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BREAKING CHANGE: Package name changed due to name collision with existing rensbreur/SwiftTUI package. Changes: - Rename package from SwiftTUI to TUIKit in Package.swift - Rename Sources/SwiftTUI to Sources/TUIKit - Rename Sources/SwiftTUIExample to Sources/TUIKitExample - Rename Tests/SwiftTUITests to Tests/TUIKitTests - Rename SwiftTUI.swift to TUIKit.swift - Update all imports: import SwiftTUI -> import TUIKit - Update all code references: SwiftTUI.renderToBuffer -> TUIKit.renderToBuffer - Update documentation comments - Rename swiftTUIVersion to tuiKitVersion All 181 tests passing.
126 lines
3.8 KiB
Swift
126 lines
3.8 KiB
Swift
//
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// KeyPressModifier.swift
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// TUIKit
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//
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// A modifier for handling keyboard events.
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//
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/// A modifier that adds a key press handler to a view.
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///
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/// The handler returns a Bool indicating whether the event was consumed.
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/// If false is returned, the event continues to propagate to other handlers.
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public struct KeyPressModifier<Content: View>: View {
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/// The content view.
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let content: Content
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/// The keys to listen for (nil = all keys).
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let keys: Set<Key>?
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/// The handler to call when a matching key is pressed.
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/// Returns true if the event was handled, false to let it propagate.
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let handler: (KeyEvent) -> Bool
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public var body: Never {
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fatalError("KeyPressModifier renders via Renderable")
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}
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}
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// MARK: - Renderable
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extension KeyPressModifier: Renderable {
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public func renderToBuffer(context: RenderContext) -> FrameBuffer {
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// Register the key handler
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KeyEventDispatcher.shared.addHandler { [keys, handler] event in
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// Check if we should handle this key
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if let allowedKeys = keys {
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guard allowedKeys.contains(event.key) else {
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return false
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}
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}
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// Call handler and return whether it consumed the event
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return handler(event)
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}
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// Render the content
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return TUIKit.renderToBuffer(content, context: context)
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}
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}
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// MARK: - View Extension
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extension View {
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/// Adds a handler for key press events.
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///
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/// The handler is called when any key is pressed while this view
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/// is in the view hierarchy. Return `true` to consume the event,
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/// or `false` to let it propagate to other handlers.
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///
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/// # Example
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///
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/// ```swift
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/// Text("Press any key")
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/// .onKeyPress { event in
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/// if event.key == .enter {
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/// doSomething()
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/// return true // Consumed
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/// }
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/// return false // Let others handle it
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/// }
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/// ```
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///
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/// - Parameter handler: The handler to call on key press. Returns true if handled.
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/// - Returns: A view that handles key presses.
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public func onKeyPress(_ handler: @escaping (KeyEvent) -> Bool) -> some View {
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KeyPressModifier(content: self, keys: nil, handler: handler)
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}
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/// Adds a handler for specific key press events.
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///
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/// # Example
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///
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/// ```swift
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/// Text("Use arrow keys")
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/// .onKeyPress(keys: [.up, .down]) { event in
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/// if event.key == .up {
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/// moveUp()
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/// } else {
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/// moveDown()
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/// }
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/// return true
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/// }
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/// ```
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///
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/// - Parameters:
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/// - keys: The keys to listen for.
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/// - handler: The handler to call on key press. Returns true if handled.
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/// - Returns: A view that handles specific key presses.
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public func onKeyPress(keys: Set<Key>, handler: @escaping (KeyEvent) -> Bool) -> KeyPressModifier<Self> {
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KeyPressModifier(content: self, keys: keys, handler: handler)
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}
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/// Adds a handler for a single key press.
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///
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/// This handler always consumes the event when the specified key is pressed.
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///
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/// # Example
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///
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/// ```swift
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/// Text("Press Enter to continue")
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/// .onKeyPress(.enter) {
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/// continueAction()
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/// }
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/// ```
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///
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/// - Parameters:
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/// - key: The key to listen for.
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/// - action: The action to perform.
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/// - Returns: A view that handles the specific key press.
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public func onKeyPress(_ key: Key, action: @escaping () -> Void) -> KeyPressModifier<Self> {
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KeyPressModifier(content: self, keys: [key], handler: { _ in
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action()
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return true
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})
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}
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}
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