Texture fails to build with this error on clang 4.0:
```
external/Texture/pod_support/Headers/Public/AsyncDisplayKit/ASDispatch.h:32:35: error: illegal initializer type 'atomic_size_t' (aka '_Atomic(size_t)')
__block atomic_size_t counter = ATOMIC_VAR_INIT(0);
^
In module 'std' imported from external/Texture/pod_support/Headers/Public/AsyncDisplayKit/ASStackUnpositionedLayout.h:18:
/private/var/tmp/_bazel_bkase/a00d4cbe29902fb63d5778cc19944cd2/external/clang40/bin/../include/c++/v1/atomic:1839:30: note: expanded from macro 'ATOMIC_VAR_INIT'
^
1 error generated.
```
See
http://techqa.info/programming/question/38233019/Initializing-an--atomic-int--with-a-braced-constant--Is-this-valid-C-code--If-so-why-does-it-not-compile-in-clang-
Replacing the intialization with just 0 (and not the macro fixes the
error). For now this is safe because the macro just expands to the
value.
* [ASTextNode2] Provide compiler flag to enable ASTextNode2 for all usages.
The runtime switch is helpful, but is too slow to be shipped in a large
production application where startup time is carefully optimized.
Although this doesn't pass text-related snapshot tests when enabled, it
does allow apps to rely on built-in components like ASButtonNode using
the same text stack as when they are manually creating ASTextNode2
instances.
A simpler approach would be to use a #define ASTextNode ASTextNode2,
but this would create unusual keyword highlighting in code referencing
ASTextNode. However, because it would be less invasive and this is
not on by default, we could do that instead if preferred.
* Update AsyncDisplayKit.h
* [ASTextNode2] Improve naming and documentation of ASTEXTNODE_EXPERIMENT_GLOBAL_ENABLE
* [ASTextNode2] CHANGELOG.md for #410.
* [ASTextNode2] Add initial implementation for link handling.
This is a fairly basic first step to achieving feature parity between ASTextNode2
and ASTextNode. It does not yet do the 9-box detection of links, and there is
other code from ASTextNode that could be shared to improve this.
However, in the interest of getting a shippable implementation running as soon
as possible, I'm hoping to quickly refine this. Then we can continue improving
it based on the original ASTextNode with the benefit of testing UI against it.
* [ASTextNode2] Refine implementation of link handling.
* Implement tests for the layout flattening process
* Refactor the flattening algorithm
- Remove flattened flag
- No more self check
- Stop traversing a layout tree branch when hits a displaynode node.
- Reuse as many existing ASLayout objects as possible
* Update changelog
* Ceil position values before comparing
* Explain why sublayout elements must be retained
This has one important benefit: fixing the stretching behavior of spacer nodes.
In addition, it should help efficiency of Yoga and certainly minimize calls
to layoutThatFits:.
Next up for Yoga is a mostly-red diff, deleting the non-Contiguous code branches.
* [Yoga] Rewrite YOGA_TREE_CONTIGUOUS mode with support for mixing with ASLayoutSpec.
After experimentation with the ASYogaLayoutSpec (or non-contiguous) approach to
integrating Yoga, test results and feedback from the authors of Yoga have shown
that this approach can't be made completely correct,
There are issues with some of the features required to represent Web-style
flexbox; in particular: padding, margins, and border handling have varience.
This diff is a first step towards a truly correct and elegant implementation of
Yoga integration with Texture. In addition to reducing the footprint of
the integration, which is an explicit goal of work at this stage, these changes
already support improved behavior - including mixing between ASLayoutSpecs
even as subnodes of Yoga layout-driven nodes, in addition to above them. Yoga
may be used for any set of nodes.
Because Yoga usage is limited at this time, it's safe to merge this diff and
further improvements will be refinements in this direction.
* [ASDKgram] Add Yoga layout implementation for PhotoCellNode.
* [Yoga] Final fixes for the upgraded implementation of the Contiguous layout mode.
* [Yoga] Add CHANGELOG.md entry and fix for Yoga rounding to screen scale.
* [Yoga] Minor cleanup to remove old comments and generalize utility methods.
* [ASTraitCollection] Convert ASPrimitiveTraitCollection from lock to atomic.
This resolves a deadlock case: https://github.com/TextureGroup/Texture/issues/353
* [ASTraitCollection] Use assignment operator instead of .store() for C++ atomic.
* Add support for skipping reload if node decides it is compatible with new view model also
* Sort things right
* Put the order back
* No need for redundant expectation
* Fix license header
* Fix comment
* Small changes required by the layout debugger
- `ASDisplayNode` can be told to not flatten its layout immediately but later on. The unflattened layout is also stored in a separate property. It's needed for inspecting not only display nodes but also layout specs used to compute a layout tree.
- `ASLayout` can be told to always retain its sublayout elements. This is needed especially for layout specs since they are usually not retained after an ASLayout was computed.
* Update CHANGELOG
* Address comments
* [Yoga] Implement ASYogaLayoutSpec, an experimental alternative to full-tree integration.
This approach allows us to avoid any ASDisplayNode.mm integration points.
However, it is not yet proven to be possible to achieve correctness with this approach.
The entry point (to start calculating), and the measurement function inputs, lack
the full expressiveness of ASSizeRange; we need to make sure that workarounds like
using style.minSize are successful in simulating the behavior of a full Yoga tree.
* [Yoga] Fix file comments, move towards <ASLayoutElement> support.
* [Yoga] Important fix for simplified, non-contiguous Yoga integration.
* [Yoga] Complete implementation of manual memory management (__bridge_transfer, YGNodeFree)
* Lock released between add to pend controller and modifying pend state
The existing design is pretty fraught with error. We should probably
rethink this but in the meantime, this fixes a bug where calling
setNeedsLayout can start failing for nodes.
Essentially the method ASDisplayNodeShouldApplyBridgedWriteToView has
a side effect of registering a node to apply it's pending state *if*
it doesn't currently need the pending state applied. My guess is this
was to avoid continually registering the node and this behavior actually
helped expose this bug.
The bug: after the node is registered for flushing it's state, several
code paths released the lock before applying that state to the pending
state object. Before it could re-obtain the lock to apply it to the pending
state, the pending state controller flushed it on the main thread.
On subsequent calls to setNeedsLayout, the pending state had pending state
already (from previous calls which missed the flush) and thus wasn't
registered for future flushing.
* Add changelog
* Fix alignment of ASImageNodeContentsKey struct to fix hashing
* Change the change log by logging a change
* Add the world's stupidest explicit cast
* Actually its simpler
* Add ASBatchFetchingDelegate
- In addition to checking remaining leading screens, ASBatchFetching now also calculates a remaining time and consults its delegate if needed.
- The delegate can override the decision of ASBatchFetching, for example based on remaining time and average time of past batch requests.
* Fix up tests
* Update CHANGELOG
* Add experimental text node implementation, based on YYText
* Fix warnings and alert when unimplemented experimental features are used.
* Address feedback from review
* Extend the cthulog
* Update license headers
* Implement ASPageTable
- It is a screen page table that can be used to quickly filter out objects in a certain rect without checking each and every one of them.
- ASCollectionLayoutState generates and keeps a table that maps page to layout attributes within that page.
- ASCollectionLayout (and later, ASCollectionGalleryLayoutDelegate) consults its layout state for `layoutAttributesForElementsInRect:`. This ensures the method can return as quickly as possible, especially on a large data set (I heard some people have galleries with thousands of photos!).
* Address comments
* Handle items that span multiple pages
* Make danger happy
* Make ASCellNode indexPath and supplementaryElementKind atomic
* Update the change log
* Fix licenses
* Be explicit with atomic
* Rename the protocol
* And the file
* [ASDisplayNode] Convert isSynchronous to an Objective-C atomic BOOL.
This reduces lock contention, and should also fix a very rarely seen deadlock.
* [ASDisplayNode] Implement a std::atomic-based flag system for superb performance
Although Objective-C atomics are equally fast, or better that std::atomic when
access through method calls, for the most intense use cases it is best to avoid
method calls entirely.
In ASDisplayNode, we could benefit significantly from avoiding both method calls
(already true today) but also avoid locking the mutex, for both CPU and contention
gains.
There will still be many methods that need locking for transactional
consistency - however, there are currently dozens of accessor methods that could
avoid frequent lock / unlock cycles with use of atomics, and other usages of the
ivars directly where locking could be delayed until after early-return conditions
are checked and passed.
* [Yoga Beta] Improvements to the experimental support for Yoga layout.
Yoga remains an unsupported / speculative feature, but these improvements are important for
the functionality of clients that are experimenting with it.
For example, without these changes, ASButtonNode is not able to lay out correctly. These
changes allow certain subtrees that use layout specs to coexist properly in a Yoga heirarchy.
The most significant change here is moving ASEdgeInsets into the #if YOGA gating. Although
this is technically an API change, this type was added with no known use cases and is
really only useful for flexbox layout specification. So, before usages of it are created,
it makes sense to constrain the Texture API surface until that time.
* [RTL] Bridge the UISemanticContentAttribute property for more convenient RTL support.
Although apps could handle this before by setting the view's property in didLoad, it's
useful to bridge this property for setting during off-main initialization.
This change also makes RTL fully functional / automatic for Yoga layout users.
* Remove RTL property addition and depend on PR #60 landing first.
* Fix warnings
* Add line to changelog
Although apps could handle this before by setting the view's property in didLoad, it's
useful to bridge this property for setting during off-main initialization.
This change also makes RTL fully functional / automatic for Yoga layout users.