* Remove ASEventLog. We'll focus on ASLog for the future, possibly making it triggerable on a per-node basis
* See ya!
* Hello semicolon
* Remove refs to gone tree methods
* Fix
* Remove irrelevant change, kick CI
* Clean up
* [License] Simplify the Texture license to be pure Apache 2 (removing ASDK-Licenses)
With permission of the Facebook Open Source team, we are simplifying the Texture
license so that clients can rely on the Apache 2 terms that most of Texture is
already covered by. This means that code originally forked from AsyncDisplayKit
will be re-licensed from "BSD 3-clause + PATENTS v2" to Apache 2 without a
PATENTS file.
After getting confirmation that the updates to these core files look good, we'll
propagate this new license header to all files (in this same PR) and get sign-off
from all parties before landing.
* [License] Update all Texture source files to be pure Apache 2.
* Changelog entry for Apache 2 license update.
* Revert "[License] Update all Texture source files to be pure Apache 2."
This reverts commit ffa0fbbba9.
* [License] Update all Texture source files to be pure Apache 2, maintaining copyrights.
* [License] Update CONTRIBUTING, README, Podspec & Dangerfile.
* Make ASCellNode indexPath and supplementaryElementKind atomic
* Update the change log
* Fix licenses
* Be explicit with atomic
* Rename the protocol
* And the file