Files
Texture/Source/Details/ASMainSerialQueue.mm

135 lines
3.0 KiB
Plaintext

//
// ASMainSerialQueue.mm
// Texture
//
// Copyright (c) 2014-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the /ASDK-Licenses directory of this source tree. An additional
// grant of patent rights can be found in the PATENTS file in the same directory.
//
// Modifications to this file made after 4/13/2017 are: Copyright (c) 2017-present,
// Pinterest, Inc. Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
#import <AsyncDisplayKit/ASMainSerialQueue.h>
#import <AsyncDisplayKit/ASThread.h>
#import <AsyncDisplayKit/ASInternalHelpers.h>
@interface ASMainSerialQueue ()
{
ASAtomic<NSArray *, NSMutableArray *> *_blocks;
std::atomic<BOOL> _scheduledOnMainQueue;
}
@end
@implementation ASMainSerialQueue
- (instancetype)init
{
if (!(self = [super init])) {
return nil;
}
_blocks = [ASAtomic atomicWithValue:[NSMutableArray array]];
return self;
}
- (void)performBlockOnMainThread:(dispatch_block_t)block
{
// If we're already on the main thread, just run now and return.
if (ASDisplayNodeThreadIsMain()) {
block();
return;
}
// If we're off-main, add the block to `_blocks` and ensure that we're scheduled to run `_blocks` ASAP.
[_blocks accessWithBlock:^(NSMutableArray * _Nonnull mutableValue) {
[mutableValue addObject:block];
}];
if (!_scheduledOnMainQueue.exchange(YES)) {
dispatch_async(dispatch_get_main_queue(), ^{
_scheduledOnMainQueue = NO;
[self flushAllBlocks];
});
}
}
- (void)flushAllBlocks
{
ASDisplayNodeAssertMainThread();
NSArray *batch;
do {
batch = [_blocks readAndUpdate:^(NSMutableArray * _Nonnull mutableValue) {
[mutableValue removeAllObjects];
}];
for (dispatch_block_t block in batch) {
block();
}
} while (batch.count > 0);
}
- (NSString *)description
{
return [[super description] stringByAppendingFormat:@" Blocks: %@", _blocks];
}
@end
@implementation ASAtomic {
ASDN::Mutex _mutex;
id _value;
}
+ (instancetype)atomicWithValue:(id)value
{
ASAtomic *atomic = [[ASAtomic alloc] init];
atomic->_value = value;
return atomic;
}
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Wmismatched-parameter-types"
- (void)accessWithBlock:(__kindof id<NSCopying> _Nonnull (^)(__kindof id<NSCopying> _Nonnull))block
{
ASDN::MutexLocker locker (_mutex);
block(_value);
}
- (id<NSCopying>)readAndUpdate:(void(^)(__kindof id<NSCopying> _Nonnull))block
#pragma clang diagnostic pop
{
id oldValue;
{
ASDN::MutexLocker locker (_mutex);
oldValue = [_value copy];
if (block) {
block(_value);
}
}
return oldValue;
}
- (id)value
{
ASDN::MutexLocker locker(_mutex);
return [_value copy];
}
- (void)setValue:(id)value
{
ASDN::MutexLocker locker(_mutex);
_value = value;
}
@end