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* [License] Simplify the Texture license to be pure Apache 2 (removing ASDK-Licenses)
With permission of the Facebook Open Source team, we are simplifying the Texture
license so that clients can rely on the Apache 2 terms that most of Texture is
already covered by. This means that code originally forked from AsyncDisplayKit
will be re-licensed from "BSD 3-clause + PATENTS v2" to Apache 2 without a
PATENTS file.
After getting confirmation that the updates to these core files look good, we'll
propagate this new license header to all files (in this same PR) and get sign-off
from all parties before landing.
* [License] Update all Texture source files to be pure Apache 2.
* Changelog entry for Apache 2 license update.
* Revert "[License] Update all Texture source files to be pure Apache 2."
This reverts commit ffa0fbbba9.
* [License] Update all Texture source files to be pure Apache 2, maintaining copyrights.
* [License] Update CONTRIBUTING, README, Podspec & Dangerfile.
59 lines
1.2 KiB
Objective-C
59 lines
1.2 KiB
Objective-C
//
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// PhotoCollectionViewCell.m
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// Texture
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//
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// Copyright (c) Facebook, Inc. and its affiliates. All rights reserved.
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// Changes after 4/13/2017 are: Copyright (c) Pinterest, Inc. All rights reserved.
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// Licensed under Apache 2.0: http://www.apache.org/licenses/LICENSE-2.0
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//
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#import "PhotoCollectionViewCell.h"
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#import "PINImageView+PINRemoteImage.h"
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#import "PINButton+PINRemoteImage.h"
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@implementation PhotoCollectionViewCell
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{
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UIImageView *_photoImageView;
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}
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#pragma mark - Lifecycle
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- (instancetype)initWithFrame:(CGRect)frame
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{
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self = [super initWithFrame:frame];
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if (self) {
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_photoImageView = [[UIImageView alloc] init];
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[_photoImageView setPin_updateWithProgress:YES];
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[self.contentView addSubview:_photoImageView];
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}
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return self;
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}
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- (void)layoutSubviews
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{
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[super layoutSubviews];
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_photoImageView.frame = self.bounds;
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}
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- (void)prepareForReuse
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{
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[super prepareForReuse];
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// remove images so that the old content doesn't appear before the new content is loaded
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_photoImageView.image = nil;
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}
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#pragma mark - Instance Methods
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- (void)updateCellWithPhotoObject:(PhotoModel *)photo
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{
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// async download of photo using PINRemoteImage
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[_photoImageView pin_setImageFromURL:photo.URL];
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}
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@end
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