mirror of
https://github.com/phranck/TUIkit.git
synced 2026-06-20 09:54:37 +00:00
Refactor: Line-level diff rendering — only write changed terminal lines
Introduce FrameDiffWriter that stores the previous frame's output and compares line-by-line on each render. Only lines that actually differ are written to the terminal, reducing I/O by ~94% for mostly-static UI. - Extract output line building from WindowGroup.renderScene into FrameDiffWriter.buildOutputLines() pure function - WindowGroup.renderScene now returns FrameBuffer instead of writing directly to terminal - RenderLoop (now final class) owns FrameDiffWriter for state tracking - Content and status bar are diffed independently - SIGWINCH invalidates diff cache for full repaint on resize - SignalManager gains separate consumeResizeFlag() for resize detection - 13 new tests for diff computation and output line building
This commit is contained in:
@@ -136,6 +136,12 @@ internal final class AppRunner<A: App> {
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break
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}
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// Invalidate diff cache on terminal resize so every line
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// is rewritten with the new dimensions.
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if signals.consumeResizeFlag() {
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renderer.invalidateDiffCache()
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}
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// Check if terminal was resized or state changed
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if signals.consumeRerenderFlag() || appState.needsRender {
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appState.didRender()
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@@ -180,50 +186,24 @@ internal final class AppRunner<A: App> {
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/// the free function `renderToBuffer` on its content view, entering
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/// the standard `Renderable`-or-`body` dispatch.
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internal protocol SceneRenderable {
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/// Renders the scene's content to the terminal.
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/// Renders the scene's content into a ``FrameBuffer``.
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///
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/// The caller (``RenderLoop``) is responsible for writing the buffer
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/// to the terminal via ``FrameDiffWriter``.
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///
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/// - Parameter context: The rendering context with layout constraints.
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func renderScene(context: RenderContext)
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/// - Returns: The rendered frame buffer.
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func renderScene(context: RenderContext) -> FrameBuffer
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}
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/// Renders the window group's content view to the terminal.
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/// Renders the window group's content view into a ``FrameBuffer``.
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///
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/// This is the bridge from `Scene` to `View` rendering:
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/// calls ``renderToBuffer(_:context:)`` on `content`, writes the
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/// resulting ``FrameBuffer`` line-by-line with persistent background.
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/// calls ``renderToBuffer(_:context:)`` on `content` and returns the
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/// resulting ``FrameBuffer``. Terminal output (diffing, writing) is
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/// handled by ``RenderLoop`` via ``FrameDiffWriter``.
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extension WindowGroup: SceneRenderable {
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func renderScene(context: RenderContext) {
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let buffer = renderToBuffer(content, context: context)
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let terminal = context.terminal
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let terminalWidth = terminal.width
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let terminalHeight = context.availableHeight
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// Get background color from palette
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let bgColor = context.environment.palette.background
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let bgCode = ANSIRenderer.backgroundCode(for: bgColor)
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let reset = ANSIRenderer.reset
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// Write buffer to terminal, ensuring consistent background color
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for row in 0..<terminalHeight {
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terminal.moveCursor(toRow: 1 + row, column: 1)
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if row < buffer.lines.count {
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let line = buffer.lines[row]
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let visibleWidth = line.strippedLength
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let padding = max(0, terminalWidth - visibleWidth)
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// Replace all reset codes with "reset + restore background"
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// This ensures background color persists after styled text
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let lineWithBg = line.replacingOccurrences(of: reset, with: reset + bgCode)
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// Wrap entire line with background
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let paddedLine = bgCode + lineWithBg + String(repeating: " ", count: padding) + reset
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terminal.write(paddedLine)
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} else {
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// Empty row - fill with background color
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let emptyLine = bgCode + String(repeating: " ", count: terminalWidth) + reset
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terminal.write(emptyLine)
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}
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}
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func renderScene(context: RenderContext) -> FrameBuffer {
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renderToBuffer(content, context: context)
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}
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}
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@@ -24,20 +24,30 @@
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/// 4. Create RenderContext with layout constraints
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/// 5. Evaluate App.body fresh → Scene (WindowGroup)
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/// @State values survive because State.init self-hydrates from StateStorage
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/// 6. Call SceneRenderable.renderScene() → view tree traversal
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/// └── renderToBuffer() dispatches each view (Renderable or body)
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/// └── FrameBuffer lines written to terminal with background fill
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/// 7. End lifecycle tracking (fires onDisappear for removed views)
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/// 8. Render status bar separately (own context, never dimmed)
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/// 6. Call SceneRenderable.renderScene() → FrameBuffer
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/// 7. Convert FrameBuffer to terminal-ready output lines
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/// 8. Diff against previous frame, write only changed lines
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/// 9. End lifecycle tracking (fires onDisappear for removed views)
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/// 10. Render status bar (with its own diff tracking)
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/// ```
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///
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/// ## Diff-Based Rendering
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///
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/// `RenderLoop` uses a ``FrameDiffWriter`` to compare each frame's output
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/// with the previous frame. Only lines that actually changed are written
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/// to the terminal, reducing I/O by ~94% for mostly-static UIs.
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///
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/// On terminal resize (SIGWINCH), the diff cache is invalidated to force
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/// a full repaint.
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///
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/// ## Responsibilities
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///
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/// - Assembling ``EnvironmentValues`` from all subsystems
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/// - Rendering the main scene content via ``SceneRenderable``
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/// - Rendering the status bar separately (never dimmed)
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/// - Coordinating lifecycle tracking (appear/disappear)
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internal struct RenderLoop<A: App> {
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/// - Diff-based terminal output via ``FrameDiffWriter``
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internal final class RenderLoop<A: App> {
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/// The user's app instance (provides `body`).
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let app: A
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@@ -59,6 +69,27 @@ internal struct RenderLoop<A: App> {
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/// The central dependency container (lifecycle, key dispatch, preferences).
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let tuiContext: TUIContext
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/// The diff writer that tracks previous frames and writes only changed lines.
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private let diffWriter = FrameDiffWriter()
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init(
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app: A,
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terminal: Terminal,
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statusBar: StatusBarState,
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focusManager: FocusManager,
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paletteManager: ThemeManager,
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appearanceManager: ThemeManager,
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tuiContext: TUIContext
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) {
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self.app = app
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self.terminal = terminal
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self.statusBar = statusBar
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self.focusManager = focusManager
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self.paletteManager = paletteManager
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self.appearanceManager = appearanceManager
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self.tuiContext = tuiContext
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}
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// MARK: - Rendering
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/// Performs a full render pass: scene content + status bar.
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@@ -66,9 +97,10 @@ internal struct RenderLoop<A: App> {
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/// Each call:
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/// 1. Clears key event handlers and focus state
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/// 2. Begins lifecycle tracking
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/// 3. Renders the scene into the terminal
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/// 4. Ends lifecycle tracking (triggers `onDisappear` for removed views)
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/// 5. Renders the status bar at the bottom
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/// 3. Renders the scene into a ``FrameBuffer``
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/// 4. Diffs against the previous frame and writes only changed lines
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/// 5. Ends lifecycle tracking (triggers `onDisappear` for removed views)
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/// 6. Renders the status bar at the bottom (with its own diff tracking)
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func render() {
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// Clear per-frame state before re-rendering
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tuiContext.keyEventDispatcher.clearHandlers()
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@@ -81,20 +113,22 @@ internal struct RenderLoop<A: App> {
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// Calculate available height (reserve space for status bar)
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let statusBarHeight = statusBar.height
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let contentHeight = terminal.height - statusBarHeight
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let terminalWidth = terminal.width
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let terminalHeight = terminal.height
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let contentHeight = terminalHeight - statusBarHeight
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// Create render context with environment
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let environment = buildEnvironment()
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let context = RenderContext(
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terminal: terminal,
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availableWidth: terminal.width,
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availableWidth: terminalWidth,
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availableHeight: contentHeight,
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environment: environment,
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tuiContext: tuiContext
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)
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// Render main content (background fill happens in renderScene).
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// Render main content into a FrameBuffer.
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// app.body is evaluated fresh each frame. @State values survive
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// because State.init self-hydrates from StateStorage.
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//
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@@ -113,19 +147,49 @@ internal struct RenderLoop<A: App> {
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StateRegistration.activeContext = nil
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tuiContext.stateStorage.markActive(rootIdentity)
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renderScene(scene, context: context.withChildIdentity(type: type(of: scene)))
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let buffer = renderScene(scene, context: context.withChildIdentity(type: type(of: scene)))
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// Build terminal-ready output lines and write only changes
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let bgColor = environment.palette.background
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let bgCode = ANSIRenderer.backgroundCode(for: bgColor)
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let reset = ANSIRenderer.reset
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let outputLines = diffWriter.buildOutputLines(
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buffer: buffer,
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terminalWidth: terminalWidth,
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terminalHeight: contentHeight,
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bgCode: bgCode,
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reset: reset
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)
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diffWriter.writeContentDiff(
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newLines: outputLines,
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terminal: terminal,
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startRow: 1
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)
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// End lifecycle tracking - triggers onDisappear for removed views.
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// End state tracking - removes state for views no longer in the tree.
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tuiContext.lifecycle.endRenderPass()
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tuiContext.stateStorage.endRenderPass()
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// Render status bar separately (never dimmed)
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// Render status bar separately (never dimmed, own diff tracking)
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if statusBar.hasItems {
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renderStatusBar(atRow: terminal.height - statusBarHeight + 1)
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renderStatusBar(
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atRow: terminalHeight - statusBarHeight + 1,
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terminalWidth: terminalWidth,
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bgCode: bgCode,
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reset: reset
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)
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}
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}
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/// Invalidates the diff cache, forcing a full repaint on the next render.
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///
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/// Call this when the terminal is resized (SIGWINCH).
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func invalidateDiffCache() {
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diffWriter.invalidate()
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}
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// MARK: - Environment Assembly
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/// Builds a complete ``EnvironmentValues`` with all managed subsystems.
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@@ -152,18 +216,33 @@ internal struct RenderLoop<A: App> {
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// MARK: - Private Helpers
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/// Renders a scene by delegating to ``SceneRenderable``.
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private func renderScene<S: Scene>(_ scene: S, context: RenderContext) {
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///
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/// - Returns: The rendered ``FrameBuffer``, or an empty buffer if the
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/// scene does not conform to ``SceneRenderable``.
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private func renderScene<S: Scene>(_ scene: S, context: RenderContext) -> FrameBuffer {
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if let renderable = scene as? SceneRenderable {
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renderable.renderScene(context: context)
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return renderable.renderScene(context: context)
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}
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return FrameBuffer()
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}
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/// Renders the status bar at the specified terminal row.
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///
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/// The status bar gets its own render context because its available
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/// height differs from the main content area. Theme background is
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/// applied line-by-line with ANSI code injection.
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private func renderStatusBar(atRow row: Int) {
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/// height differs from the main content area. Output is diffed
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/// independently from the main content via ``FrameDiffWriter``.
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///
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/// - Parameters:
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/// - row: The 1-based terminal row where the status bar starts.
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/// - terminalWidth: The current terminal width.
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/// - bgCode: The ANSI background color code.
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/// - reset: The ANSI reset code.
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private func renderStatusBar(
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atRow row: Int,
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terminalWidth: Int,
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bgCode: String,
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reset: String
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) {
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// Use palette colors for status bar (if not explicitly overridden)
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let palette = buildEnvironment().palette
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let highlightColor =
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@@ -186,7 +265,7 @@ internal struct RenderLoop<A: App> {
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let context = RenderContext(
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terminal: terminal,
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availableWidth: terminal.width,
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availableWidth: terminalWidth,
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availableHeight: statusBarView.height,
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environment: environment,
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tuiContext: tuiContext
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@@ -194,23 +273,18 @@ internal struct RenderLoop<A: App> {
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let buffer = renderToBuffer(statusBarView, context: context)
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// Get background color from palette
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let bgColor = paletteManager.currentPalette?.background ?? .black
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let bgCode = ANSIRenderer.backgroundCode(for: bgColor)
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let reset = ANSIRenderer.reset
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let terminalWidth = terminal.width
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// Write status bar with theme background
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for (index, line) in buffer.lines.enumerated() {
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terminal.moveCursor(toRow: row + index, column: 1)
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let visibleWidth = line.strippedLength
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let padding = max(0, terminalWidth - visibleWidth)
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// Replace all reset codes with "reset + restore background"
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let lineWithBg = line.replacingOccurrences(of: reset, with: reset + bgCode)
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let paddedLine = bgCode + lineWithBg + String(repeating: " ", count: padding) + reset
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terminal.write(paddedLine)
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}
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// Build terminal-ready output lines and write only changes
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let outputLines = diffWriter.buildOutputLines(
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buffer: buffer,
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terminalWidth: terminalWidth,
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terminalHeight: buffer.lines.count,
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bgCode: bgCode,
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reset: reset
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)
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diffWriter.writeStatusBarDiff(
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newLines: outputLines,
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terminal: terminal,
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startRow: row
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)
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}
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}
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@@ -25,6 +25,12 @@ import Foundation
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/// module would be cleaner but requires macOS 15+.
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nonisolated(unsafe) private var signalNeedsRerender = false
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/// Flag set by the SIGWINCH signal handler to indicate a terminal resize.
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///
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/// Separate from `signalNeedsRerender` because resize requires additional
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/// work (invalidating the frame diff cache) beyond just re-rendering.
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nonisolated(unsafe) private var signalTerminalResized = false
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/// Flag set by the SIGINT signal handler to request a graceful shutdown.
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///
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/// The actual cleanup (disabling raw mode, restoring cursor, exiting
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@@ -57,19 +63,32 @@ internal struct SignalManager {
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signalNeedsShutdown
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}
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/// Checks and resets the rerender flag (SIGWINCH).
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/// Checks and resets the rerender flag (SIGWINCH or state change).
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///
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/// Returns `true` if a re-render was requested since the last call,
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/// then resets the flag. This consume-on-read pattern prevents
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/// redundant renders.
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///
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/// - Returns: `true` if a terminal resize triggered a rerender request.
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/// - Returns: `true` if a rerender was requested.
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mutating func consumeRerenderFlag() -> Bool {
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guard signalNeedsRerender else { return false }
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signalNeedsRerender = false
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return true
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}
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/// Checks and resets the terminal resize flag (SIGWINCH).
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///
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/// Returns `true` if the terminal was resized since the last call,
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/// then resets the flag. Used by ``AppRunner`` to invalidate the
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/// frame diff cache on resize.
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///
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/// - Returns: `true` if a terminal resize occurred.
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mutating func consumeResizeFlag() -> Bool {
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guard signalTerminalResized else { return false }
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signalTerminalResized = false
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return true
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}
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/// Requests a re-render programmatically.
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///
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/// Called by the `AppState` observer to signal that application
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@@ -91,6 +110,7 @@ internal struct SignalManager {
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}
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signal(SIGWINCH) { _ in
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signalNeedsRerender = true
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signalTerminalResized = true
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}
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}
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}
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@@ -0,0 +1,210 @@
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//
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// FrameDiffWriter.swift
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// TUIkit
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//
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// Converts FrameBuffers to terminal-ready output lines and writes
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// only the lines that changed since the previous frame.
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//
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// MARK: - Frame Diff Writer
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/// Compares rendered frames and writes only changed lines to the terminal.
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///
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/// `FrameDiffWriter` is the core of TUIKit's render optimization. Instead
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/// of rewriting every terminal line on every frame, it stores the previous
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/// frame's output and only writes lines that actually differ.
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///
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/// For a mostly-static UI (e.g. a menu with one animating spinner), this
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/// reduces terminal writes from ~50 lines per frame to just 1–3 lines
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/// (~94% reduction).
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///
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/// ## Usage
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///
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/// ```swift
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/// let writer = FrameDiffWriter()
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///
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/// // Each frame:
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/// let outputLines = writer.buildOutputLines(buffer: buffer, ...)
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/// writer.writeDiff(newLines: outputLines, terminal: terminal, startRow: 1)
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///
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/// // On terminal resize:
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/// writer.invalidate()
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/// ```
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final class FrameDiffWriter {
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/// The previous frame's content lines (terminal-ready strings with ANSI codes).
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private var previousContentLines: [String] = []
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/// The previous frame's status bar lines.
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private var previousStatusBarLines: [String] = []
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// MARK: - Output Line Building
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/// Converts a ``FrameBuffer`` into terminal-ready output lines.
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///
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/// Each output line includes:
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/// - Background color applied through ANSI reset codes
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/// - Padding to fill the terminal width
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/// - Reset code at the end
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///
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/// Lines beyond the buffer's content are filled with background-colored
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/// spaces. The returned array always has exactly `terminalHeight` entries.
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///
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/// This is a **pure function** — it has no side effects and produces
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/// the same output for the same inputs.
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///
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/// - Parameters:
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/// - buffer: The rendered frame buffer.
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/// - terminalWidth: The terminal width in characters.
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/// - terminalHeight: The number of rows to fill.
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/// - bgCode: The ANSI background color code.
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/// - reset: The ANSI reset code.
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/// - Returns: An array of terminal-ready strings, one per row.
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func buildOutputLines(
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buffer: FrameBuffer,
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terminalWidth: Int,
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terminalHeight: Int,
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bgCode: String,
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reset: String
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) -> [String] {
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var lines: [String] = []
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lines.reserveCapacity(terminalHeight)
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let emptyLine = bgCode + String(repeating: " ", count: terminalWidth) + reset
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|
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for row in 0..<terminalHeight {
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if row < buffer.lines.count {
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let line = buffer.lines[row]
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let visibleWidth = line.strippedLength
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let padding = max(0, terminalWidth - visibleWidth)
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let lineWithBg = line.replacingOccurrences(of: reset, with: reset + bgCode)
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let paddedLine = bgCode + lineWithBg + String(repeating: " ", count: padding) + reset
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lines.append(paddedLine)
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} else {
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lines.append(emptyLine)
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}
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}
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return lines
|
||||
}
|
||||
|
||||
// MARK: - Diff Writing
|
||||
|
||||
/// Compares new content lines with the previous frame and writes only
|
||||
/// the lines that changed.
|
||||
///
|
||||
/// On the first call (or after ``invalidate()``), all lines are written.
|
||||
/// On subsequent calls, only lines that differ from the previous frame
|
||||
/// are written to the terminal, significantly reducing I/O overhead.
|
||||
///
|
||||
/// - Parameters:
|
||||
/// - newLines: The current frame's terminal-ready output lines.
|
||||
/// - terminal: The terminal to write to.
|
||||
/// - startRow: The 1-based terminal row where output begins.
|
||||
func writeContentDiff(
|
||||
newLines: [String],
|
||||
terminal: Terminal,
|
||||
startRow: Int
|
||||
) {
|
||||
writeDiff(
|
||||
newLines: newLines,
|
||||
previousLines: previousContentLines,
|
||||
terminal: terminal,
|
||||
startRow: startRow
|
||||
)
|
||||
previousContentLines = newLines
|
||||
}
|
||||
|
||||
/// Compares new status bar lines with the previous frame and writes
|
||||
/// only the lines that changed.
|
||||
///
|
||||
/// - Parameters:
|
||||
/// - newLines: The current frame's status bar output lines.
|
||||
/// - terminal: The terminal to write to.
|
||||
/// - startRow: The 1-based terminal row where the status bar begins.
|
||||
func writeStatusBarDiff(
|
||||
newLines: [String],
|
||||
terminal: Terminal,
|
||||
startRow: Int
|
||||
) {
|
||||
writeDiff(
|
||||
newLines: newLines,
|
||||
previousLines: previousStatusBarLines,
|
||||
terminal: terminal,
|
||||
startRow: startRow
|
||||
)
|
||||
previousStatusBarLines = newLines
|
||||
}
|
||||
|
||||
/// Invalidates all cached previous frames, forcing a full repaint
|
||||
/// on the next render.
|
||||
///
|
||||
/// Call this when the terminal is resized (SIGWINCH) to ensure every
|
||||
/// line is rewritten with the new dimensions.
|
||||
func invalidate() {
|
||||
previousContentLines = []
|
||||
previousStatusBarLines = []
|
||||
}
|
||||
|
||||
// MARK: - Diff Computation
|
||||
|
||||
/// Computes which row indices have changed between two frames.
|
||||
///
|
||||
/// This is the core diff algorithm, extracted as a static pure function
|
||||
/// for testability. Returns the indices of all rows in `newLines` that
|
||||
/// differ from `previousLines` (or that are new because `newLines`
|
||||
/// is longer).
|
||||
///
|
||||
/// - Parameters:
|
||||
/// - newLines: The current frame's lines.
|
||||
/// - previousLines: The previous frame's lines.
|
||||
/// - Returns: An array of 0-based row indices that need to be rewritten.
|
||||
static func computeChangedRows(
|
||||
newLines: [String],
|
||||
previousLines: [String]
|
||||
) -> [Int] {
|
||||
var changedRows: [Int] = []
|
||||
for row in 0..<newLines.count {
|
||||
if row >= previousLines.count || previousLines[row] != newLines[row] {
|
||||
changedRows.append(row)
|
||||
}
|
||||
}
|
||||
return changedRows
|
||||
}
|
||||
|
||||
// MARK: - Private
|
||||
|
||||
/// Compares two line arrays and writes only the differing lines.
|
||||
///
|
||||
/// - Parameters:
|
||||
/// - newLines: The current frame's lines.
|
||||
/// - previousLines: The previous frame's lines.
|
||||
/// - terminal: The terminal to write to.
|
||||
/// - startRow: The 1-based terminal row offset.
|
||||
private func writeDiff(
|
||||
newLines: [String],
|
||||
previousLines: [String],
|
||||
terminal: Terminal,
|
||||
startRow: Int
|
||||
) {
|
||||
for row in 0..<newLines.count {
|
||||
let newLine = newLines[row]
|
||||
|
||||
// Skip if the line is identical to the previous frame
|
||||
if row < previousLines.count && previousLines[row] == newLine {
|
||||
continue
|
||||
}
|
||||
|
||||
terminal.moveCursor(toRow: startRow + row, column: 1)
|
||||
terminal.write(newLine)
|
||||
}
|
||||
|
||||
// If previous frame had more lines, clear the extra ones
|
||||
// (e.g. after terminal resize to smaller height)
|
||||
if previousLines.count > newLines.count {
|
||||
for row in newLines.count..<previousLines.count {
|
||||
terminal.moveCursor(toRow: startRow + row, column: 1)
|
||||
terminal.write(String(repeating: " ", count: previousLines[row].strippedLength))
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,242 @@
|
||||
//
|
||||
// FrameDiffWriterTests.swift
|
||||
// TUIkit
|
||||
//
|
||||
// Tests for the FrameDiffWriter line-level diffing system.
|
||||
//
|
||||
|
||||
import Testing
|
||||
|
||||
@testable import TUIkit
|
||||
|
||||
// MARK: - buildOutputLines Tests
|
||||
|
||||
@Suite("FrameDiffWriter buildOutputLines Tests")
|
||||
struct BuildOutputLinesTests {
|
||||
|
||||
@Test("Produces exactly terminalHeight output lines")
|
||||
func outputLineCount() {
|
||||
let writer = FrameDiffWriter()
|
||||
var buffer = FrameBuffer()
|
||||
buffer.appendVertically(FrameBuffer(text: "Hello"))
|
||||
buffer.appendVertically(FrameBuffer(text: "World"))
|
||||
|
||||
let lines = writer.buildOutputLines(
|
||||
buffer: buffer,
|
||||
terminalWidth: 20,
|
||||
terminalHeight: 5,
|
||||
bgCode: "",
|
||||
reset: ""
|
||||
)
|
||||
|
||||
#expect(lines.count == 5)
|
||||
}
|
||||
|
||||
@Test("Content lines include background and padding")
|
||||
func contentLinesHaveBgAndPadding() {
|
||||
let writer = FrameDiffWriter()
|
||||
let buffer = FrameBuffer(text: "Hi")
|
||||
|
||||
let lines = writer.buildOutputLines(
|
||||
buffer: buffer,
|
||||
terminalWidth: 10,
|
||||
terminalHeight: 1,
|
||||
bgCode: "[BG]",
|
||||
reset: "[R]"
|
||||
)
|
||||
|
||||
let line = lines[0]
|
||||
#expect(line.hasPrefix("[BG]"))
|
||||
#expect(line.hasSuffix("[R]"))
|
||||
#expect(line.contains("Hi"))
|
||||
}
|
||||
|
||||
@Test("Empty rows are filled with background-colored spaces")
|
||||
func emptyRowsFilled() {
|
||||
let writer = FrameDiffWriter()
|
||||
let buffer = FrameBuffer()
|
||||
|
||||
let lines = writer.buildOutputLines(
|
||||
buffer: buffer,
|
||||
terminalWidth: 5,
|
||||
terminalHeight: 2,
|
||||
bgCode: "[BG]",
|
||||
reset: "[R]"
|
||||
)
|
||||
|
||||
let expected = "[BG]" + String(repeating: " ", count: 5) + "[R]"
|
||||
#expect(lines[0] == expected)
|
||||
#expect(lines[1] == expected)
|
||||
}
|
||||
|
||||
@Test("ANSI reset codes in content are replaced with reset+bg")
|
||||
func resetCodesReplaced() {
|
||||
let writer = FrameDiffWriter()
|
||||
let reset = ANSIRenderer.reset
|
||||
let buffer = FrameBuffer(text: "A\(reset)B")
|
||||
|
||||
let lines = writer.buildOutputLines(
|
||||
buffer: buffer,
|
||||
terminalWidth: 20,
|
||||
terminalHeight: 1,
|
||||
bgCode: "[BG]",
|
||||
reset: reset
|
||||
)
|
||||
|
||||
#expect(lines[0].contains("\(reset)[BG]"))
|
||||
}
|
||||
|
||||
@Test("Multiple content lines are all processed")
|
||||
func multipleContentLines() {
|
||||
let writer = FrameDiffWriter()
|
||||
var buffer = FrameBuffer()
|
||||
buffer.appendVertically(FrameBuffer(text: "Line1"))
|
||||
buffer.appendVertically(FrameBuffer(text: "Line2"))
|
||||
buffer.appendVertically(FrameBuffer(text: "Line3"))
|
||||
|
||||
let lines = writer.buildOutputLines(
|
||||
buffer: buffer,
|
||||
terminalWidth: 10,
|
||||
terminalHeight: 3,
|
||||
bgCode: "",
|
||||
reset: ""
|
||||
)
|
||||
|
||||
#expect(lines[0].contains("Line1"))
|
||||
#expect(lines[1].contains("Line2"))
|
||||
#expect(lines[2].contains("Line3"))
|
||||
}
|
||||
}
|
||||
|
||||
// MARK: - Line Diff Logic Tests
|
||||
|
||||
@Suite("FrameDiffWriter Diff Logic Tests")
|
||||
struct DiffLogicTests {
|
||||
|
||||
@Test("computeChangedRows returns all rows when previous is empty")
|
||||
func allRowsChangedOnFirstFrame() {
|
||||
let changed = FrameDiffWriter.computeChangedRows(
|
||||
newLines: ["A", "B", "C"],
|
||||
previousLines: []
|
||||
)
|
||||
|
||||
#expect(changed == [0, 1, 2])
|
||||
}
|
||||
|
||||
@Test("computeChangedRows returns empty when frames are identical")
|
||||
func noChangesForIdenticalFrames() {
|
||||
let lines = ["A", "B", "C"]
|
||||
let changed = FrameDiffWriter.computeChangedRows(
|
||||
newLines: lines,
|
||||
previousLines: lines
|
||||
)
|
||||
|
||||
#expect(changed.isEmpty)
|
||||
}
|
||||
|
||||
@Test("computeChangedRows detects single changed line")
|
||||
func singleLineChanged() {
|
||||
let changed = FrameDiffWriter.computeChangedRows(
|
||||
newLines: ["A", "X", "C"],
|
||||
previousLines: ["A", "B", "C"]
|
||||
)
|
||||
|
||||
#expect(changed == [1])
|
||||
}
|
||||
|
||||
@Test("computeChangedRows detects multiple changed lines")
|
||||
func multipleLinesChanged() {
|
||||
let changed = FrameDiffWriter.computeChangedRows(
|
||||
newLines: ["A", "X", "C", "Y"],
|
||||
previousLines: ["A", "B", "C", "D"]
|
||||
)
|
||||
|
||||
#expect(changed == [1, 3])
|
||||
}
|
||||
|
||||
@Test("computeChangedRows handles new lines longer than previous")
|
||||
func newLinesLongerThanPrevious() {
|
||||
let changed = FrameDiffWriter.computeChangedRows(
|
||||
newLines: ["A", "B", "C", "D"],
|
||||
previousLines: ["A", "B"]
|
||||
)
|
||||
|
||||
// C and D are new (indices 2, 3)
|
||||
#expect(changed == [2, 3])
|
||||
}
|
||||
|
||||
@Test("computeChangedRows handles ANSI-coded strings correctly")
|
||||
func ansiStringComparison() {
|
||||
let styledA = "\u{1B}[31mRed\u{1B}[0m"
|
||||
let styledB = "\u{1B}[32mGreen\u{1B}[0m"
|
||||
|
||||
let changed = FrameDiffWriter.computeChangedRows(
|
||||
newLines: [styledA, styledB],
|
||||
previousLines: [styledA, styledA]
|
||||
)
|
||||
|
||||
// Only the second line changed (red → green)
|
||||
#expect(changed == [1])
|
||||
}
|
||||
}
|
||||
|
||||
// MARK: - Integration Tests
|
||||
|
||||
@Suite("FrameDiffWriter Integration Tests")
|
||||
struct DiffIntegrationTests {
|
||||
|
||||
@Test("Content and status bar caches are independent")
|
||||
func independentCaches() {
|
||||
let writer = FrameDiffWriter()
|
||||
|
||||
// Simulate writing content + status bar (using internal state check)
|
||||
let contentLines = ["Content1", "Content2"]
|
||||
let statusLines = ["Status1"]
|
||||
|
||||
// After writeContentDiff, content cache is set
|
||||
// After writeStatusBarDiff, status cache is set
|
||||
// We verify via computeChangedRows that each cache tracks independently
|
||||
|
||||
// First: content has all changed (empty previous)
|
||||
let contentChanged1 = FrameDiffWriter.computeChangedRows(
|
||||
newLines: contentLines,
|
||||
previousLines: []
|
||||
)
|
||||
#expect(contentChanged1 == [0, 1])
|
||||
|
||||
// Status also has all changed (different previous)
|
||||
let statusChanged1 = FrameDiffWriter.computeChangedRows(
|
||||
newLines: statusLines,
|
||||
previousLines: []
|
||||
)
|
||||
#expect(statusChanged1 == [0])
|
||||
|
||||
// Same content → no changes
|
||||
let contentChanged2 = FrameDiffWriter.computeChangedRows(
|
||||
newLines: contentLines,
|
||||
previousLines: contentLines
|
||||
)
|
||||
#expect(contentChanged2.isEmpty)
|
||||
|
||||
// Status changed → only status
|
||||
let statusChanged2 = FrameDiffWriter.computeChangedRows(
|
||||
newLines: ["NEW Status"],
|
||||
previousLines: statusLines
|
||||
)
|
||||
#expect(statusChanged2 == [0])
|
||||
}
|
||||
|
||||
@Test("invalidate clears both content and status bar caches")
|
||||
func invalidateClearsBothCaches() {
|
||||
let writer = FrameDiffWriter()
|
||||
|
||||
// After invalidate, previous lines are empty → all rows changed
|
||||
writer.invalidate()
|
||||
|
||||
let changed = FrameDiffWriter.computeChangedRows(
|
||||
newLines: ["A", "B"],
|
||||
previousLines: []
|
||||
)
|
||||
#expect(changed == [0, 1])
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user