Compare commits

...

117 Commits

Author SHA1 Message Date
daltoniam 44ce58956f handle trailing slash better. bumped version 2017-10-04 21:54:22 -05:00
daltoniam c7cc1db0e3 fix for servers disliking not having a trailing slash. #394, #392 2017-10-02 13:08:10 -05:00
daltoniam a438ea1977 added armv7k 2017-09-27 15:12:41 -05:00
daltoniam b5991eda48 version update 2017-09-27 13:42:09 -05:00
Dalton 0a6f6d2a79 Merge pull request #388 from nuclearace/fix-http-headers
HTTP headers are case insensitive
2017-09-27 13:37:51 -05:00
Dalton 3fdf33a078 Merge pull request #390 from xjbeta/Fix-Deployment
Add macOS Deployment Target.
2017-09-27 13:36:04 -05:00
xjbeta 9f5f0f44f9 Add macOS Deployment Target. 2017-09-27 14:12:42 +08:00
Erik Little da7949d2da HTTP headers are case insensitive 2017-09-26 13:12:43 -04:00
Dalton dc48916804 Merge pull request #386 from lukkas/missing-arm64
add missing arm64
2017-09-26 11:51:03 -05:00
Lukasz Kasperek e0e8271725 add missing armv7 2017-09-26 15:57:04 +02:00
Lukasz Kasperek 411820d836 add missing arm64 2017-09-26 14:56:33 +02:00
daltoniam d326d448b0 pod spec update for new folder name 2017-09-25 16:29:15 -05:00
daltoniam 7dd90900dc merged the swift 4 branch 2017-09-25 16:22:33 -05:00
daltoniam f506be54ae refactor and swift4 2017-09-25 16:00:28 -05:00
Dalton 143ab16c1a Merge pull request #377 from hamchapman/two-targets-one-scheme
Reduce to two targets and a single scheme
2017-09-22 13:17:03 -05:00
Hamilton Chapman 4d281416c2 Reduce to two targets and a single scheme 2017-09-05 10:30:55 +01:00
Dalton e9d10000ec Merge pull request #372 from jcesarmobile/patch-1
Use Swift 4
2017-09-02 14:33:58 -05:00
Austin Cherry 789264eeff Merge pull request #375 from nremond/patch-1
Typo in README.md
2017-08-31 11:29:00 -05:00
Nicolas Rémond 644e8f92c0 Typo in README.md 2017-08-31 10:49:34 +02:00
jcesarmobile 68b64ede4e Use Swift 4
update .swift-version file to use Swift 4
2017-08-23 11:06:25 +02:00
daltoniam 31277a418c swift4 project file update 2017-08-19 17:23:58 -05:00
daltoniam 21678c9426 syntax fail 2017-08-19 17:03:45 -05:00
daltoniam acbf665b3d syntax fail 2017-08-19 17:01:00 -05:00
daltoniam e99deb9af8 changelog 2017-08-19 16:59:41 -05:00
daltoniam 6dc9cdffbc bumped spec 2017-08-19 16:50:40 -05:00
daltoniam ef4ed1b2f9 Merge branch 'master' of https://github.com/daltoniam/Starscream 2017-08-14 21:53:03 -05:00
daltoniam 3401fb25f4 fix for possible race condition 2017-08-14 21:53:00 -05:00
Dalton daa97005e6 Merge pull request #364 from nuclearace/master
Namespace zlib and common crypto
2017-08-14 21:52:14 -05:00
Erik Little 008302326b Namespace zlib and common crypto 2017-07-28 17:00:49 -04:00
Dalton d7c41e513f Merge pull request #357 from slk333/patch-2
typo
2017-07-28 14:15:47 -05:00
Dalton 92816513c3 Merge pull request #355 from danielrhammond/fix-segfault
Fix race on connected
2017-07-28 14:15:31 -05:00
slk333 6c9f76e7ea typo 2017-07-13 01:56:33 +02:00
Daniel Hammond 4d6dce3d64 Fix race on connected
doDisconnect(_:) gets called from a background thread as part of the operation queued in dequeueWrite(_,code:completion:) when a connection failure triggers this code it produces a race between all the reads of isConnected and that write on a different queue.
2017-07-10 13:23:06 -07:00
Dalton b0ed1decce Merge pull request #331 from winsmith/master
Added docs and error message for SSL Cipher Suites
2017-07-07 15:29:11 -05:00
daltoniam 86310e7bbc updated podspec 2017-07-07 15:18:08 -05:00
daltoniam 7edfb2ad85 the joys of getting all the package manager to play nice 2017-07-07 14:38:47 -05:00
Daniel Jilg 1efe3ce798 Merge branch 'master' into master 2017-07-05 09:44:12 +02:00
Daniel Jilg 624a5cc6c3 Removed Else Clause that would sometimes give a wrong error message
This reverts parts of commit 87dbce07ea.
2017-07-05 09:42:27 +02:00
daltoniam 09b9136ef0 updated changelog 2017-06-29 17:48:36 -05:00
daltoniam 5434be279c updated pod spec for compression changes 2017-06-29 17:46:31 -05:00
Dalton 08edd54a40 Merge pull request #349 from giullo/Fix-SSL-Pinning-Crash
SecTrust object now is conditionally unwrapped
2017-06-29 17:44:18 -05:00
Giuliano Galea 8623fe8b9e SecTrust object now is conditionally unwrapped 2017-06-27 10:29:29 +02:00
daltoniam fa85b9c61c spm fix 2017-06-24 19:09:03 -05:00
daltoniam 6e9a33a854 spm fix 2017-06-24 18:55:53 -05:00
daltoniam b5e68fceae package manager update 2017-06-24 18:13:24 -05:00
daltoniam 601ef74ca4 fixes #309, #319, #334 2017-06-24 18:09:48 -05:00
Dalton 7e517c246b Merge pull request #337 from hishnash/AdvancedDelegate
Add Advanced Delegate and Custom HTTP methods
2017-06-24 14:54:36 -05:00
Dalton bb11123729 Merge pull request #344 from wittedhaddock/patch-1
Update README with (trite) grammar changes
2017-06-24 14:46:35 -05:00
Dalton 7bf478ce94 Merge pull request #339 from junelife/compression
Support websocket compression
2017-06-24 14:45:25 -05:00
Matthaus Woolard bce64dabfa make WSResponse values public 2017-06-18 14:02:12 +03:00
Matthaus Woolard 3104c289e9 Add Advanced Delegate and Custom HTTP methods
Added the `WebSocketAdvancedDelegate` protocol that optionaly replaces the `WebSocketDelegate` adding support for:

* More detail when getting data (exposes the WSFrame object to the delegate)
* More detail about the HTTP request and response so that the user can extract needed information.

Also added support for custom HTTP methods for the http request.
2017-06-18 12:08:07 +03:00
James Graham f35266534a Update README with (trite) grammar changes 2017-06-06 10:46:07 -04:00
Joseph Ross 44fdfa3791 Include zlib as a module, rather than using @_silgen_name and redefinition. This is less verbose and less error-prone. 2017-05-25 14:23:07 -07:00
Joseph Ross 35fc161193 Add information about compression support to README. Other changes based on PR feedback. 2017-05-25 10:24:51 -07:00
Joseph Ross 45546818fb Avoid unnecessary copying. Confirm Autobahn fuzzing test results are comparable with the autobahn library itself. 2017-05-24 17:17:12 -07:00
Joseph Ross 19793796bb Fix capture memory leaks in Autobahn tester. 2017-05-24 13:39:06 -07:00
Joseph Ross 4ba077ee4b Fixes to handle different windowsBits and noContextTakeover. 2017-05-24 13:06:37 -07:00
Joseph Ross ca85642c21 Integrate compression classes. 2017-05-24 12:01:43 -07:00
Joseph Ross ccc9c4ea43 Add compression classes and unit tests. 2017-05-24 07:38:03 -07:00
Dalton 02718e7a45 Merge pull request #333 from nuclearace/master
Remove void parameter from onConnect, Swift4 would require passi…
2017-05-23 13:39:55 -05:00
Erik 961fd34f3d Remove void parameter from onConnect, Swift4 would require passing () into it 2017-05-20 21:40:38 -04:00
Daniel Jilg 87dbce07ea Add docs for SSL Cipher Suites 2017-05-04 15:44:26 +02:00
Dalton ee993322c1 Merge pull request #320 from RaghavMangrola/master
Swift Package Manager Installation Instructions
2017-03-28 20:15:52 -05:00
daltoniam 85070aab91 few warning fixes 2017-03-28 20:09:07 -05:00
Raghav Mangrola 07351dcb77 Swift Package Manager Installation Instructions 2017-03-19 16:11:13 -07:00
daltoniam dbeb1190b8 some cleanup and SSL pinning fix 2017-03-14 13:12:39 -05:00
daltoniam 13859364e3 updated changelog 2017-02-03 14:25:31 -06:00
daltoniam 41c0c5e08b version bump 2017-02-03 14:20:21 -06:00
daltoniam 60b27a4388 possible fix for #301 2017-01-11 22:55:39 -06:00
daltoniam a68bf7c35b connect delegate before firing message delegates. Fixed disconnect getting called before connect 2017-01-11 12:10:33 -06:00
Dalton 33a4551f3b Merge pull request #302 from Elethier/operation-cancellation
Fixed issues with not cancelling block operations properly
2017-01-10 22:25:12 -06:00
Dalton b22fae407e Merge pull request #300 from Elethier/multiple-disconnects
Added guard against multiple disconnects
2017-01-10 21:41:02 -06:00
Dalton e9160df255 Merge pull request #296 from nuclearace/fix-disconnect
Fix #295
2017-01-06 21:32:13 -06:00
Praneet Sahgal c63e173021 Fixed issues with not cancelling block operations properly 2017-01-04 09:15:56 -06:00
Praneet Sahgal ddcc30d200 Added guard against multiple disconnects 2017-01-04 09:03:42 -06:00
Erik 6bacb6f972 Fix #295
This sets didDisconnect to false if we receive a connect.
2016-12-31 18:05:11 -05:00
Dalton aca2ad5332 Merge pull request #292 from euskadi31/master
Change public to open
2016-12-30 16:32:51 -06:00
Dalton 3ba1963c65 Merge pull request #294 from wordpress-mobile/prevent-reconnection-crash
Prevent reconnection crash
2016-12-30 15:56:12 -06:00
Dalton 3cc4a60e05 Merge pull request #289 from robinmj/master
Fix for excessive memory use caused by the receipt of an unusually large message
2016-12-30 15:54:37 -06:00
Jorge Bernal 14313df360 Disconnect and clean up streams before connecting.
Since `disconnect` without a timeout only sends a close message to the server,
if we tried to `connect` the socket again before the connection was closed it
would not clean up the streams properly, which could result in a crash.

See #272
2016-12-27 16:23:39 +01:00
Jorge Bernal 162c1d53b8 Keep isConnecting true while connecting.
The existing code only prevented a second connection to be created while
createHTTPRequest was being called (setting up the HTTP request and the
streams). However, between the time when the socket opens the streams until the
TCP handshake ends, it would be both `!conneted` and `!isConnecting`, which
wouldn't prevent a second `connect`.
2016-12-27 15:56:01 +01:00
Axel Etcheverry b404f98244 Change public to open 2016-12-19 15:31:10 +01:00
daltoniam 8d0c0c1afa simple test update 2016-12-12 13:26:41 -06:00
Dalton 816fe413a4 Merge pull request #288 from dancasimiro/host-only-origin
Remove the path components from the URL sent as origin
2016-12-12 13:22:27 -06:00
Daniel C. Casimiro 5cc0d860ba Add path components to the test server URL
This demonstrates the path stripping from the origin URL.
2016-11-22 08:53:45 -05:00
Daniel C. Casimiro 4d2f8dbfee Remove the path components from the URL sent as origin
This fixes issue #287. The origin is a URI indicating the server from
which the request initiated. It does not include any path information,
but only the server name.
2016-11-22 08:53:45 -05:00
Robin Johnson 126c021e61 fixed malloc failure by draining autorelease pool with every dequeuing operation 2016-11-21 19:14:20 -07:00
daltoniam c13584b99c bumped spec 2016-11-14 22:29:34 -06:00
Dalton 178c3e8a49 Merge pull request #277 from nuclearace/master
Fix Swift package manager
2016-11-01 18:57:49 -05:00
Erik ccc1b703dd Fix Swift package manager 2016-10-30 19:47:58 -04:00
daltoniam 1b64f78542 version bump 2016-10-26 20:41:30 -05:00
Dalton 549500a503 Merge pull request #253 from noremac/master
Only disable SSL cert validation if we are using a secure scheme.
2016-10-26 20:26:58 -05:00
Dalton 22d57dca07 Merge pull request #276 from profer/master
Enable custom trust validation
2016-10-26 20:26:30 -05:00
daltoniam dd5119cfce fix for #261 2016-10-26 20:25:39 -05:00
Wolfgang Profer a6b2e4329b Enable custom trust validation
Change WebSocket to use a protocol for trust validation instead of SSLSecurity directly. This allows users of Starscream to supply their own validation logic.
2016-10-24 13:43:44 +02:00
Dalton 931e3ba8ae Merge pull request #266 from fjcaetano/master
'Open'ing classes
2016-10-11 23:23:09 -05:00
Dalton 7476f5196e Merge pull request #267 from Dipak99041012/2.0.0HotFixes
[Fixup] crash for SSL Pinning Strange crash
2016-10-11 23:20:28 -05:00
Dipak Kasabwala 20285cce97 [Fixup] crash for SSL Pinning Strange crash 2016-10-10 18:14:01 -04:00
Flávio Caetano 8e1de1d475 'Open'ing classes 2016-10-10 17:47:13 -03:00
Cameron Pulsford acf64adc24 Only disable SSL cert validation if we are using a secure scheme. 2016-09-30 14:49:26 -04:00
Dalton b0fa08cde4 Merge pull request #259 from robinkunde/master
Improve clarity of asyncAfter code and other timeout
2016-09-30 13:34:49 -05:00
Dalton 9d32864ab4 Merge pull request #260 from ujell/master
Fixed parameter names in documentation
2016-09-30 13:02:28 -05:00
Yücel Uzun 7ef2bc41e0 Fixed parameter names in documentation 2016-09-29 18:50:22 +02:00
Robin Kunde 24e32a78e3 improve clarity of asyncAfter code and other timeout 2016-09-28 12:27:48 -04:00
daltoniam d831901ff4 more things to get cocoapods working 2016-09-18 16:35:32 -05:00
daltoniam 26b03ddaef swift 3 support 2016-09-18 16:28:53 -05:00
daltoniam d94c3ff3b4 cocoapods... 2016-09-18 16:18:21 -05:00
daltoniam 60d853742c cocoapods... 2016-09-18 16:16:37 -05:00
daltoniam 8563f6b85e osx podspec update 2016-09-18 16:13:23 -05:00
daltoniam c889a6c977 available for osx 2016-09-18 16:07:39 -05:00
daltoniam 8f3761215b conflict fixes 2016-09-18 15:46:05 -05:00
daltoniam cdf8caeb1a swift 2.3 update 2016-09-18 15:43:12 -05:00
daltoniam 00d8fae6cd swift3 updates 2016-09-18 15:37:55 -05:00
Dalton 46db9a75f0 Merge pull request #243 from cpinski/writeQueueQOS
Added initializer to set the QOS of the write queue
2016-09-13 21:21:48 -05:00
Christopher Pinski 5a3adc7756 Added initializer to set the QOS of the write queue 2016-08-29 15:44:05 -05:00
Dalton 32fb0aa87e Merge pull request #230 from cpinski/swift2.3
Adding full support for swift 2.3
2016-08-14 15:21:25 -07:00
Christopher Pinski 9c210e006e Adding full support for swift 2.3 2016-08-05 10:47:12 -05:00
35 changed files with 2254 additions and 1974 deletions
+1
View File
@@ -0,0 +1 @@
4.0
+107 -1
View File
@@ -2,6 +2,112 @@
All notable changes to this project will be documented in this file.
`Starscream` adheres to [Semantic Versioning](http://semver.org/).
#### [3.0.1](https://github.com/daltoniam/Starscream/tree/3.0.2)
Small fixes for 3.0.1.
[#394](https://github.com/daltoniam/Starscream/issues/394)
[#392](https://github.com/daltoniam/Starscream/issues/392)
[#391](https://github.com/daltoniam/Starscream/issues/391)
#### [3.0.1](https://github.com/daltoniam/Starscream/tree/3.0.1)
Small fixes for 3.0.0.
[#389](https://github.com/daltoniam/Starscream/issues/389)
[#354](https://github.com/daltoniam/Starscream/issues/354)
[#386](https://github.com/daltoniam/Starscream/pull/386)
[#388](https://github.com/daltoniam/Starscream/pull/388)
[#390](https://github.com/daltoniam/Starscream/pull/390)
#### [3.0.0](https://github.com/daltoniam/Starscream/tree/3.0.0)
Major refactor and Swift 4 support. Additions include:
- Watchos support.
- Linux support.
- New Stream class to allow custom socket implementations if desired.
- Protocol added for mocking (dependency injection).
- Single framework (no more platform suffixes! e.g. StarscreamOSX, StarscreamTVOS, etc).
[#384](https://github.com/daltoniam/Starscream/issues/384)
[#377](https://github.com/daltoniam/Starscream/pull/377)
[#374](https://github.com/daltoniam/Starscream/issues/374)
[#346](https://github.com/daltoniam/Starscream/issues/346)
[#335](https://github.com/daltoniam/Starscream/issues/335)
[#311](https://github.com/daltoniam/Starscream/pull/311)
[#269](https://github.com/daltoniam/Starscream/issues/269)
#### [2.1.1](https://github.com/daltoniam/Starscream/tree/2.1.1)
Fixes race condition. Updated to avoid SPM dependencies.
[#370](https://github.com/daltoniam/Starscream/issues/370)
[#367](https://github.com/daltoniam/Starscream/issues/367)
[#364](https://github.com/daltoniam/Starscream/pull/364)
[#357](https://github.com/daltoniam/Starscream/pull/357)
[#355](https://github.com/daltoniam/Starscream/pull/355)
#### [2.1.0](https://github.com/daltoniam/Starscream/tree/2.1.0)
Adds WebSocket compression. Also adds advance WebSocket delegate for extra control. Bug Fixes.
[#349](https://github.com/daltoniam/Starscream/pull/349)
[#344](https://github.com/daltoniam/Starscream/pull/344)
[#339](https://github.com/daltoniam/Starscream/pull/339)
[#337](https://github.com/daltoniam/Starscream/pull/337)
[#334](https://github.com/daltoniam/Starscream/issues/334)
[#333](https://github.com/daltoniam/Starscream/pull/333)
[#319](https://github.com/daltoniam/Starscream/issues/319)
[#309](https://github.com/daltoniam/Starscream/issues/309)
[#329](https://github.com/daltoniam/Starscream/issues/329)
#### [2.0.4](https://github.com/daltoniam/Starscream/tree/2.0.4)
SSL Pinning fix by Giuliano Galea as reported by Lukas Futera of [Centralway](https://www.centralway.com/de/).
Warning fixes for Swift 3.1
#### [2.0.3](https://github.com/daltoniam/Starscream/tree/2.0.3)
[#302](https://github.com/daltoniam/Starscream/issues/302)
[#301](https://github.com/daltoniam/Starscream/issues/301)
[#300](https://github.com/daltoniam/Starscream/issues/300)
[#296](https://github.com/daltoniam/Starscream/issues/296)
[#294](https://github.com/daltoniam/Starscream/issues/294)
[#292](https://github.com/daltoniam/Starscream/issues/292)
[#289](https://github.com/daltoniam/Starscream/issues/289)
[#288](https://github.com/daltoniam/Starscream/issues/288)
#### [2.0.2](https://github.com/daltoniam/Starscream/tree/2.0.2)
Fix for the Swift Package Manager.
Fixed:
[#277](https://github.com/daltoniam/Starscream/issues/277)
#### [2.0.1](https://github.com/daltoniam/Starscream/tree/2.0.1)
Bug fixes.
Fixed:
[#261](https://github.com/daltoniam/Starscream/issues/261)
[#276](https://github.com/daltoniam/Starscream/issues/276)
[#267](https://github.com/daltoniam/Starscream/issues/267)
[#266](https://github.com/daltoniam/Starscream/issues/266)
[#259](https://github.com/daltoniam/Starscream/issues/259)
#### [2.0.0](https://github.com/daltoniam/Starscream/tree/2.0.0)
Added Swift 3 support.
Fixed:
[#229](https://github.com/daltoniam/Starscream/issues/229)
[#232](https://github.com/daltoniam/Starscream/issues/232)
#### [1.1.4](https://github.com/daltoniam/Starscream/tree/1.1.4)
Swift 2.3 support.
#### [1.1.3](https://github.com/daltoniam/Starscream/tree/1.1.3)
Changed:
@@ -47,4 +153,4 @@ Fixes for #121, #123
#### [1.0.0](https://github.com/daltoniam/Starscream/tree/1.0.0)
first release of Swift 2 support.
first release of Swift 2 support.
+2
View File
@@ -0,0 +1,2 @@
github "daltoniam/zlib-spm" ~> 1.1
github "daltoniam/common-crypto-spm" ~> 1.1
+2
View File
@@ -0,0 +1,2 @@
github "daltoniam/zlib-spm" "1.1"
github "daltoniam/common-crypto-spm" "1.1"
+1 -1
View File
@@ -2,7 +2,7 @@
Version 2.0, January 2004
http://www.apache.org/licenses/
Copyright (c) 2014-2015 Dalton Cherry.
Copyright (c) 2014-2016 Dalton Cherry.
TERMS AND CONDITIONS FOR USE, REPRODUCTION, AND DISTRIBUTION
+10 -3
View File
@@ -3,7 +3,7 @@
// Starscream
//
// Created by Dalton Cherry on 5/16/15.
// Copyright (c) 2014-2015 Dalton Cherry.
// Copyright (c) 2014-2016 Dalton Cherry.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
@@ -21,5 +21,12 @@
import PackageDescription
let package = Package(
name: "Starscream"
)
name: "Starscream",
dependencies: [
.Package(url: "https://github.com/daltoniam/zlib-spm.git",
majorVersion: 1, minor: 1),
.Package(url: "https://github.com/daltoniam/common-crypto-spm",
majorVersion: 1, minor: 1),
],
exclude: ["Tests", "examples"]
)
+137 -51
View File
@@ -1,17 +1,15 @@
![starscream](https://raw.githubusercontent.com/daltoniam/starscream/assets/starscream.jpg)
Starscream is a conforming WebSocket ([RFC 6455](http://tools.ietf.org/html/rfc6455)) client library in Swift for iOS and OSX.
Starscream is a conforming WebSocket ([RFC 6455](http://tools.ietf.org/html/rfc6455)) client library in Swift.
It's Objective-C counter part can be found here: [Jetfire](https://github.com/acmacalister/jetfire)
###Swift 3/Xcode 8
If you are looking for Swift 3 support, see [swift 3 here](https://github.com/daltoniam/Starscream/tree/swift3)
Its Objective-C counterpart can be found here: [Jetfire](https://github.com/acmacalister/jetfire)
## Features
- Conforms to all of the base [Autobahn test suite](http://autobahn.ws/testsuite/).
- Nonblocking. Everything happens in the background, thanks to GCD.
- TLS/WSS support.
- Compression Extensions support ([RFC 7692](https://tools.ietf.org/html/rfc7692))
- Simple concise codebase at just a few hundred LOC.
## Example
@@ -25,7 +23,7 @@ import Starscream
Once imported, you can open a connection to your WebSocket server. Note that `socket` is probably best as a property, so it doesn't get deallocated right after being setup.
```swift
socket = WebSocket(url: NSURL(string: "ws://localhost:8080/")!)
socket = WebSocket(url: URL(string: "ws://localhost:8080/")!)
socket.delegate = self
socket.connect()
```
@@ -37,7 +35,7 @@ After you are connected, there are some delegate methods that we need to impleme
websocketDidConnect is called as soon as the client connects to the server.
```swift
func websocketDidConnect(socket: WebSocket) {
func websocketDidConnect(socket: WebSocketClient) {
print("websocket is connected")
}
```
@@ -47,7 +45,7 @@ func websocketDidConnect(socket: WebSocket) {
websocketDidDisconnect is called as soon as the client is disconnected from the server.
```swift
func websocketDidDisconnect(socket: WebSocket, error: NSError?) {
func websocketDidDisconnect(socket: WebSocketClient, error: Error?) {
print("websocket is disconnected: \(error?.localizedDescription)")
}
```
@@ -57,7 +55,7 @@ func websocketDidDisconnect(socket: WebSocket, error: NSError?) {
websocketDidReceiveMessage is called when the client gets a text frame from the connection.
```swift
func websocketDidReceiveMessage(socket: WebSocket, text: String) {
func websocketDidReceiveMessage(socket: WebSocketClient, text: String) {
print("got some text: \(text)")
}
```
@@ -67,8 +65,8 @@ func websocketDidReceiveMessage(socket: WebSocket, text: String) {
websocketDidReceiveData is called when the client gets a binary frame from the connection.
```swift
func websocketDidReceiveData(socket: WebSocket, data: NSData) {
print("got some data: \(data.length)")
func websocketDidReceiveData(socket: WebSocketClient, data: Data) {
print("got some data: \(data.count)")
}
```
@@ -77,21 +75,21 @@ func websocketDidReceiveData(socket: WebSocket, data: NSData) {
websocketDidReceivePong is called when the client gets a pong response from the connection. You need to implement the WebSocketPongDelegate protocol and set an additional delegate, eg: ` socket.pongDelegate = self`
```swift
func websocketDidReceivePong(socket: WebSocket) {
print("Got pong!")
func websocketDidReceivePong(socket: WebSocketClient, data: Data?) {
print("Got pong! Maybe some data: \(data?.count)")
}
```
Or you can use closures.
```swift
socket = WebSocket(url: NSURL(string: "ws://localhost:8080/")!)
socket = WebSocket(url: URL(string: "ws://localhost:8080/")!)
//websocketDidConnect
socket.onConnect = {
print("websocket is connected")
}
//websocketDidDisconnect
socket.onDisconnect = { (error: NSError?) in
socket.onDisconnect = { (error: Error?) in
print("websocket is disconnected: \(error?.localizedDescription)")
}
//websocketDidReceiveMessage
@@ -99,40 +97,40 @@ socket.onText = { (text: String) in
print("got some text: \(text)")
}
//websocketDidReceiveData
socket.onData = { (data: NSData) in
print("got some data: \(data.length)")
socket.onData = { (data: Data) in
print("got some data: \(data.count)")
}
//you could do onPong as well.
socket.connect()
```
One more: you can listen to socket connection and disconnection via notifications. Starscream posts `WebsocketDidConnectNotification` and `WebsocketDidDisconnectNotification`. You can find an `NSError` that caused the disconection by accessing `WebsocketDisconnectionErrorKeyName` on notification `userInfo`.
One more: you can listen to socket connection and disconnection via notifications. Starscream posts `WebsocketDidConnectNotification` and `WebsocketDidDisconnectNotification`. You can find an `Error` that caused the disconection by accessing `WebsocketDisconnectionErrorKeyName` on notification `userInfo`.
## The delegate methods give you a simple way to handle data from the server, but how do you send data?
### writeData
### write a binary frame
The writeData method gives you a simple way to send `NSData` (binary) data to the server.
The writeData method gives you a simple way to send `Data` (binary) data to the server.
```swift
socket.writeData(data) //write some NSData over the socket!
socket.write(data: data) //write some Data over the socket!
```
### writeString
### write a string frame
The writeString method is the same as writeData, but sends text/string.
```swift
socket.writeString("Hi Server!") //example on how to write text over the socket!
socket.write(string: "Hi Server!") //example on how to write text over the socket!
```
### writePing
### write a ping frame
The writePing method is the same as writeData, but sends a ping control frame.
The writePing method is the same as write, but sends a ping control frame.
```swift
socket.writePing(NSData()) //example on how to write a ping control frame over the socket!
socket.write(ping: Data()) //example on how to write a ping control frame over the socket!
```
### disconnect
@@ -158,9 +156,23 @@ if socket.isConnected {
You can also override the default websocket headers with your own custom ones like so:
```swift
socket.headers["Sec-WebSocket-Protocol"] = "someother protocols"
socket.headers["Sec-WebSocket-Version"] = "14"
socket.headers["My-Awesome-Header"] = "Everything is Awesome!"
var request = URLRequest(url: URL(string: "ws://localhost:8080/")!)
request.timeoutInterval = 5
request.setValue("someother protocols", forHTTPHeaderField: "Sec-WebSocket-Protocol")
request.setValue("14", forHTTPHeaderField: "Sec-WebSocket-Version")
request.setValue("Everything is Awesome!", forHTTPHeaderField: "My-Awesome-Header")
let socket = WebSocket(request: request)
```
### Custom HTTP Method
Your server may use a different HTTP method when connecting to the websocket:
```swift
var request = URLRequest(url: URL(string: "ws://localhost:8080/")!)
request.httpMethod = "POST"
request.timeoutInterval = 5
let socket = WebSocket(request: request)
```
### Protocols
@@ -169,45 +181,64 @@ If you need to specify a protocol, simple add it to the init:
```swift
//chat and superchat are the example protocols here
socket = WebSocket(url: NSURL(string: "ws://localhost:8080/")!, protocols: ["chat","superchat"])
socket = WebSocket(url: URL(string: "ws://localhost:8080/")!, protocols: ["chat","superchat"])
socket.delegate = self
socket.connect()
```
### Self Signed SSL and VOIP
There are a couple of other properties that modify the stream:
### Self Signed SSL
```swift
socket = WebSocket(url: NSURL(string: "ws://localhost:8080/")!, protocols: ["chat","superchat"])
socket = WebSocket(url: URL(string: "ws://localhost:8080/")!, protocols: ["chat","superchat"])
//set this if you are planning on using the socket in a VOIP background setting (using the background VOIP service).
socket.voipEnabled = true
//set this you want to ignore SSL cert validation, so a self signed SSL certificate can be used.
socket.selfSignedSSL = true
//set this if you want to ignore SSL cert validation, so a self signed SSL certificate can be used.
socket.disableSSLCertValidation = true
```
### SSL Pinning
SSL Pinning is also supported in Starscream.
SSL Pinning is also supported in Starscream.
```swift
socket = WebSocket(url: NSURL(string: "ws://localhost:8080/")!, protocols: ["chat","superchat"])
socket = WebSocket(url: URL(string: "ws://localhost:8080/")!, protocols: ["chat","superchat"])
let data = ... //load your certificate from disk
socket.security = SSLSecurity(certs: [SSLCert(data: data)], usePublicKeys: true)
//socket.security = SSLSecurity() //uses the .cer files in your app's bundle
```
You load either a `NSData` blob of your certificate or you can use a `SecKeyRef` if you have a public key you want to use. The `usePublicKeys` bool is whether to use the certificates for validation or the public keys. The public keys will be extracted from the certificates automatically if `usePublicKeys` is choosen.
You load either a `Data` blob of your certificate or you can use a `SecKeyRef` if you have a public key you want to use. The `usePublicKeys` bool is whether to use the certificates for validation or the public keys. The public keys will be extracted from the certificates automatically if `usePublicKeys` is choosen.
### SSL Cipher Suites
To use an SSL encrypted connection, you need to tell Starscream about the cipher suites your server supports.
```swift
socket = WebSocket(url: URL(string: "wss://localhost:8080/")!, protocols: ["chat","superchat"])
// Set enabled cipher suites to AES 256 and AES 128
socket.enabledSSLCipherSuites = [TLS_ECDHE_RSA_WITH_AES_256_GCM_SHA384, TLS_ECDHE_RSA_WITH_AES_128_GCM_SHA256]
```
If you don't know which cipher suites are supported by your server, you can try pointing [SSL Labs](https://www.ssllabs.com/ssltest/) at it and checking the results.
### Compression Extensions
Compression Extensions ([RFC 7692](https://tools.ietf.org/html/rfc7692)) is supported in Starscream. Compression is enabled by default, however compression will only be used if it is supported by the server as well. You may enable or disable compression via the `.enableCompression` property:
```swift
socket = WebSocket(url: URL(string: "ws://localhost:8080/")!)
socket.enableCompression = false
```
Compression should be disabled if your application is transmitting already-compressed, random, or other uncompressable data.
### Custom Queue
A custom queue can be specified when delegate methods are called. By default `dispatch_get_main_queue` is used, thus making all delegate methods calls run on the main thread. It is important to note that all WebSocket processing is done on a background thread, only the delegate method calls are changed when modifying the queue. The actual processing is always on a background thread and will not pause your app.
A custom queue can be specified when delegate methods are called. By default `DispatchQueue.main` is used, thus making all delegate methods calls run on the main thread. It is important to note that all WebSocket processing is done on a background thread, only the delegate method calls are changed when modifying the queue. The actual processing is always on a background thread and will not pause your app.
```swift
socket = WebSocket(url: NSURL(string: "ws://localhost:8080/")!, protocols: ["chat","superchat"])
socket = WebSocket(url: URL(string: "ws://localhost:8080/")!, protocols: ["chat","superchat"])
//create a custom queue
socket.queue = dispatch_queue_create("com.vluxe.starscream.myapp", nil)
socket.callbackQueue = DispatchQueue(label: "com.vluxe.starscream.myapp")
```
## Example Project
@@ -230,7 +261,7 @@ To use Starscream in your project add the following 'Podfile' to your project
platform :ios, '9.0'
use_frameworks!
pod 'Starscream', '~> 1.1.3'
pod 'Starscream', '~> 3.0.2'
Then run:
@@ -252,7 +283,7 @@ $ brew install carthage
To integrate Starscream into your Xcode project using Carthage, specify it in your `Cartfile`:
```
github "daltoniam/Starscream" >= 1.1.3
github "daltoniam/Starscream" >= 3.0.2
```
### Rogue
@@ -262,11 +293,23 @@ First see the [installation docs](https://github.com/acmacalister/Rogue) for how
To install Starscream run the command below in the directory you created the rogue file.
```
rogue add https://github.com/daltoniam/starscream
rogue add https://github.com/daltoniam/Starscream
```
Next open the `libs` folder and add the `Starscream.xcodeproj` to your Xcode project. Once that is complete, in your "Build Phases" add the `Starscream.framework` to your "Link Binary with Libraries" phase. Make sure to add the `libs` folder to your `.gitignore` file.
### Swift Package Manager
The [Swift Package Manager](https://swift.org/package-manager/) is a tool for automating the distribution of Swift code and is integrated into the `swift` compiler.
Once you have your Swift package set up, adding Starscream as a dependency is as easy as adding it to the `dependencies` value of your `Package.swift`.
```swift
dependencies: [
.Package(url: "https://github.com/daltoniam/Starscream.git", majorVersion: 3)
]
```
### Other
Simply grab the framework (either via git submodule or another package manager).
@@ -277,11 +320,54 @@ Add the `Starscream.xcodeproj` to your Xcode project. Once that is complete, in
If you are running this in an OSX app or on a physical iOS device you will need to make sure you add the `Starscream.framework` to be included in your app bundle. To do this, in Xcode, navigate to the target configuration window by clicking on the blue project icon, and selecting the application target under the "Targets" heading in the sidebar. In the tab bar at the top of that window, open the "Build Phases" panel. Expand the "Link Binary with Libraries" group, and add `Starscream.framework`. Click on the + button at the top left of the panel and select "New Copy Files Phase". Rename this new phase to "Copy Frameworks", set the "Destination" to "Frameworks", and add `Starscream.framework` respectively.
## WebSocketAdvancedDelegate
The advanced delegate acts just like the simpler delegate but provides some additional information on the connection and incoming frames.
```swift
socket.advancedDelegate = self
```
In most cases you do not need the extra info and should use the normal delegate.
#### websocketDidReceiveMessage
```swift
func websocketDidReceiveMessage(socket: WebSocketClient, text: String, response: WebSocket.WSResponse {
print("got some text: \(text)")
print("First frame for this message arrived on \(response.firstFrame)")
}
```
#### websocketDidReceiveData
```swift
func websocketDidReceiveData(socket: WebSocketClient, data: Date, response: WebSocket.WSResponse) {
print("got some data it long: \(data.count)")
print("A total of \(response.frameCount) frames were used to send this data")
}
```
#### websocketHttpUpgrade
These methods are called when the HTTP upgrade request is sent and when the response returns.
```swift
func websocketHttpUpgrade(socket: WebSocketClient, request: CFHTTPMessage) {
print("the http request was sent we can check the raw http if we need to")
}
```
```swift
func websocketHttpUpgrade(socket: WebSocketClient, response: CFHTTPMessage) {
print("the http response has returned.")
}
```
## KNOWN ISSUES
- WatchOS does not have the the CFNetwork String constants to modify the stream's SSL behavior. It will be the default Foundation SSL behavior. This means watchOS CANNOT use `SSLCiphers`, `disableSSLCertValidation`, or SSL pinning. All these values set on watchOS will do nothing.
- Linux does not have the security framework, so it CANNOT use SSL pinning or `SSLCiphers` either.
## TODOs
- [ ] WatchOS?
- [ ] Linux Support?
- [ ] Add Unit Tests - Local Swift websocket server
- [ ] Add Unit Tests - Local WebSocket server that runs against Autobahn
## License
-30
View File
@@ -1,30 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>CFBundleDevelopmentRegion</key>
<string>en</string>
<key>CFBundleExecutable</key>
<string>$(EXECUTABLE_NAME)</string>
<key>CFBundleIdentifier</key>
<string>$(PRODUCT_BUNDLE_IDENTIFIER)</string>
<key>CFBundleInfoDictionaryVersion</key>
<string>6.0</string>
<key>CFBundleName</key>
<string>$(PRODUCT_NAME)</string>
<key>CFBundlePackageType</key>
<string>FMWK</string>
<key>CFBundleShortVersionString</key>
<string>1.1.3</string>
<key>CFBundleSignature</key>
<string>????</string>
<key>CFBundleVersion</key>
<string>$(CURRENT_PROJECT_VERSION)</string>
<key>NSPrincipalClass</key>
<string></string>
<key>UIRequiredDeviceCapabilities</key>
<array>
<string>arm64</string>
</array>
</dict>
</plist>
-880
View File
@@ -1,880 +0,0 @@
//////////////////////////////////////////////////////////////////////////////////////////////////
//
// Websocket.swift
//
// Created by Dalton Cherry on 7/16/14.
// Copyright (c) 2014-2015 Dalton Cherry.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
//////////////////////////////////////////////////////////////////////////////////////////////////
import Foundation
import CoreFoundation
import Security
public let WebsocketDidConnectNotification = "WebsocketDidConnectNotification"
public let WebsocketDidDisconnectNotification = "WebsocketDidDisconnectNotification"
public let WebsocketDisconnectionErrorKeyName = "WebsocketDisconnectionErrorKeyName"
public protocol WebSocketDelegate: class {
func websocketDidConnect(_ socket: WebSocket)
func websocketDidDisconnect(_ socket: WebSocket, error: NSError?)
func websocketDidReceiveMessage(_ socket: WebSocket, text: String)
func websocketDidReceiveData(_ socket: WebSocket, data: Data)
}
public protocol WebSocketPongDelegate: class {
func websocketDidReceivePong(_ socket: WebSocket)
}
public class WebSocket : NSObject, StreamDelegate {
enum OpCode : UInt8 {
case continueFrame = 0x0
case textFrame = 0x1
case binaryFrame = 0x2
// 3-7 are reserved.
case connectionClose = 0x8
case ping = 0x9
case pong = 0xA
// B-F reserved.
}
public enum CloseCode : UInt16 {
case normal = 1000
case goingAway = 1001
case protocolError = 1002
case protocolUnhandledType = 1003
// 1004 reserved.
case noStatusReceived = 1005
//1006 reserved.
case encoding = 1007
case policyViolated = 1008
case messageTooBig = 1009
}
public static let ErrorDomain = "WebSocket"
enum InternalErrorCode: UInt16 {
// 0-999 WebSocket status codes not used
case outputStreamWriteError = 1
}
// Where the callback is executed. It defaults to the main UI thread queue.
public var callbackQueue = DispatchQueue.main
var optionalProtocols : [String]?
// MARK: - Constants
let headerWSUpgradeName = "Upgrade"
let headerWSUpgradeValue = "websocket"
let headerWSHostName = "Host"
let headerWSConnectionName = "Connection"
let headerWSConnectionValue = "Upgrade"
let headerWSProtocolName = "Sec-WebSocket-Protocol"
let headerWSVersionName = "Sec-WebSocket-Version"
let headerWSVersionValue = "13"
let headerWSKeyName = "Sec-WebSocket-Key"
let headerOriginName = "Origin"
let headerWSAcceptName = "Sec-WebSocket-Accept"
let BUFFER_MAX = 4096
let FinMask: UInt8 = 0x80
let OpCodeMask: UInt8 = 0x0F
let RSVMask: UInt8 = 0x70
let MaskMask: UInt8 = 0x80
let PayloadLenMask: UInt8 = 0x7F
let MaxFrameSize: Int = 32
let httpSwitchProtocolCode = 101
let supportedSSLSchemes = ["wss", "https"]
class WSResponse {
var isFin = false
var code: OpCode = .continueFrame
var bytesLeft = 0
var frameCount = 0
var buffer: NSMutableData?
}
// MARK: - Delegates
/// Responds to callback about new messages coming in over the WebSocket
/// and also connection/disconnect messages.
public weak var delegate: WebSocketDelegate?
/// Recives a callback for each pong message recived.
public weak var pongDelegate: WebSocketPongDelegate?
// MARK: - Block based API.
public var onConnect: ((Void) -> Void)?
public var onDisconnect: ((NSError?) -> Void)?
public var onText: ((String) -> Void)?
public var onData: ((Data) -> Void)?
public var onPong: ((Void) -> Void)?
public var headers = [String: String]()
public var voipEnabled = false
public var selfSignedSSL = false
public var security: SSLSecurity?
public var enabledSSLCipherSuites: [SSLCipherSuite]?
public var origin: String?
public var timeout = 5
public var isConnected :Bool {
return connected
}
public var currentURL: URL { return url }
// MARK: - Private
private var url: URL
private var inputStream: InputStream?
private var outputStream: OutputStream?
private var connected = false
private var isConnecting = false
private var writeQueue = OperationQueue()
private var readStack = [WSResponse]()
private var inputQueue = [Data]()
private var fragBuffer: Data?
private var certValidated = false
private var didDisconnect = false
private var readyToWrite = false
private let mutex = NSLock()
private let notificationCenter = NotificationCenter.default
private var canDispatch: Bool {
mutex.lock()
let canWork = readyToWrite
mutex.unlock()
return canWork
}
/// The shared processing queue used for all WebSocket.
private static let sharedWorkQueue = DispatchQueue(label: "com.vluxe.starscream.websocket", attributes: [])
/// Used for setting protocols.
public init(url: URL, protocols: [String]? = nil) {
self.url = url
self.origin = url.absoluteString
writeQueue.maxConcurrentOperationCount = 1
optionalProtocols = protocols
}
/// Connect to the WebSocket server on a background thread.
public func connect() {
guard !isConnecting else { return }
didDisconnect = false
isConnecting = true
createHTTPRequest()
isConnecting = false
}
/**
Disconnect from the server. I send a Close control frame to the server, then expect the server to respond with a Close control frame and close the socket from its end. I notify my delegate once the socket has been closed.
If you supply a non-nil `forceTimeout`, I wait at most that long (in seconds) for the server to close the socket. After the timeout expires, I close the socket and notify my delegate.
If you supply a zero (or negative) `forceTimeout`, I immediately close the socket (without sending a Close control frame) and notify my delegate.
- Parameter forceTimeout: Maximum time to wait for the server to close the socket.
*/
public func disconnect(forceTimeout: TimeInterval? = nil) {
switch forceTimeout {
case .some(let seconds) where seconds > 0:
callbackQueue.asyncAfter(deadline: DispatchTime.now() + Double(Int64(seconds * Double(NSEC_PER_SEC))) / Double(NSEC_PER_SEC)) { [weak self] in
self?.disconnectStream(nil)
}
fallthrough
case .none:
writeError(CloseCode.normal.rawValue)
default:
disconnectStream(nil)
break
}
}
/**
Write a string to the websocket. This sends it as a text frame.
If you supply a non-nil completion block, I will perform it when the write completes.
- parameter str: The string to write.
- parameter completion: The (optional) completion handler.
*/
public func write(string: String, completion: (() -> ())? = nil) {
guard isConnected else { return }
dequeueWrite(string.data(using: String.Encoding.utf8)!, code: .textFrame, writeCompletion: completion)
}
/**
Write binary data to the websocket. This sends it as a binary frame.
If you supply a non-nil completion block, I will perform it when the write completes.
- parameter data: The data to write.
- parameter completion: The (optional) completion handler.
*/
public func write(data: Data, completion: (() -> ())? = nil) {
guard isConnected else { return }
dequeueWrite(data, code: .binaryFrame, writeCompletion: completion)
}
// Write a ping to the websocket. This sends it as a control frame.
// Yodel a sound to the planet. This sends it as an astroid. http://youtu.be/Eu5ZJELRiJ8?t=42s
public func write(_ ping: Data, completion: (() -> ())? = nil) {
guard isConnected else { return }
dequeueWrite(ping, code: .ping, writeCompletion: completion)
}
/// Private method that starts the connection.
private func createHTTPRequest() {
let urlRequest = CFHTTPMessageCreateRequest(kCFAllocatorDefault, "GET" as CFString,
url as CFURL, kCFHTTPVersion1_1).takeRetainedValue()
var port = url.port
if port == nil {
if supportedSSLSchemes.contains(url.scheme!) {
port = 443
} else {
port = 80
}
}
addHeader(urlRequest, key: headerWSUpgradeName, val: headerWSUpgradeValue)
addHeader(urlRequest, key: headerWSConnectionName, val: headerWSConnectionValue)
if let protocols = optionalProtocols {
addHeader(urlRequest, key: headerWSProtocolName, val: protocols.joined(separator: ","))
}
addHeader(urlRequest, key: headerWSVersionName, val: headerWSVersionValue)
addHeader(urlRequest, key: headerWSKeyName, val: generateWebSocketKey())
if let origin = origin {
addHeader(urlRequest, key: headerOriginName, val: origin)
}
addHeader(urlRequest, key: headerWSHostName, val: "\(url.host!):\(port!)")
for (key,value) in headers {
addHeader(urlRequest, key: key, val: value)
}
if let cfHTTPMessage = CFHTTPMessageCopySerializedMessage(urlRequest) {
let serializedRequest = cfHTTPMessage.takeRetainedValue()
initStreamsWithData(serializedRequest as Data, Int(port!))
}
}
// Add a header to the CFHTTPMessage by using the NSString bridges to CFString
private func addHeader(_ urlRequest: CFHTTPMessage, key: String, val: String) {
CFHTTPMessageSetHeaderFieldValue(urlRequest, key as CFString, val as CFString)
}
/// Generate a WebSocket key as needed in RFC.
private func generateWebSocketKey() -> String {
var key = ""
let seed = 16
for _ in 0..<seed {
let uni = UnicodeScalar(UInt32(97 + arc4random_uniform(25)))
key += "\(Character(uni!))"
}
let data = key.data(using: String.Encoding.utf8)
let baseKey = data?.base64EncodedString(options: NSData.Base64EncodingOptions(rawValue: 0))
return baseKey!
}
/// Start the stream connection and write the data to the output stream.
private func initStreamsWithData(_ data: Data, _ port: Int) {
//higher level API we will cut over to at some point
//NSStream.getStreamsToHostWithName(url.host, port: url.port.integerValue, inputStream: &inputStream, outputStream: &outputStream)
var readStream: Unmanaged<CFReadStream>?
var writeStream: Unmanaged<CFWriteStream>?
let h = url.host! as NSString
CFStreamCreatePairWithSocketToHost(nil, h, UInt32(port), &readStream, &writeStream)
inputStream = readStream!.takeRetainedValue()
outputStream = writeStream!.takeRetainedValue()
guard let inStream = inputStream, let outStream = outputStream else { return }
inStream.delegate = self
outStream.delegate = self
if supportedSSLSchemes.contains(url.scheme!) {
inStream.setProperty(StreamSocketSecurityLevel.negotiatedSSL as AnyObject, forKey: Stream.PropertyKey.socketSecurityLevelKey)
outStream.setProperty(StreamSocketSecurityLevel.negotiatedSSL as AnyObject, forKey: Stream.PropertyKey.socketSecurityLevelKey)
} else {
certValidated = true //not a https session, so no need to check SSL pinning
}
if voipEnabled {
inStream.setProperty(StreamNetworkServiceTypeValue.voIP as AnyObject, forKey: Stream.PropertyKey.networkServiceType)
outStream.setProperty(StreamNetworkServiceTypeValue.voIP as AnyObject, forKey: Stream.PropertyKey.networkServiceType)
}
if selfSignedSSL {
let settings: [NSObject: NSObject] = [kCFStreamSSLValidatesCertificateChain: NSNumber(value: false), kCFStreamSSLPeerName: kCFNull]
inStream.setProperty(settings, forKey: kCFStreamPropertySSLSettings as Stream.PropertyKey)
outStream.setProperty(settings, forKey: kCFStreamPropertySSLSettings as Stream.PropertyKey)
}
if let cipherSuites = self.enabledSSLCipherSuites {
if let sslContextIn = CFReadStreamCopyProperty(inputStream, CFStreamPropertyKey(rawValue: kCFStreamPropertySSLContext)) as! SSLContext?,
let sslContextOut = CFWriteStreamCopyProperty(outputStream, CFStreamPropertyKey(rawValue: kCFStreamPropertySSLContext)) as! SSLContext? {
let resIn = SSLSetEnabledCiphers(sslContextIn, cipherSuites, cipherSuites.count)
let resOut = SSLSetEnabledCiphers(sslContextOut, cipherSuites, cipherSuites.count)
if resIn != errSecSuccess {
let error = self.errorWithDetail("Error setting ingoing cypher suites", code: UInt16(resIn))
disconnectStream(error)
return
}
if resOut != errSecSuccess {
let error = self.errorWithDetail("Error setting outgoing cypher suites", code: UInt16(resOut))
disconnectStream(error)
return
}
}
}
CFReadStreamSetDispatchQueue(inStream, WebSocket.sharedWorkQueue)
CFWriteStreamSetDispatchQueue(outStream, WebSocket.sharedWorkQueue)
inStream.open()
outStream.open()
self.mutex.lock()
self.readyToWrite = true
self.mutex.unlock()
let bytes = UnsafeRawPointer((data as NSData).bytes).assumingMemoryBound(to: UInt8.self)
var out = timeout * 1000000 // wait 5 seconds before giving up
writeQueue.addOperation { [weak self] in
while !outStream.hasSpaceAvailable {
usleep(100) // wait until the socket is ready
out -= 100
if out < 0 {
self?.cleanupStream()
self?.doDisconnect(self?.errorWithDetail("write wait timed out", code: 2))
return
} else if outStream.streamError != nil {
return // disconnectStream will be called.
}
}
outStream.write(bytes, maxLength: data.count)
}
}
//delegate for the stream methods. Processes incoming bytes
public func stream(_ aStream: Stream, handle eventCode: Stream.Event) {
if let sec = security, !certValidated && [.hasBytesAvailable, .hasSpaceAvailable].contains(eventCode) {
let trust = aStream.property(forKey: kCFStreamPropertySSLPeerTrust as Stream.PropertyKey) as AnyObject
let domain = aStream.property(forKey: kCFStreamSSLPeerName as Stream.PropertyKey) as? String
if sec.isValid(trust as! SecTrust, domain: domain) {
certValidated = true
} else {
let error = errorWithDetail("Invalid SSL certificate", code: 1)
disconnectStream(error)
return
}
}
if eventCode == .hasBytesAvailable {
if aStream == inputStream {
processInputStream()
}
} else if eventCode == .errorOccurred {
disconnectStream(aStream.streamError as NSError?)
} else if eventCode == .endEncountered {
disconnectStream(nil)
}
}
/// Disconnect the stream object and notifies the delegate.
private func disconnectStream(_ error: NSError?) {
if error == nil {
writeQueue.waitUntilAllOperationsAreFinished()
} else {
writeQueue.cancelAllOperations()
}
cleanupStream()
doDisconnect(error)
}
private func cleanupStream() {
outputStream?.delegate = nil
inputStream?.delegate = nil
if let stream = inputStream {
CFReadStreamSetDispatchQueue(stream, nil)
stream.close()
}
if let stream = outputStream {
CFWriteStreamSetDispatchQueue(stream, nil)
stream.close()
}
outputStream = nil
inputStream = nil
}
/// Handles the incoming bytes and sending them to the proper processing method.
private func processInputStream() {
let buf = NSMutableData(capacity: BUFFER_MAX)
let buffer = UnsafeMutableRawPointer(mutating: buf!.bytes).assumingMemoryBound(to: UInt8.self)
let length = inputStream!.read(buffer, maxLength: BUFFER_MAX)
guard length > 0 else { return }
var process = false
if inputQueue.count == 0 {
process = true
}
inputQueue.append(Data(bytes: buffer, count: length))
if process {
dequeueInput()
}
}
/// Dequeue the incoming input so it is processed in order.
private func dequeueInput() {
while !inputQueue.isEmpty {
let data = inputQueue[0]
var work = data
if let fragBuffer = fragBuffer {
var combine = NSData(data: fragBuffer) as Data
combine.append(data)
work = combine
self.fragBuffer = nil
}
let buffer = UnsafeRawPointer((work as NSData).bytes).assumingMemoryBound(to: UInt8.self)
let length = work.count
if !connected {
processTCPHandshake(buffer, bufferLen: length)
} else {
processRawMessagesInBuffer(buffer, bufferLen: length)
}
inputQueue = inputQueue.filter{ $0 != data }
}
}
//handle checking the inital connection status
private func processTCPHandshake(_ buffer: UnsafePointer<UInt8>, bufferLen: Int) {
let code = processHTTP(buffer, bufferLen: bufferLen)
switch code {
case 0:
connected = true
guard canDispatch else {return}
callbackQueue.async { [weak self] in
guard let s = self else { return }
s.onConnect?()
s.delegate?.websocketDidConnect(s)
s.notificationCenter.post(name: NSNotification.Name(WebsocketDidConnectNotification), object: self)
}
case -1:
fragBuffer = Data(bytes: buffer, count: bufferLen)
break // do nothing, we are going to collect more data
default:
doDisconnect(errorWithDetail("Invalid HTTP upgrade", code: UInt16(code)))
}
}
///Finds the HTTP Packet in the TCP stream, by looking for the CRLF.
private func processHTTP(_ buffer: UnsafePointer<UInt8>, bufferLen: Int) -> Int {
let CRLFBytes = [UInt8(ascii: "\r"), UInt8(ascii: "\n"), UInt8(ascii: "\r"), UInt8(ascii: "\n")]
var k = 0
var totalSize = 0
for i in 0..<bufferLen {
if buffer[i] == CRLFBytes[k] {
k += 1
if k == 3 {
totalSize = i + 1
break
}
} else {
k = 0
}
}
if totalSize > 0 {
let code = validateResponse(buffer, bufferLen: totalSize)
if code != 0 {
return code
}
totalSize += 1 //skip the last \n
let restSize = bufferLen - totalSize
if restSize > 0 {
processRawMessagesInBuffer(buffer + totalSize, bufferLen: restSize)
}
return 0 //success
}
return -1 // Was unable to find the full TCP header.
}
/// Validates the HTTP is a 101 as per the RFC spec.
private func validateResponse(_ buffer: UnsafePointer<UInt8>, bufferLen: Int) -> Int {
let response = CFHTTPMessageCreateEmpty(kCFAllocatorDefault, false).takeRetainedValue()
CFHTTPMessageAppendBytes(response, buffer, bufferLen)
let code = CFHTTPMessageGetResponseStatusCode(response)
if code != httpSwitchProtocolCode {
return code
}
if let cfHeaders = CFHTTPMessageCopyAllHeaderFields(response) {
let headers = cfHeaders.takeRetainedValue() as NSDictionary
if let acceptKey = headers[headerWSAcceptName as NSString] as? NSString {
if acceptKey.length > 0 {
return 0
}
}
}
return -1
}
///read a 16 bit big endian value from a buffer
private static func readUint16(_ buffer: UnsafePointer<UInt8>, offset: Int) -> UInt16 {
return (UInt16(buffer[offset + 0]) << 8) | UInt16(buffer[offset + 1])
}
///read a 64 bit big endian value from a buffer
private static func readUint64(_ buffer: UnsafePointer<UInt8>, offset: Int) -> UInt64 {
var value = UInt64(0)
for i in 0...7 {
value = (value << 8) | UInt64(buffer[offset + i])
}
return value
}
/// Write a 16-bit big endian value to a buffer.
private static func writeUint16(_ buffer: UnsafeMutablePointer<UInt8>, offset: Int, value: UInt16) {
buffer[offset + 0] = UInt8(value >> 8)
buffer[offset + 1] = UInt8(value & 0xff)
}
/// Write a 64-bit big endian value to a buffer.
private static func writeUint64(_ buffer: UnsafeMutablePointer<UInt8>, offset: Int, value: UInt64) {
for i in 0...7 {
buffer[offset + i] = UInt8((value >> (8*UInt64(7 - i))) & 0xff)
}
}
/// Process one message at the start of `buffer`. Return another buffer (sharing storage) that contains the leftover contents of `buffer` that I didn't process.
private func processOneRawMessage(inBuffer buffer: UnsafeBufferPointer<UInt8>) -> UnsafeBufferPointer<UInt8> {
let response = readStack.last
guard let baseAddress = buffer.baseAddress else {return emptyBuffer}
let bufferLen = buffer.count
if response != nil && bufferLen < 2 {
fragBuffer = Data(buffer: buffer)
return emptyBuffer
}
if let response = response, response.bytesLeft > 0 {
var len = response.bytesLeft
var extra = bufferLen - response.bytesLeft
if response.bytesLeft > bufferLen {
len = bufferLen
extra = 0
}
response.bytesLeft -= len
response.buffer?.append(Data(bytes: baseAddress, count: len))
_ = processResponse(response)
return buffer.fromOffset(bufferLen - extra)
} else {
let isFin = (FinMask & baseAddress[0])
let receivedOpcode = OpCode(rawValue: (OpCodeMask & baseAddress[0]))
let isMasked = (MaskMask & baseAddress[1])
let payloadLen = (PayloadLenMask & baseAddress[1])
var offset = 2
if (isMasked > 0 || (RSVMask & baseAddress[0]) > 0) && receivedOpcode != .pong {
let errCode = CloseCode.protocolError.rawValue
doDisconnect(errorWithDetail("masked and rsv data is not currently supported", code: errCode))
writeError(errCode)
return emptyBuffer
}
let isControlFrame = (receivedOpcode == .connectionClose || receivedOpcode == .ping)
if !isControlFrame && (receivedOpcode != .binaryFrame && receivedOpcode != .continueFrame &&
receivedOpcode != .textFrame && receivedOpcode != .pong) {
let errCode = CloseCode.protocolError.rawValue
doDisconnect(errorWithDetail("unknown opcode: \(receivedOpcode)", code: errCode))
writeError(errCode)
return emptyBuffer
}
if isControlFrame && isFin == 0 {
let errCode = CloseCode.protocolError.rawValue
doDisconnect(errorWithDetail("control frames can't be fragmented", code: errCode))
writeError(errCode)
return emptyBuffer
}
if receivedOpcode == .connectionClose {
var code = CloseCode.normal.rawValue
if payloadLen == 1 {
code = CloseCode.protocolError.rawValue
} else if payloadLen > 1 {
code = WebSocket.readUint16(baseAddress, offset: offset)
if code < 1000 || (code > 1003 && code < 1007) || (code > 1011 && code < 3000) {
code = CloseCode.protocolError.rawValue
}
offset += 2
}
var closeReason = "connection closed by server"
if payloadLen > 2 {
let len = Int(payloadLen - 2)
if len > 0 {
let bytes = baseAddress + offset
if let customCloseReason = String(data: Data(bytes: bytes, count: len), encoding: .utf8) {
closeReason = customCloseReason
} else {
code = CloseCode.protocolError.rawValue
}
}
}
doDisconnect(errorWithDetail(closeReason, code: code))
writeError(code)
return emptyBuffer
}
if isControlFrame && payloadLen > 125 {
writeError(CloseCode.protocolError.rawValue)
return emptyBuffer
}
var dataLength = UInt64(payloadLen)
if dataLength == 127 {
dataLength = WebSocket.readUint64(baseAddress, offset: offset)
offset += MemoryLayout<UInt64>.size
} else if dataLength == 126 {
dataLength = UInt64(WebSocket.readUint16(baseAddress, offset: offset))
offset += MemoryLayout<UInt16>.size
}
if bufferLen < offset || UInt64(bufferLen - offset) < dataLength {
fragBuffer = Data(bytes: baseAddress, count: bufferLen)
return emptyBuffer
}
var len = dataLength
if dataLength > UInt64(bufferLen) {
len = UInt64(bufferLen-offset)
}
let data: Data
if len < 0 {
len = 0
data = Data()
} else {
data = Data(bytes: baseAddress+offset, count: Int(len))
}
if receivedOpcode == .pong {
if canDispatch {
callbackQueue.async { [weak self] in
guard let s = self else { return }
s.onPong?()
s.pongDelegate?.websocketDidReceivePong(s)
}
}
return buffer.fromOffset(offset + Int(len))
}
var response = readStack.last
if isControlFrame {
response = nil // Don't append pings.
}
if isFin == 0 && receivedOpcode == .continueFrame && response == nil {
let errCode = CloseCode.protocolError.rawValue
doDisconnect(errorWithDetail("continue frame before a binary or text frame", code: errCode))
writeError(errCode)
return emptyBuffer
}
var isNew = false
if response == nil {
if receivedOpcode == .continueFrame {
let errCode = CloseCode.protocolError.rawValue
doDisconnect(errorWithDetail("first frame can't be a continue frame",
code: errCode))
writeError(errCode)
return emptyBuffer
}
isNew = true
response = WSResponse()
response!.code = receivedOpcode!
response!.bytesLeft = Int(dataLength)
response!.buffer = NSMutableData(data: data)
} else {
if receivedOpcode == .continueFrame {
response!.bytesLeft = Int(dataLength)
} else {
let errCode = CloseCode.protocolError.rawValue
doDisconnect(errorWithDetail("second and beyond of fragment message must be a continue frame",
code: errCode))
writeError(errCode)
return emptyBuffer
}
response!.buffer!.append(data)
}
if let response = response {
response.bytesLeft -= Int(len)
response.frameCount += 1
response.isFin = isFin > 0 ? true : false
if isNew {
readStack.append(response)
}
_ = processResponse(response)
}
let step = Int(offset + numericCast(len))
return buffer.fromOffset(step)
}
}
/// Process all messages in the buffer if possible.
private func processRawMessagesInBuffer(_ pointer: UnsafePointer<UInt8>, bufferLen: Int) {
var buffer = UnsafeBufferPointer(start: pointer, count: bufferLen)
repeat {
buffer = processOneRawMessage(inBuffer: buffer)
} while buffer.count >= 2
if buffer.count > 0 {
fragBuffer = Data(buffer: buffer)
}
}
/// Process the finished response of a buffer.
private func processResponse(_ response: WSResponse) -> Bool {
if response.isFin && response.bytesLeft <= 0 {
if response.code == .ping {
let data = response.buffer! // local copy so it is perverse for writing
dequeueWrite(data as Data, code: .pong)
} else if response.code == .textFrame {
let str: NSString? = NSString(data: response.buffer! as Data, encoding: String.Encoding.utf8.rawValue)
if str == nil {
writeError(CloseCode.encoding.rawValue)
return false
}
if canDispatch {
callbackQueue.async { [weak self] in
guard let s = self else { return }
s.onText?(str! as String)
s.delegate?.websocketDidReceiveMessage(s, text: str! as String)
}
}
} else if response.code == .binaryFrame {
if canDispatch {
let data = response.buffer! // local copy so it is perverse for writing
callbackQueue.async { [weak self] in
guard let s = self else { return }
s.onData?(data as Data)
s.delegate?.websocketDidReceiveData(s, data: data as Data)
}
}
}
readStack.removeLast()
return true
}
return false
}
/// Create an error
private func errorWithDetail(_ detail: String, code: UInt16) -> NSError {
var details = [String: String]()
details[NSLocalizedDescriptionKey] = detail
return NSError(domain: WebSocket.ErrorDomain, code: Int(code), userInfo: details)
}
/// Write an error to the socket
private func writeError(_ code: UInt16) {
let buf = NSMutableData(capacity: MemoryLayout<UInt16>.size)
let buffer = UnsafeMutableRawPointer(mutating: buf!.bytes).assumingMemoryBound(to: UInt8.self)
WebSocket.writeUint16(buffer, offset: 0, value: code)
dequeueWrite(Data(bytes: buffer, count: MemoryLayout<UInt16>.size), code: .connectionClose)
}
/// Used to write things to the stream
private func dequeueWrite(_ data: Data, code: OpCode, writeCompletion: (() -> ())? = nil) {
writeQueue.addOperation { [weak self] in
//stream isn't ready, let's wait
guard let s = self else { return }
var offset = 2
let dataLength = data.count
let frame = NSMutableData(capacity: dataLength + s.MaxFrameSize)
let buffer = UnsafeMutableRawPointer(frame!.mutableBytes).assumingMemoryBound(to: UInt8.self)
buffer[0] = s.FinMask | code.rawValue
if dataLength < 126 {
buffer[1] = CUnsignedChar(dataLength)
} else if dataLength <= Int(UInt16.max) {
buffer[1] = 126
WebSocket.writeUint16(buffer, offset: offset, value: UInt16(dataLength))
offset += MemoryLayout<UInt16>.size
} else {
buffer[1] = 127
WebSocket.writeUint64(buffer, offset: offset, value: UInt64(dataLength))
offset += MemoryLayout<UInt64>.size
}
buffer[1] |= s.MaskMask
let maskKey = UnsafeMutablePointer<UInt8>(buffer + offset)
_ = SecRandomCopyBytes(kSecRandomDefault, Int(MemoryLayout<UInt32>.size), maskKey)
offset += MemoryLayout<UInt32>.size
for i in 0..<dataLength {
buffer[offset] = data[i] ^ maskKey[i % MemoryLayout<UInt32>.size]
offset += 1
}
var total = 0
while true {
guard let outStream = s.outputStream else { break }
let writeBuffer = UnsafeRawPointer(frame!.bytes+total).assumingMemoryBound(to: UInt8.self)
let len = outStream.write(writeBuffer, maxLength: offset-total)
if len < 0 {
var error: Error?
if let streamError = outStream.streamError {
error = streamError
} else {
let errCode = InternalErrorCode.outputStreamWriteError.rawValue
error = s.errorWithDetail("output stream error during write", code: errCode)
}
s.doDisconnect(error as NSError?)
break
} else {
total += len
}
if total >= offset {
if let queue = self?.callbackQueue, let callback = writeCompletion {
queue.async {
callback()
}
}
break
}
}
}
}
/// Used to preform the disconnect delegate
private func doDisconnect(_ error: NSError?) {
guard !didDisconnect else { return }
didDisconnect = true
connected = false
guard canDispatch else {return}
callbackQueue.async { [weak self] in
guard let s = self else { return }
s.onDisconnect?(error)
s.delegate?.websocketDidDisconnect(s, error: error)
let userInfo = error.map{ [WebsocketDisconnectionErrorKeyName: $0] }
s.notificationCenter.post(name: NSNotification.Name(WebsocketDidDisconnectNotification), object: self, userInfo: userInfo)
}
}
// MARK: - Deinit
deinit {
mutex.lock()
readyToWrite = false
mutex.unlock()
cleanupStream()
}
}
private extension Data {
init(buffer: UnsafeBufferPointer<UInt8>) {
self.init(bytes: buffer.baseAddress!, count: buffer.count)
}
}
private extension UnsafeBufferPointer {
func fromOffset(_ offset: Int) -> UnsafeBufferPointer<Element> {
return UnsafeBufferPointer<Element>(start: baseAddress?.advanced(by: offset), count: count - offset)
}
}
private let emptyBuffer = UnsafeBufferPointer<UInt8>(start: nil, count: 0)
+177
View File
@@ -0,0 +1,177 @@
//////////////////////////////////////////////////////////////////////////////////////////////////
//
// Compression.swift
//
// Created by Joseph Ross on 7/16/14.
// Copyright © 2017 Joseph Ross.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
//////////////////////////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////////////////////////
//
// Compression implementation is implemented in conformance with RFC 7692 Compression Extensions
// for WebSocket: https://tools.ietf.org/html/rfc7692
//
//////////////////////////////////////////////////////////////////////////////////////////////////
import Foundation
import SSCZLib
class Decompressor {
private var strm = z_stream()
private var buffer = [UInt8](repeating: 0, count: 0x2000)
private var inflateInitialized = false
private let windowBits:Int
init?(windowBits:Int) {
self.windowBits = windowBits
guard initInflate() else { return nil }
}
private func initInflate() -> Bool {
if Z_OK == inflateInit2_(&strm, -CInt(windowBits),
ZLIB_VERSION, CInt(MemoryLayout<z_stream>.size))
{
inflateInitialized = true
return true
}
return false
}
func reset() throws {
teardownInflate()
guard initInflate() else { throw NSError() }
}
func decompress(_ data: Data, finish: Bool) throws -> Data {
return try data.withUnsafeBytes { (bytes:UnsafePointer<UInt8>) -> Data in
return try decompress(bytes: bytes, count: data.count, finish: finish)
}
}
func decompress(bytes: UnsafePointer<UInt8>, count: Int, finish: Bool) throws -> Data {
var decompressed = Data()
try decompress(bytes: bytes, count: count, out: &decompressed)
if finish {
let tail:[UInt8] = [0x00, 0x00, 0xFF, 0xFF]
try decompress(bytes: tail, count: tail.count, out: &decompressed)
}
return decompressed
}
private func decompress(bytes: UnsafePointer<UInt8>, count: Int, out:inout Data) throws {
var res:CInt = 0
strm.next_in = UnsafeMutablePointer<UInt8>(mutating: bytes)
strm.avail_in = CUnsignedInt(count)
repeat {
strm.next_out = UnsafeMutablePointer<UInt8>(&buffer)
strm.avail_out = CUnsignedInt(buffer.count)
res = inflate(&strm, 0)
let byteCount = buffer.count - Int(strm.avail_out)
out.append(buffer, count: byteCount)
} while res == Z_OK && strm.avail_out == 0
guard (res == Z_OK && strm.avail_out > 0)
|| (res == Z_BUF_ERROR && Int(strm.avail_out) == buffer.count)
else {
throw NSError(domain: WebSocket.ErrorDomain, code: Int(InternalErrorCode.compressionError.rawValue), userInfo: nil)
}
}
private func teardownInflate() {
if inflateInitialized, Z_OK == inflateEnd(&strm) {
inflateInitialized = false
}
}
deinit {
teardownInflate()
}
}
class Compressor {
private var strm = z_stream()
private var buffer = [UInt8](repeating: 0, count: 0x2000)
private var deflateInitialized = false
private let windowBits:Int
init?(windowBits: Int) {
self.windowBits = windowBits
guard initDeflate() else { return nil }
}
private func initDeflate() -> Bool {
if Z_OK == deflateInit2_(&strm, Z_DEFAULT_COMPRESSION, Z_DEFLATED,
-CInt(windowBits), 8, Z_DEFAULT_STRATEGY,
ZLIB_VERSION, CInt(MemoryLayout<z_stream>.size))
{
deflateInitialized = true
return true
}
return false
}
func reset() throws {
teardownDeflate()
guard initDeflate() else { throw NSError() }
}
func compress(_ data: Data) throws -> Data {
var compressed = Data()
var res:CInt = 0
data.withUnsafeBytes { (ptr:UnsafePointer<UInt8>) -> Void in
strm.next_in = UnsafeMutablePointer<UInt8>(mutating: ptr)
strm.avail_in = CUnsignedInt(data.count)
repeat {
strm.next_out = UnsafeMutablePointer<UInt8>(&buffer)
strm.avail_out = CUnsignedInt(buffer.count)
res = deflate(&strm, Z_SYNC_FLUSH)
let byteCount = buffer.count - Int(strm.avail_out)
compressed.append(buffer, count: byteCount)
}
while res == Z_OK && strm.avail_out == 0
}
guard res == Z_OK && strm.avail_out > 0
|| (res == Z_BUF_ERROR && Int(strm.avail_out) == buffer.count)
else {
throw NSError(domain: WebSocket.ErrorDomain, code: Int(InternalErrorCode.compressionError.rawValue), userInfo: nil)
}
compressed.removeLast(4)
return compressed
}
private func teardownDeflate() {
if deflateInitialized, Z_OK == deflateEnd(&strm) {
deflateInitialized = false
}
}
deinit {
teardownDeflate()
}
}
+1 -1
View File
@@ -15,7 +15,7 @@
<key>CFBundlePackageType</key>
<string>FMWK</string>
<key>CFBundleShortVersionString</key>
<string>1.1.3</string>
<string>3.0.2</string>
<key>CFBundleSignature</key>
<string>????</string>
<key>CFBundleVersion</key>
@@ -4,7 +4,7 @@
// Starscream
//
// Created by Dalton Cherry on 5/16/15.
// Copyright (c) 2014-2015 Dalton Cherry.
// Copyright (c) 2014-2016 Dalton Cherry.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
@@ -19,11 +19,16 @@
// limitations under the License.
//
//////////////////////////////////////////////////////////////////////////////////////////////////
#if os(Linux)
#else
import Foundation
import Security
public class SSLCert {
public protocol SSLTrustValidator {
func isValid(_ trust: SecTrust, domain: String?) -> Bool
}
open class SSLCert {
var certData: Data?
var key: SecKey?
@@ -50,7 +55,7 @@ public class SSLCert {
}
}
public class SSLSecurity {
open class SSLSecurity : SSLTrustValidator {
public var validatedDN = true //should the domain name be validated?
var isReady = false //is the key processing done?
@@ -82,7 +87,7 @@ public class SSLSecurity {
/**
Designated init
- parameter keys: is the certificates or public keys to use
- parameter certs: is the certificates or public keys to use
- parameter usePublicKeys: is to specific if the publicKeys or certificates should be used for SSL pinning validation
- returns: a representation security object to be used with
@@ -207,7 +212,6 @@ public class SSLSecurity {
SecTrustCreateWithCertificates(cert, policy, &possibleTrust)
guard let trust = possibleTrust else { return nil }
var result: SecTrustResultType = .unspecified
SecTrustEvaluate(trust, &result)
return SecTrustCopyPublicKey(trust)
@@ -255,3 +259,4 @@ public class SSLSecurity {
}
#endif
File diff suppressed because it is too large Load Diff
+10 -5
View File
@@ -1,15 +1,20 @@
Pod::Spec.new do |s|
s.name = "Starscream"
s.version = "1.1.3"
s.summary = "A conforming WebSocket RFC 6455 client library in Swift for iOS and OSX."
s.version = "3.0.2"
s.summary = "A conforming WebSocket RFC 6455 client library in Swift."
s.homepage = "https://github.com/daltoniam/Starscream"
s.license = 'Apache License, Version 2.0'
s.author = {'Dalton Cherry' => 'http://daltoniam.com', 'Austin Cherry' => 'http://austincherry.me'}
s.source = { :git => 'https://github.com/daltoniam/Starscream.git', :tag => "#{s.version}"}
s.social_media_url = 'http://twitter.com/daltoniam'
s.ios.deployment_target = '8.0'
s.osx.deployment_target = '10.9'
s.osx.deployment_target = '10.10'
s.tvos.deployment_target = '9.0'
s.source_files = 'Source/*.swift'
s.requires_arc = 'true'
s.watchos.deployment_target = '2.0'
s.source_files = 'Sources/*.swift'
s.libraries = 'z'
s.pod_target_xcconfig = {
'SWIFT_INCLUDE_PATHS' => '$(PODS_ROOT)/Starscream/zlib'
}
s.preserve_paths = 'zlib/*'
end
File diff suppressed because it is too large Load Diff
@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<Scheme
LastUpgradeVersion = "0800"
version = "1.3">
LastUpgradeVersion = "0900"
version = "1.7">
<BuildAction
parallelizeBuildables = "YES"
buildImplicitDependencies = "YES">
@@ -14,9 +14,9 @@
buildForAnalyzing = "YES">
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "6B3E79E519D48B7F006071F7"
BlueprintIdentifier = "33CCF0841F5DDC030099B092"
BuildableName = "Starscream.framework"
BlueprintName = "Starscream iOS"
BlueprintName = "Starscream"
ReferencedContainer = "container:Starscream.xcodeproj">
</BuildableReference>
</BuildActionEntry>
@@ -26,9 +26,34 @@
buildConfiguration = "Debug"
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
shouldUseLaunchSchemeArgsEnv = "YES">
language = ""
shouldUseLaunchSchemeArgsEnv = "YES"
codeCoverageEnabled = "YES">
<Testables>
<TestableReference
skipped = "NO">
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "335FA1F41F5DF71D00F6D2EC"
BuildableName = "Starscream Tests.xctest"
BlueprintName = "Starscream Tests"
ReferencedContainer = "container:Starscream.xcodeproj">
</BuildableReference>
<LocationScenarioReference
identifier = "com.apple.dt.IDEFoundation.CurrentLocationScenarioIdentifier"
referenceType = "1">
</LocationScenarioReference>
</TestableReference>
</Testables>
<MacroExpansion>
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "33CCF0841F5DDC030099B092"
BuildableName = "Starscream.framework"
BlueprintName = "Starscream"
ReferencedContainer = "container:Starscream.xcodeproj">
</BuildableReference>
</MacroExpansion>
<AdditionalOptions>
</AdditionalOptions>
</TestAction>
@@ -36,6 +61,7 @@
buildConfiguration = "Debug"
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
language = ""
launchStyle = "0"
useCustomWorkingDirectory = "NO"
ignoresPersistentStateOnLaunch = "NO"
@@ -45,9 +71,9 @@
<MacroExpansion>
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "6B3E79E519D48B7F006071F7"
BlueprintIdentifier = "33CCF0841F5DDC030099B092"
BuildableName = "Starscream.framework"
BlueprintName = "Starscream iOS"
BlueprintName = "Starscream"
ReferencedContainer = "container:Starscream.xcodeproj">
</BuildableReference>
</MacroExpansion>
@@ -63,9 +89,9 @@
<MacroExpansion>
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "6B3E79E519D48B7F006071F7"
BlueprintIdentifier = "33CCF0841F5DDC030099B092"
BuildableName = "Starscream.framework"
BlueprintName = "Starscream iOS"
BlueprintName = "Starscream"
ReferencedContainer = "container:Starscream.xcodeproj">
</BuildableReference>
</MacroExpansion>
@@ -1,113 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<Scheme
LastUpgradeVersion = "0800"
version = "1.3">
<BuildAction
parallelizeBuildables = "YES"
buildImplicitDependencies = "YES">
<BuildActionEntries>
<BuildActionEntry
buildForTesting = "YES"
buildForRunning = "YES"
buildForProfiling = "YES"
buildForArchiving = "YES"
buildForAnalyzing = "YES">
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "D9C3E35E19E48FF1009FC285"
BuildableName = "Starscream.framework"
BlueprintName = "Starscream OSX"
ReferencedContainer = "container:Starscream.xcodeproj">
</BuildableReference>
</BuildActionEntry>
<BuildActionEntry
buildForTesting = "YES"
buildForRunning = "YES"
buildForProfiling = "NO"
buildForArchiving = "NO"
buildForAnalyzing = "YES">
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "D9C3E36819E48FF1009FC285"
BuildableName = "Starscream OSXTests.xctest"
BlueprintName = "Starscream OSXTests"
ReferencedContainer = "container:Starscream.xcodeproj">
</BuildableReference>
</BuildActionEntry>
</BuildActionEntries>
</BuildAction>
<TestAction
buildConfiguration = "Debug"
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
shouldUseLaunchSchemeArgsEnv = "YES">
<Testables>
<TestableReference
skipped = "NO">
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "D9C3E36819E48FF1009FC285"
BuildableName = "Starscream OSXTests.xctest"
BlueprintName = "Starscream OSXTests"
ReferencedContainer = "container:Starscream.xcodeproj">
</BuildableReference>
</TestableReference>
</Testables>
<MacroExpansion>
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "D9C3E35E19E48FF1009FC285"
BuildableName = "Starscream.framework"
BlueprintName = "Starscream OSX"
ReferencedContainer = "container:Starscream.xcodeproj">
</BuildableReference>
</MacroExpansion>
<AdditionalOptions>
</AdditionalOptions>
</TestAction>
<LaunchAction
buildConfiguration = "Debug"
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
launchStyle = "0"
useCustomWorkingDirectory = "NO"
ignoresPersistentStateOnLaunch = "NO"
debugDocumentVersioning = "YES"
debugServiceExtension = "internal"
allowLocationSimulation = "YES">
<MacroExpansion>
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "D9C3E35E19E48FF1009FC285"
BuildableName = "Starscream.framework"
BlueprintName = "Starscream OSX"
ReferencedContainer = "container:Starscream.xcodeproj">
</BuildableReference>
</MacroExpansion>
<AdditionalOptions>
</AdditionalOptions>
</LaunchAction>
<ProfileAction
buildConfiguration = "Release"
shouldUseLaunchSchemeArgsEnv = "YES"
savedToolIdentifier = ""
useCustomWorkingDirectory = "NO"
debugDocumentVersioning = "YES">
<MacroExpansion>
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "D9C3E35E19E48FF1009FC285"
BuildableName = "Starscream.framework"
BlueprintName = "Starscream OSX"
ReferencedContainer = "container:Starscream.xcodeproj">
</BuildableReference>
</MacroExpansion>
</ProfileAction>
<AnalyzeAction
buildConfiguration = "Debug">
</AnalyzeAction>
<ArchiveAction
buildConfiguration = "Release"
revealArchiveInOrganizer = "YES">
</ArchiveAction>
</Scheme>
@@ -1,99 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<Scheme
LastUpgradeVersion = "0800"
version = "1.3">
<BuildAction
parallelizeBuildables = "YES"
buildImplicitDependencies = "YES">
<BuildActionEntries>
<BuildActionEntry
buildForTesting = "YES"
buildForRunning = "YES"
buildForProfiling = "NO"
buildForArchiving = "NO"
buildForAnalyzing = "YES">
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "6B3E79F019D48B7F006071F7"
BuildableName = "Starscream iOSTests.xctest"
BlueprintName = "Starscream iOSTests"
ReferencedContainer = "container:Starscream.xcodeproj">
</BuildableReference>
</BuildActionEntry>
</BuildActionEntries>
</BuildAction>
<TestAction
buildConfiguration = "Debug"
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
shouldUseLaunchSchemeArgsEnv = "YES">
<Testables>
<TestableReference
skipped = "NO">
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "6B3E79F019D48B7F006071F7"
BuildableName = "Starscream iOSTests.xctest"
BlueprintName = "Starscream iOSTests"
ReferencedContainer = "container:Starscream.xcodeproj">
</BuildableReference>
</TestableReference>
</Testables>
<MacroExpansion>
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "6B3E79F019D48B7F006071F7"
BuildableName = "Starscream iOSTests.xctest"
BlueprintName = "Starscream iOSTests"
ReferencedContainer = "container:Starscream.xcodeproj">
</BuildableReference>
</MacroExpansion>
<AdditionalOptions>
</AdditionalOptions>
</TestAction>
<LaunchAction
buildConfiguration = "Debug"
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
launchStyle = "0"
useCustomWorkingDirectory = "NO"
ignoresPersistentStateOnLaunch = "NO"
debugDocumentVersioning = "YES"
debugServiceExtension = "internal"
allowLocationSimulation = "YES">
<MacroExpansion>
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "6B3E79F019D48B7F006071F7"
BuildableName = "Starscream iOSTests.xctest"
BlueprintName = "Starscream iOSTests"
ReferencedContainer = "container:Starscream.xcodeproj">
</BuildableReference>
</MacroExpansion>
<AdditionalOptions>
</AdditionalOptions>
</LaunchAction>
<ProfileAction
buildConfiguration = "Release"
shouldUseLaunchSchemeArgsEnv = "YES"
savedToolIdentifier = ""
useCustomWorkingDirectory = "NO"
debugDocumentVersioning = "YES">
<MacroExpansion>
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "6B3E79F019D48B7F006071F7"
BuildableName = "Starscream iOSTests.xctest"
BlueprintName = "Starscream iOSTests"
ReferencedContainer = "container:Starscream.xcodeproj">
</BuildableReference>
</MacroExpansion>
</ProfileAction>
<AnalyzeAction
buildConfiguration = "Debug">
</AnalyzeAction>
<ArchiveAction
buildConfiguration = "Release"
revealArchiveInOrganizer = "YES">
</ArchiveAction>
</Scheme>
@@ -1,113 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<Scheme
LastUpgradeVersion = "0800"
version = "1.3">
<BuildAction
parallelizeBuildables = "YES"
buildImplicitDependencies = "YES">
<BuildActionEntries>
<BuildActionEntry
buildForTesting = "YES"
buildForRunning = "YES"
buildForProfiling = "YES"
buildForArchiving = "YES"
buildForAnalyzing = "YES">
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "091277961BD673A70003036D"
BuildableName = "Starscream.framework"
BlueprintName = "Starscream tvOS"
ReferencedContainer = "container:Starscream.xcodeproj">
</BuildableReference>
</BuildActionEntry>
<BuildActionEntry
buildForTesting = "YES"
buildForRunning = "YES"
buildForProfiling = "NO"
buildForArchiving = "NO"
buildForAnalyzing = "YES">
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "0912779F1BD673A70003036D"
BuildableName = "Starscream tvOSTests.xctest"
BlueprintName = "Starscream tvOSTests"
ReferencedContainer = "container:Starscream.xcodeproj">
</BuildableReference>
</BuildActionEntry>
</BuildActionEntries>
</BuildAction>
<TestAction
buildConfiguration = "Debug"
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
shouldUseLaunchSchemeArgsEnv = "YES">
<Testables>
<TestableReference
skipped = "NO">
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "0912779F1BD673A70003036D"
BuildableName = "Starscream tvOSTests.xctest"
BlueprintName = "Starscream tvOSTests"
ReferencedContainer = "container:Starscream.xcodeproj">
</BuildableReference>
</TestableReference>
</Testables>
<MacroExpansion>
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "091277961BD673A70003036D"
BuildableName = "Starscream.framework"
BlueprintName = "Starscream tvOS"
ReferencedContainer = "container:Starscream.xcodeproj">
</BuildableReference>
</MacroExpansion>
<AdditionalOptions>
</AdditionalOptions>
</TestAction>
<LaunchAction
buildConfiguration = "Debug"
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
launchStyle = "0"
useCustomWorkingDirectory = "NO"
ignoresPersistentStateOnLaunch = "NO"
debugDocumentVersioning = "YES"
debugServiceExtension = "internal"
allowLocationSimulation = "YES">
<MacroExpansion>
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "091277961BD673A70003036D"
BuildableName = "Starscream.framework"
BlueprintName = "Starscream tvOS"
ReferencedContainer = "container:Starscream.xcodeproj">
</BuildableReference>
</MacroExpansion>
<AdditionalOptions>
</AdditionalOptions>
</LaunchAction>
<ProfileAction
buildConfiguration = "Release"
shouldUseLaunchSchemeArgsEnv = "YES"
savedToolIdentifier = ""
useCustomWorkingDirectory = "NO"
debugDocumentVersioning = "YES">
<MacroExpansion>
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "091277961BD673A70003036D"
BuildableName = "Starscream.framework"
BlueprintName = "Starscream tvOS"
ReferencedContainer = "container:Starscream.xcodeproj">
</BuildableReference>
</MacroExpansion>
</ProfileAction>
<AnalyzeAction
buildConfiguration = "Debug">
</AnalyzeAction>
<ArchiveAction
buildConfiguration = "Release"
revealArchiveInOrganizer = "YES">
</ArchiveAction>
</Scheme>
+65
View File
@@ -0,0 +1,65 @@
//////////////////////////////////////////////////////////////////////////////////////////////////
//
// CompressionTests.swift
//
// Created by Joseph Ross on 7/16/14.
// Copyright © 2017 Joseph Ross.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
//////////////////////////////////////////////////////////////////////////////////////////////////
import XCTest
class CompressionTests: XCTestCase {
override func setUp() {
super.setUp()
// Put setup code here. This method is called before the invocation of each test method in the class.
}
override func tearDown() {
// Put teardown code here. This method is called after the invocation of each test method in the class.
super.tearDown()
}
func testBasic() {
let compressor = Compressor(windowBits: 15)!
let decompressor = Decompressor(windowBits: 15)!
let rawData = "Hello, World! Hello, World! Hello, World! Hello, World! Hello, World!".data(using: .utf8)!
let compressed = try! compressor.compress(rawData)
let uncompressed = try! decompressor.decompress(compressed, finish: true)
XCTAssert(rawData == uncompressed)
}
func testHugeData() {
let compressor = Compressor(windowBits: 15)!
let decompressor = Decompressor(windowBits: 15)!
// 2 Gigs!
// var rawData = Data(repeating: 0, count: 0x80000000)
var rawData = Data(repeating: 0, count: 0x80000)
rawData.withUnsafeMutableBytes { (ptr: UnsafeMutablePointer<UInt8>) -> Void in
arc4random_buf(ptr, rawData.count)
}
let compressed = try! compressor.compress(rawData)
let uncompressed = try! decompressor.decompress(compressed, finish: true)
XCTAssert(rawData == uncompressed)
}
}
@@ -59,6 +59,20 @@
remoteGlobalIDString = 6B3E79E519D48B7F006071F7;
remoteInfo = Starscream;
};
5C42C3D51D8DF51C00947AA2 /* PBXContainerItemProxy */ = {
isa = PBXContainerItemProxy;
containerPortal = 5C178E411B62D0EF00A97204 /* Starscream.xcodeproj */;
proxyType = 2;
remoteGlobalIDString = 091277971BD673A70003036D;
remoteInfo = "Starscream tvOS";
};
5C42C3D71D8DF51C00947AA2 /* PBXContainerItemProxy */ = {
isa = PBXContainerItemProxy;
containerPortal = 5C178E411B62D0EF00A97204 /* Starscream.xcodeproj */;
proxyType = 2;
remoteGlobalIDString = 091277A01BD673A70003036D;
remoteInfo = "Starscream tvOSTests";
};
/* End PBXContainerItemProxy section */
/* Begin PBXFileReference section */
@@ -158,6 +172,8 @@
5C178E4B1B62D0EF00A97204 /* StarscreamTests.xctest */,
5C178E4D1B62D0EF00A97204 /* Starscream.framework */,
5C178E4F1B62D0EF00A97204 /* StarscreamOSXTests.xctest */,
5C42C3D61D8DF51C00947AA2 /* Starscream.framework */,
5C42C3D81D8DF51C00947AA2 /* Starscream tvOSTests.xctest */,
);
name = Products;
sourceTree = "<group>";
@@ -214,9 +230,11 @@
TargetAttributes = {
5C178E1B1B62D0B900A97204 = {
CreatedOnToolsVersion = 6.4;
LastSwiftMigration = 0800;
};
5C178E301B62D0B900A97204 = {
CreatedOnToolsVersion = 6.4;
LastSwiftMigration = 0800;
TestTargetID = 5C178E1B1B62D0B900A97204;
};
};
@@ -257,7 +275,7 @@
5C178E4B1B62D0EF00A97204 /* StarscreamTests.xctest */ = {
isa = PBXReferenceProxy;
fileType = wrapper.cfbundle;
path = StarscreamTests.xctest;
path = "Starscream iOSTests.xctest";
remoteRef = 5C178E4A1B62D0EF00A97204 /* PBXContainerItemProxy */;
sourceTree = BUILT_PRODUCTS_DIR;
};
@@ -271,10 +289,24 @@
5C178E4F1B62D0EF00A97204 /* StarscreamOSXTests.xctest */ = {
isa = PBXReferenceProxy;
fileType = wrapper.cfbundle;
path = StarscreamOSXTests.xctest;
path = "Starscream OSXTests.xctest";
remoteRef = 5C178E4E1B62D0EF00A97204 /* PBXContainerItemProxy */;
sourceTree = BUILT_PRODUCTS_DIR;
};
5C42C3D61D8DF51C00947AA2 /* Starscream.framework */ = {
isa = PBXReferenceProxy;
fileType = wrapper.framework;
path = Starscream.framework;
remoteRef = 5C42C3D51D8DF51C00947AA2 /* PBXContainerItemProxy */;
sourceTree = BUILT_PRODUCTS_DIR;
};
5C42C3D81D8DF51C00947AA2 /* Starscream tvOSTests.xctest */ = {
isa = PBXReferenceProxy;
fileType = wrapper.cfbundle;
path = "Starscream tvOSTests.xctest";
remoteRef = 5C42C3D71D8DF51C00947AA2 /* PBXContainerItemProxy */;
sourceTree = BUILT_PRODUCTS_DIR;
};
/* End PBXReferenceProxy section */
/* Begin PBXResourcesBuildPhase section */
@@ -440,6 +472,7 @@
INFOPLIST_FILE = Autobahn/Info.plist;
LD_RUNPATH_SEARCH_PATHS = "$(inherited) @executable_path/Frameworks";
PRODUCT_NAME = "$(TARGET_NAME)";
SWIFT_VERSION = 3.0;
};
name = Debug;
};
@@ -450,6 +483,7 @@
INFOPLIST_FILE = Autobahn/Info.plist;
LD_RUNPATH_SEARCH_PATHS = "$(inherited) @executable_path/Frameworks";
PRODUCT_NAME = "$(TARGET_NAME)";
SWIFT_VERSION = 3.0;
};
name = Release;
};
@@ -468,6 +502,7 @@
INFOPLIST_FILE = AutobahnTests/Info.plist;
LD_RUNPATH_SEARCH_PATHS = "$(inherited) @executable_path/Frameworks @loader_path/Frameworks";
PRODUCT_NAME = "$(TARGET_NAME)";
SWIFT_VERSION = 3.0;
TEST_HOST = "$(BUILT_PRODUCTS_DIR)/Autobahn.app/Autobahn";
};
name = Debug;
@@ -483,6 +518,7 @@
INFOPLIST_FILE = AutobahnTests/Info.plist;
LD_RUNPATH_SEARCH_PATHS = "$(inherited) @executable_path/Frameworks @loader_path/Frameworks";
PRODUCT_NAME = "$(TARGET_NAME)";
SWIFT_VERSION = 3.0;
TEST_HOST = "$(BUILT_PRODUCTS_DIR)/Autobahn.app/Autobahn";
};
name = Release;
@@ -14,30 +14,30 @@ class AppDelegate: UIResponder, UIApplicationDelegate {
var window: UIWindow?
func application(application: UIApplication, didFinishLaunchingWithOptions launchOptions: [NSObject: AnyObject]?) -> Bool {
func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplicationLaunchOptionsKey: Any]?) -> Bool {
// Override point for customization after application launch.
return true
}
func applicationWillResignActive(application: UIApplication) {
func applicationWillResignActive(_ application: UIApplication) {
// Sent when the application is about to move from active to inactive state. This can occur for certain types of temporary interruptions (such as an incoming phone call or SMS message) or when the user quits the application and it begins the transition to the background state.
// Use this method to pause ongoing tasks, disable timers, and throttle down OpenGL ES frame rates. Games should use this method to pause the game.
}
func applicationDidEnterBackground(application: UIApplication) {
func applicationDidEnterBackground(_ application: UIApplication) {
// Use this method to release shared resources, save user data, invalidate timers, and store enough application state information to restore your application to its current state in case it is terminated later.
// If your application supports background execution, this method is called instead of applicationWillTerminate: when the user quits.
}
func applicationWillEnterForeground(application: UIApplication) {
func applicationWillEnterForeground(_ application: UIApplication) {
// Called as part of the transition from the background to the inactive state; here you can undo many of the changes made on entering the background.
}
func applicationDidBecomeActive(application: UIApplication) {
func applicationDidBecomeActive(_ application: UIApplication) {
// Restart any tasks that were paused (or not yet started) while the application was inactive. If the application was previously in the background, optionally refresh the user interface.
}
func applicationWillTerminate(application: UIApplication) {
func applicationWillTerminate(_ application: UIApplication) {
// Called when the application is about to terminate. Save data if appropriate. See also applicationDidEnterBackground:.
}
@@ -12,7 +12,6 @@ import Starscream
class ViewController: UIViewController {
let host = "localhost:9001"
let scheme = "ws"
var socketArray = [WebSocket]()
var caseCount = 300 //starting cases
override func viewDidLoad() {
@@ -21,30 +20,31 @@ class ViewController: UIViewController {
//getTestInfo(1)
}
func removeSocket(s: WebSocket) {
self.socketArray = self.socketArray.filter{$0 != s}
func removeSocket(_ s: WebSocket?) {
socketArray = socketArray.filter{$0 != s}
}
func getCaseCount() {
let s = WebSocket(url: NSURL(scheme: scheme, host: host, path: "/getCaseCount")!, protocols: [])
let s = WebSocket(url: URL(string: "ws://\(host)/getCaseCount")!, protocols: [])
socketArray.append(s)
s.onText = {[unowned self] (text: String) in
s.onText = { [weak self] (text: String) in
if let c = Int(text) {
print("number of cases is: \(c)")
self.caseCount = c
self?.caseCount = c
}
}
s.onDisconnect = {[unowned self] (error: NSError?) in
self.getTestInfo(1)
self.removeSocket(s)
s.onDisconnect = { [weak self, weak s] (error: Error?) in
self?.getTestInfo(1)
self?.removeSocket(s)
}
s.connect()
}
func getTestInfo(caseNum: Int) {
func getTestInfo(_ caseNum: Int) {
let s = createSocket("getCaseInfo",caseNum)
socketArray.append(s)
s.onText = {(text: String) in
s.onText = { (text: String) in
// let data = text.dataUsingEncoding(NSUTF8StringEncoding)
// do {
// let resp: AnyObject? = try NSJSONSerialization.JSONObjectWithData(data!,
@@ -62,45 +62,52 @@ class ViewController: UIViewController {
}
var once = false
s.onDisconnect = {[unowned self] (error: NSError?) in
s.onDisconnect = { [weak self, weak s] (error: Error?) in
if !once {
once = true
self.runTest(caseNum)
self?.runTest(caseNum)
}
self.removeSocket(s)
self?.removeSocket(s)
}
s.connect()
}
func runTest(caseNum: Int) {
func runTest(_ caseNum: Int) {
let s = createSocket("runCase",caseNum)
self.socketArray.append(s)
s.onText = {(text: String) in
s.writeString(text)
s.onText = { [weak s] (text: String) in
s?.write(string: text)
}
s.onData = {(data: NSData) in
s.writeData(data)
s.onData = { [weak s] (data: Data) in
s?.write(data: data)
}
var once = false
s.onDisconnect = {[unowned self] (error: NSError?) in
s.onDisconnect = {[weak self, weak s] (error: Error?) in
if !once {
once = true
print("case:\(caseNum) finished")
self.verifyTest(caseNum)
self.removeSocket(s)
//self?.verifyTest(caseNum) //disabled since it slows down the tests
let nextCase = caseNum+1
if nextCase <= (self?.caseCount)! {
self?.runTest(nextCase)
//self?.getTestInfo(nextCase) //disabled since it slows down the tests
} else {
self?.finishReports()
}
self?.removeSocket(s)
}
}
s.connect()
}
func verifyTest(caseNum: Int) {
func verifyTest(_ caseNum: Int) {
let s = createSocket("getCaseStatus",caseNum)
self.socketArray.append(s)
s.onText = {(text: String) in
let data = text.dataUsingEncoding(NSUTF8StringEncoding)
s.onText = { (text: String) in
let data = text.data(using: String.Encoding.utf8)
do {
let resp: AnyObject? = try NSJSONSerialization.JSONObjectWithData(data!,
options: NSJSONReadingOptions())
let resp: Any? = try JSONSerialization.jsonObject(with: data!,
options: JSONSerialization.ReadingOptions())
if let dict = resp as? Dictionary<String,String> {
if let status = dict["behavior"] {
if status == "OK" {
@@ -115,17 +122,18 @@ class ViewController: UIViewController {
}
}
var once = false
s.onDisconnect = {[unowned self] (error: NSError?) in
s.onDisconnect = { [weak self, weak s] (error: Error?) in
if !once {
once = true
let nextCase = caseNum+1
if nextCase <= self.caseCount {
self.getTestInfo(nextCase)
print("next test is: \(nextCase)")
if nextCase <= (self?.caseCount)! {
self?.getTestInfo(nextCase)
} else {
self.finishReports()
self?.finishReports()
}
}
self.removeSocket(s)
self?.removeSocket(s)
}
s.connect()
}
@@ -133,19 +141,18 @@ class ViewController: UIViewController {
func finishReports() {
let s = createSocket("updateReports",0)
self.socketArray.append(s)
s.onDisconnect = {[unowned self] (error: NSError?) in
s.onDisconnect = { [weak self, weak s] (error: Error?) in
print("finished all the tests!")
self.removeSocket(s)
self?.removeSocket(s)
}
s.connect()
}
func createSocket(cmd: String, _ caseNum: Int) -> WebSocket {
return WebSocket(url: NSURL(scheme: scheme,
host: host, path: buildPath(cmd,caseNum))!, protocols: [])
func createSocket(_ cmd: String, _ caseNum: Int) -> WebSocket {
return WebSocket(url: URL(string: "ws://\(host)\(buildPath(cmd,caseNum))")!, protocols: [])
}
func buildPath(cmd: String, _ caseNum: Int) -> String {
func buildPath(_ cmd: String, _ caseNum: Int) -> String {
return "/\(cmd)?case=\(caseNum)&agent=Starscream"
}
@@ -28,7 +28,7 @@ class AutobahnTests: XCTestCase {
func testPerformanceExample() {
// This is an example of a performance test case.
self.measureBlock() {
self.measure() {
// Put the code you want to measure the time of here.
}
}
@@ -37,6 +37,20 @@
remoteGlobalIDString = D9C3E36919E48FF1009FC285;
remoteInfo = StarscreamOSXTests;
};
5C42C3E01D8F31DC00947AA2 /* PBXContainerItemProxy */ = {
isa = PBXContainerItemProxy;
containerPortal = 6B3E7A0819D48D00006071F7 /* Starscream.xcodeproj */;
proxyType = 2;
remoteGlobalIDString = 091277971BD673A70003036D;
remoteInfo = "Starscream tvOS";
};
5C42C3E21D8F31DC00947AA2 /* PBXContainerItemProxy */ = {
isa = PBXContainerItemProxy;
containerPortal = 6B3E7A0819D48D00006071F7 /* Starscream.xcodeproj */;
proxyType = 2;
remoteGlobalIDString = 091277A01BD673A70003036D;
remoteInfo = "Starscream tvOSTests";
};
6B3E7A0D19D48D00006071F7 /* PBXContainerItemProxy */ = {
isa = PBXContainerItemProxy;
containerPortal = 6B3E7A0819D48D00006071F7 /* Starscream.xcodeproj */;
@@ -129,9 +143,11 @@
isa = PBXGroup;
children = (
6B3E7A0E19D48D00006071F7 /* Starscream.framework */,
6B3E7A1019D48D00006071F7 /* StarscreamTests.xctest */,
6B3E7A1019D48D00006071F7 /* Starscream iOSTests.xctest */,
5C06AE8B1B08044600D41060 /* Starscream.framework */,
5C06AE8D1B08044600D41060 /* StarscreamOSXTests.xctest */,
5C06AE8D1B08044600D41060 /* Starscream OSXTests.xctest */,
5C42C3E11D8F31DC00947AA2 /* Starscream.framework */,
5C42C3E31D8F31DC00947AA2 /* Starscream tvOSTests.xctest */,
);
name = Products;
sourceTree = "<group>";
@@ -165,11 +181,12 @@
isa = PBXProject;
attributes = {
LastSwiftUpdateCheck = 0700;
LastUpgradeCheck = 0600;
LastUpgradeCheck = 0900;
ORGANIZATIONNAME = vluxe;
TargetAttributes = {
5C765ADA199A6DAA003D9110 = {
CreatedOnToolsVersion = 6.0;
LastSwiftMigration = 0800;
};
};
};
@@ -205,13 +222,27 @@
remoteRef = 5C06AE8A1B08044600D41060 /* PBXContainerItemProxy */;
sourceTree = BUILT_PRODUCTS_DIR;
};
5C06AE8D1B08044600D41060 /* StarscreamOSXTests.xctest */ = {
5C06AE8D1B08044600D41060 /* Starscream OSXTests.xctest */ = {
isa = PBXReferenceProxy;
fileType = wrapper.cfbundle;
path = StarscreamOSXTests.xctest;
path = "Starscream OSXTests.xctest";
remoteRef = 5C06AE8C1B08044600D41060 /* PBXContainerItemProxy */;
sourceTree = BUILT_PRODUCTS_DIR;
};
5C42C3E11D8F31DC00947AA2 /* Starscream.framework */ = {
isa = PBXReferenceProxy;
fileType = wrapper.framework;
path = Starscream.framework;
remoteRef = 5C42C3E01D8F31DC00947AA2 /* PBXContainerItemProxy */;
sourceTree = BUILT_PRODUCTS_DIR;
};
5C42C3E31D8F31DC00947AA2 /* Starscream tvOSTests.xctest */ = {
isa = PBXReferenceProxy;
fileType = wrapper.cfbundle;
path = "Starscream tvOSTests.xctest";
remoteRef = 5C42C3E21D8F31DC00947AA2 /* PBXContainerItemProxy */;
sourceTree = BUILT_PRODUCTS_DIR;
};
6B3E7A0E19D48D00006071F7 /* Starscream.framework */ = {
isa = PBXReferenceProxy;
fileType = wrapper.framework;
@@ -219,10 +250,10 @@
remoteRef = 6B3E7A0D19D48D00006071F7 /* PBXContainerItemProxy */;
sourceTree = BUILT_PRODUCTS_DIR;
};
6B3E7A1019D48D00006071F7 /* StarscreamTests.xctest */ = {
6B3E7A1019D48D00006071F7 /* Starscream iOSTests.xctest */ = {
isa = PBXReferenceProxy;
fileType = wrapper.cfbundle;
path = StarscreamTests.xctest;
path = "Starscream iOSTests.xctest";
remoteRef = 6B3E7A0F19D48D00006071F7 /* PBXContainerItemProxy */;
sourceTree = BUILT_PRODUCTS_DIR;
};
@@ -280,20 +311,30 @@
CLANG_CXX_LIBRARY = "libc++";
CLANG_ENABLE_MODULES = YES;
CLANG_ENABLE_OBJC_ARC = YES;
CLANG_WARN_BLOCK_CAPTURE_AUTORELEASING = YES;
CLANG_WARN_BOOL_CONVERSION = YES;
CLANG_WARN_COMMA = YES;
CLANG_WARN_CONSTANT_CONVERSION = YES;
CLANG_WARN_DIRECT_OBJC_ISA_USAGE = YES_ERROR;
CLANG_WARN_EMPTY_BODY = YES;
CLANG_WARN_ENUM_CONVERSION = YES;
CLANG_WARN_INFINITE_RECURSION = YES;
CLANG_WARN_INT_CONVERSION = YES;
CLANG_WARN_NON_LITERAL_NULL_CONVERSION = YES;
CLANG_WARN_OBJC_LITERAL_CONVERSION = YES;
CLANG_WARN_OBJC_ROOT_CLASS = YES_ERROR;
CLANG_WARN_RANGE_LOOP_ANALYSIS = YES;
CLANG_WARN_STRICT_PROTOTYPES = YES;
CLANG_WARN_SUSPICIOUS_MOVE = YES;
CLANG_WARN_UNREACHABLE_CODE = YES;
CLANG_WARN__DUPLICATE_METHOD_MATCH = YES;
"CODE_SIGN_IDENTITY[sdk=iphoneos*]" = "iPhone Developer";
COPY_PHASE_STRIP = NO;
ENABLE_STRICT_OBJC_MSGSEND = YES;
ENABLE_TESTABILITY = YES;
GCC_C_LANGUAGE_STANDARD = gnu99;
GCC_DYNAMIC_NO_PIC = NO;
GCC_NO_COMMON_BLOCKS = YES;
GCC_OPTIMIZATION_LEVEL = 0;
GCC_PREPROCESSOR_DEFINITIONS = (
"DEBUG=1",
@@ -323,13 +364,21 @@
CLANG_CXX_LIBRARY = "libc++";
CLANG_ENABLE_MODULES = YES;
CLANG_ENABLE_OBJC_ARC = YES;
CLANG_WARN_BLOCK_CAPTURE_AUTORELEASING = YES;
CLANG_WARN_BOOL_CONVERSION = YES;
CLANG_WARN_COMMA = YES;
CLANG_WARN_CONSTANT_CONVERSION = YES;
CLANG_WARN_DIRECT_OBJC_ISA_USAGE = YES_ERROR;
CLANG_WARN_EMPTY_BODY = YES;
CLANG_WARN_ENUM_CONVERSION = YES;
CLANG_WARN_INFINITE_RECURSION = YES;
CLANG_WARN_INT_CONVERSION = YES;
CLANG_WARN_NON_LITERAL_NULL_CONVERSION = YES;
CLANG_WARN_OBJC_LITERAL_CONVERSION = YES;
CLANG_WARN_OBJC_ROOT_CLASS = YES_ERROR;
CLANG_WARN_RANGE_LOOP_ANALYSIS = YES;
CLANG_WARN_STRICT_PROTOTYPES = YES;
CLANG_WARN_SUSPICIOUS_MOVE = YES;
CLANG_WARN_UNREACHABLE_CODE = YES;
CLANG_WARN__DUPLICATE_METHOD_MATCH = YES;
"CODE_SIGN_IDENTITY[sdk=iphoneos*]" = "iPhone Developer";
@@ -337,6 +386,7 @@
ENABLE_NS_ASSERTIONS = NO;
ENABLE_STRICT_OBJC_MSGSEND = YES;
GCC_C_LANGUAGE_STANDARD = gnu99;
GCC_NO_COMMON_BLOCKS = YES;
GCC_WARN_64_TO_32_BIT_CONVERSION = YES;
GCC_WARN_ABOUT_RETURN_TYPE = YES_ERROR;
GCC_WARN_UNDECLARED_SELECTOR = YES;
@@ -346,6 +396,7 @@
IPHONEOS_DEPLOYMENT_TARGET = 8.0;
MTL_ENABLE_DEBUG_INFO = NO;
SDKROOT = iphoneos;
SWIFT_OPTIMIZATION_LEVEL = "-Owholemodule";
TARGETED_DEVICE_FAMILY = "1,2";
VALIDATE_PRODUCT = YES;
};
@@ -358,7 +409,9 @@
ASSETCATALOG_COMPILER_LAUNCHIMAGE_NAME = LaunchImage;
INFOPLIST_FILE = SimpleTest/Info.plist;
LD_RUNPATH_SEARCH_PATHS = "$(inherited) @executable_path/Frameworks";
PRODUCT_BUNDLE_IDENTIFIER = "com.vluxe.io.$(PRODUCT_NAME:rfc1034identifier)";
PRODUCT_NAME = "$(TARGET_NAME)";
SWIFT_VERSION = 4.0;
};
name = Debug;
};
@@ -369,7 +422,9 @@
ASSETCATALOG_COMPILER_LAUNCHIMAGE_NAME = LaunchImage;
INFOPLIST_FILE = SimpleTest/Info.plist;
LD_RUNPATH_SEARCH_PATHS = "$(inherited) @executable_path/Frameworks";
PRODUCT_BUNDLE_IDENTIFIER = "com.vluxe.io.$(PRODUCT_NAME:rfc1034identifier)";
PRODUCT_NAME = "$(TARGET_NAME)";
SWIFT_VERSION = 4.0;
};
name = Release;
};
@@ -1,6 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?>
<Scheme
LastUpgradeVersion = "0600"
LastUpgradeVersion = "0900"
version = "1.3">
<BuildAction
parallelizeBuildables = "YES"
@@ -37,10 +37,11 @@
</BuildActionEntries>
</BuildAction>
<TestAction
buildConfiguration = "Debug"
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
shouldUseLaunchSchemeArgsEnv = "YES"
buildConfiguration = "Debug">
language = ""
shouldUseLaunchSchemeArgsEnv = "YES">
<Testables>
<TestableReference
skipped = "NO">
@@ -62,17 +63,22 @@
ReferencedContainer = "container:SimpleTest.xcodeproj">
</BuildableReference>
</MacroExpansion>
<AdditionalOptions>
</AdditionalOptions>
</TestAction>
<LaunchAction
buildConfiguration = "Debug"
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
language = ""
launchStyle = "0"
useCustomWorkingDirectory = "NO"
buildConfiguration = "Debug"
ignoresPersistentStateOnLaunch = "NO"
debugDocumentVersioning = "YES"
debugServiceExtension = "internal"
allowLocationSimulation = "YES">
<BuildableProductRunnable>
<BuildableProductRunnable
runnableDebuggingMode = "0">
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "5C765ADA199A6DAA003D9110"
@@ -81,16 +87,24 @@
ReferencedContainer = "container:SimpleTest.xcodeproj">
</BuildableReference>
</BuildableProductRunnable>
<EnvironmentVariables>
<EnvironmentVariable
key = "OS_ACTIVITY_MODE"
value = "disable"
isEnabled = "YES">
</EnvironmentVariable>
</EnvironmentVariables>
<AdditionalOptions>
</AdditionalOptions>
</LaunchAction>
<ProfileAction
buildConfiguration = "Release"
shouldUseLaunchSchemeArgsEnv = "YES"
savedToolIdentifier = ""
useCustomWorkingDirectory = "NO"
buildConfiguration = "Release"
debugDocumentVersioning = "YES">
<BuildableProductRunnable>
<BuildableProductRunnable
runnableDebuggingMode = "0">
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "5C765ADA199A6DAA003D9110"
@@ -14,30 +14,30 @@ class AppDelegate: UIResponder, UIApplicationDelegate {
var window: UIWindow?
func application(application: UIApplication, didFinishLaunchingWithOptions launchOptions: [NSObject : AnyObject]?) -> Bool {
func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplicationLaunchOptionsKey: Any]?) -> Bool {
// Override point for customization after application launch.
return true
}
func applicationWillResignActive(application: UIApplication) {
func applicationWillResignActive(_ application: UIApplication) {
// Sent when the application is about to move from active to inactive state. This can occur for certain types of temporary interruptions (such as an incoming phone call or SMS message) or when the user quits the application and it begins the transition to the background state.
// Use this method to pause ongoing tasks, disable timers, and throttle down OpenGL ES frame rates. Games should use this method to pause the game.
}
func applicationDidEnterBackground(application: UIApplication) {
func applicationDidEnterBackground(_ application: UIApplication) {
// Use this method to release shared resources, save user data, invalidate timers, and store enough application state information to restore your application to its current state in case it is terminated later.
// If your application supports background execution, this method is called instead of applicationWillTerminate: when the user quits.
}
func applicationWillEnterForeground(application: UIApplication) {
func applicationWillEnterForeground(_ application: UIApplication) {
// Called as part of the transition from the background to the inactive state; here you can undo many of the changes made on entering the background.
}
func applicationDidBecomeActive(application: UIApplication) {
func applicationDidBecomeActive(_ application: UIApplication) {
// Restart any tasks that were paused (or not yet started) while the application was inactive. If the application was previously in the background, optionally refresh the user interface.
}
func applicationWillTerminate(application: UIApplication) {
func applicationWillTerminate(_ application: UIApplication) {
// Called when the application is about to terminate. Save data if appropriate. See also applicationDidEnterBackground:.
}
+1 -1
View File
@@ -7,7 +7,7 @@
<key>CFBundleExecutable</key>
<string>$(EXECUTABLE_NAME)</string>
<key>CFBundleIdentifier</key>
<string>com.vluxe.io.$(PRODUCT_NAME:rfc1034identifier)</string>
<string>$(PRODUCT_BUNDLE_IDENTIFIER)</string>
<key>CFBundleInfoDictionaryVersion</key>
<string>6.0</string>
<key>CFBundleName</key>
@@ -10,7 +10,7 @@ import UIKit
import Starscream
class ViewController: UIViewController, WebSocketDelegate {
var socket = WebSocket(url: NSURL(string: "ws://localhost:8080/")!, protocols: ["chat", "superchat"])
var socket = WebSocket(url: URL(string: "ws://localhost:8080/")!, protocols: ["chat", "superchat"])
override func viewDidLoad() {
super.viewDidLoad()
@@ -20,11 +20,11 @@ class ViewController: UIViewController, WebSocketDelegate {
// MARK: Websocket Delegate Methods.
func websocketDidConnect(ws: WebSocket) {
func websocketDidConnect(socket: WebSocketClient) {
print("websocket is connected")
}
func websocketDidDisconnect(ws: WebSocket, error: NSError?) {
func websocketDidDisconnect(socket: WebSocketClient, error: Error?) {
if let e = error {
print("websocket is disconnected: \(e.localizedDescription)")
} else {
@@ -32,23 +32,23 @@ class ViewController: UIViewController, WebSocketDelegate {
}
}
func websocketDidReceiveMessage(ws: WebSocket, text: String) {
func websocketDidReceiveMessage(socket: WebSocketClient, text: String) {
print("Received text: \(text)")
}
func websocketDidReceiveData(ws: WebSocket, data: NSData) {
print("Received data: \(data.length)")
func websocketDidReceiveData(socket: WebSocketClient, data: Data) {
print("Received data: \(data.count)")
}
// MARK: Write Text Action
@IBAction func writeText(sender: UIBarButtonItem) {
socket.writeString("hello there!")
@IBAction func writeText(_ sender: UIBarButtonItem) {
socket.write(string: "hello there!")
}
// MARK: Disconnect Action
@IBAction func disconnect(sender: UIBarButtonItem) {
@IBAction func disconnect(_ sender: UIBarButtonItem) {
if socket.isConnected {
sender.title = "Connect"
socket.disconnect()
+1 -1
View File
@@ -22,4 +22,4 @@ EM.run {
ws.send Faker::Hacker.say_something_smart
}
end
}
}
+2
View File
@@ -0,0 +1,2 @@
#include <zlib.h>
#include <CommonCrypto/CommonCrypto.h>
+9
View File
@@ -0,0 +1,9 @@
module SSCZLib [system] {
header "include.h"
link "z"
export *
}
module SSCommonCrypto [system] {
header "include.h"
export *
}