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3 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| 36668f450b | |||
| 1bdb3b9c72 | |||
| 6c4e9091a7 |
@@ -1,6 +1,6 @@
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Pod::Spec.new do |s|
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s.name = "SkeletonView"
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s.version = "1.13.0"
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s.version = "1.14.0"
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s.summary = "An elegant way to show users that something is happening and also prepare them to which contents he is waiting"
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s.description = <<-DESC
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Today almost all apps have async processes, as API requests, long runing processes, etc. And while the processes are working, usually developers place a loading view to show users that something is going on.
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@@ -125,8 +125,12 @@ extension CALayer {
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private func calculateNumLines(for config: SkeletonMultilinesLayerConfig) -> Int {
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let definedNumberOfLines = config.lines
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let requiredSpaceForEachLine = config.lineHeight + config.multilineSpacing
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let calculatedNumberOfLines = Int(round(CGFloat(bounds.height - config.paddingInsets.top - config.paddingInsets.bottom) / CGFloat(requiredSpaceForEachLine)))
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let neededLines = round(CGFloat(bounds.height - config.paddingInsets.top - config.paddingInsets.bottom) / CGFloat(requiredSpaceForEachLine))
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guard neededLines.isNormal else {
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return 0
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}
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let calculatedNumberOfLines = Int(neededLines)
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guard calculatedNumberOfLines > 0 else {
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return 1
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}
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@@ -14,7 +14,11 @@ extension UIView {
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extension UITableView {
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override var subviewsToSkeleton: [UIView] {
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visibleCells + visibleSectionHeaders + visibleSectionFooters
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// on `UIViewController'S onViewDidLoad`, the window is still nil.
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// Some developer trying to call `view.showAnimatedSkeleton()`
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// when the request or data is loading which sometimes happens before the ViewDidAppear
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guard window != nil else { return [] }
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return visibleCells + visibleSectionHeaders + visibleSectionFooters
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}
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}
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