Add readme to scripts folder. Move test area.playground.
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@@ -43,7 +43,7 @@
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/* Begin PBXFileReference section */
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BA08E7D619AA3D8D002DA02F /* Scripts_Tests.swift */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.swift; path = Scripts_Tests.swift; sourceTree = "<group>"; };
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BA2E031E19B5F01C005B1227 /* Test area.playground */ = {isa = PBXFileReference; lastKnownFileType = file.playground; path = "Test area.playground"; sourceTree = "<group>"; };
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BA2E031E19B5F01C005B1227 /* Test area.playground */ = {isa = PBXFileReference; lastKnownFileType = file.playground; name = "Test area.playground"; path = "Div/Test area.playground"; sourceTree = "<group>"; };
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BA338BF719A6897B00654EC4 /* Stream_Tests.swift */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.swift; path = Stream_Tests.swift; sourceTree = "<group>"; };
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BAAE15D019A3FB5E00DA3462 /* SwiftShell.framework */ = {isa = PBXFileReference; explicitFileType = wrapper.framework; includeInIndex = 0; path = SwiftShell.framework; sourceTree = BUILT_PRODUCTS_DIR; };
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BAAE15D419A3FB5E00DA3462 /* Info.plist */ = {isa = PBXFileReference; lastKnownFileType = text.plist.xml; path = Info.plist; sourceTree = "<group>"; };
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@@ -0,0 +1,3 @@
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## Scripts folder
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These scripts demonstrate how to do different tasks in SwiftShell. They also work as integration tests to make sure changes to SwiftShell are backwards compatible with older scripts.
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