Also fixes #1: "SwiftShell_Speed_Tests unit tests never finish.". It turns out NSString(data data: NSData, encoding encoding: UInt) returns an optional String, something Xcode/Swift neglected to tell me. Which is strange as they are normally very strict about these things. But what really solved these 2 issues (which are really the same issue) was removing the unnecessary cast "as String". For more on this really bizarre bug in the Swift compiler, see https://devforums.apple.com/message/1084852#1084852 .
SwiftShell
An OS X Framework for command line scripting in Swift. It supports joining together shell commands and Swift functions, like the pipe in shell commands and the pipe forward operator in F#. As Swift itself it supports both object-oriented and functional programming.
Usage
Commands
Shell commands return readable streams, which can be read all at once with "read()" or read lazily (as in piece by piece) with "readSome()". The latter is useful for long texts.
#!/usr/bin/env swiftshell
import SwiftShell
let result = run("some shell command").read()
Commands can be piped together:
run("echo piped to the next command") |> run("wc -w") |>> standardoutput
Use any sequence as parameters for a command:
run( "chmod +x" + parameters(files) )
For in-line commands, use $("command"):
print( "The time and date is " + $("date -u") )
Files
Files are streams too. They can be read line by line:
for line in open("file1.txt").lines() {
// Do something with each line
}
Or written to:
let file2 = open(forWriting: tempdirectory / "newfile.txt" )
run("echo line 1") |>> file2
file2.writeln("line 2")
And there's easy access to NSFileManager:
if File.fileExistsAtPath("fileiwant.txt") {...}
if File.isExecutableFileAtPath("program") {...}
...
Standard input
is also a stream:
var i = 1
for line in standardinput.lines() {
print("line \(i++): ")
println(line)
}
or
var i = 1
standardinput.lines() |> map {line in "line \(i++): \(line)\n"} |>> standardoutput
Launch with e.g. ls | print_linenumbers.swift
Examples
- trash.swift: moves files and folders to the trash.
- listallexecutablesinpath.swift: lists all executables currently available in PATH.
Installation
-
In the Terminal, go to where you want to download SwiftShell.
-
Run
git clone https://github.com/kareman/SwiftShell.git cd SwiftShell -
Copy/link
Div/swiftshellto your bin folder or anywhere in your PATH. -
To install the framework itself, either:
- run
xcodebuild installfrom the project's root folder. This will install the SwiftShell framework in ~/Library/Frameworks. - or run
xcodebuildand copy the resulting framework from the build folder to your library folder of choice. If that is not "~/Library/Frameworks", "/Library/Frameworks" or a folder mentioned in the $DYLD_FRAMEWORK_PATH environment variable then you need to add your folder to $DYLD_FRAMEWORK_PATH.
- run
License
Released under the MIT License (MIT), http://opensource.org/licenses/MIT
Some files are covered by other licences, see included works.
Kåre Morstøl, NotTooBad Software