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219 Commits

Author SHA1 Message Date
Alexander ca7d2edcee Fix "complementaryColor" color isn't changed after updating the application theme (#496) 2022-09-05 09:26:20 +02:00
Juanpe Catalán 3688549eb8 Update Stale action 2022-08-29 08:48:23 +02:00
Juanpe Catalán f27a4f69ff Create needs-attention.yml 2022-08-29 08:40:38 +02:00
Juanpe 2ac515b97e Bump version 1.30.1 2022-08-16 08:36:34 +00:00
Tom Cheung 969f068480 Bugfix/tableview insetgrouped (#494)
* Fixed TableView skeleton cannot hide if style is insetGrouped

* Fixed show skeleton button not visible

* Update the fix base on PR comments
2022-08-16 10:35:13 +02:00
Juanpe Catalán fbc2e6f8d2 Update README.md 2022-08-11 21:00:45 +02:00
Juanpe Catalán 8be6c81729 Revert changes in the Package file 2022-08-11 20:16:10 +02:00
Juanpe Catalán 87c4706be8 Testing XCFramework 2022-08-11 20:13:19 +02:00
Juanpe b4d6dc2602 Bump version 1.30.0 2022-08-11 16:33:23 +00:00
Carlos Enumo f859d197f3 Add prepareViewForSkeleton to SkeletonCollectionViewDataSource (#505) 2022-08-11 18:32:08 +02:00
Juanpe 3a11e233c7 Bump version 1.29.4 2022-08-11 16:15:54 +00:00
dependabot[bot] ddd4fdbb1f Bump tzinfo from 1.2.5 to 1.2.10 (#507)
Bumps [tzinfo](https://github.com/tzinfo/tzinfo) from 1.2.5 to 1.2.10.
- [Release notes](https://github.com/tzinfo/tzinfo/releases)
- [Changelog](https://github.com/tzinfo/tzinfo/blob/master/CHANGES.md)
- [Commits](https://github.com/tzinfo/tzinfo/compare/v1.2.5...v1.2.10)

---
updated-dependencies:
- dependency-name: tzinfo
  dependency-type: indirect
...

Signed-off-by: dependabot[bot] <support@github.com>

Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2022-08-11 18:14:28 +02:00
Juanpe Catalán 00394e0b9f Add Swift Package Index badge for platforms 2022-06-01 08:35:50 +02:00
Juanpe daea88df8f Bump version 1.29.3 2022-06-01 06:32:58 +00:00
dependabot[bot] b640c1d8ee Bump cocoapods-downloader from 1.2.2 to 1.6.3 (#497)
Bumps [cocoapods-downloader](https://github.com/CocoaPods/cocoapods-downloader) from 1.2.2 to 1.6.3.
- [Release notes](https://github.com/CocoaPods/cocoapods-downloader/releases)
- [Changelog](https://github.com/CocoaPods/cocoapods-downloader/blob/master/CHANGELOG.md)
- [Commits](https://github.com/CocoaPods/cocoapods-downloader/compare/1.2.2...1.6.3)

---
updated-dependencies:
- dependency-name: cocoapods-downloader
  dependency-type: indirect
...

Signed-off-by: dependabot[bot] <support@github.com>

Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2022-06-01 08:31:25 +02:00
Juanpe 2eaf72ed0e Bump version 1.29.2 2022-01-18 14:21:59 +00:00
Juanpe Catalán 9e61ff3a85 Fix crash when text is empty (#483) 2022-01-18 15:20:32 +01:00
Juanpe Catalán 204b871f17 Update CD.yml 2022-01-18 14:56:28 +01:00
Juanpe Catalán ecb41f1885 Update stale.yml 2022-01-15 10:17:58 +01:00
Juanpe dffbd8cbfd Bump version 1.29.1 2022-01-10 15:33:01 +00:00
Juanpe Catalán 458e5fc29b Fix animation when the transition is .none (#481) 2022-01-10 16:32:00 +01:00
Juanpe a6f335df01 Bump version 1.29.0 2022-01-10 10:24:35 +00:00
Juanpe Catalán 106692fbfb Create new `SkeletonGradient constructor (#480) 2022-01-10 11:23:07 +01:00
Juanpe Catalán cb4dcfd07a Update CD.yml 2022-01-10 11:11:19 +01:00
Juanpe 419172104d Bump version 1.28.0 2022-01-10 10:09:04 +00:00
Juanpe Catalán b40a771510 Improved number of lines calculation (#479)
* Create SkeletonTextNumberOfLines

* Update README format
2022-01-10 11:07:31 +01:00
Juanpe Catalán 73b137cda6 Update CD.yml 2022-01-10 11:07:16 +01:00
Juanpe add7401058 Bump version 1.27.0 2022-01-08 12:40:21 +00:00
Tom Cheung 947e2a63c2 Add skeletonCornerRadius in SkeletonAppearance (#478)
* Add skeletonCornerRadius in SkeletonAppearance

* Remove unnecessary type casting
2022-01-08 13:39:03 +01:00
Juanpe Catalán c5462de1db Update CD.yml 2022-01-08 11:25:33 +01:00
Juanpe 00b5d614b6 Bump version 1.26.2 2022-01-08 10:22:27 +00:00
Nick Thompson 8ba48071de Fix last line text alignment when using padding insets (#477) 2022-01-08 11:20:59 +01:00
Jackson a0980380f2 Add ExampleViewController for programatically creating ViewController (#475)
* Add ExampleViewController for programatically creating view

* Update UITextViewByCodeViewController
2022-01-07 17:05:02 +01:00
Juanpe Catalán dd80fabeea Rename pod_trunk to pod_trunk.yml 2022-01-07 17:04:21 +01:00
Juanpe Catalán d89a70052c Create pod trunk workflow 2022-01-07 17:03:43 +01:00
Juanpe cd12c64e18 Bump version 1.26.1 2022-01-07 15:56:40 +00:00
Juanpe Catalán 2edd715a87 Fix skeleton flow notifications triggered multiple times (#476)
* Fix notification names

* Fix problem with multiple notifications
2022-01-07 16:55:19 +01:00
Juanpe f3cc8f0aba Bump version 1.26.0 2021-11-23 10:41:10 +00:00
Juanpe Catalán a9c22f502a Improve multiline height calculation (#466)
* update line height logic

* update property name

* update README

* update README

* Update README.md

* fix typo
2021-11-23 11:25:59 +01:00
Juanpe ee17db61c6 Bump version 1.25.2 2021-10-21 14:49:00 +00:00
Sharma Elanthiraiyan ff1a7e299b Vertically center align UILabel's skeleton. (#456)
- Introduce `shouldCenterTextVertically`  in `SkeletonTextNode` to center align UILabels and keep UITextViews unaltered.
- Shift down CALayers after assigning frames in `updateMultilinesLayers` function in `CALayer+Extensions.swift`
2021-10-21 16:47:42 +02:00
Juanpe Catalán 4994907234 Update README.md 2021-10-20 09:39:41 +02:00
Juanpe 17fb1b9950 Bump version 1.25.1 2021-09-14 05:58:22 +00:00
Juanpe Catalán 138dc8bf82 Update CD.yml 2021-09-14 07:55:33 +02:00
Juanpe Catalán 0b308f5ef5 Update release.yml 2021-09-14 07:52:13 +02:00
Sharma Elanthiraiyan af94b7e30b Global setter for useFontLineHeight (#454)
- Add useFontLineHeight to SkeletonViewAppearance.
- Update README file to include useFontLineHeight under SkeletonAppearance.
2021-09-14 07:14:50 +02:00
Juanpe 14c138ec3e Bump version 1.25.0 2021-09-09 07:46:08 +00:00
Sharma Elanthiraiyan 2691572392 Apply lastLineFillPercent for single line views as well. (#449)
* Apply lastLineFillPercent for single line views as well.
Fixes #430

* Update readme to include single_lastline.png

* Remove singleline_lastline.png asset added to demo last line in single line views.

* Simplify lastLineFillPercent related update in readme file.

* Fix grammar in readme.
2021-09-09 09:39:26 +02:00
Juanpe 1b9586e2d7 Bump version 1.24.4 2021-08-23 12:00:05 +00:00
Juanpe Catalán a819e69cee make skeletonPaddingInsets public again (#446) 2021-08-23 13:58:33 +02:00
Juanpe 88cd082d8e Bump version 1.24.3 2021-08-23 10:36:24 +00:00
Juanpe Catalán 1ab26cd869 Merge branch 'main' of https://github.com/Juanpe/SkeletonView 2021-08-23 12:29:16 +02:00
Juanpe Catalán 8e369c9df2 fix build fails 2021-08-23 12:29:01 +02:00
Juanpe 5fc720d3ab Bump version 1.24.2 2021-08-23 10:24:52 +00:00
Juanpe Catalán 34ce9365f6 Update main.yml 2021-08-23 12:22:06 +02:00
Juanpe Catalán 3708c0da7f Improve debug description and create SkeletonExtensions (#444)
* create sk extension and improve debug

* update README

* fix readme

* Update README.md

* include SkeletonTreeNode
2021-08-23 12:20:47 +02:00
Juanpe 9103c14cc5 Bump version 1.24.0 2021-08-19 15:48:14 +00:00
Juanpe Catalán 5ce17f7a40 Add new property useFontLineHeight to disable the auto-adjustment (#443) 2021-08-19 17:46:59 +02:00
Juanpe dfc2d60daa Bump version 1.23.1 2021-08-19 12:48:19 +00:00
Juanpe Catalán d8436f79f6 Codebase refactor (#442)
* files reorganization (#432)

* fix podspec

* only include swift files

* Fix broken readme paths (#433)

* update links

* fix french link

* split skeleton debug to public and internal methods (#434)

* Add build phase to execute SwiftLint (#435)

* update tvOS tests

* Refactor Extensions folder (#436)

* Reorganize SkeletonAppearance (#437)

* reorganize helpers and builders folders (#438)

* Refactor flow and multilines (#439)

* Reorganize collections folder (#440)

* reorganize collections folder

* update podspec

* Refactor SkeletonView facade (#441)

* reorganize collections folder

* update podspec

* refactor skeletonview facade

* fix conflict

* update iOS example

* fix github workflows

* update tvOS example project build settings
2021-08-19 14:45:33 +02:00
Juanpe 35db69e513 Bump version 1.23.0 2021-08-19 06:15:26 +00:00
ankitagarwal007 6b5002b9a7 Use fontLine for skeleton in labels (#427)
Co-authored-by: Ankit Agarwal <ankit.agarwal@naukri.com>
2021-08-19 08:04:01 +02:00
Juanpe 2d9f3192d3 Bump version 1.22.0 2021-08-17 17:08:39 +00:00
Sofia Silva ae44d9f07a Align last line of skeleton view according to text alignment (#431)
* feature: align last line of skeleton view according to text alignment

* code review changes
2021-08-17 19:03:13 +02:00
Juanpe Catalán 25c47d3029 update file header 2021-08-02 19:10:46 +02:00
Juanpe 11c90283ff Bump version 1.21.2 2021-07-23 13:54:10 +00:00
Juanpe Catalán 49fafccd3f set status off before the transition is finished (#423) 2021-07-23 15:52:52 +02:00
Juanpe 1f70ee4573 Bump version 1.21.1 2021-07-13 11:51:26 +00:00
dependabot[bot] d13369a0dd Bump addressable from 2.6.0 to 2.8.0 (#420)
Bumps [addressable](https://github.com/sporkmonger/addressable) from 2.6.0 to 2.8.0.
- [Release notes](https://github.com/sporkmonger/addressable/releases)
- [Changelog](https://github.com/sporkmonger/addressable/blob/main/CHANGELOG.md)
- [Commits](https://github.com/sporkmonger/addressable/compare/addressable-2.6.0...addressable-2.8.0)

---
updated-dependencies:
- dependency-name: addressable
  dependency-type: indirect
...

Signed-off-by: dependabot[bot] <support@github.com>

Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2021-07-13 13:50:06 +02:00
Juanpe Catalán 35d63041d2 Update README.md 2021-07-05 20:01:41 +02:00
Juanpe 4514b509cc Bump version 1.21.0 2021-07-02 14:10:57 +00:00
Guglielmo Faglioni 795fd7d0f1 Fallback to non-skeleton Header (#416)
Sometimes my collectionview's header doesn't need to be 'skeletoned' while the content does.  

When  collectionSkeletonView(_ skeletonView: UICollectionView, supplementaryViewIdentifierOfKind: String, at indexPath: IndexPath) -> ReusableCellIdentifier? returns nil, it's best if we fallback to the non-skeleton header.
2021-07-02 16:05:16 +02:00
Juanpe Catalán 6cc6f5aa80 Update README.md 2021-06-29 11:08:52 +02:00
Juanpe Catalán 3ecc3c3b39 Update README.md 2021-06-29 11:06:05 +02:00
Juanpe Catalán 511535921f Update README.md 2021-06-29 11:05:20 +02:00
Juanpe a6d1ae0b95 Bump version 1.20.0 2021-06-28 15:47:21 +00:00
Juanpe Catalán 220fc4016d Fixed background color warning in UITableViewHeaderFooterView (#417) 2021-06-28 17:45:59 +02:00
Juanpe Catalán ee94dd8aec Update README.md 2021-06-24 16:00:38 +02:00
Juanpe Catalán be2aa4f4ab create CD workflow 2021-06-24 13:26:25 +02:00
Juanpe 55f16d9d51 Bump version 1.19.0 2021-06-24 06:21:47 +00:00
Nemanja Markicevic 9fccaf4fbd Add prepareCellForSkeleton for UITableView and UICollectionView (#415)
* Add prepareCellForSkeleton for UITableView and UICollectionView

* Update README to add collectionSkeletonView(_ skeletonView: UICollectionView, prepareCellForSkeleton cell: UICollectionViewCell, at indexPath: IndexPath)

* Update README.md

Co-authored-by: Juanpe Catalán <juanpecm@gmail.com>
2021-06-24 08:09:36 +02:00
Juanpe Catalán 58959a5f9b Add both skeletonCellForRowAt and skeletonCellForItemAt methods (#414)
* add skeletonCellForIndexPath

* included in README file the new data source methods

* fix typo in the README file
2021-06-23 17:49:31 +02:00
Juanpe Catalán 5838f7881b update README 2021-06-22 13:09:46 +02:00
Juanpe 41173471f6 Bump version 1.18.0 2021-06-22 10:59:04 +00:00
Juanpe Catalán 12e5688b31 Delay the presentation of the skeletons (#411) 2021-06-22 12:54:33 +02:00
Juanpe Catalán 816b2965ff Improved the algorithm that calculates the number of skeleton lines for UITextViews (#410) 2021-06-22 11:23:08 +02:00
Juanpe e12e4a0fd1 Bump version 1.17.2 2021-06-11 20:24:41 +00:00
Richard L Zarth III 6f78f5c378 Replace SkeletonCollectionDataSource.automaticNumberOfRows with UITableView.automaticNumberOfSkeletonRows and UICollectionView.automaticNumberOfSkeletonItems (#409) 2021-06-11 22:21:27 +02:00
Juanpe Catalán c8fdd6998d fix bug remove constraints wrongly (#406)
* check if the constraints were modified and then restore the original

* identify constraints added by SkeletonView

* move removal of skeleton constraint to recoverable protocol implementation
2021-06-11 11:33:23 +02:00
Juanpe Catalán 134463e529 Update README.md 2021-06-10 19:40:41 +02:00
Juanpe ee59239c59 Bump version 1.17.1 2021-06-10 17:36:12 +00:00
Juanpe Catalán f1e61aa9c0 fix typo isUserInteractionDisabledWhenSkeletonIsActive (#404)
* fix typo

* update README
2021-06-10 19:34:18 +02:00
Juanpe 135778aa1a Bump version 1.17.0 2021-06-10 17:24:00 +00:00
Juanpe Catalán e8d5eb61d8 update README file 2021-06-10 19:19:29 +02:00
Juanpe Catalán c2a029ed51 create disableWhenSkeletonIsActive property 2021-06-10 19:14:05 +02:00
Sam Harrison a1c8276980 Make CI action build targets, not just clean (#403) 2021-06-10 19:01:01 +02:00
Sam Harrison e9ac3a5ab3 Fix TableViewCell skeleton not being removed & automaticNumberOfRows reference (#402)
* Change TableView subviewsToSkeleton to all subviews

* Fix reference to automaticNumberOfRows from pr #401
2021-06-10 18:59:21 +02:00
Richard L Zarth III fb83a62f7b Add SkeletonCollectionDataSource.automaticNumberOfRows Constant (#401)
* Add automaticNumberOfRows constant to SkeletonCollectionDataSource.

* Update tableView(_:numberOfRowsInSection:) and collectionView(_:numberOfItemsInSection:) to use the new automaticNumberOfRows constant.

* Update README.

* Update README.md

Add an **IMPORTANT!** header to the automaticNumberOfRows mention in the README.

Co-authored-by: Juanpe Catalán <juanpecm@gmail.com>

Co-authored-by: Juanpe Catalán <juanpecm@gmail.com>
2021-06-09 18:45:44 +02:00
Juanpe Catalán 12521c1d87 update Info.plist 2021-05-31 17:20:11 +02:00
Juanpe c266035888 Bump version 1.16.0 2021-05-31 15:09:22 +00:00
Juanpe Catalán 74b5172ea5 use the right delegate method for footers (#394) 2021-05-11 19:15:41 +02:00
Michael Henry 318e629d04 update the UILabel placeholder to use an empty space #388 (#389) 2021-05-11 19:02:41 +02:00
StasMalinovsky 62193db76f Added estimated number of rows for UICollectionViewFlowLayout with vertical scroll direction. (#385) 2021-04-30 13:26:25 +02:00
Juanpe 19e7866d3d Bump version 1.15.0 2021-04-13 06:50:02 +00:00
Corey Davis 36668f450b [BUG] Fix crashing on NaN value (#382) 2021-04-12 18:25:43 +02:00
Michael Henry 1bdb3b9c72 fix #383 UITableViewAlertForLayoutOutsideViewHierarchy warning (#384) 2021-04-12 11:09:48 +02:00
Juanpe 6c4e9091a7 Bump version 1.14.0 2021-04-08 10:03:16 +00:00
Alex Lykesas 61a6efbc7b UnSwizzle methods when SkeletonView is hidden (#381)
* Add InputAccessoryView to textField

* Add method to removeOnce Add unSwizzleMethods that are called when recursiveHideSkeleton

Co-authored-by: Alexandros Lykesas <alexandros.lykesas@untis.at>
2021-04-08 11:59:32 +02:00
Juanpe Catalán 4143a6065c feat: add workaround to simulate the content of labels contained in a stack view (#380) 2021-03-29 18:00:34 +02:00
Juanpe Catalán f3baeedc14 Update pod_lib_lint.yml 2021-02-15 15:44:10 +01:00
Juanpe Catalán 29f7d8fd6a create pod lib lint workflow 2021-02-15 15:39:32 +01:00
Juanpe Catalán 83e1600a73 remove useless code from release workflow 2021-02-15 15:34:26 +01:00
Juanpe Catalán 450cecbd9c update release workflow 2021-02-15 15:33:44 +01:00
Juanpe 1676f8720a Bump version 1.13.0 2021-02-15 14:23:42 +00:00
Juanpe Catalán 32ab6d3852 unify jobs 2021-02-15 15:19:09 +01:00
Josh Brunner 7ce5e0623a Fixed a deprecation warning where the AssociatedObjects protocol was inheriting from class instead of AnyObject per Xcode's suggestion (#376) 2021-02-08 23:06:32 +01:00
Juanpe Catalán f0c7d2d6a0 modify release workflow steps 2021-02-08 10:11:52 +01:00
Juanpe Catalán 26476fd3ed bump version 1.12.1 2021-02-08 10:07:11 +01:00
Juanpe Catalán f0c2cf4ab4 Update stale.yml 2021-02-08 09:53:37 +01:00
Juanpe Catalán cadf8bb136 Update stale.yml 2021-02-08 09:45:48 +01:00
Juanpe Catalán 91c8f953ca Merge branch 'main' of https://github.com/Juanpe/SkeletonView into main 2021-02-08 09:41:38 +01:00
Juanpe Catalán 0a91aebf2a fix: recover isUserInteractionEnabled value when the skeleton disappears (#375) 2021-02-08 09:41:33 +01:00
Juanpe Catalán 7d8a057b64 fix: recover isUserInteractionEnabled value when the skeleton disappears (#375) 2021-02-08 09:38:34 +01:00
Juanpe Catalán 06f7d240ff update all “develop” references (#374) 2021-02-05 21:51:24 +01:00
Juanpe Catalán c4c725eea3 revert change in "change-template" 2021-02-03 14:21:27 +01:00
Juanpe Catalán cc9dbdb499 update "change-template" in release-drafter.yml 2021-02-03 14:20:16 +01:00
Keshavamurthy GN c6dfcf9c1a Fixed: UITextField placeholder text is visible while skeleton is showing (#356)
* Fixed: UITextField placeholder text is visible while skeleton is showing #345
Setting placeholder to nil on prepareViewForSkeleton() method
Created RecoverableTextFieldState, which has textColor and placeholder properties, Added UITextField extension in Recoverable.swift, setting the values on recoverViewStage 'forced' is true

* Update PrepareForSkeletonProtocol.swift
2021-02-03 14:18:30 +01:00
Juanpe Catalán dd7e5243bd fix syntax in release.yml 2021-02-03 14:04:44 +01:00
Juanpe Catalán 7e002ddce0 update release-drafter config considering a feature as minor 2021-02-03 14:00:43 +01:00
Juanpe Catalán 6dcfb325dc remove SwiftLint's warnings (#372) 2021-02-03 09:21:14 +01:00
Juanpe Catalán 7b5739295a Remove CHANGELOG condition in Dangerfile 2021-02-03 09:04:59 +01:00
Juanpe Catalán 2e1808ea50 fix: remove temp height constraints after hiding the skeleton (#371) 2021-02-03 09:03:40 +01:00
Juanpe Catalán cec3aeb781 refactor release.yml file 2021-02-02 08:59:26 +01:00
Juanpe Catalán b16400294d update commit job 2021-02-01 19:44:05 +01:00
Juanpe Catalán abb8ea55f6 remove scripts folder 2021-02-01 19:39:00 +01:00
Juanpe Catalán c833da20f8 Merge branch 'develop' of https://github.com/Juanpe/SkeletonView into develop 2021-02-01 19:36:17 +01:00
Juanpe Catalán 292fadf5b0 bump version 1.12.0 2021-02-01 19:36:06 +01:00
Juanpe Catalán 2ce041901c remove pod lib lint 2021-02-01 19:35:10 +01:00
Juanpe Catalán 961cc77661 update order release workflow 2021-02-01 19:33:23 +01:00
Juanpe Catalán 11b623fb13 Update release.yml 2021-02-01 19:23:48 +01:00
Juanpe Catalán 4899802b01 Update release.yml 2021-02-01 19:14:29 +01:00
Juanpe Catalán 0dfe1ca43b Update release.yml 2021-02-01 19:11:00 +01:00
Juanpe Catalán 499d01c232 Update release.yml 2021-02-01 19:07:22 +01:00
Juanpe Catalán f8f368ab8a Update release.yml 2021-02-01 19:02:14 +01:00
Juanpe Catalán 023a57a763 Merge branch 'develop' of https://github.com/Juanpe/SkeletonView into develop 2021-02-01 19:00:58 +01:00
Juanpe Catalán d426a0916e create new lane to bump podspec version 2021-02-01 19:00:51 +01:00
Juanpe Catalán 611c248c51 Update release.yml 2021-02-01 18:52:49 +01:00
Juanpe Catalán 6f20c34d56 Update release.yml 2021-02-01 18:40:01 +01:00
Juanpe Catalán be25b572f8 Update release.yml 2021-02-01 18:27:51 +01:00
Juanpe Catalán 3c67812453 Update main.yml 2021-02-01 18:23:39 +01:00
Juanpe Catalán 0431eb2a7d Update release.yml 2021-02-01 18:20:55 +01:00
Juanpe Catalán fa0b95d923 Update release-drafter.yml 2021-02-01 18:18:15 +01:00
Juanpe Catalán 523cd1c657 Create release_notes.yml 2021-02-01 18:14:27 +01:00
Juanpe Catalán 29e65c70d3 Create release-drafter.yml 2021-02-01 18:13:12 +01:00
Juanpe Catalán 4b7360a011 Update release.yml 2021-02-01 18:12:11 +01:00
Juanpe Catalán 2753c54216 feat: add script to update version 2021-02-01 18:10:22 +01:00
Juanpe Catalán c7b3bc67be Update release.yml 2021-02-01 18:08:03 +01:00
Juanpe Catalán 0c8bbf1fed Update release.yml 2021-02-01 17:58:55 +01:00
Juanpe Catalán 2e99bc98bf Update release.yml 2021-02-01 17:57:43 +01:00
Juanpe Catalán d5d52d1416 Update release.yml 2021-02-01 17:41:18 +01:00
Juanpe Catalán 91c7735d0c Create release.yml 2021-02-01 15:27:24 +01:00
Juanpe Catalán 18c5c1deb8 feat: remove useless corner radius constraint (#369)
* remove useless corner radius constraint

* update CHANGELOG
2021-02-01 12:13:48 +01:00
Juanpe Catalán 1ecfa31743 feat: add more templates to create issues (#368) 2021-01-31 17:11:46 +01:00
Juanpe Catalán 82b70ea1ee Update validations.yml 2021-01-31 14:20:25 +01:00
Juanpe Catalán d8ee06f1c5 Update validations.yml 2021-01-31 13:44:08 +01:00
Juanpe Catalán 13ce7426dd Update validations.yml 2021-01-31 13:36:38 +01:00
Juanpe Catalán 7d5039536c Update validations.yml 2021-01-31 13:28:12 +01:00
Juanpe Catalán b7a7731784 Update validations.yml 2021-01-31 13:22:01 +01:00
Juanpe Catalán 07f92d098a Update validations.yml 2021-01-31 13:06:33 +01:00
Juanpe Catalán f45405c9d5 Update validations.yml 2021-01-31 12:58:44 +01:00
Juanpe Catalán 768354ca35 Update validations.yml 2021-01-31 12:27:12 +01:00
Juanpe Catalán d5819763a1 Update validations.yml 2021-01-31 12:26:05 +01:00
Juanpe Catalán a73fc993aa Update validations.yml 2021-01-31 12:07:18 +01:00
Juanpe Catalán 0d027b5927 Update validations.yml 2021-01-31 11:50:44 +01:00
Juanpe Catalán bc482f58b3 Update and rename Validations.yml to validations.yml 2021-01-31 11:11:17 +01:00
Juanpe Catalán 78e941e01c Update and rename PR.yml to Validations.yml 2021-01-30 21:25:25 +01:00
Juanpe Catalán 7282008606 Update PR.yml 2021-01-28 10:40:24 +01:00
Juanpe Catalán 52d657faa0 Update PR.yml 2021-01-28 09:50:52 +01:00
Juanpe Catalán cba096becf Update PR.yml 2021-01-28 09:46:17 +01:00
Juanpe Catalán c095f49028 Update PR.yml 2021-01-28 09:34:44 +01:00
Juanpe Catalán 89e292c11b fix: broken workflow link 2021-01-27 17:29:40 +01:00
Juanpe Catalán 5089295771 feat: update CI badge in README files 2021-01-27 17:27:10 +01:00
Juanpe Catalán 39971af22d feat: update Github actions 2021-01-27 17:25:23 +01:00
Juanpe Catalán 81d182259d feat: refactor CI workflows 2021-01-27 17:24:16 +01:00
Juanpe Catalán 1d82545a3d Merge pull request #360 from Juanpe/test_action 2021-01-26 18:06:59 +01:00
Juanpe Catalán 9086d7e874 use GITHUB TOKEN 2021-01-26 18:02:43 +01:00
Juanpe Catalán 666ebdf472 fix syntax error 2021-01-26 17:56:53 +01:00
Juanpe Catalán 5a5d7b66e7 update action trigger 2021-01-26 17:54:50 +01:00
Juanpe Catalán 78f2bbe9f1 udpate danger action 2021-01-26 16:59:22 +01:00
Juanpe Catalán c7133a6711 Merge pull request #357 from keshavamurthy1/fix/refactored_removed_unused_code
Removed duplicate code in SkeletonCollectionDelegate
2021-01-22 14:26:54 +01:00
Juanpe Catalán aee5cdfd8f Merge pull request #359 from keshavamurthy1/fix/skeletonview_respecting_font_height_than_view_height
Fixed: SkeletonView respecting Font's height, rather than the `UIView…
2021-01-22 14:23:12 +01:00
Juanpe Catalán 638c535767 Update checks.yml 2021-01-22 13:36:26 +01:00
Juanpe Catalán 782dd45b33 Update checks.yml 2021-01-22 13:33:38 +01:00
Keshavamurthy GN 073baa6483 Update UIView+Frame.swift 2021-01-22 17:45:36 +05:30
Keshavamurthy GN a26dbf7c89 Reverted the iOS 10 check as per the review comment 2021-01-22 17:28:32 +05:30
Juanpe Catalán 7ebde2b030 Update checks.yml 2021-01-22 12:51:51 +01:00
Keshavamurthy GN 4009ed2b1e Fixed: SkeletonView respecting Font's height, rather than the UIView actual height #353
Using Label height from the HeightConstraint if there is any instead of the Label Font line height
if no HeightConstraint set, will be using SkeletonAppearance.default.multilineHeight as it was before
2021-01-21 12:52:17 +05:30
Keshavamurthy GN a246c16cfe Removed duplicate code in SkeletonCollectionDelegate
Removed check for older versions in UIView+Frame
Removed return on single lines (Implicit Returns)
2021-01-18 18:41:23 +05:30
Juanpe Catalán ef8e4578d7 Update CHANGELOG.md 2020-10-29 14:27:42 +01:00
Juanpe Catalán 46e2180c4b docs: bump version 1.11.0 and update CHANGELOG file 2020-10-29 14:20:20 +01:00
Juanpe Catalán f32c420165 Merge pull request #344 from Juanpe/feature/resize_labels_based_on_number_of_lines
Feature/resize labels based on number of lines
2020-10-29 14:17:57 +01:00
Juanpe Catalán 0ca38d8ea1 doc: update CHANGELOG file 2020-10-29 14:13:16 +01:00
Juanpe Catalán 9ed337ba53 Merge branch 'develop' of https://github.com/Juanpe/SkeletonView into feature/resize_labels_based_on_number_of_lines 2020-10-29 14:12:09 +01:00
Juanpe Catalán 932a1f6e6e Merge pull request #340 from yzhao198/fixMultiLineAndPadding
Fix incorrect padding and multiline layer frame calculation
2020-10-26 08:11:37 +01:00
Yang Zhao 5cd08fb77c Updated CHANGELOG.md. 2020-10-25 18:40:02 -06:00
Yang Zhao f7cb021a93 Fixed incorrect padding, and incorrect multiline layer frame calculation. 2020-10-25 18:32:31 -06:00
Juanpe Catalán 4fbfbeca55 feat: update layout to desired height 2020-10-22 00:48:23 +02:00
Juanpe Catalán c92461ae5c fix: shows at least one line 2020-10-21 14:35:48 +02:00
Juanpe Catalán efed2e7f32 Merge pull request #341 from Juanpe/feature/animation_autoreverses
Support autoreverses in gradient animations
2020-10-19 11:52:16 +02:00
Juanpe Catalán 52cbd3ae2c doc: Include PR #341 in the CHANGELOG file 2020-10-19 11:49:08 +02:00
Juanpe Catalán a349f7174c feat: support autoreverses animations for gradients 2020-10-19 11:41:57 +02:00
Juanpe Catalán a58c97eb1a Update CHANGELOG.md 2020-10-19 10:36:48 +02:00
Juanpe Catalán 8e6fea2de3 Update CHANGELOG.md 2020-10-19 10:36:33 +02:00
Juanpe Catalán bf417d6bf8 Update CHANGELOG.md 2020-10-19 10:36:16 +02:00
Juanpe Catalán c3295531be Merge pull request #339 from mohn93/develop
Add  hiddenWhenSkeletonIsActive property
2020-10-19 10:34:43 +02:00
Mohanned Binmiskeen a87f7302c0 Documentation for isHiddenWhenSkeletonIsActive 2020-10-16 22:46:20 +02:00
Juanpe Catalán 5e22f38454 Upgrade Danger version 3.5.0 2020-10-07 13:07:29 +02:00
Mohanned Binmiskeen 0dbdb9064d Add hiddenWhenSkeletonIsActive property which will hide the view when the skeleton animation starts 2020-10-06 16:03:55 +02:00
Juanpe Catalán c8efc4ccb1 doc: Update CHANGELOG 2020-10-02 17:33:48 +02:00
191 changed files with 6381 additions and 3089 deletions
@@ -1,3 +1,12 @@
---
name: "\U0001F41B Bug report"
about: Report a bug or unexpected behavior while using SkeletonView
title: ''
labels: bug
assignees: ''
---
### Description
Describe your issue here.
@@ -10,8 +19,8 @@ Describe your issue here.
- [ ] discussion
### Requirements (place an `x` in each of the `[ ]`)
* [ ] I've read and understood the [Contributing guidelines](https://github.com/Juanpe/SkeletonView/blob/develop/CONTRIBUTING.md) and have done my best effort to follow them.
* [ ] I've read and agree to the [Code of Conduct](https://github.com/Juanpe/SkeletonView/blob/develop/CODE_OF_CONDUCT.md).
* [ ] I've read and understood the [Contributing guidelines](https://github.com/Juanpe/SkeletonView/blob/main/CONTRIBUTING.md) and have done my best effort to follow them.
* [ ] I've read and agree to the [Code of Conduct](https://github.com/Juanpe/SkeletonView/blob/main/CODE_OF_CONDUCT.md).
* [ ] I've searched for any related issues and avoided creating a duplicate issue.
---
+28
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@@ -0,0 +1,28 @@
---
name: "\U0001F4E3 Feedback"
about: Give us general feedback about the SkeletonView
title: ''
labels: feedback
assignees: ''
---
# SkeletonView Feedback
You can use this template to give us structured feedback or just wipe it and leave us a note. Thank you!
## What have you loved?
_eg "the nice colors"_
## What was confusing or gave you pause?
_eg "it did something unexpected"_
## Are there features you'd like to see added?
_eg "SkeletonView should be compatible with SwiftUI"_
## Anything else?
_eg "have a nice day"_
@@ -0,0 +1,20 @@
---
name: "⭐ Submit a request"
about: Surface a feature or problem that you think should be solved
title: ''
labels: enhancement
assignees: ''
---
### Describe the feature or problem youd like to solve
A clear and concise description of what the feature or problem is.
### Proposed solution
How will it benefit SkeletonView and its users?
### Additional context
Add any other context like screenshots or mockups are helpful, if applicable.
+2 -2
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@@ -3,5 +3,5 @@
Describe the goal of this PR. Mention any related Issue numbers.
### Requirements (place an `x` in each of the `[ ]`)
* [ ] I've read and understood the [Contributing guidelines](https://github.com/Juanpe/SkeletonView/blob/develop/CONTRIBUTING.md) and have done my best effort to follow them.
* [ ] I've read and agree to the [Code of Conduct](https://github.com/Juanpe/SkeletonView/blob/develop/CODE_OF_CONDUCT.md).
* [ ] I've read and understood the [Contributing guidelines](https://github.com/Juanpe/SkeletonView/blob/main/CONTRIBUTING.md) and have done my best effort to follow them.
* [ ] I've read and agree to the [Code of Conduct](https://github.com/Juanpe/SkeletonView/blob/main/CODE_OF_CONDUCT.md).
+39
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@@ -0,0 +1,39 @@
name-template: '📦 $RESOLVED_VERSION'
tag-template: '$RESOLVED_VERSION'
category-template: '#### $TITLE'
change-template: '- **#$NUMBER**: $TITLE - @$AUTHOR'
template: |
$CHANGES
categories:
- title: '🚨 Breaking'
label: 'breaking'
- title: '🔬Improvements'
label: '💡 enhancement'
- title: '🙌 New'
label: 'feature'
- title: '🩹 Bug fixes'
label: '🐞 bug'
- title: '⚙️ Maintenance'
label: '⚙️ maintenance'
- title: '📚 Documentation'
label: '📚 docs'
- title: '💾 Dependency Updates'
label: 'dependencies'
version-resolver:
major:
labels:
- 'breaking'
minor:
labels:
- '💡 enhancement'
- 'feature'
patch:
labels:
- '🐞 bug'
- '⚙️ maintenance'
- '📚 docs'
- 'dependencies'
exclude-labels:
- 'skip-changelog'
-10
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@@ -1,10 +0,0 @@
daysUntilStale: 7
daysUntilClose: 7
onlyLabels:
- awaiting user input
staleLabel: given up
markComment: >
This issue has been automatically marked as stale because it has not had
recent activity. It will be closed if no further activity occurs. Thank you
for your contributions.
closeComment: false
+59
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@@ -0,0 +1,59 @@
name: CD
on:
pull_request_target:
branches: [main]
types: [closed]
jobs:
release_version:
if: github.event.pull_request.milestone == null && github.event.pull_request.merged == true
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v2
- name: Setup Environment
run: |
brew install fastlane
brew install cocoapods
- name: Publish release
id: publish_release
uses: release-drafter/release-drafter@v5
with:
publish: true
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
- name: Update podspec
run: fastlane bump_version next_version:${{ steps.publish_release.outputs.tag_name }}
- name: Commit changes
uses: stefanzweifel/git-auto-commit-action@v4
with:
branch: 'main'
commit_message: 'Bump version ${{ steps.publish_release.outputs.tag_name }}'
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
- name: Deploy to Cocoapods
continue-on-error: true
env:
COCOAPODS_TRUNK_TOKEN: ${{ secrets.COCOAPODS_TRUNK_TOKEN }}
run: |
set -eo pipefail
pod lib lint --allow-warnings
pod trunk push --allow-warnings
- name: Tweet the release
uses: ethomson/send-tweet-action@v1
with:
consumer-key: ${{ secrets.TWITTER_CONSUMER_API_KEY }}
consumer-secret: ${{ secrets.TWITTER_CONSUMER_API_SECRET }}
access-token: ${{ secrets.TWITTER_ACCESS_TOKEN }}
access-token-secret: ${{ secrets.TWITTER_ACCESS_TOKEN_SECRET }}
status: |
🎉 New release ${{ steps.publish_release.outputs.tag_name }} is out 🚀
Check out all the changes here:
${{ steps.publish_release.outputs.html_url }}
-20
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@@ -1,20 +0,0 @@
name: build
on:
push:
branches:
- develop
pull_request:
branches:
- develop
jobs:
build:
runs-on: macos-latest
steps:
- uses: actions/checkout@v2
- name: xcodebuild
run: |
xcodebuild -project SkeletonView.xcodeproj -target SkeletonView-iOS -sdk iphonesimulator -destination 'platform=iOS Simulator,name=iPhone 7,OS=12'
xcodebuild -project SkeletonView.xcodeproj -target SkeletonView-tvOS -sdk appletvsimulator -destination 'platform=tvOS Simulator,name=Apple TV,OS=12'
xcodebuild -project SkeletonView.xcodeproj -target SkeletonViewExample -sdk iphonesimulator -destination 'platform=iOS Simulator,name=iPhone 7,OS=12'
-15
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@@ -1,15 +0,0 @@
name: CI
on: [pull_request]
jobs:
danger:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v1
- name: Execute danger
uses: danger/swift@3.3.0
with:
args: --failOnErrors --no-publish-check
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
+22
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@@ -0,0 +1,22 @@
name: CI
on:
pull_request:
branches: [main]
workflow_dispatch:
jobs:
build:
runs-on: macos-latest
strategy:
matrix:
build-config:
- { scheme: 'SkeletonView iOS', destination: 'platform=iOS Simulator,name=iPhone 8', sdk: 'iphonesimulator' }
- { scheme: 'SkeletonView tvOS', destination: 'platform=tvOS Simulator,name=Apple TV', sdk: 'appletvsimulator' }
- { scheme: 'iOS Example', destination: 'platform=iOS Simulator,name=iPhone 8', sdk: 'iphonesimulator' }
- { scheme: 'tvOS Example', destination: 'platform=tvOS Simulator,name=Apple TV', sdk: 'appletvsimulator' }
steps:
- uses: actions/checkout@v2
- name: Build
run: xcodebuild clean build -workspace 'SkeletonView.xcworkspace' -scheme '${{ matrix.build-config['scheme'] }}' -sdk '${{ matrix.build-config['sdk'] }}' -destination '${{ matrix.build-config['destination'] }}'
+18
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@@ -0,0 +1,18 @@
name: Issue Needs Attention
# This workflow is triggered on issue comments.
on:
issue_comment:
types: created
jobs:
applyNeedsAttentionLabel:
name: Apply Needs Attention Label
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v2
- name: Apply Needs Attention Label
uses: hramos/needs-attention@v1
with:
repo-token: ${{ secrets.GITHUB_TOKEN }}
response-required-label: 'awaiting user info'
needs-attention-label: 'needs triage'
+14
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@@ -0,0 +1,14 @@
name: Pod lint
on: [workflow_dispatch]
jobs:
pod_lib_lint:
runs-on: macOS-latest
steps:
- uses: actions/checkout@v2
- env:
COCOAPODS_TRUNK_TOKEN: ${{ secrets.COCOAPODS_TRUNK_TOKEN }}
run: |
set -eo pipefail
pod lib lint --allow-warnings
+16
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@@ -0,0 +1,16 @@
name: Pod trunk
on: [workflow_dispatch]
jobs:
release_version:
runs-on: macOS-latest
steps:
- uses: actions/checkout@v2
- name: Deploy to Cocoapods
env:
COCOAPODS_TRUNK_TOKEN: ${{ secrets.COCOAPODS_TRUNK_TOKEN }}
run: |
set -eo pipefail
pod lib lint --allow-warnings
pod trunk push --allow-warnings
+50
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@@ -0,0 +1,50 @@
name: Release
on: [workflow_dispatch]
jobs:
release_version:
runs-on: macOS-latest
steps:
- uses: actions/checkout@v2
- name: Setup fastlane
run: brew install fastlane
- name: Publish release
id: publish_release
uses: release-drafter/release-drafter@v5
with:
publish: true
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
- name: Update podspec
run: fastlane bump_version next_version:${{ steps.publish_release.outputs.tag_name }}
- name: Commit changes
uses: stefanzweifel/git-auto-commit-action@v4
with:
branch: 'main'
commit_message: 'Bump version ${{ steps.publish_release.outputs.tag_name }}'
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
- name: Deploy to Cocoapods
env:
COCOAPODS_TRUNK_TOKEN: ${{ secrets.COCOAPODS_TRUNK_TOKEN }}
run: |
set -eo pipefail
pod lib lint --allow-warnings
pod trunk push --allow-warnings
- name: Tweet the release
uses: ethomson/send-tweet-action@v1
with:
consumer-key: ${{ secrets.TWITTER_CONSUMER_API_KEY }}
consumer-secret: ${{ secrets.TWITTER_CONSUMER_API_SECRET }}
access-token: ${{ secrets.TWITTER_ACCESS_TOKEN }}
access-token-secret: ${{ secrets.TWITTER_ACCESS_TOKEN_SECRET }}
status: |
🎉 New release ${{ steps.publish_release.outputs.tag_name }} is out 🚀
Check out all the changes here:
${{ steps.publish_release.outputs.html_url }}
+14
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@@ -0,0 +1,14 @@
name: Release Notes
on:
push:
branches:
- main
jobs:
update_release_notes:
runs-on: ubuntu-latest
steps:
- uses: release-drafter/release-drafter@master
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
+18
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@@ -0,0 +1,18 @@
name: 'Close stale issues and PRs'
on:
schedule:
- cron: '30 5 * * *'
jobs:
stale:
runs-on: ubuntu-latest
steps:
- uses: actions/stale@v4
with:
close-issue-message: 'Closing this issue after a prolonged period of inactivity. If this issue is still present in the latest release, please feel free to create a new issue with up-to-date information.'
stale-issue-message: '🤖 This issue has been automatically marked as stale because it has not had recent activity. It will be closed if no further activity occurs. Thank you for your contributions 🙂'
days-before-stale: 5
days-before-close: 3
enable-statistics: true
operations-per-run: 60
only-labels: 'awaiting user input'
-17
View File
@@ -1,17 +0,0 @@
name: SwiftLint
on:
pull_request:
branches: [ develop ]
paths:
- '.github/workflows/swiftlint-macos.yml'
- '.swiftlint.yml'
- '**/*.swift'
jobs:
lint:
runs-on: macos-latest
steps:
- uses: actions/checkout@v1
- name: Run SwiftLint
run: swiftlint lint --reporter github-actions-logging
+34
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@@ -0,0 +1,34 @@
name: Validations
on:
pull_request_target:
branches: [main]
types: [opened, reoneped, edited, synchronized]
# workflow_dispatch:
# inputs:
# commit hash:
# description: "Commit hash"
# required: true
# default: ""
jobs:
lint:
runs-on: macos-latest
steps:
- uses: actions/checkout@v2
- name: Run SwiftLint
run: swiftlint lint --reporter github-actions-logging
danger:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v2
- name: Danger
uses: docker://frmeloni/danger-swift-with-swiftlint:1.3.1
with:
args: --failOnErrors --verbose
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
+9 -4
View File
@@ -1,5 +1,5 @@
included:
- Sources
- SkeletonViewCore/Sources
disabled_rules:
- trailing_whitespace
- line_length
@@ -20,6 +20,8 @@ disabled_rules:
- function_default_parameter_at_end
- unowned_variable_capture
- legacy_constructor
- redundant_type_annotation
- vertical_whitespace_opening_braces
opt_in_rules:
- multiline_arguments
- multiline_parameters
@@ -49,18 +51,21 @@ opt_in_rules:
- private_outlet
- redundant_optional_initialization
- redundant_set_access_control
- redundant_type_annotation
- sorted_first_last
- switch_case_on_newline
- unneeded_parentheses_in_closure_argument
- unused_declaration
- unused_import
- vertical_whitespace_opening_braces
- discouraged_optional_collection
- enum_case_associated_values_counts
- enum_case_associated_values_count
- legacy_multiple
- legacy_random
indentation: 2
type_name:
min_length: 2
max_length:
warning: 50
error: 60
file_length:
- 2500
- 3000
@@ -0,0 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<Workspace
version = "1.0">
<FileRef
location = "self:">
</FileRef>
</Workspace>
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After

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+24
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@@ -3,6 +3,30 @@ All notable changes to this project will be documented in this file
### Next version
#### 🙌 New
#### 🔬 Improvements
* [**369**](https://github.com/Juanpe/SkeletonView/pull/369): remove useless corner radius constraint - [@Juanpe](https://github.com/Juanpe)
* [**357**](https://github.com/Juanpe/SkeletonView/pull/357): Removed duplicate code in SkeletonCollectionDelegate. - [@keshavamurthy1](https://github.com/keshavamurthy1)
#### 🩹 Bug fixes
* [**359**](https://github.com/Juanpe/SkeletonView/pull/359): SkeletonView respecting Font's height, rather than the `UIView` actual height. - [@keshavamurthy1](https://github.com/keshavamurthy1)
## 📦 [1.11.0](https://github.com/Juanpe/SkeletonView/releases/tag/1.11.0)
#### 🙌 New
* [**339**](https://github.com/Juanpe/SkeletonView/pull/339): Add `hiddenWhenSkeletonIsActive` property - [@mohn93](https://github.com/mohn93)
* [**341**](https://github.com/Juanpe/SkeletonView/pull/341): Support autoreverses in gradient animations - [@Juanpe](https://github.com/Juanpe)
#### 🔬Improvements
* [**344**](https://github.com/Juanpe/SkeletonView/pull/344): Resize labels based on number of lines - [@Juanpe](https://github.com/Juanpe)
#### 🩹 Bug fixes
* [**340**](https://github.com/Juanpe/SkeletonView/pull/340): Fixed incorrect padding, and incorrect multiline layer frame calculation - [@yzhao198](https://github.com/yzhao198)
## 📦 [1.10.0](https://github.com/Juanpe/SkeletonView/releases/tag/1.10.0)
#### 🙌 New
* [**327**](https://github.com/Juanpe/SkeletonView/pull/327): Add SwiftLint - [@Juanpe](https://github.com/Juanpe)
* [**329**](https://github.com/Juanpe/SkeletonView/pull/329): Spanish README 🇪🇸 - [@Juanpe](https://github.com/Juanpe)
+2 -2
View File
@@ -1,7 +1,7 @@
# Contributors Guide
Interested in contributing? Awesome! Before you do though, please read our
[Code of Conduct](https://github.com/Juanpe/SkeletonView/blob/develop/CODE_OF_CONDUCT.md). We take it very seriously, and expect that you will as
[Code of Conduct](https://github.com/Juanpe/SkeletonView/blob/main/CODE_OF_CONDUCT.md). We take it very seriously, and expect that you will as
well.
There are many ways you can contribute! :heart:
@@ -45,7 +45,7 @@ If the contribution doesn't meet the above criteria, you may fail our automated
3. :herb: Create a new branch and check it out.
4. :crystal_ball: Make your changes and commit them locally.
5. :arrow_heading_up: Push your new branch to your fork. (e.g. `git push username fix-issue-300`).
6. :inbox_tray: Open a Pull Request on github.com from your new branch on your fork to `develop` in this
6. :inbox_tray: Open a Pull Request on github.com from your new branch on your fork to `main` in this
repository.
## Developer's Certificate of Origin 1.1
-24
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@@ -1,24 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>CFBundleDevelopmentRegion</key>
<string>en</string>
<key>CFBundleExecutable</key>
<string>$(EXECUTABLE_NAME)</string>
<key>CFBundleIdentifier</key>
<string>$(PRODUCT_BUNDLE_IDENTIFIER)</string>
<key>CFBundleInfoDictionaryVersion</key>
<string>6.0</string>
<key>CFBundleName</key>
<string>$(PRODUCT_NAME)</string>
<key>CFBundlePackageType</key>
<string>FMWK</string>
<key>CFBundleShortVersionString</key>
<string>1.3</string>
<key>CFBundleSignature</key>
<string>????</string>
<key>CFBundleVersion</key>
<string>$(CURRENT_PROJECT_VERSION)</string>
</dict>
</plist>
-10
View File
@@ -3,16 +3,6 @@ import Danger
let danger = Danger()
let github = danger.github
// Changelog entries are required for changes to library files.
let allSourceFiles = danger.git.modifiedFiles + danger.git.createdFiles
let noChangelogEntry = !allSourceFiles.contains("CHANGELOG.md")
let sourceChanges = allSourceFiles.contains { $0.hasPrefix("Sources") }
let isNotTrivial = !danger.github.pullRequest.title.contains("#trivial")
if isNotTrivial && noChangelogEntry && sourceChanges {
fail("Any changes to library code should be reflected in the Changelog.")
}
// Make it more obvious that a PR is a work in progress and shouldn't be merged yet
if danger.github.pullRequest.title.contains("WIP") {
warn("PR is classed as Work in Progress")
@@ -1,6 +0,0 @@
{
"info" : {
"version" : 1,
"author" : "xcode"
}
}
-19
View File
@@ -1,19 +0,0 @@
//
// Cell.swift
// SkeletonViewExample
//
// Created by Juanpe Catalán on 03/11/2017.
// Copyright © 2017 SkeletonView. All rights reserved.
//
import UIKit
class Cell: UITableViewCell {
@IBOutlet weak var avatar: UIImageView!
@IBOutlet weak var label1: UILabel!
override func awakeFromNib() {
super.awakeFromNib()
}
}

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@@ -174,6 +174,12 @@ extension ViewController: SkeletonCollectionViewDataSource {
func collectionSkeletonView(_ skeletonView: UICollectionView, numberOfItemsInSection section: Int) -> Int {
return 10
}
func collectionSkeletonView(_ skeletonView: UICollectionView, skeletonCellForItemAt indexPath: IndexPath) -> UICollectionViewCell? {
let cell = collectionView.dequeueReusableCell(withReuseIdentifier: "CollectionViewCell", for: indexPath) as? CollectionViewCell
cell?.isSkeletonable = indexPath.row != 0
return cell
}
// MARK: - UICollectionViewDataSource
@@ -184,6 +190,10 @@ extension ViewController: SkeletonCollectionViewDataSource {
func collectionView(_ collectionView: UICollectionView, cellForItemAt indexPath: IndexPath) -> UICollectionViewCell {
let cell = collectionView.dequeueReusableCell(withReuseIdentifier: "CollectionViewCell", for: indexPath) as! CollectionViewCell
return cell
}
func collectionSkeletonView(_ skeletonView: UICollectionView, prepareCellForSkeleton cell: UICollectionViewCell, at indexPath: IndexPath) {
let cell = cell as? CollectionViewCell
cell?.isSkeletonable = indexPath.row != 0
}
}
@@ -0,0 +1,33 @@
{
"colors" : [
{
"color" : {
"platform" : "universal",
"reference" : "systemBlueColor"
},
"idiom" : "universal"
},
{
"appearances" : [
{
"appearance" : "luminosity",
"value" : "dark"
}
],
"color" : {
"color-space" : "srgb",
"components" : {
"alpha" : "1.000",
"blue" : "1.000",
"green" : "1.000",
"red" : "1.000"
}
},
"idiom" : "universal"
}
],
"info" : {
"author" : "xcode",
"version" : 1
}
}
@@ -0,0 +1,6 @@
{
"info" : {
"author" : "xcode",
"version" : 1
}
}

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@@ -1,17 +1,18 @@
<?xml version="1.0" encoding="UTF-8"?>
<document type="com.apple.InterfaceBuilder3.CocoaTouch.Storyboard.XIB" version="3.0" toolsVersion="16097.2" targetRuntime="iOS.CocoaTouch" propertyAccessControl="none" useAutolayout="YES" useTraitCollections="YES" useSafeAreas="YES" colorMatched="YES" initialViewController="Va7-1y-Tel">
<document type="com.apple.InterfaceBuilder3.CocoaTouch.Storyboard.XIB" version="3.0" toolsVersion="19455" targetRuntime="iOS.CocoaTouch" propertyAccessControl="none" useAutolayout="YES" useTraitCollections="YES" useSafeAreas="YES" colorMatched="YES" initialViewController="Va7-1y-Tel">
<device id="retina5_9" orientation="portrait" appearance="light"/>
<dependencies>
<deployment identifier="iOS"/>
<plugIn identifier="com.apple.InterfaceBuilder.IBCocoaTouchPlugin" version="16087"/>
<plugIn identifier="com.apple.InterfaceBuilder.IBCocoaTouchPlugin" version="19454"/>
<capability name="Safe area layout guides" minToolsVersion="9.0"/>
<capability name="System colors in document resources" minToolsVersion="11.0"/>
<capability name="documents saved in the Xcode 8 format" minToolsVersion="8.0"/>
</dependencies>
<scenes>
<!--Item-->
<scene sceneID="tne-QT-ifu">
<objects>
<viewController id="BYZ-38-t0r" customClass="ViewController" customModule="SkeletonViewExample" customModuleProvider="target" sceneMemberID="viewController">
<viewController id="BYZ-38-t0r" customClass="ViewController" customModule="iOS_Example" customModuleProvider="target" sceneMemberID="viewController">
<view key="view" contentMode="scaleToFill" id="8bC-Xf-vdC">
<rect key="frame" x="0.0" y="0.0" width="375" height="812"/>
<autoresizingMask key="autoresizingMask" widthSizable="YES" heightSizable="YES"/>
@@ -25,7 +26,7 @@
<constraint firstAttribute="height" constant="78" id="gF5-G1-lKI"/>
</constraints>
<string key="text">Lorem ipsum dolor sit er elit lamet, consectetaur cillium adipisicing pecu, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. </string>
<color key="textColor" systemColor="labelColor" cocoaTouchSystemColor="darkTextColor"/>
<color key="textColor" systemColor="labelColor"/>
<fontDescription key="fontDescription" type="system" pointSize="14"/>
<textInputTraits key="textInputTraits" autocapitalizationType="sentences"/>
<userDefinedRuntimeAttributes>
@@ -49,31 +50,35 @@
<userDefinedRuntimeAttribute type="boolean" keyPath="isSkeletonable" value="YES"/>
</userDefinedRuntimeAttributes>
</imageView>
<button opaque="NO" contentMode="scaleToFill" contentHorizontalAlignment="center" contentVerticalAlignment="center" lineBreakMode="middleTruncation" translatesAutoresizingMaskIntoConstraints="NO" id="ifX-3x-oCb">
<rect key="frame" x="165" y="44.666666666666671" width="125" height="44"/>
<constraints>
<constraint firstAttribute="width" constant="125" id="MuV-52-GiO"/>
<constraint firstAttribute="height" constant="44" id="vIU-os-12z"/>
</constraints>
<state key="normal" title="Button">
<color key="titleColor" systemColor="systemBlueColor" red="0.0" green="0.47843137250000001" blue="1" alpha="1" colorSpace="custom" customColorSpace="sRGB"/>
</state>
<label opaque="NO" userInteractionEnabled="NO" contentMode="left" horizontalHuggingPriority="251" verticalHuggingPriority="251" text="Label" textAlignment="center" lineBreakMode="tailTruncation" numberOfLines="3" baselineAdjustment="alignBaselines" adjustsFontSizeToFit="NO" translatesAutoresizingMaskIntoConstraints="NO" id="CJW-A4-Fb8">
<rect key="frame" x="166" y="27" width="166" height="12"/>
<color key="backgroundColor" red="0.92156862750000001" green="0.16862745100000001" blue="0.54901960780000003" alpha="1" colorSpace="calibratedRGB"/>
<fontDescription key="fontDescription" type="system" pointSize="10"/>
<nil key="textColor"/>
<nil key="highlightedColor"/>
<userDefinedRuntimeAttributes>
<userDefinedRuntimeAttribute type="boolean" keyPath="isSkeletonable" value="YES"/>
<userDefinedRuntimeAttribute type="number" keyPath="linesCornerRadius">
<integer key="value" value="5"/>
</userDefinedRuntimeAttribute>
<userDefinedRuntimeAttribute type="number" keyPath="skeletonLineSpacing">
<real key="value" value="8"/>
</userDefinedRuntimeAttribute>
</userDefinedRuntimeAttributes>
</button>
</label>
</subviews>
<color key="backgroundColor" systemColor="systemBackgroundColor" cocoaTouchSystemColor="whiteColor"/>
<color key="backgroundColor" systemColor="systemBackgroundColor"/>
<constraints>
<constraint firstItem="ifX-3x-oCb" firstAttribute="centerY" secondItem="nMj-pU-5wJ" secondAttribute="centerY" id="8sl-4R-4in"/>
<constraint firstItem="CJW-A4-Fb8" firstAttribute="leading" secondItem="nMj-pU-5wJ" secondAttribute="trailing" constant="28" id="Drg-cD-6E8"/>
<constraint firstItem="e9V-mk-xH0" firstAttribute="leading" secondItem="F9K-jU-100" secondAttribute="leading" constant="45" id="HvQ-HY-zYU"/>
<constraint firstItem="e9V-mk-xH0" firstAttribute="centerX" secondItem="F9K-jU-100" secondAttribute="centerX" constant="1" id="KcB-tG-NXa"/>
<constraint firstItem="ifX-3x-oCb" firstAttribute="leading" secondItem="nMj-pU-5wJ" secondAttribute="trailing" constant="27" id="LQC-s6-w43"/>
<constraint firstAttribute="height" constant="243" id="MIj-xq-gr1"/>
<constraint firstItem="nMj-pU-5wJ" firstAttribute="leading" secondItem="F9K-jU-100" secondAttribute="leading" constant="45" id="TK6-Ws-2xY"/>
<constraint firstItem="e9V-mk-xH0" firstAttribute="top" secondItem="F9K-jU-100" secondAttribute="top" constant="142" id="Wcx-nZ-1lR"/>
<constraint firstAttribute="trailing" secondItem="e9V-mk-xH0" secondAttribute="trailing" constant="43" id="XbU-Og-rht"/>
<constraint firstItem="CJW-A4-Fb8" firstAttribute="top" secondItem="F9K-jU-100" secondAttribute="top" constant="27" id="ceh-gB-7Et"/>
<constraint firstItem="nMj-pU-5wJ" firstAttribute="top" secondItem="F9K-jU-100" secondAttribute="top" constant="20" id="hQL-cr-MaN"/>
<constraint firstAttribute="trailing" secondItem="CJW-A4-Fb8" secondAttribute="trailing" constant="43" id="nfT-a5-z36"/>
</constraints>
<userDefinedRuntimeAttributes>
<userDefinedRuntimeAttribute type="boolean" keyPath="isSkeletonable" value="YES"/>
@@ -83,15 +88,15 @@
<rect key="frame" x="0.0" y="287" width="375" height="282"/>
<color key="separatorColor" red="0.1061807256" green="0.84678786989999999" blue="0.031482450150000001" alpha="1" colorSpace="custom" customColorSpace="displayP3"/>
<prototypes>
<tableViewCell clipsSubviews="YES" contentMode="scaleToFill" preservesSuperviewLayoutMargins="YES" selectionStyle="default" indentationWidth="10" reuseIdentifier="CellIdentifier" rowHeight="120" id="2dN-Bd-tdy" customClass="Cell" customModule="SkeletonViewExample" customModuleProvider="target">
<rect key="frame" x="0.0" y="28" width="375" height="120"/>
<tableViewCell clipsSubviews="YES" contentMode="scaleToFill" preservesSuperviewLayoutMargins="YES" selectionStyle="default" indentationWidth="10" reuseIdentifier="CellIdentifier" rowHeight="120" id="2dN-Bd-tdy" customClass="Cell" customModule="iOS_Example" customModuleProvider="target">
<rect key="frame" x="0.0" y="44.666666030883789" width="375" height="120"/>
<autoresizingMask key="autoresizingMask"/>
<tableViewCellContentView key="contentView" opaque="NO" clipsSubviews="YES" multipleTouchEnabled="YES" contentMode="center" preservesSuperviewLayoutMargins="YES" insetsLayoutMarginsFromSafeArea="NO" tableViewCell="2dN-Bd-tdy" id="7IN-F3-Mr6">
<rect key="frame" x="0.0" y="0.0" width="375" height="120"/>
<autoresizingMask key="autoresizingMask"/>
<subviews>
<imageView userInteractionEnabled="NO" contentMode="scaleToFill" horizontalHuggingPriority="251" verticalHuggingPriority="251" image="avatar" translatesAutoresizingMaskIntoConstraints="NO" id="oiE-tt-nc2">
<rect key="frame" x="15" y="18" width="82" height="82"/>
<rect key="frame" x="16" y="18" width="82" height="82"/>
<color key="backgroundColor" red="0.56078431370000004" green="0.59607843140000005" blue="0.7843137255" alpha="0.90709546230000004" colorSpace="calibratedRGB"/>
<constraints>
<constraint firstAttribute="width" constant="82" id="4j0-PU-CmN"/>
@@ -101,10 +106,11 @@
<userDefinedRuntimeAttribute type="boolean" keyPath="isSkeletonable" value="YES"/>
</userDefinedRuntimeAttributes>
</imageView>
<label opaque="NO" userInteractionEnabled="NO" contentMode="left" horizontalHuggingPriority="251" verticalHuggingPriority="251" text="Label" textAlignment="natural" lineBreakMode="tailTruncation" numberOfLines="3" baselineAdjustment="alignBaselines" adjustsFontSizeToFit="NO" translatesAutoresizingMaskIntoConstraints="NO" id="VhU-1t-AaI" userLabel="Label">
<rect key="frame" x="118" y="29" width="237" height="18"/>
<label opaque="NO" userInteractionEnabled="NO" contentMode="left" horizontalHuggingPriority="251" verticalHuggingPriority="251" text="Label" textAlignment="natural" lineBreakMode="tailTruncation" numberOfLines="2" baselineAdjustment="alignBaselines" adjustsFontSizeToFit="NO" translatesAutoresizingMaskIntoConstraints="NO" id="VhU-1t-AaI" userLabel="Label">
<rect key="frame" x="119" y="29" width="235" height="20"/>
<color key="backgroundColor" red="0.92156862750000001" green="0.16862745100000001" blue="0.54901960780000003" alpha="1" colorSpace="calibratedRGB"/>
<constraints>
<constraint firstAttribute="height" relation="lessThanOrEqual" constant="71" id="HRL-cI-ieC"/>
<constraint firstAttribute="height" constant="20" id="HRL-cI-ieC"/>
</constraints>
<fontDescription key="fontDescription" type="system" pointSize="15"/>
<nil key="textColor"/>
@@ -119,14 +125,25 @@
</userDefinedRuntimeAttribute>
</userDefinedRuntimeAttributes>
</label>
<textField opaque="NO" contentMode="scaleToFill" contentHorizontalAlignment="left" contentVerticalAlignment="center" borderStyle="roundedRect" placeholder="placeholder" textAlignment="natural" minimumFontSize="17" translatesAutoresizingMaskIntoConstraints="NO" id="dha-bH-Ipf">
<rect key="frame" x="119" y="57" width="235" height="34"/>
<fontDescription key="fontDescription" type="system" pointSize="14"/>
<textInputTraits key="textInputTraits"/>
<userDefinedRuntimeAttributes>
<userDefinedRuntimeAttribute type="boolean" keyPath="isSkeletonable" value="YES"/>
</userDefinedRuntimeAttributes>
</textField>
</subviews>
<constraints>
<constraint firstItem="dha-bH-Ipf" firstAttribute="top" secondItem="VhU-1t-AaI" secondAttribute="bottom" constant="8" symbolic="YES" id="1Ek-1L-ZVs"/>
<constraint firstItem="oiE-tt-nc2" firstAttribute="leading" secondItem="7IN-F3-Mr6" secondAttribute="leadingMargin" id="1be-ak-AH1"/>
<constraint firstAttribute="bottom" secondItem="oiE-tt-nc2" secondAttribute="bottom" constant="20" id="CKt-oA-eBI"/>
<constraint firstItem="oiE-tt-nc2" firstAttribute="top" secondItem="7IN-F3-Mr6" secondAttribute="topMargin" constant="7" id="EKn-ST-LDX"/>
<constraint firstAttribute="trailingMargin" secondItem="VhU-1t-AaI" secondAttribute="trailing" constant="5" id="I7C-Bq-mfK"/>
<constraint firstItem="VhU-1t-AaI" firstAttribute="leading" secondItem="oiE-tt-nc2" secondAttribute="trailing" constant="21" id="Ojr-Kz-1k6"/>
<constraint firstItem="VhU-1t-AaI" firstAttribute="top" secondItem="7IN-F3-Mr6" secondAttribute="topMargin" constant="18" id="ZW6-JY-S4c"/>
<constraint firstItem="dha-bH-Ipf" firstAttribute="trailing" secondItem="VhU-1t-AaI" secondAttribute="trailing" id="baX-Nw-8sB"/>
<constraint firstItem="dha-bH-Ipf" firstAttribute="leading" secondItem="VhU-1t-AaI" secondAttribute="leading" id="kzA-mV-IDt"/>
</constraints>
<userDefinedRuntimeAttributes>
<userDefinedRuntimeAttribute type="boolean" keyPath="isSkeletonable" value="YES"/>
@@ -138,6 +155,7 @@
<connections>
<outlet property="avatar" destination="oiE-tt-nc2" id="Dkh-R5-Qhu"/>
<outlet property="label1" destination="VhU-1t-AaI" id="kUW-HV-KrD"/>
<outlet property="textField" destination="dha-bH-Ipf" id="OHI-6P-tuU"/>
</connections>
</tableViewCell>
</prototypes>
@@ -198,7 +216,7 @@
<action selector="btnChangeColorTouchUpInside:" destination="BYZ-38-t0r" eventType="touchUpInside" id="cB8-Ik-LIJ"/>
</connections>
</button>
<button opaque="NO" contentMode="scaleToFill" contentHorizontalAlignment="center" contentVerticalAlignment="center" buttonType="roundedRect" lineBreakMode="middleTruncation" translatesAutoresizingMaskIntoConstraints="NO" id="Tdu-YQ-saq">
<button opaque="NO" contentMode="scaleToFill" contentHorizontalAlignment="center" contentVerticalAlignment="center" buttonType="system" lineBreakMode="middleTruncation" translatesAutoresizingMaskIntoConstraints="NO" id="Tdu-YQ-saq">
<rect key="frame" x="263" y="69" width="94" height="30"/>
<state key="normal" title="Hide skeleton"/>
<connections>
@@ -218,7 +236,7 @@
</connections>
</stepper>
</subviews>
<color key="backgroundColor" systemColor="systemBackgroundColor" cocoaTouchSystemColor="whiteColor"/>
<color key="backgroundColor" systemColor="systemBackgroundColor"/>
<constraints>
<constraint firstItem="l4N-LL-ZrJ" firstAttribute="leading" secondItem="mrw-PM-jJJ" secondAttribute="trailing" constant="8" id="5iU-dO-qVc"/>
<constraint firstItem="mrw-PM-jJJ" firstAttribute="centerY" secondItem="l4N-LL-ZrJ" secondAttribute="centerY" id="9OM-mx-4Jo"/>
@@ -243,7 +261,8 @@
</constraints>
</view>
</subviews>
<color key="backgroundColor" systemColor="systemBackgroundColor" cocoaTouchSystemColor="whiteColor"/>
<viewLayoutGuide key="safeArea" id="6Tk-OE-BBY"/>
<color key="backgroundColor" systemColor="systemBackgroundColor"/>
<constraints>
<constraint firstItem="F9K-jU-100" firstAttribute="trailing" secondItem="6Tk-OE-BBY" secondAttribute="trailing" id="1es-nY-bd3"/>
<constraint firstItem="F9K-jU-100" firstAttribute="leading" secondItem="6Tk-OE-BBY" secondAttribute="leading" id="A3E-iv-1qp"/>
@@ -256,7 +275,6 @@
<constraint firstItem="UCB-SP-lQk" firstAttribute="trailing" secondItem="6Tk-OE-BBY" secondAttribute="trailing" id="o6z-Dj-ppC"/>
<constraint firstItem="XgY-1a-UGc" firstAttribute="bottom" secondItem="6Tk-OE-BBY" secondAttribute="bottom" id="vnZ-9k-MfI"/>
</constraints>
<viewLayoutGuide key="safeArea" id="6Tk-OE-BBY"/>
<userDefinedRuntimeAttributes>
<userDefinedRuntimeAttribute type="boolean" keyPath="isSkeletonable" value="YES"/>
</userDefinedRuntimeAttributes>
@@ -281,12 +299,12 @@
<!--Item-->
<scene sceneID="Cfc-AT-AS1">
<objects>
<viewController id="dv8-ph-Ehg" sceneMemberID="viewController">
<viewController id="dv8-ph-Ehg" customClass="UITextViewByCodeViewController" customModule="iOS_Example" customModuleProvider="target" sceneMemberID="viewController">
<view key="view" contentMode="scaleToFill" id="Jwx-gI-Qod">
<rect key="frame" x="0.0" y="0.0" width="375" height="812"/>
<autoresizingMask key="autoresizingMask" widthSizable="YES" heightSizable="YES"/>
<color key="backgroundColor" systemColor="systemBackgroundColor" cocoaTouchSystemColor="whiteColor"/>
<viewLayoutGuide key="safeArea" id="Ao1-hk-zrH"/>
<color key="backgroundColor" systemColor="systemBackgroundColor"/>
</view>
<tabBarItem key="tabBarItem" title="Item" id="iKp-9S-aib"/>
</viewController>
@@ -316,5 +334,11 @@
</scenes>
<resources>
<image name="avatar" width="215" height="211"/>
<systemColor name="labelColor">
<color white="0.0" alpha="1" colorSpace="custom" customColorSpace="genericGamma22GrayColorSpace"/>
</systemColor>
<systemColor name="systemBackgroundColor">
<color white="1" alpha="1" colorSpace="custom" customColorSpace="genericGamma22GrayColorSpace"/>
</systemColor>
</resources>
</document>
+33
View File
@@ -0,0 +1,33 @@
//
// Cell.swift
// SkeletonViewExample
//
// Created by Juanpe Catalán on 03/11/2017.
// Copyright © 2017 SkeletonView. All rights reserved.
//
import UIKit
class Cell: UITableViewCell {
@IBOutlet weak var avatar: UIImageView!
@IBOutlet weak var label1: UILabel!
@IBOutlet weak var textField: UITextField!
override func awakeFromNib() {
super.awakeFromNib()
setUpInputAccessoryView()
}
func setUpInputAccessoryView() {
let bar = UIToolbar()
let reset = UIBarButtonItem(title: "InputAccessoryView", style: .plain, target: self, action: #selector(resetTapped))
bar.items = [reset]
bar.sizeToFit()
textField.inputAccessoryView = bar
}
@objc func resetTapped() {
}
}
@@ -5,12 +5,12 @@ import UIKit
class HeaderFooterSection: UITableViewHeaderFooterView {
lazy var titleLabel: UILabel = {
let label = UILabel()
let label = UILabel()
label.text = " "
label.isSkeletonable = true
label.linesCornerRadius = 5
label.linesCornerRadius = 10
return label
}()
@@ -13,13 +13,15 @@
<key>CFBundleName</key>
<string>$(PRODUCT_NAME)</string>
<key>CFBundlePackageType</key>
<string>APPL</string>
<string>$(PRODUCT_BUNDLE_PACKAGE_TYPE)</string>
<key>CFBundleShortVersionString</key>
<string>1.3</string>
<string>1.0</string>
<key>CFBundleVersion</key>
<string>1</string>
<key>LSRequiresIPhoneOS</key>
<true/>
<key>UIApplicationSupportsIndirectInputEvents</key>
<true/>
<key>UILaunchStoryboardName</key>
<string>LaunchScreen</string>
<key>UIMainStoryboardFile</key>
@@ -0,0 +1,44 @@
// Copyright © 2022 SkeletonView. All rights reserved.
import UIKit
import SkeletonView
class UITextViewByCodeViewController: UIViewController {
lazy var textView: UITextView = {
let tv = UITextView()
tv.text = " "
tv.linesCornerRadius = 10
tv.isSkeletonable = true
tv.translatesAutoresizingMaskIntoConstraints = false
return tv
}()
override func viewDidLoad() {
super.viewDidLoad()
setupUI()
setupElementsConstraints()
showSkeletonForElements()
}
override func viewWillAppear(_ animated: Bool) {
super.viewWillAppear(animated)
}
func setupUI() {
view.addSubview(textView)
}
func setupElementsConstraints() {
textView.topAnchor.constraint(equalTo: self.view.safeAreaLayoutGuide.topAnchor, constant: 10).isActive = true
textView.leftAnchor.constraint(equalTo: self.view.safeAreaLayoutGuide.leftAnchor, constant: 10).isActive = true
textView.rightAnchor.constraint(equalTo: self.view.safeAreaLayoutGuide.rightAnchor, constant: -10).isActive = true
textView.heightAnchor.constraint(equalToConstant: 100).isActive = true
}
func showSkeletonForElements() {
textView.showSkeleton()
}
}
@@ -52,11 +52,11 @@ class ViewController: UIViewController {
super.viewDidLoad()
tableview.isSkeletonable = true
transitionDurationStepper.value = 0.25
view.showAnimatedSkeleton()
}
override func viewDidAppear(_ animated: Bool) {
super.viewDidAppear(animated)
view.showAnimatedSkeleton()
}
@IBAction func changeAnimated(_ sender: Any) {
@@ -76,8 +76,8 @@ class ViewController: UIViewController {
}
@IBAction func showOrHideSkeleton(_ sender: Any) {
showOrHideSkeletonButton.setTitle((view.isSkeletonActive ? "Show skeleton" : "Hide skeleton"), for: .normal)
view.isSkeletonActive ? hideSkeleton() : showSkeleton()
showOrHideSkeletonButton.setTitle((view.sk.isSkeletonActive ? "Show skeleton" : "Hide skeleton"), for: .normal)
view.sk.isSkeletonActive ? hideSkeleton() : showSkeleton()
}
@IBAction func transitionDurationStepperAction(_ sender: Any) {
@@ -180,9 +180,20 @@ extension ViewController: SkeletonTableViewDataSource {
func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
let cell = tableView.dequeueReusableCell(withIdentifier: "CellIdentifier", for: indexPath) as! Cell
cell.label1.text = "cell => \(indexPath.row)"
cell.label1.text = "cell -> \(indexPath.row)"
return cell
}
func collectionSkeletonView(_ skeletonView: UITableView, skeletonCellForRowAt indexPath: IndexPath) -> UITableViewCell? {
let cell = skeletonView.dequeueReusableCell(withIdentifier: "CellIdentifier", for: indexPath) as? Cell
cell?.textField.isHidden = indexPath.row == 0
return cell
}
func collectionSkeletonView(_ skeletonView: UITableView, prepareCellForSkeleton cell: UITableViewCell, at indexPath: IndexPath) {
let cell = cell as? Cell
cell?.textField.isHidden = indexPath.row == 0
}
}
extension ViewController: SkeletonTableViewDelegate {
@@ -193,7 +204,7 @@ extension ViewController: SkeletonTableViewDelegate {
func tableView(_ tableView: UITableView, viewForHeaderInSection section: Int) -> UIView? {
let header = tableView
.dequeueReusableHeaderFooterView(withIdentifier: "HeaderIdentifier") as! HeaderFooterSection
header.titleLabel.text = "header => \(section)"
header.titleLabel.text = "header -> \(section)"
return header
}
@@ -204,7 +215,7 @@ extension ViewController: SkeletonTableViewDelegate {
func tableView(_ tableView: UITableView, viewForFooterInSection section: Int) -> UIView? {
let footer = tableView
.dequeueReusableHeaderFooterView(withIdentifier: "FooterIdentifier") as! HeaderFooterSection
footer.titleLabel.text = "footer => \(section)"
footer.titleLabel.text = "footer -> \(section)"
return footer
}
}
@@ -0,0 +1,457 @@
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@@ -0,0 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<Workspace
version = "1.0">
<FileRef
location = "self:">
</FileRef>
</Workspace>
@@ -0,0 +1,8 @@
<?xml version="1.0" encoding="UTF-8"?>
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@@ -0,0 +1,40 @@
//
// AppDelegate.swift
// tvOS Example
//
// Created by Juanpe Catalán on 18/8/21.
//
import UIKit
@main
class AppDelegate: UIResponder, UIApplicationDelegate {
var window: UIWindow?
func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?) -> Bool {
// Override point for customization after application launch.
return true
}
func applicationWillResignActive(_ application: UIApplication) {
// Sent when the application is about to move from active to inactive state. This can occur for certain types of temporary interruptions (such as an incoming phone call or SMS message) or when the user quits the application and it begins the transition to the background state.
// Use this method to pause ongoing tasks, disable timers, and throttle down OpenGL ES frame rates. Games should use this method to pause the game.
}
func applicationDidEnterBackground(_ application: UIApplication) {
// Use this method to release shared resources, save user data, invalidate timers, and store enough application state information to restore your application to its current state in case it is terminated later.
}
func applicationWillEnterForeground(_ application: UIApplication) {
// Called as part of the transition from the background to the active state; here you can undo many of the changes made on entering the background.
}
func applicationDidBecomeActive(_ application: UIApplication) {
// Restart any tasks that were paused (or not yet started) while the application was inactive. If the application was previously in the background, optionally refresh the user interface.
}
}
@@ -0,0 +1,11 @@
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"author" : "xcode",
"version" : 1
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@@ -0,0 +1,11 @@
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"info" : {
"author" : "xcode",
"version" : 1
}
}
@@ -0,0 +1,17 @@
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"author" : "xcode",
"version" : 1
},
"layers" : [
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"filename" : "Front.imagestacklayer"
},
{
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},
{
"filename" : "Back.imagestacklayer"
}
]
}
@@ -0,0 +1,11 @@
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}
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"info" : {
"author" : "xcode",
"version" : 1
}
}
@@ -0,0 +1,11 @@
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@@ -0,0 +1,16 @@
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},
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}
],
"info" : {
"author" : "xcode",
"version" : 1
}
}
@@ -0,0 +1,6 @@
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"author" : "xcode",
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}
}
@@ -0,0 +1,17 @@
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},
{
"filename" : "Back.imagestacklayer"
}
]
}
@@ -0,0 +1,16 @@
{
"images" : [
{
"idiom" : "tv",
"scale" : "1x"
},
{
"idiom" : "tv",
"scale" : "2x"
}
],
"info" : {
"author" : "xcode",
"version" : 1
}
}
@@ -0,0 +1,6 @@
{
"info" : {
"author" : "xcode",
"version" : 1
}
}
@@ -0,0 +1,16 @@
{
"images" : [
{
"idiom" : "tv",
"scale" : "1x"
},
{
"idiom" : "tv",
"scale" : "2x"
}
],
"info" : {
"author" : "xcode",
"version" : 1
}
}
@@ -0,0 +1,32 @@
{
"assets" : [
{
"filename" : "App Icon - App Store.imagestack",
"idiom" : "tv",
"role" : "primary-app-icon",
"size" : "1280x768"
},
{
"filename" : "App Icon.imagestack",
"idiom" : "tv",
"role" : "primary-app-icon",
"size" : "400x240"
},
{
"filename" : "Top Shelf Image Wide.imageset",
"idiom" : "tv",
"role" : "top-shelf-image-wide",
"size" : "2320x720"
},
{
"filename" : "Top Shelf Image.imageset",
"idiom" : "tv",
"role" : "top-shelf-image",
"size" : "1920x720"
}
],
"info" : {
"author" : "xcode",
"version" : 1
}
}
@@ -0,0 +1,24 @@
{
"images" : [
{
"idiom" : "tv",
"scale" : "1x"
},
{
"idiom" : "tv",
"scale" : "2x"
},
{
"idiom" : "tv-marketing",
"scale" : "1x"
},
{
"idiom" : "tv-marketing",
"scale" : "2x"
}
],
"info" : {
"author" : "xcode",
"version" : 1
}
}
@@ -0,0 +1,24 @@
{
"images" : [
{
"idiom" : "tv",
"scale" : "1x"
},
{
"idiom" : "tv",
"scale" : "2x"
},
{
"idiom" : "tv-marketing",
"scale" : "1x"
},
{
"idiom" : "tv-marketing",
"scale" : "2x"
}
],
"info" : {
"author" : "xcode",
"version" : 1
}
}
@@ -0,0 +1,6 @@
{
"info" : {
"author" : "xcode",
"version" : 1
}
}
@@ -0,0 +1,24 @@
<?xml version="1.0" encoding="UTF-8" standalone="no"?>
<document type="com.apple.InterfaceBuilder.AppleTV.Storyboard" version="3.0" toolsVersion="13122.16" targetRuntime="AppleTV" propertyAccessControl="none" useAutolayout="YES" launchScreen="YES" useTraitCollections="YES" useSafeAreas="YES" colorMatched="YES" initialViewController="BYZ-38-t0r">
<dependencies>
<plugIn identifier="com.apple.InterfaceBuilder.IBCocoaTouchPlugin" version="13104.12"/>
<capability name="Safe area layout guides" minToolsVersion="9.0"/>
<capability name="documents saved in the Xcode 8 format" minToolsVersion="8.0"/>
</dependencies>
<scenes>
<!--View Controller-->
<scene sceneID="tne-QT-ifu">
<objects>
<viewController id="BYZ-38-t0r" sceneMemberID="viewController">
<view key="view" contentMode="scaleToFill" id="8bC-Xf-vdC">
<rect key="frame" x="0.0" y="0.0" width="1920" height="1080"/>
<autoresizingMask key="autoresizingMask" widthSizable="YES" heightSizable="YES"/>
<color key="backgroundColor" red="0.0" green="0.0" blue="0.0" alpha="0.0" colorSpace="custom" customColorSpace="sRGB"/>
<viewLayoutGuide key="safeArea" id="wu6-TO-1qx"/>
</view>
</viewController>
<placeholder placeholderIdentifier="IBFirstResponder" id="dkx-z0-nzr" sceneMemberID="firstResponder"/>
</objects>
</scene>
</scenes>
</document>
@@ -0,0 +1,28 @@
<?xml version="1.0" encoding="UTF-8"?>
<document type="com.apple.InterfaceBuilder.AppleTV.Storyboard" version="3.0" toolsVersion="13122.16" targetRuntime="AppleTV" propertyAccessControl="none" useAutolayout="YES" useTraitCollections="YES" useSafeAreas="YES" colorMatched="YES" initialViewController="BYZ-38-t0r">
<dependencies>
<plugIn identifier="com.apple.InterfaceBuilder.IBCocoaTouchPlugin" version="13104.12"/>
<capability name="Safe area layout guides" minToolsVersion="9.0"/>
<capability name="documents saved in the Xcode 8 format" minToolsVersion="8.0"/>
</dependencies>
<scenes>
<!--View Controller-->
<scene sceneID="tne-QT-ifu">
<objects>
<viewController id="BYZ-38-t0r" customClass="ViewController" customModuleProvider="target" sceneMemberID="viewController">
<layoutGuides>
<viewControllerLayoutGuide type="top" id="y3c-jy-aDJ"/>
<viewControllerLayoutGuide type="bottom" id="wfy-db-euE"/>
</layoutGuides>
<view key="view" contentMode="scaleToFill" id="8bC-Xf-vdC">
<rect key="frame" x="0.0" y="0.0" width="1920" height="1080"/>
<autoresizingMask key="autoresizingMask" widthSizable="YES" heightSizable="YES"/>
<color key="backgroundColor" red="0.0" green="0.0" blue="0.0" alpha="0.0" colorSpace="custom" customColorSpace="sRGB"/>
<viewLayoutGuide key="safeArea" id="wu6-TO-1qx"/>
</view>
</viewController>
<placeholder placeholderIdentifier="IBFirstResponder" id="dkx-z0-nzr" sceneMemberID="firstResponder"/>
</objects>
</scene>
</scenes>
</document>
@@ -13,12 +13,22 @@
<key>CFBundleName</key>
<string>$(PRODUCT_NAME)</string>
<key>CFBundlePackageType</key>
<string>FMWK</string>
<string>$(PRODUCT_BUNDLE_PACKAGE_TYPE)</string>
<key>CFBundleShortVersionString</key>
<string>1.0</string>
<key>CFBundleVersion</key>
<string>$(CURRENT_PROJECT_VERSION)</string>
<key>NSPrincipalClass</key>
<string></string>
<string>1</string>
<key>LSRequiresIPhoneOS</key>
<true/>
<key>UILaunchStoryboardName</key>
<string>LaunchScreen</string>
<key>UIMainStoryboardFile</key>
<string>Main</string>
<key>UIRequiredDeviceCapabilities</key>
<array>
<string>arm64</string>
</array>
<key>UIUserInterfaceStyle</key>
<string>Automatic</string>
</dict>
</plist>
@@ -0,0 +1,19 @@
//
// ViewController.swift
// tvOS Example
//
// Created by Juanpe Catalán on 18/8/21.
//
import UIKit
class ViewController: UIViewController {
override func viewDidLoad() {
super.viewDidLoad()
// Do any additional setup after loading the view.
}
}
@@ -0,0 +1,441 @@
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);
PRODUCT_BUNDLE_IDENTIFIER = "com.skeletonview.tvOS-Example";
PRODUCT_NAME = "$(TARGET_NAME)";
SWIFT_VERSION = 5.0;
TARGETED_DEVICE_FAMILY = 3;
TVOS_DEPLOYMENT_TARGET = 12.0;
};
name = Release;
};
/* End XCBuildConfiguration section */
/* Begin XCConfigurationList section */
F556F5EF26CD221300A80B83 /* Build configuration list for PBXProject "tvOS Example" */ = {
isa = XCConfigurationList;
buildConfigurations = (
F556F60426CD221400A80B83 /* Debug */,
F556F60526CD221400A80B83 /* Release */,
);
defaultConfigurationIsVisible = 0;
defaultConfigurationName = Release;
};
F556F60626CD221400A80B83 /* Build configuration list for PBXNativeTarget "tvOS Example" */ = {
isa = XCConfigurationList;
buildConfigurations = (
F556F60726CD221400A80B83 /* Debug */,
F556F60826CD221400A80B83 /* Release */,
);
defaultConfigurationIsVisible = 0;
defaultConfigurationName = Release;
};
/* End XCConfigurationList section */
};
rootObject = F556F5EC26CD221300A80B83 /* Project object */;
}
@@ -0,0 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<Workspace
version = "1.0">
<FileRef
location = "self:">
</FileRef>
</Workspace>
@@ -0,0 +1,8 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>IDEDidComputeMac32BitWarning</key>
<true/>
</dict>
</plist>
+4 -4
View File
@@ -7,8 +7,8 @@ GEM
minitest (~> 5.1)
thread_safe (~> 0.3, >= 0.3.4)
tzinfo (~> 1.1)
addressable (2.6.0)
public_suffix (>= 2.0.2, < 4.0)
addressable (2.8.0)
public_suffix (>= 2.0.2, < 5.0)
atomos (0.1.3)
babosa (1.0.2)
claide (1.0.2)
@@ -36,7 +36,7 @@ GEM
fuzzy_match (~> 2.0.4)
nap (~> 1.0)
cocoapods-deintegrate (1.0.4)
cocoapods-downloader (1.2.2)
cocoapods-downloader (1.6.3)
cocoapods-plugins (1.0.0)
nap
cocoapods-search (1.0.0)
@@ -182,7 +182,7 @@ GEM
tty-screen (0.7.0)
tty-spinner (0.9.1)
tty-cursor (~> 0.7)
tzinfo (1.2.5)
tzinfo (1.2.10)
thread_safe (~> 0.1)
uber (0.1.0)
unf (0.1.4)
+20 -14
View File
@@ -1,23 +1,29 @@
// swift-tools-version:5.0
// swift-tools-version:5.3
import PackageDescription
let package = Package(
name: "SkeletonView",
platforms: [
.iOS(.v9),
.tvOS(.v9)
],
platforms: [
.iOS(.v9),
.tvOS(.v9)
],
products: [
.library(
name: "SkeletonView",
targets: ["SkeletonView"])
],
targets: [
.target(
name: "SkeletonView",
dependencies: [],
path: "Sources")
],
swiftLanguageVersions: [.v5]
targets: ["SkeletonView"]
)
],
targets: [
.target(
name: "SkeletonView",
path: "SkeletonViewCore/Sources"
),
.testTarget(
name: "SkeletonViewTests",
dependencies: ["SkeletonView"],
path: "SkeletonViewCore/Tests"
)
],
swiftLanguageVersions: [.v5]
)
+169 -65
View File
@@ -1,13 +1,15 @@
![](Assets/header2.jpg)
<p align="center">
<a href="https://github.com/Juanpe/SkeletonView/workflows/build">
<img src="https://github.com/Juanpe/SkeletonView/workflows/build/badge.svg">
<a href="https://github.com/Juanpe/SkeletonView/actions?query=workflow%3ACI">
<img src="https://github.com/Juanpe/SkeletonView/workflows/CI/badge.svg">
</a>
<a href="https://codebeat.co/projects/github-com-juanpe-skeletonview-master"><img alt="codebeat badge" src="https://codebeat.co/badges/f854fdfd-31e5-4689-ba04-075d83653e60" /></a>
<img src="http://img.shields.io/badge/dependency%20manager-swiftpm%2Bcocoapods%2Bcarthage-green" />
<img src="https://img.shields.io/badge/platforms-ios%2Btvos-green" />
<a href="https://badge.bow-swift.io/recipe?name=SkeletonView&description=An%20elegant%20way%20to%20show%20users%20that%20something%20is%20happening%20and%20also%20prepare%20them%20to%20which%20contents%20he%20is%20waiting&url=https://github.com/juanpe/skeletonview&owner=Juanpe&avatar=https://avatars0.githubusercontent.com/u/1409041?v=4&tag=1.8.7"><img src="https://raw.githubusercontent.com/bow-swift/bow-art/master/badges/nef-playgrounds-badge.svg" alt="SkeletonView Playground" style="height:20px"></a>
<a href="https://codebeat.co/projects/github-com-juanpe-skeletonview-main"><img alt="codebeat badge" src="https://codebeat.co/badges/1f37bbab-a1c8-4a4a-94d7-f21740d461e9" /></a>
<a href="https://cocoapods.org/pods/SkeletonView"><img src="https://img.shields.io/cocoapods/v/SkeletonView.svg?style=flat"></a>
<a href="https://github.com/Carthage/Carthage/"><img src="https://img.shields.io/badge/Carthage-compatible-4BC51D.svg?style=flat"></a>
<a href="https://swift.org/package-manager/"><img src="https://img.shields.io/badge/SPM-supported-Green.svg?style=flat"></a>
<img src="https://img.shields.io/endpoint?url=https%3A%2F%2Fswiftpackageindex.com%2Fapi%2Fpackages%2FJuanpe%2FSkeletonView%2Fbadge%3Ftype%3Dplatforms"/>
<a href="https://badge.bow-swift.io/recipe?name=SkeletonView&description=An%20elegant%20way%20to%20show%20users%20that%20something%20is%20happening%20and%20also%20prepare%20them%20to%20which%20contents%20he%20is%20waiting&url=https://github.com/juanpe/skeletonview&owner=Juanpe&avatar=https://avatars0.githubusercontent.com/u/1409041?v=4&tag=1.20.0"><img src="https://raw.githubusercontent.com/bow-swift/bow-art/master/badges/nef-playgrounds-badge.svg" alt="SkeletonView Playground" style="height:20px"></a>
</p>
<p align="center">
@@ -19,7 +21,7 @@
• <a href="#-contributing">Contributing</a>
</p>
**🌎 README is available in other languages: [🇪🇸](https://github.com/Juanpe/SkeletonView/blob/develop/README_es.md) . [🇨🇳](https://github.com/Juanpe/SkeletonView/blob/master/README_zh.md) . [🇧🇷](https://github.com/Juanpe/SkeletonView/blob/master/README_pt-br.md) . [🇰🇷](https://github.com/Juanpe/SkeletonView/blob/master/README_ko.md) . [🇫🇷](https://github.com/Juanpe/SkeletonView/blob/master/README_fr.md)**
**🌎 README is available in other languages: [🇪🇸](Translations/README_es.md) . [🇨🇳](Translations/README_zh.md) . [🇧🇷](Translations/README_pt-br.md) . [🇰🇷](Translations/README_ko.md) . [🇫🇷](Translations/README_fr.md)**
Today almost all apps have async processes, such as API requests, long running processes, etc. While the processes are working, usually developers place a loading view to show users that something is going on.
@@ -28,7 +30,7 @@ Today almost all apps have async processes, such as API requests, long running p
Enjoy it! 🙂
##
##
- [🌟 Features](#-features)
- [🎬 Guides](#-guides)
- [📲 Installation](#-installation)
@@ -37,10 +39,14 @@ Enjoy it! 🙂
- [🔠 Texts](#-texts)
- [🦋 Appearance](#-appearance)
- [🎨 Custom colors](#-custom-colors)
- [ 🏃‍♀️ Animations](#%EF%B8%8F-animations)
- [🏃‍♀️ Animations](#-animations)
- [🏄 Transitions](#-transitions)
- [✨ Miscellaneous](#-miscellaneous)
- [❤️ Contributing](#-contributing)
- [📢 Mentions](#-mentions)
- [🏆 Sponsors](#-sponsors)
- [👨🏻‍💻 Author](#-author)
- [👮🏻 License](#-license)
@@ -57,9 +63,9 @@ Enjoy it! 🙂
## 🎬 Guides
| [![](https://img.youtube.com/vi/75kgOhWsPNA/maxresdefault.jpg)](https://youtu.be/75kgOhWsPNA)|[![](https://img.youtube.com/vi/MVCiM_VdxVA/maxresdefault.jpg)](https://youtu.be/MVCiM_VdxVA)|[![](https://img.youtube.com/vi/Qq3Evspeea8/maxresdefault.jpg)](https://youtu.be/Qq3Evspeea8)|[![](https://img.youtube.com/vi/ZOoPtBwDRT0/maxresdefault.jpg)](https://youtu.be/ZOoPtBwDRT0)|[![](https://img.youtube.com/vi/Zx1Pg1gPfxA/maxresdefault.jpg)](https://www.youtube.com/watch?v=Zx1Pg1gPfxA)
|:---: | :---: |:---: | :---: | :---:
|[**SkeletonView Guides - Getting started**](https://youtu.be/75kgOhWsPNA)|[**How to Create Loading View with Skeleton View in Swift 5.2**](https://youtu.be/MVCiM_VdxVA) by iKh4ever Studio|[**Create Skeleton Loading View in App (Swift 5) - Xcode 11, 2020**](https://youtu.be/Qq3Evspeea8) by iOS Academy| [**Add An Elegant Loading Animation in Swift***](https://youtu.be/ZOoPtBwDRT0) by Gary Tokman| [**Cómo crear una ANIMACIÓN de CARGA de DATOS en iOS**](https://www.youtube.com/watch?v=Zx1Pg1gPfxA) by MoureDev
| [![](https://img.youtube.com/vi/75kgOhWsPNA/maxresdefault.jpg)](https://youtu.be/75kgOhWsPNA)|[![](https://img.youtube.com/vi/MVCiM_VdxVA/maxresdefault.jpg)](https://youtu.be/MVCiM_VdxVA)|[![](https://img.youtube.com/vi/Qq3Evspeea8/maxresdefault.jpg)](https://youtu.be/Qq3Evspeea8)|[![](https://img.youtube.com/vi/Zx1Pg1gPfxA/maxresdefault.jpg)](https://www.youtube.com/watch?v=Zx1Pg1gPfxA)
|:---: | :---: | :---: | :---:
|[**SkeletonView Guides - Getting started**](https://youtu.be/75kgOhWsPNA)|[**How to Create Loading View with Skeleton View in Swift 5.2**](https://youtu.be/MVCiM_VdxVA) by iKh4ever Studio|[**Create Skeleton Loading View in App (Swift 5) - Xcode 11, 2020**](https://youtu.be/Qq3Evspeea8) by iOS Academy| [**Cómo crear una ANIMACIÓN de CARGA de DATOS en iOS**](https://www.youtube.com/watch?v=Zx1Pg1gPfxA) by MoureDev
## 📲 Installation
@@ -84,6 +90,10 @@ dependencies: [
]
```
> 📣 **IMPORTANT!**
>
> Since version 1.30.0, `SkeletonView` supports **XCFrameworks**, so if you want to install it as a **XCFramework**, please use [this repo](https://github.com/Juanpe/SkeletonView-XCFramework.git) instead.
## 🐒 Usage
@@ -165,19 +175,16 @@ If you want to show the skeleton in a ```UITableView```, you need to conform to
``` swift
public protocol SkeletonTableViewDataSource: UITableViewDataSource {
func numSections(in collectionSkeletonView: UITableView) -> Int
func numSections(in collectionSkeletonView: UITableView) -> Int // Default: 1
func collectionSkeletonView(_ skeletonView: UITableView, numberOfRowsInSection section: Int) -> Int
func collectionSkeletonView(_ skeletonView: UITableView, cellIdentifierForRowAt indexPath: IndexPath) -> ReusableCellIdentifier
func collectionSkeletonView(_ skeletonView: UITableView, skeletonCellForRowAt indexPath: IndexPath) -> UITableViewCell? // Default: nil
func collectionSkeletonView(_ skeletonView: UITableView, prepareCellForSkeleton cell: UITableViewCell, at indexPath: IndexPath)
}
```
As you can see, this protocol inherits from ```UITableViewDataSource```, so you can replace this protocol with the skeleton protocol.
This protocol has a default implementation:
``` swift
func numSections(in collectionSkeletonView: UITableView) -> Int
// Default: 1
```
This protocol has a default implementation for some methods. For example, the number of rows for each section is calculated in runtime:
``` swift
func collectionSkeletonView(_ skeletonView: UITableView, numberOfRowsInSection section: Int) -> Int
@@ -185,18 +192,35 @@ func collectionSkeletonView(_ skeletonView: UITableView, numberOfRowsInSection s
// It calculates how many cells need to populate whole tableview
```
There is only one method you need to implement to let Skeleton know the cell identifier. This method doesn't have default implementation:
``` swift
func collectionSkeletonView(_ skeletonView: UITableView, cellIdentifierForRowAt indexPath: IndexPath) -> ReusableCellIdentifier
```
> 📣 **IMPORTANT!**
>
> If you return `UITableView.automaticNumberOfSkeletonRows` in the above method, it acts like the default behavior (i.e. it calculates how many cells needed to populate the whole tableview).
**Example**
There is only one method you need to implement to let Skeleton know the cell identifier. This method doesn't have default implementation:
``` swift
func collectionSkeletonView(_ skeletonView: UITableView, cellIdentifierForRowAt indexPath: IndexPath) -> ReusableCellIdentifier {
return "CellIdentifier"
}
```
By default, the library dequeues the cells from each indexPath, but you can also do this if you want to make some changes before the skeleton appears:
``` swift
func collectionSkeletonView(_ skeletonView: UITableView, skeletonCellForRowAt indexPath: IndexPath) -> UITableViewCell? {
let cell = skeletonView.dequeueReusableCell(withIdentifier: "CellIdentifier", for: indexPath) as? Cell
cell?.textField.isHidden = indexPath.row == 0
return cell
}
```
If you prefer to leave the deque part to the library you can configure the cell using this method:
``` swift
func collectionSkeletonView(_ skeletonView: UITableView, prepareCellForSkeleton cell: UITableViewCell, at indexPath: IndexPath) {
let cell = cell as? Cell
cell?.textField.isHidden = indexPath.row == 0
}
```
Besides, you can skeletonize both the headers and footers. You need to conform to `SkeletonTableViewDelegate` protocol.
```swift
@@ -224,10 +248,13 @@ For `UICollectionView`, you need to conform to `SkeletonCollectionViewDataSource
``` swift
public protocol SkeletonCollectionViewDataSource: UICollectionViewDataSource {
func numSections(in collectionSkeletonView: UICollectionView) -> Int // default: 1
func numSections(in collectionSkeletonView: UICollectionView) -> Int // default: 1
func collectionSkeletonView(_ skeletonView: UICollectionView, numberOfItemsInSection section: Int) -> Int
func collectionSkeletonView(_ skeletonView: UICollectionView, cellIdentifierForItemAt indexPath: IndexPath) -> ReusableCellIdentifier
func collectionSkeletonView(_ skeletonView: UICollectionView, supplementaryViewIdentifierOfKind: String, at indexPath: IndexPath) -> ReusableCellIdentifier? // default: nil
func collectionSkeletonView(_ skeletonView: UICollectionView, skeletonCellForItemAt indexPath: IndexPath) -> UICollectionViewCell? // default: nil
func collectionSkeletonView(_ skeletonView: UICollectionView, prepareCellForSkeleton cell: UICollectionViewCell, at indexPath: IndexPath)
func collectionSkeletonView(_ skeletonView: UICollectionView, prepareViewForSkeleton view: UICollectionReusableView, at indexPath: IndexPath)
}
```
@@ -239,17 +266,19 @@ The rest of the process is the same as ```UITableView```
![](Assets/multilines2.png)
When using elements with text, ```SkeletonView``` draws lines to simulate text.
Besides, you can decide how many lines you want. If ```numberOfLines``` is set to zero, it will calculate how many lines needed to populate the whole skeleton and it will be drawn. Instead, if you set it to one, two or any number greater than zero, it will only draw this number of lines.
You can set some properties for multilines elements.
| Property | Values | Default | Preview
| Property | Type | Default | Preview
| ------- | ------- |------- | -------
| **Filling percent** of the last line. | `0...100` | `70%` | ![](Assets/multiline_lastline.png)
| **Corner radius** of lines. (**NEW**) | `0...10` | `0` | ![](Assets/multiline_corner.png)
| **lastLineFillPercent** | `CGFloat` | `70`| ![](Assets/multiline_lastline.png)
| **linesCornerRadius** | `Int` | `0` | ![](Assets/multiline_corner.png)
| **skeletonLineSpacing** | `CGFloat` | `10` | ![](Assets/multiline_lineSpacing.png)
| **skeletonPaddingInsets** | `UIEdgeInsets` | `.zero` | ![](Assets/multiline_insets.png)
| **skeletonTextLineHeight** | `SkeletonTextLineHeight` | `.fixed(15)` | ![](Assets/multiline_lineHeight.png)
| **skeletonTextNumberOfLines** | `SkeletonTextNumberOfLines` | `.inherited` | ![](Assets/multiline_corner.png)
<br />
To modify the percent or radius **using code**, set the properties:
```swift
@@ -261,25 +290,55 @@ Or, if you prefer use **IB/Storyboard**:
![](Assets/multiline_customize.png)
<br />
**How to define the number of lines?**
By default, the number of lines is the same as the value of the `numberOfLines` property. And, if it's set to **zero**, it'll calculate how many lines are needed to populate the whole skeleton and draw it.
However, if you want to set a specific number of skeleton lines you can do it by setting the `skeletonTextNumberOfLines` property. This property has two possible values, `inherited` which returns `numberOfLines` value and `custom(Int)` which returns the specific number of lines specified as the associated value.
For example:
```swift
label.skeletonTextNumberOfLines = 3 // .custom(3)
```
<br />
> **⚠️ DEPRECATED!**
>
> **useFontLineHeight** has been deprecated. You can use **skeletonTextLineHeight** instead:
> ```swift
> descriptionTextView.skeletonTextLineHeight = .relativeToFont
> ```
> **📣 IMPORTANT!**
>
> Please note that for views without multiple lines, the single line will be considered
> as the last line.
### 🦋 Appearance
The skeletons have a default appearance. So, when you don't specify the color, gradient or multilines properties, `SkeletonView` uses the default values.
Default values:
- **tintColor**: UIColor
- **tintColor**: `UIColor`
- *default: `.skeletonDefault` (same as `.clouds` but adaptive to dark mode)*
- **gradient**: SkeletonGradient
- *default: `SkeletonGradient(baseColor: .skeletonDefault)`*
- **multilineHeight**: CGFloat
- **multilineHeight**: `CGFloat`
- *default: 15*
- **multilineSpacing**: CGFloat
- **multilineSpacing**: `CGFloat`
- *default: 10*
- **multilineLastLineFillPercent**: Int
- **multilineLastLineFillPercent**: `Int`
- *default: 70*
- **multilineCornerRadius**: Int
- **multilineCornerRadius**: `Int`
- *default: 0*
- **skeletonCornerRadius**: CGFloat (IBInspectable) (Make your skeleton view with corner)
- **skeletonCornerRadius**: `CGFloat` (IBInspectable) (Make your skeleton view with corner)
- *default: 0*
To get these default values you can use `SkeletonAppearance.default`. Using this property you can set the values as well:
@@ -288,11 +347,12 @@ SkeletonAppearance.default.multilineHeight = 20
SkeletonAppearance.default.tintColor = .green
```
You can also specifiy these line appearance properties on a per-label basis:
- **lastLineFillPercent**: Int
- **linesCornerRadius**: Int
- **skeletonLineSpacing**: CGFloat
- **skeletonPaddingInsets**: UIEdgeInsets
> **⚠️ DEPRECATED!**
>
> **useFontLineHeight** has been deprecated. You can use **textLineHeight** instead:
> ```swift
> SkeletonAppearance.default.textLineHeight = .relativeToFont
> ```
### 🎨 Custom colors
@@ -439,16 +499,6 @@ view.showSkeleton()
**Hierarchy in collections**
Here is an illustration that shows how you should specify which elements are skeletonables when you are using an `UITableView`:
<img src="Assets/tableview_scheme.png" width="700px">
As you can see, we have to make skeletonable the tableview, the cell and the UI elements, but we don't need to set as skeletonable the `contentView`
**Skeleton views layout**
Sometimes skeleton layout may not fit your layout because the parent view bounds have changed. ~For example, rotating the device.~
@@ -479,19 +529,58 @@ You can change the skeleton configuration at any time like its colour, animation
(4) view.updateAnimatedGradientSkeleton() // Gradient animated
```
**Hiding views when the animation starts**
Sometimes you wanna hide some view when the animation starts, so there is a quick property that you can use to make this happen:
```swift
view.isHiddenWhenSkeletonIsActive = true // This works only when isSkeletonable = true
```
**Don't modify user interaction when the skeleton is active**
By default, the user interaction is disabled for skeletonized items, but if you don't want to modify the user interaction indicator when skeleton is active, you can use the `isUserInteractionDisabledWhenSkeletonIsActive` property:
```swift
view.isUserInteractionDisabledWhenSkeletonIsActive = false // The view will be active when the skeleton will be active.
```
**Don't use the font line height for the skeleton lines in labels**
False to disable skeleton to auto-adjust to font height for a `UILabel` or `UITextView`. By default, the skeleton lines height is auto-adjusted to font height to more accurately reflect the text in the label rect rather than using the bounding box.
```swift
label.useFontLineHeight = false
```
**Delayed show skeleton**
You can delay the presentation of the skeleton if the views update quickly.
```swift
func showSkeleton(usingColor: UIColor,
animated: Bool,
delay: TimeInterval,
transition: SkeletonTransitionStyle)
```
```swift
func showGradientSkeleton(usingGradient: SkeletonGradient,
animated: Bool,
delay: TimeInterval,
transition: SkeletonTransitionStyle)
```
**Debug**
To facilitate the debug tasks when something is not working fine. **`SkeletonView`** has some new tools.
First, `UIView` has available a new property with his skeleton info:
First, `UIView` has available a property with his skeleton info:
```swift
var skeletonDescription: String
var sk.skeletonTreeDescription: String
```
The skeleton representation looks like this:
![](Assets/debug_description.png)
Besides, you can activate the new **debug mode**. You just add the environment variable `SKELETON_DEBUG` and activate it.
@@ -499,28 +588,38 @@ Besides, you can activate the new **debug mode**. You just add the environment v
Then, when the skeleton appears, you can see the view hierarchy in the Xcode console.
<details>
<summary>Open to see an output example </summary>
<img src="Assets/hierarchy_output.png" />
</details>
```
{
"type" : "UIView", // UITableView, UILabel...
"isSkeletonable" : true,
"reference" : "0x000000014751ce30",
"children" : [
{
"type" : "UIView",
"isSkeletonable" : true,
"children" : [ ... ],
"reference" : "0x000000014751cfa0"
}
]
}
```
**Supported OS & SDK Versions**
* iOS 9.0+
* tvOS 9.0+
* Swift 5
* Swift 5.3
## ❤️ Contributing
This is an open source project, so feel free to contribute. How?
- Open an [issue](https://github.com/Juanpe/SkeletonView/issues/new).
- Send feedback via [email](mailto://juanpecatalan.com).
- Propose your own fixes, suggestions and open a pull request with the changes.
See [all contributors](https://github.com/Juanpe/SkeletonView/graphs/contributors)
For more information, please read the [contributing guidelines](https://github.com/Juanpe/SkeletonView/blob/develop/CONTRIBUTING.md).
For more information, please read the [contributing guidelines](https://github.com/Juanpe/SkeletonView/blob/main/CONTRIBUTING.md).
## 📢 Mentions
@@ -539,7 +638,12 @@ For more information, please read the [contributing guidelines](https://github.c
- [Swift News #36](https://www.youtube.com/watch?v=mAGpsQiy6so)
- [Best iOS articles, new tools & more](https://medium.com/flawless-app-stories/best-ios-articles-new-tools-more-fcbe673e10d)
## 🏆 Sponsors
Open-source projects cannot live long without your help. If you find **SkeletonView** is useful, please consider supporting this
project by becoming a sponsor.
Become a sponsor through [GitHub Sponsors](https://github.com/sponsors/Juanpe) :heart:
## 👨🏻‍💻 Author
+13
View File
@@ -0,0 +1,13 @@
<?xml version="1.0" encoding="UTF-8"?>
<Workspace
version = "1.0">
<FileRef
location = "group:SkeletonView.xcodeproj">
</FileRef>
<FileRef
location = "group:Examples/iOS Example/iOS Example.xcodeproj">
</FileRef>
<FileRef
location = "group:Examples/tvOS Example/tvOS Example.xcodeproj">
</FileRef>
</Workspace>
@@ -0,0 +1,8 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>IDEDidComputeMac32BitWarning</key>
<true/>
</dict>
</plist>
+2 -2
View File
@@ -1,6 +1,6 @@
Pod::Spec.new do |s|
s.name = "SkeletonView"
s.version = "1.10.0"
s.version = "1.30.1"
s.summary = "An elegant way to show users that something is happening and also prepare them to which contents he is waiting"
s.description = <<-DESC
Today almost all apps have async processes, as API requests, long runing processes, etc. And while the processes are working, usually developers place a loading view to show users that something is going on.
@@ -14,5 +14,5 @@ Pod::Spec.new do |s|
s.tvos.deployment_target = "9.0"
s.swift_version = "5.0"
s.source = { :git => "https://github.com/Juanpe/SkeletonView.git", :tag => s.version.to_s }
s.source_files = "Sources/**/*"
s.source_files = "SkeletonViewCore/Sources/**/*.{swift,h}"
end
File diff suppressed because it is too large Load Diff
@@ -4,4 +4,4 @@
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location = "self:">
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@@ -0,0 +1,8 @@
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@@ -3,6 +3,17 @@
<plist version="1.0">
<dict>
<key>FILEHEADER</key>
<string> ___COPYRIGHT___</string>
<string>
// Copyright SkeletonView. All Rights Reserved.
//
// Licensed under the MIT License (the &quot;License&quot;);
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://opensource.org/licenses/MIT
//
// ___FILENAME___
//
// Created by ___FULLUSERNAME___ on ___DATE___.</string>
</dict>
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@@ -1,6 +1,6 @@
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@@ -14,9 +14,9 @@
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BuildableIdentifier = "primary"
BlueprintIdentifier = "17DD0DFF207FB27400C56334"
BlueprintIdentifier = "SkeletonView::SkeletonView"
BuildableName = "SkeletonView.framework"
BlueprintName = "SkeletonView-tvOS"
BlueprintName = "SkeletonView iOS"
ReferencedContainer = "container:SkeletonView.xcodeproj">
</BuildableReference>
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@@ -28,9 +28,17 @@
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@@ -1,6 +1,6 @@
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@@ -14,9 +14,23 @@
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@@ -28,18 +42,17 @@
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@@ -51,17 +64,6 @@
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@@ -72,9 +74,9 @@
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@@ -1,91 +0,0 @@
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@@ -0,0 +1,39 @@
//
// SkeletonAnimationBuilder.swift
// SkeletonView-iOS
//
// Created by Juanpe Catalán on 17/11/2017.
// Copyright © 2017 SkeletonView. All rights reserved.
//
import UIKit
public typealias SkeletonLayerAnimation = (CALayer) -> CAAnimation
public class SkeletonAnimationBuilder {
public init() { }
public func makeSlidingAnimation(withDirection direction: GradientDirection, duration: CFTimeInterval = 1.5, autoreverses: Bool = false) -> SkeletonLayerAnimation {
{ _ in
let startPointAnim = CABasicAnimation(keyPath: #keyPath(CAGradientLayer.startPoint))
startPointAnim.fromValue = direction.startPoint.from
startPointAnim.toValue = direction.startPoint.to
let endPointAnim = CABasicAnimation(keyPath: #keyPath(CAGradientLayer.endPoint))
endPointAnim.fromValue = direction.endPoint.from
endPointAnim.toValue = direction.endPoint.to
let animGroup = CAAnimationGroup()
animGroup.animations = [startPointAnim, endPointAnim]
animGroup.duration = duration
animGroup.timingFunction = CAMediaTimingFunction(name: CAMediaTimingFunctionName.easeIn)
animGroup.repeatCount = .infinity
animGroup.autoreverses = autoreverses
animGroup.isRemovedOnCompletion = false
return animGroup
}
}
}

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