Improve README.md (#5543)

Co-authored-by: Danny Mösch <danny.moesch@icloud.com>
Co-authored-by: Christopher Fuller <christopher.fuller@gotinder.com>
This commit is contained in:
Garric G. Nahapetian
2024-05-15 14:09:55 -07:00
committed by GitHub
parent dfe19ac7fc
commit 7ec2238364
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@@ -1,6 +1,10 @@
# SwiftLint
A tool to enforce Swift style and conventions, loosely based on the now archived [GitHub Swift Style Guide](https://github.com/github/swift-style-guide). SwiftLint enforces the style guide rules that are generally accepted by the Swift community. These rules are well described in popular style guides like [Kodeco's Swift Style Guide](https://github.com/kodecocodes/swift-style-guide).
A tool to enforce Swift style and conventions, loosely based on the now
archived [GitHub Swift Style Guide](https://github.com/github/swift-style-guide).
SwiftLint enforces the style guide rules that are generally accepted by the
Swift community. These rules are well described in popular style guides like
[Kodeco's Swift Style Guide](https://github.com/kodecocodes/swift-style-guide).
SwiftLint hooks into [Clang](http://clang.llvm.org) and
[SourceKit](http://www.jpsim.com/uncovering-sourcekit) to use the
@@ -12,67 +16,92 @@ of your source files for more accurate results.
![](https://raw.githubusercontent.com/realm/SwiftLint/main/assets/screenshot.png)
This project adheres to the [Contributor Covenant Code of Conduct](https://realm.io/conduct).
This project adheres to the
[Contributor Covenant Code of Conduct](https://realm.io/conduct).
By participating, you are expected to uphold this code. Please report
unacceptable behavior to [info@realm.io](mailto:info@realm.io).
> Language Switch: [中文](https://github.com/realm/SwiftLint/blob/main/README_CN.md), [한국어](https://github.com/realm/SwiftLint/blob/main/README_KR.md).
> Switch Language:
> [中文](https://github.com/realm/SwiftLint/blob/main/README_CN.md)
> [한국어](https://github.com/realm/SwiftLint/blob/main/README_KR.md)
## Video Introduction
To get a high-level overview of SwiftLint, we encourage you to watch this
presentation recorded January 9th, 2017 by JP Simard (transcript provided):
[![Presentation](https://raw.githubusercontent.com/realm/SwiftLint/main/assets/presentation.svg)](https://youtu.be/9Z1nTMTejqU)
## Installation
### Using [Swift Package Manager](https://github.com/apple/swift-package-manager):
### [Swift Package Manager](https://github.com/apple/swift-package-manager)
> Replace `<version>` with the desired minimum version.
SwiftLint can be used as a [command plugin](#swift-package-command-plugin)
or a [build tool plugin](#swift-package-build-tool-plugins).
Add
```swift
.package(url: "https://github.com/realm/SwiftLint.git", from: "<version>")
```
SwiftLint can be used as a [command plugin](#swift-package-command-plugin) or a [build tool plugin](#swift-package-build-tool-plugins).
to your `Package.swift` file to consume the latest release of SwiftLint
automatically or pin the dependency to a specific version:
### Using [Homebrew](http://brew.sh/):
```swift
.package(url: "https://github.com/realm/SwiftLint.git", exact: "<version>")
```
> [!NOTE]
> Replace `<version>` with the desired minimum or exact version.
### [Xcode Package Dependency](https://developer.apple.com/documentation/xcode/adding-package-dependencies-to-your-app)
Use the following link to add SwiftLint as a Package Dependency to an Xcode
project:
```
https://github.com/realm/SwiftLint
```
> [!IMPORTANT]
> Do not add the `SwiftLintFramework` library or the
> `swiftlint` executable to any targets. Ensure `None`
> is selected when asked to choose package products.
### [Homebrew](http://brew.sh)
```
brew install swiftlint
```
### Using [CocoaPods](https://cocoapods.org):
### [CocoaPods](https://cocoapods.org)
Simply add the following line to your Podfile:
Add the following to your `Podfile`:
```ruby
pod 'SwiftLint'
```
This will download the SwiftLint binaries and dependencies in `Pods/` during your next
`pod install` execution and will allow you to invoke it via `${PODS_ROOT}/SwiftLint/swiftlint`
in your Script Build Phases.
This will download the SwiftLint binaries and dependencies in `Pods/` during
your next `pod install` execution and will allow you to invoke it via
`${PODS_ROOT}/SwiftLint/swiftlint` in your Script Build Phases.
This is the recommended way to install a specific version of SwiftLint since it supports
installing a pinned version rather than simply the latest (which is the case with Homebrew).
Installing via Cocoapods also enables pinning to a specific version of
SwiftLint rather than simply the latest (which is the case with
[Homebrew](#homebrew)).
Note that this will add the SwiftLint binaries, its dependencies' binaries, and the Swift binary
library distribution to the `Pods/` directory, so checking in this directory to SCM such as
git is discouraged.
Note that this will add the SwiftLint binaries, its dependencies' binaries, and
the Swift binary library distribution to the `Pods/` directory, so checking in
this directory to SCM such as Git is discouraged.
### Using [Mint](https://github.com/yonaskolb/mint):
### [Mint](https://github.com/yonaskolb/mint)
```
$ mint install realm/SwiftLint
```
### Using a pre-built package:
You can also install SwiftLint by downloading `SwiftLint.pkg` from the
[latest GitHub release](https://github.com/realm/SwiftLint/releases/latest) and
running it.
### Installing from source:
You can also build and install from source by cloning this project and running
`make install` (Xcode 15.0 or later).
### Using Bazel
### [Bazel](https://bazel.build)
Put this in your `MODULE.bazel`:
@@ -139,63 +168,208 @@ Then you can run SwiftLint in the current directory with this command:
bazel run -c opt @SwiftLint//:swiftlint
```
## Usage
### Pre-Built Package
### Presentation
Download `SwiftLint.pkg` from the
[latest GitHub release](https://github.com/realm/SwiftLint/releases/latest) and
run it.
To get a high-level overview of recommended ways to integrate SwiftLint into your project,
we encourage you to watch this presentation or read the transcript:
### From Source
[![Presentation](https://raw.githubusercontent.com/realm/SwiftLint/main/assets/presentation.svg)](https://youtu.be/9Z1nTMTejqU)
Make sure the build tool [Bazel](https://bazel.build) and a
recent [Swift toolchain](https://www.swift.org/download/) are
installed and all tools are discoverable in your `PATH`.
To build SwiftLint, clone this repository and run `make install`.
## Setup
> [!IMPORTANT]
> While it may seem intuitive to run SwiftLint before compiling Swift source
> files to exit a build early when there are lint violations, it is important
> to understand that SwiftLint is designed to analyze valid source code that
> is compilable. Non-compiling code can very easily lead to unexpected and
> confusing results, especially when executing with `--fix`/`--autocorrect`
> command line arguments.
### Swift Package Command Plugin
> [!NOTE]
> Requires installing via [Swift Package Manager](#swift-package-manager).
The command plugin enables running SwiftLint from the command line as follows:
```shell
swift package plugin swiftlint
```
### Swift Package Build Tool Plugins
SwiftLint can be used as a build tool plugin for both
[Swift Package projects](#swift-package-projects)
and [Xcode projects](#xcode-projects).
The build tool plugin determines the SwiftLint working directory by locating
the topmost config file within the package/project directory. If a config file
is not found therein, the package/project directory is used as the working
directory.
The plugin throws an error when it is unable to resolve the SwiftLint working
directory. For example, this will occur in Xcode projects where the target's
Swift files are not located within the project directory.
To maximize compatibility with the plugin, avoid project structures that require
the use of the `--config` option.
### Swift Package Projects
> [!NOTE]
> Requires installing via [Swift Package Manager](#swift-package-manager).
Build tool plugins run when building each target. When a project has multiple
targets, the plugin must be added to the desired targets individually.
To do this, add the plugin to the target(s) to be linted as follows:
```swift
.target(
...
plugins: [.plugin(name: "SwiftLintBuildToolPlugin", package: "SwiftLint")]
),
```
### Xcode Projects
> [!NOTE]
> Requires installing via [Xcode Package Dependency](#xcode-package-dependency).
Build tool plugins run as a build phase of each target. When a project has
multiple targets, the plugin must be added to the desired targets individually.
To do this, add the `SwiftLintBuildToolPlugin` to the `Run Build Tool Plug-ins`
phase of the `Build Phases` for the target(s) to be linted.
> [!TIP]
> When using the plugin for the first time, be sure to trust and enable
> it when prompted. If a macros build warning exists, select it to trust
> and enable the macros as well.
For unattended use (e.g. on CI), package plugin and macro
validations can be disabled with either of the following:
* Using `xcodebuild` options:
```
-skipPackagePluginValidation
-skipMacroValidation
```
* Setting Xcode defaults:
```
defaults write com.apple.dt.Xcode IDESkipPackagePluginFingerprintValidation -bool YES
defaults write com.apple.dt.Xcode IDESkipMacroFingerprintValidation -bool YES
```
> [!IMPORTANT]
> The unattended use options bypass Xcode's validation dialogs
> and implicitly trust all plugins and macros, which has security implications.
#### Unexpected Xcode Project Structures
Project structures where SwiftLint's configuration file is located
outside of the package/project directory are not directly supported
by the build tool plugin. This is because it isn't possible to pass
arguments to build tool plugins (e.g., passing the config file path).
If your project structure doesn't work directly with the build tool
plugin, please consider one of the following options:
- To use a config file located outside the package/project directory, a config
file may be added to that directory specifying a parent config path to the
other config file, e.g., `parent_config: path/to/.swiftlint.yml`.
- You can also consider the use of a
[Run Script Build Phase](#xcode-run-script-build-phase) in place of the build
tool plugin.
### Xcode Run Script Build Phase
Integrate SwiftLint into your Xcode project to get warnings and errors displayed
in the issue navigator.
If the build tool plugin does not work for your project setup or when
additional custom setup is required, SwiftLint can be added as a Run Script
Build Phase. This is useful when a project setup relies on the `--config`
SwiftLint option; or to lint all targets together in a single `swiftlint`
invocation. File inclusions and exclusions can be configured in the
[`.swiftlint.yml` configuration](#configuration).
To do this select the project in the file navigator, then select the primary app
target, and go to Build Phases. Click the + and select "New Run Script Phase".
Insert the following as the script:
To do this, add a custom script to a `Run Script` phase of the `Build Phases`
of the primary app target, after the `Compile Sources` phase. Use the
following script implementation:
![](https://raw.githubusercontent.com/realm/SwiftLint/main/assets/runscript.png)
Xcode 15 made a significant change by setting the default value of the `ENABLE_USER_SCRIPT_SANDBOXING` Build Setting from `NO` to `YES`.
As a result, SwiftLint encounters an error related to missing file permissions,
which typically manifests as follows: `error: Sandbox: swiftlint(19427) deny(1) file-read-data.`
To resolve this issue, it is necessary to manually set the `ENABLE_USER_SCRIPT_SANDBOXING` setting to `NO` for the specific target that SwiftLint is being configured for.
If you installed SwiftLint via Homebrew on Apple Silicon, you might experience this warning:
> warning: SwiftLint not installed, download from https://github.com/realm/SwiftLint
That is because Homebrew on Apple Silicon installs the binaries into the `/opt/homebrew/bin`
folder by default. To instruct Xcode where to find SwiftLint, you can either add
`/opt/homebrew/bin` to the `PATH` environment variable in your build phase
```bash
if [[ "$(uname -m)" == arm64 ]]; then
export PATH="/opt/homebrew/bin:$PATH"
fi
if which swiftlint > /dev/null; then
swiftlint
```
if command -v swiftlint >/dev/null 2>&1
then
swiftlint
else
echo "warning: SwiftLint not installed, download from https://github.com/realm/SwiftLint"
echo "warning: `swiftlint` command not found - See https://github.com/realm/SwiftLint#installation for installation instructions."
fi
```
or you can create a symbolic link in `/usr/local/bin` pointing to the actual binary:
<br>
> [!TIP]
> Uncheck `Based on dependency analysis` to run `swiftlint` on all incremental
> builds, suppressing the unspecified outputs warning.
> [!NOTE]
> Based upon the installation method used, the shell command syntax in the
> Run Script Build Phase may be different or additional configuration could
> be required. Refer to the [installation](#installation) instructions for
> more information.
**Consideration for Xcode 15.0+**
Xcode 15 made a significant change by setting the default value of the
`ENABLE_USER_SCRIPT_SANDBOXING` build setting from `NO` to `YES`.
As a result, SwiftLint encounters an error related to missing file permissions,
which typically manifests as
`error: Sandbox: swiftlint(19427) deny(1) file-read-data.`
To resolve this issue, it is necessary to manually set the
`ENABLE_USER_SCRIPT_SANDBOXING` setting to `NO` for the specific target that
SwiftLint is being configured for.
**Consideration for Apple Silicon**
If you installed SwiftLint via Homebrew on Apple Silicon, you might experience
this warning:
> warning: SwiftLint not installed, download from
> https://github.com/realm/SwiftLint
That is because Homebrew on Apple Silicon installs the binaries into the
`/opt/homebrew/bin` folder by default. To instruct Xcode where to find
SwiftLint, you can either add `/opt/homebrew/bin` to the `PATH` environment
variable in your build phase:
```bash
if [[ "$(uname -m)" == arm64 ]]
then
export PATH="/opt/homebrew/bin:$PATH"
fi
if command -v swiftlint >/dev/null 2>&1
then
swiftlint
else
echo "warning: `swiftlint` command not found - See https://github.com/realm/SwiftLint#installation for installation instructions."
fi
```
or you can create a symbolic link in `/usr/local/bin` pointing to the actual
binary:
```bash
ln -s /opt/homebrew/bin/swiftlint /usr/local/bin/swiftlint
```
You might want to move your SwiftLint phase directly before the 'Compile Sources'
step to detect errors quickly before compiling. However, SwiftLint is designed
to run on valid Swift code that cleanly completes the compiler's parsing stage.
So running SwiftLint before 'Compile Sources' might yield some incorrect
results.
**Additional Considerations**
If you wish to fix violations as well, your script could run
`swiftlint --fix && swiftlint` instead of just `swiftlint`. This will mean
@@ -208,93 +382,17 @@ If you've installed SwiftLint via CocoaPods the script should look like this:
"${PODS_ROOT}/SwiftLint/swiftlint"
```
### Swift Package Command Plugin
The command plugin enables running SwiftLint from the command line as follows:
```shell
swift package plugin swiftlint
```
### Swift Package Build Tool Plugins
SwiftLint can be used as a build tool plugin for both [Xcode projects](#xcode-projects) and
[Swift Package projects](#swift-package-projects).
The build tool plugin determines the SwiftLint working directory by locating
the topmost config file within the package/project directory. If a config file
is not found therein, the package/project directory is used as the working
directory.
The plugin throws an error when it is unable to resolve the SwiftLint working
directory. For example, this will occur in Xcode projects where the target's
Swift files are not located within the project directory.
To maximize compatibility with the plugin, avoid project structures that require
the use of the `--config` option.
#### Unexpected Project Structures
Project structures where SwiftLint's configuration file is located
outside of the package/project directory are not directly supported
by the build tool plugin. This is because it isn't possible to pass
arguments to build tool plugins (e.g., passing the config file path).
If your project structure doesn't work directly with the build tool
plugin, please consider one of the following options:
- To use a config file located outside the package/project directory, a config
file may be added to that directory specifying a parent config path to the
other config file, e.g., `parent_config: path/to/.swiftlint.yml`.
- You can also consider the use of a Run Script Build Phase in place of the
build tool plugin.
#### Xcode Projects
You can integrate SwiftLint as an Xcode Build Tool Plugin if you're working
with a project in Xcode.
Add SwiftLint as a package dependency to your project without linking any of the
products.
Select the target you want to add linting to and open the `Build Phases` inspector.
Open `Run Build Tool Plugins` and select the `+` button.
Select `SwiftLintBuildToolPlugin` from the list and add it to the project.
![](https://raw.githubusercontent.com/realm/SwiftLint/main/assets/select-swiftlint-plugin.png)
For unattended use (e.g. on CI), you can disable the package and macro validation dialog by
* individually passing `-skipPackagePluginValidation` and `-skipMacroValidation` to `xcodebuild` or
* globally setting `defaults write com.apple.dt.Xcode IDESkipPackagePluginFingerprintValidatation -bool YES` and `defaults write com.apple.dt.Xcode IDESkipMacroFingerprintValidation -bool YES`
for that user.
_Note: This implicitly trusts all Xcode package plugins and macros in packages and bypasses Xcode's package validation
dialogs, which has security implications._
#### Swift Package Projects
You can integrate SwiftLint as a Swift Package Manager Plugin if you're working with
a Swift Package with a `Package.swift` manifest.
Add SwiftLint as a package dependency to your `Package.swift` file.
Add SwiftLint to a target using the `plugins` parameter.
```swift
.target(
...
plugins: [.plugin(name: "SwiftLintBuildToolPlugin", package: "SwiftLint")]
),
```
### Visual Studio Code
To integrate SwiftLint with [vscode](https://code.visualstudio.com), install the
[`vscode-swiftlint`](https://marketplace.visualstudio.com/items?itemName=vknabel.vscode-swiftlint) extension from the marketplace.
To integrate SwiftLint with [Visual Studio Code](https://code.visualstudio.com), install the
[`vscode-swiftlint`](https://marketplace.visualstudio.com/items?itemName=vknabel.vscode-swiftlint)
extension from the marketplace.
### fastlane
### Fastlane
You can use the [official swiftlint fastlane action](https://docs.fastlane.tools/actions/swiftlint) to run SwiftLint as part of your fastlane process.
You can use the official
[`swiftlint` fastlane action](https://docs.fastlane.tools/actions/swiftlint)
to run SwiftLint as part of your fastlane process.
```ruby
swiftlint(
@@ -316,8 +414,9 @@ swiftlint(
### Docker
`swiftlint` is also available as a [Docker](https://www.docker.com/) image using `Ubuntu`.
So just the first time you need to pull the docker image using the next command:
SwiftLint is also available as a [Docker](https://www.docker.com/) image using
`Ubuntu`. So just the first time you need to pull the docker image using the
next command:
```bash
docker pull ghcr.io/realm/swiftlint:latest
```
@@ -327,7 +426,8 @@ Then following times, you just run `swiftlint` inside of the docker like:
docker run -it -v `pwd`:`pwd` -w `pwd` ghcr.io/realm/swiftlint:latest
```
This will execute `swiftlint` in the folder where you are right now (`pwd`), showing an output like:
This will execute `swiftlint` in the folder where you are right now (`pwd`),
showing an output like:
```bash
$ docker run -it -v `pwd`:`pwd` -w `pwd` ghcr.io/realm/swiftlint:latest
Linting Swift files in current working directory
@@ -337,9 +437,10 @@ Linting 'YamlSwiftLintTests.swift' (490/490)
Done linting! Found 0 violations, 0 serious in 490 files.
```
Here you have more documentation about the usage of [Docker Images](https://docs.docker.com/).
Here you have more documentation about the usage of
[Docker Images](https://docs.docker.com/).
### Command Line
## Command Line Usage
```
$ swiftlint help
@@ -371,13 +472,14 @@ To specify a list of files when using `lint` or `analyze`
[`ExtraBuildPhase`](https://github.com/norio-nomura/ExtraBuildPhase) Xcode
plugin, or modified files in the working tree based on `git ls-files -m`), you
can do so by passing the option `--use-script-input-files` and setting the
following instance variables: `SCRIPT_INPUT_FILE_COUNT` and
`SCRIPT_INPUT_FILE_0`, `SCRIPT_INPUT_FILE_1`...`SCRIPT_INPUT_FILE_{SCRIPT_INPUT_FILE_COUNT - 1}`.
following instance variables: `SCRIPT_INPUT_FILE_COUNT`
and `SCRIPT_INPUT_FILE_0`, `SCRIPT_INPUT_FILE_1`, ...,
`SCRIPT_INPUT_FILE_{SCRIPT_INPUT_FILE_COUNT - 1}`.
These are same environment variables set for input files to
[custom Xcode script phases](http://indiestack.com/2014/12/speeding-up-custom-script-phases/).
### Working With Multiple Swift Versions
## Working With Multiple Swift Versions
SwiftLint hooks into SourceKit so it continues working even as Swift evolves!
@@ -415,7 +517,7 @@ On Linux, SourceKit is expected to be located in
`/usr/lib/libsourcekitdInProc.so` or specified by the `LINUX_SOURCEKIT_LIB_PATH`
environment variable.
### pre-commit
## Git `pre-commit` Hook
SwiftLint can be run as a [pre-commit](https://pre-commit.com/) hook.
Once [installed](https://pre-commit.com/#install), add this to the
@@ -429,7 +531,8 @@ repos:
- id: swiftlint
```
Adjust `rev` to the SwiftLint version of your choice. `pre-commit autoupdate` can be used to update to the current version.
Adjust `rev` to the SwiftLint version of your choice. `pre-commit autoupdate`
can be used to update to the current version.
SwiftLint can be configured using `entry` to apply fixes and fail on errors:
```yaml
@@ -444,12 +547,14 @@ SwiftLint can be configured using `entry` to apply fixes and fail on errors:
Over 200 rules are included in SwiftLint and the Swift community (that's you!)
continues to contribute more over time.
[Pull requests](https://github.com/realm/SwiftLint/blob/main/CONTRIBUTING.md) are encouraged.
[Pull requests](https://github.com/realm/SwiftLint/blob/main/CONTRIBUTING.md)
are encouraged.
You can find an updated list of rules and more information about them
[here](https://realm.github.io/SwiftLint/rule-directory.html).
You can also check [Source/SwiftLintBuiltInRules/Rules](https://github.com/realm/SwiftLint/tree/main/Source/SwiftLintBuiltInRules/Rules)
You can also check the
[Source/SwiftLintBuiltInRules/Rules](https://github.com/realm/SwiftLint/tree/main/Source/SwiftLintBuiltInRules/Rules)
directory to see their implementation.
### Opt-In Rules
@@ -485,7 +590,8 @@ let noWarning :String = "" // No warning about colons immediately after variable
let hasWarning :String = "" // Warning generated about colons immediately after variable names
```
Including the `all` keyword will disable all rules until the linter sees a matching enable comment:
Including the `all` keyword will disable all rules until the linter sees a
matching enable comment:
`// swiftlint:disable all`
`// swiftlint:enable all`
@@ -632,9 +738,9 @@ following syntax:
```yaml
custom_rules:
pirates_beat_ninjas: # rule identifier
included:
included:
- ".*\\.swift" # regex that defines paths to include during linting. optional.
excluded:
excluded:
- ".*Test\\.swift" # regex that defines paths to exclude during linting. optional
name: "Pirates Beat Ninjas" # rule name. optional.
regex: "([nN]inja)" # matching pattern
@@ -653,12 +759,13 @@ This is what the output would look like:
![](https://raw.githubusercontent.com/realm/SwiftLint/main/assets/custom-rule.png)
It is important to note that the regular expression pattern is used with the flags `s`
and `m` enabled, that is `.`
It is important to note that the regular expression pattern is used with the
flags `s` and `m` enabled, that is `.`
[matches newlines](https://developer.apple.com/documentation/foundation/nsregularexpression/options/1412529-dotmatcheslineseparators)
and `^`/`$`
and `^`/`$`
[match the start and end of lines](https://developer.apple.com/documentation/foundation/nsregularexpression/options/1408263-anchorsmatchlines),
respectively. If you do not want to have `.` match newlines, for example, the regex can be prepended by `(?-s)`.
respectively. If you do not want to have `.` match newlines, for example, the
regex can be prepended by `(?-s)`.
You can filter the matches by providing one or more `match_kinds`, which will
reject matches that include syntax kinds that are not present in this list. Here
@@ -719,7 +826,7 @@ command invocation (incremental builds will fail) must be passed to `analyze`
via the `--compiler-log-path` flag.
e.g. `--compiler-log-path /path/to/xcodebuild.log`
This can be obtained by
This can be obtained by
1. Cleaning DerivedData (incremental builds won't work with analyze)
2. Running `xcodebuild -workspace {WORKSPACE}.xcworkspace -scheme {SCHEME} > xcodebuild.log`
@@ -730,13 +837,14 @@ Analyzer rules tend to be considerably slower than lint rules.
## Using Multiple Configuration Files
SwiftLint offers a variety of ways to include multiple configuration files.
Multiple configuration files get merged into one single configuration that is then applied
just as a single configuration file would get applied.
Multiple configuration files get merged into one single configuration that is
then applied just as a single configuration file would get applied.
There are quite a lot of use cases where using multiple configuration files could be helpful:
There are quite a lot of use cases where using multiple configuration files
could be helpful:
For instance, one could use a team-wide shared SwiftLint configuration while allowing overrides
in each project via a child configuration file.
For instance, one could use a team-wide shared SwiftLint configuration while
allowing overrides in each project via a child configuration file.
Team-Wide Configuration:
@@ -754,12 +862,14 @@ opt_in_rules:
### Child / Parent Configs (Locally)
You can specify a `child_config` and / or a `parent_config` reference within a configuration file.
These references should be local paths relative to the folder of the configuration file they are specified in.
This even works recursively, as long as there are no cycles and no ambiguities.
You can specify a `child_config` and / or a `parent_config` reference within a
configuration file. These references should be local paths relative to the
folder of the configuration file they are specified in. This even works
recursively, as long as there are no cycles and no ambiguities.
**A child config is treated as a refinement and therefore has a higher priority**,
while a parent config is considered a base with lower priority in case of conflicts.
**A child config is treated as a refinement and thus has a higher priority**,
while a parent config is considered a base with lower priority in case of
conflicts.
Here's an example, assuming you have the following file structure:
@@ -771,7 +881,8 @@ ProjectRoot
|_ .swiftlint_base.yml
```
To include both the refinement and the base file, your `.swiftlint.yml` should look like this:
To include both the refinement and the base file, your `.swiftlint.yml` should
look like this:
```yaml
child_config: .swiftlint_refinement.yml
@@ -784,9 +895,10 @@ of the containing configuration files.
### Child / Parent Configs (Remote)
Just as you can provide local `child_config` / `parent_config` references, instead of
referencing local paths, you can just put urls that lead to configuration files.
In order for SwiftLint to detect these remote references, they must start with `http://` or `https://`.
Just as you can provide local `child_config` / `parent_config` references,
instead of referencing local paths, you can just put urls that lead to
configuration files. In order for SwiftLint to detect these remote references,
they must start with `http://` or `https://`.
The referenced remote configuration files may even recursively reference other
remote configuration files, but aren't allowed to include local references.
@@ -797,20 +909,23 @@ Using a remote reference, your `.swiftlint.yml` could look like this:
parent_config: https://myteamserver.com/our-base-swiftlint-config.yml
```
Every time you run SwiftLint and have an Internet connection, SwiftLint tries to get a new version of
every remote configuration that is referenced. If this request times out, a cached version is
used if available. If there is no cached version available, SwiftLint fails but no worries, a cached version
should be there once SwiftLint has run successfully at least once.
Every time you run SwiftLint and have an Internet connection, SwiftLint tries
to get a new version of every remote configuration that is referenced. If this
request times out, a cached version is used if available. If there is no cached
version available, SwiftLint fails but no worries, a cached version should be
there once SwiftLint has run successfully at least once.
If needed, the timeouts for the remote configuration fetching can be specified manually via the
configuration file(s) using the `remote_timeout` / `remote_timeout_if_cached` specifiers.
These values default to 2 / 1 second(s).
If needed, the timeouts for the remote configuration fetching can be specified
manually via the configuration file(s) using the
`remote_timeout` / `remote_timeout_if_cached` specifiers. These values default
to 2 / 1 second(s).
### Command Line
Instead of just providing one configuration file when running SwiftLint via the command line,
you can also pass a hierarchy, where the first configuration is treated as a parent,
while the last one is treated as the highest-priority child.
Instead of just providing one configuration file when running SwiftLint via the
command line, you can also pass a hierarchy, where the first configuration is
treated as a parent, while the last one is treated as the highest-priority
child.
A simple example including just two configuration files looks like this:
@@ -818,23 +933,26 @@ A simple example including just two configuration files looks like this:
### Nested Configurations
In addition to a main configuration (the `.swiftlint.yml` file in the root folder),
you can put other configuration files named `.swiftlint.yml` into the directory structure
that then get merged as a child config, but only with an effect for those files
that are within the same directory as the config or in a deeper directory where
there isn't another configuration file. In other words: Nested configurations don't work
recursively there's a maximum number of one nested configuration per file
that may be applied in addition to the main configuration.
In addition to a main configuration (the `.swiftlint.yml` file in the root
folder), you can put other configuration files named `.swiftlint.yml` into the
directory structure that then get merged as a child config, but only with an
effect for those files that are within the same directory as the config or in a
deeper directory where there isn't another configuration file. In other words:
Nested configurations don't work recursively there's a maximum number of one
nested configuration per file that may be applied in addition to the main
configuration.
`.swiftlint.yml` files are only considered as a nested configuration if they have not been
used to build the main configuration already (e. g. by having been referenced via something
like `child_config: Folder/.swiftlint.yml`). Also, `parent_config` / `child_config`
specifications of nested configurations are getting ignored because there's no sense to that.
`.swiftlint.yml` files are only considered as a nested configuration if they
have not been used to build the main configuration already (e. g. by having
been referenced via something like `child_config: Folder/.swiftlint.yml`).
Also, `parent_config` / `child_config` specifications of nested configurations
are getting ignored because there's no sense to that.
If one (or more) SwiftLint file(s) are explicitly specified via the `--config` parameter,
that configuration will be treated as an override, no matter whether there exist
other `.swiftlint.yml` files somewhere within the directory. **So if you want to use
nested configurations, you can't use the `--config` parameter.**
If one (or more) SwiftLint file(s) are explicitly specified via the `--config`
parameter, that configuration will be treated as an override, no matter whether
there exist other `.swiftlint.yml` files somewhere within the directory.
**So if you want to use nested configurations, you can't use the `--config`
parameter.**
## License
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