so that clients can rely on the Apache 2 terms that most of Texture is
already covered by. This means that code originally forked from AsyncDisplayKit
will be re-licensed from "BSD 3-clause + PATENTS v2" to Apache 2 without a
PATENTS file.

After getting confirmation that the updates to these core files look good, we'll
propagate this new license header to all files (in this same PR) and get sign-off
from all parties before landing.

* [License] Update all Texture source files to be pure Apache 2.

* Changelog entry for Apache 2 license update.

* Revert "[License] Update all Texture source files to be pure Apache 2."

This reverts commit ffa0fbbba9.

* [License] Update all Texture source files to be pure Apache 2, maintaining copyrights.

* [License] Update CONTRIBUTING, README, Podspec & Dangerfile.
2018-08-28 07:39:18 -07:00

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Objective-C

//
// NSInvocation+ASTestHelpers.m
// Texture
//
// Copyright (c) Pinterest, Inc. All rights reserved.
// Licensed under Apache 2.0: http://www.apache.org/licenses/LICENSE-2.0
//
#import "NSInvocation+ASTestHelpers.h"
@implementation NSInvocation (ASTestHelpers)
- (id)as_argumentAtIndexAsObject:(NSInteger)index
{
void *buf;
[self getArgument:&buf atIndex:index];
return (__bridge id)buf;
}
- (void)as_setReturnValueWithObject:(id)object
{
if (object == nil) {
const void *fixedBuf = NULL;
[self setReturnValue:&fixedBuf];
} else {
// Retain, then autorelease.
const void *fixedBuf = CFAutorelease((__bridge_retained void *)object);
[self setReturnValue:&fixedBuf];
}
}
@end