Compare commits

..

1 Commits

Author SHA1 Message Date
jonkykong 4aa5ef2dcb Reverting README for Github. 2016-07-19 12:23:45 -07:00
7 changed files with 57 additions and 129 deletions
-7
View File
@@ -365,11 +365,6 @@
attributes = {
LastSwiftUpdateCheck = 0700;
LastUpgradeCheck = 0720;
TargetAttributes = {
92B1C7A9E8122442B031A44C1CA691AF = {
LastSwiftMigration = 0800;
};
};
};
buildConfigurationList = 2D8E8EC45A3A1A1D94AE762CB5028504 /* Build configuration list for PBXProject "Pods" */;
compatibilityVersion = "Xcode 3.2";
@@ -649,7 +644,6 @@
PRODUCT_NAME = SideMenu;
SDKROOT = iphoneos;
SKIP_INSTALL = YES;
SWIFT_VERSION = 2.3;
TARGETED_DEVICE_FAMILY = "1,2";
VERSIONING_SYSTEM = "apple-generic";
VERSION_INFO_PREFIX = "";
@@ -711,7 +705,6 @@
SDKROOT = iphoneos;
SKIP_INSTALL = YES;
SWIFT_OPTIMIZATION_LEVEL = "-Onone";
SWIFT_VERSION = 2.3;
TARGETED_DEVICE_FAMILY = "1,2";
VERSIONING_SYSTEM = "apple-generic";
VERSION_INFO_PREFIX = "";
+1 -1
View File
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" standalone="no"?>
<document type="com.apple.InterfaceBuilder3.CocoaTouch.Storyboard.XIB" version="3.0" toolsVersion="10117" systemVersion="15G31" targetRuntime="iOS.CocoaTouch" propertyAccessControl="none" useAutolayout="YES" useTraitCollections="YES" initialViewController="yAA-s6-Bam">
<document type="com.apple.InterfaceBuilder3.CocoaTouch.Storyboard.XIB" version="3.0" toolsVersion="10116" systemVersion="15E65" targetRuntime="iOS.CocoaTouch" propertyAccessControl="none" useAutolayout="YES" useTraitCollections="YES" initialViewController="yAA-s6-Bam">
<dependencies>
<deployment identifier="iOS"/>
<plugIn identifier="com.apple.InterfaceBuilder.IBCocoaTouchPlugin" version="10085"/>
+4 -10
View File
@@ -16,9 +16,9 @@
SideMenuManager.menuAddScreenEdgePanGesturesToPresent(toView: self.navigationController!.view)
*/
public class SideMenuManager : NSObject {
public class SideMenuManager {
@objc public enum MenuPresentMode : Int {
public enum MenuPresentMode {
case MenuSlideIn
case ViewSlideOut
case ViewSlideInOut
@@ -81,19 +81,13 @@ public class SideMenuManager : NSObject {
/// The right menu swipe to dismiss gesture.
public static weak var menuRightSwipeToDismissGesture: UIPanGestureRecognizer?
/// Enable or disable gestures that would swipe to present or dismiss the menu. Default is true.
public static var menuEnableSwipeGestures: Bool = true
/// Enable or disable interaction with the presenting view controller while the menu is displayed. Enabling may make it difficult to dismiss the menu or cause exceptions if the user tries to present and already presented menu. Default is false.
public static var menuPresentingViewControllerUserInteractionEnabled: Bool = false
/// The strength of the parallax effect on the existing view controller. Does not apply to `menuPresentMode` when set to `ViewSlideOut`. Default is 0.
public static var menuParallaxStrength: Int = 0
/// Draws the `menuAnimationBackgroundColor` behind the status bar. Default is true.
public static var menuFadeStatusBar = true
/// -Warning: Deprecated. Use `menuAnimationTransformScaleFactor` instead.
/// - Warning: Deprecated. Use `menuAnimationTransformScaleFactor` instead.
@available(*, deprecated, renamed="menuAnimationTransformScaleFactor")
public static var menuAnimationShrinkStrength: CGFloat {
get {
@@ -105,7 +99,7 @@ public class SideMenuManager : NSObject {
}
// prevent instantiation
private override init() {}
private init() {}
/**
The blur effect style of the menu if the menu's root view controller is a UITableViewController or UICollectionViewController.
+17 -32
View File
@@ -17,7 +17,7 @@ internal class SideMenuTransition: UIPercentDrivenInteractiveTransition, UIViewC
internal static let singleton = SideMenuTransition()
internal static var presentDirection: UIRectEdge = .Left;
internal static weak var tapView: UIView?
internal static weak var tapView: UIView!
internal static weak var statusBarView: UIView?
// prevent instantiation
@@ -58,10 +58,6 @@ internal class SideMenuTransition: UIPercentDrivenInteractiveTransition, UIViewC
}
class func handlePresentMenuPan(pan: UIPanGestureRecognizer) {
if !SideMenuManager.menuEnableSwipeGestures {
return
}
// how much distance have we panned in reference to the parent view?
guard let view = viewControllerForPresentedMenu != nil ? viewControllerForPresentedMenu?.view : pan.view else {
return
@@ -125,10 +121,6 @@ internal class SideMenuTransition: UIPercentDrivenInteractiveTransition, UIViewC
}
class func handleHideMenuPan(pan: UIPanGestureRecognizer) {
if !SideMenuManager.menuEnableSwipeGestures {
return
}
let translation = pan.translationInView(pan.view!)
let direction:CGFloat = SideMenuTransition.presentDirection == .Left ? -1 : 1
let distance = translation.x / SideMenuManager.menuWidth * direction
@@ -167,7 +159,7 @@ internal class SideMenuTransition: UIPercentDrivenInteractiveTransition, UIViewC
menuView.transform = CGAffineTransformIdentity
mainViewController.view.transform = CGAffineTransformIdentity
mainViewController.view.alpha = 1
SideMenuTransition.tapView?.frame = CGRectMake(0, 0, mainViewController.view.frame.width, mainViewController.view.frame.height)
SideMenuTransition.tapView.frame = CGRectMake(0, 0, mainViewController.view.frame.width, mainViewController.view.frame.height)
menuView.frame.origin.y = 0
menuView.frame.size.width = SideMenuManager.menuWidth
menuView.frame.size.height = mainViewController.view.frame.height
@@ -204,7 +196,7 @@ internal class SideMenuTransition: UIPercentDrivenInteractiveTransition, UIViewC
return
}
SideMenuTransition.tapView?.removeFromSuperview()
SideMenuTransition.tapView.removeFromSuperview()
SideMenuTransition.statusBarView?.removeFromSuperview()
mainViewController.view.motionEffects.removeAll()
mainViewController.view.layer.shadowOpacity = 0
@@ -217,7 +209,7 @@ internal class SideMenuTransition: UIPercentDrivenInteractiveTransition, UIViewC
internal class func presentMenuStart(forSize size: CGSize = SideMenuManager.appScreenRect.size) {
guard let menuView = SideMenuTransition.presentDirection == .Left ? SideMenuManager.menuLeftNavigationController?.view : SideMenuManager.menuRightNavigationController?.view,
mainViewController = SideMenuTransition.viewControllerForPresentedMenu else {
let mainViewController = SideMenuTransition.viewControllerForPresentedMenu else {
return
}
@@ -247,7 +239,7 @@ internal class SideMenuTransition: UIPercentDrivenInteractiveTransition, UIViewC
menuView.layer.shadowOpacity = SideMenuManager.menuShadowOpacity
menuView.layer.shadowOffset = CGSizeMake(0, 0)
let direction:CGFloat = SideMenuTransition.presentDirection == .Left ? 1 : -1
mainViewController.view.frame = CGRect(x: direction * (menuView.frame.width), y: 0, width: size.width, height: size.height)
mainViewController.view.frame.origin.x = direction * (menuView.frame.width)
mainViewController.view.transform = CGAffineTransformMakeScale(SideMenuManager.menuAnimationTransformScaleFactor, SideMenuManager.menuAnimationTransformScaleFactor)
mainViewController.view.alpha = 1 - SideMenuManager.menuAnimationFadeStrength
@@ -297,7 +289,7 @@ internal class SideMenuTransition: UIPercentDrivenInteractiveTransition, UIViewC
internal func animateTransition(transitionContext: UIViewControllerContextTransitioning) {
// get reference to our fromView, toView and the container view that we should perform the transition in
let container = transitionContext.containerView()
let container = transitionContext.containerView()!
if let menuBackgroundColor = SideMenuManager.menuAnimationBackgroundColor {
container.backgroundColor = menuBackgroundColor
}
@@ -315,18 +307,15 @@ internal class SideMenuTransition: UIPercentDrivenInteractiveTransition, UIViewC
// prepare menu items to slide in
if presenting {
var tapView: UIView?
if !SideMenuManager.menuPresentingViewControllerUserInteractionEnabled {
tapView = UIView()
tapView!.autoresizingMask = [.FlexibleHeight, .FlexibleWidth]
let exitPanGesture = UIPanGestureRecognizer()
exitPanGesture.addTarget(SideMenuTransition.self, action:#selector(SideMenuTransition.handleHideMenuPan(_:)))
let exitTapGesture = UITapGestureRecognizer()
exitTapGesture.addTarget(SideMenuTransition.self, action: #selector(SideMenuTransition.handleHideMenuTap(_:)))
tapView!.addGestureRecognizer(exitPanGesture)
tapView!.addGestureRecognizer(exitTapGesture)
SideMenuTransition.tapView = tapView
}
let tapView = UIView()
tapView.autoresizingMask = [.FlexibleHeight, .FlexibleWidth]
let exitPanGesture = UIPanGestureRecognizer()
exitPanGesture.addTarget(SideMenuTransition.self, action:#selector(SideMenuTransition.handleHideMenuPan(_:)))
let exitTapGesture = UITapGestureRecognizer()
exitTapGesture.addTarget(SideMenuTransition.self, action: #selector(SideMenuTransition.handleHideMenuTap(_:)))
tapView.addGestureRecognizer(exitPanGesture)
tapView.addGestureRecognizer(exitTapGesture)
SideMenuTransition.tapView = tapView
SideMenuTransition.originalSuperview = topView.superview
@@ -335,14 +324,10 @@ internal class SideMenuTransition: UIPercentDrivenInteractiveTransition, UIViewC
case .ViewSlideOut:
container.addSubview(menuView)
container.addSubview(topView)
if let tapView = tapView {
topView.addSubview(tapView)
}
topView.addSubview(tapView)
case .MenuSlideIn, .MenuDissolveIn, .ViewSlideInOut:
container.addSubview(topView)
if let tapView = tapView {
container.addSubview(tapView)
}
container.addSubview(tapView)
container.addSubview(menuView)
}
@@ -66,11 +66,7 @@ public class UISideMenuNavigationController: UINavigationController {
case .ViewSlideOut, .ViewSlideInOut:
mainView.superview?.insertSubview(view, belowSubview: mainView)
case .MenuSlideIn, .MenuDissolveIn:
if let tapView = SideMenuTransition.tapView {
mainView.superview?.insertSubview(view, aboveSubview: tapView)
} else {
mainView.superview?.insertSubview(view, aboveSubview: mainView)
}
mainView.superview?.insertSubview(view, aboveSubview: SideMenuTransition.tapView)
}
}
}
+33 -73
View File
@@ -3,17 +3,20 @@
[![License](https://img.shields.io/cocoapods/l/SideMenu.svg?style=flat)](http://cocoapods.org/pods/SideMenu)
[![Platform](https://img.shields.io/cocoapods/p/SideMenu.svg?style=flat)](http://cocoapods.org/pods/SideMenu)
**If you like SideMenu, give it a ★ at the top right of its [GitHub](https://github.com/jonkykong/SideMenu) page.**
## Shameless Requests First
**1. If you like SideMenu, give it a ★ at the top right of this page.**
**2. I need an invite to Dribbble to share SideMenu. Invite me: https://dribbble.com/jonkykong**
## Overview
SideMenu is a simple and versatile side menu control written in Swift.
* **It can be implemented in storyboard without a single line of [code](#code-less-storyboard-implementation).**
* Four standard animation styles to choose from (even parallax if you want to get weird).
* Highly customizable without needing to write tons of custom code.
* Supports continuous swiping between side menus on boths sides in a single gesture.
* Global menu configuration. Set-up once and be done for all screens.
* Menus can be presented and dismissed the same as any other View Controller since this control uses custom transitions.
- [x] **It can be implemented in storyboard without a single line of [code](#code-less-storyboard-implementation).**
- [x] Four standard animation styles to choose from (even parallax if you want to get weird).
- [x] Highly customizable without needing to write tons of custom code.
- [x] Supports continuous swiping between side menus on boths sides in a single gesture.
- [x] Global menu configuration. Set-up once and be done for all screens.
- [x] Menus can be presented and dismissed the same as any other View Controller since this control uses custom transitions.
Check out the example project or this [interactive demo](https://appetize.io/app/64a9v3e6b8c6f53zvn5pnny80m) to see it in action!
@@ -23,7 +26,7 @@ Check out the example project or this [interactive demo](https://appetize.io/app
![](etc/InOut.gif)
## Requirements
* iOS 8 or higher
- [x] iOS 8 or higher
## Installation
@@ -43,9 +46,6 @@ platform :ios, '8.0'
use_frameworks!
pod 'SideMenu'
# For Swift 3, use:
# pod 'SideMenu', :git => 'https://github.com/jonkykong/SideMenu.git', :branch => 'swift3'
```
Then, run the following command:
@@ -97,67 +97,27 @@ That's it.
### Customization
Just type `SideMenuManager.menu...` and code completion will show you everything you can customize (defaults are shown below for reference):
``` swift
/**
The presentation mode of the menu.
There are four modes in MenuPresentMode:
- MenuSlideIn: Menu slides in over of the existing view.
- ViewSlideOut: The existing view slides out to reveal the menu.
- ViewSlideInOut: The existing view slides out while the menu slides in.
- MenuDissolveIn: The menu dissolves in over the existing view controller.
*/
public static var menuPresentMode: MenuPresentMode = .ViewSlideOut
/// Prevents the same view controller (or a view controller of the same class) from being pushed more than once. Defaults to true.
public static var menuAllowPushOfSameClassTwice = true
/// Pops to any view controller already in the navigation stack instead of the view controller being pushed if they share the same class. Defaults to false.
public static var menuAllowPopIfPossible = false
/// Width of the menu when presented on screen, showing the existing view controller in the remaining space. Default is 75% of the screen width.
public static var menuWidth: CGFloat = max(round(min((appScreenRect.width), (appScreenRect.height)) * 0.75), 240)
/// Duration of the animation when the menu is presented without gestures. Default is 0.35 seconds.
public static var menuAnimationPresentDuration = 0.35
/// Duration of the animation when the menu is dismissed without gestures. Default is 0.35 seconds.
public static var menuAnimationDismissDuration = 0.35
/// Amount to fade the existing view controller when the menu is presented. Default is 0 for no fade. Set to 1 to fade completely.
public static var menuAnimationFadeStrength: CGFloat = 0
/// The amount to scale the existing view controller or the menu view controller depending on the `menuPresentMode`. Default is 1 for no scaling. Less than 1 will shrink, greater than 1 will grow.
public static var menuAnimationTransformScaleFactor: CGFloat = 1
/// The background color behind menu animations. Depending on the animation settings this may not be visible. If `menuFadeStatusBar` is true, this color is used to fade it. Default is black.
public static var menuAnimationBackgroundColor: UIColor?
/// The shadow opacity around the menu view controller or existing view controller depending on the `menuPresentMode`. Default is 0.5 for 50% opacity.
public static var menuShadowOpacity: Float = 0.5
/// The shadow color around the menu view controller or existing view controller depending on the `menuPresentMode`. Default is black.
public static var menuShadowColor = UIColor.blackColor()
/// The radius of the shadow around the menu view controller or existing view controller depending on the `menuPresentMode`. Default is 5.
public static var menuShadowRadius: CGFloat = 5
/// The left menu swipe to dismiss gesture.
public static weak var menuLeftSwipeToDismissGesture: UIPanGestureRecognizer?
/// The right menu swipe to dismiss gesture.
public static weak var menuRightSwipeToDismissGesture: UIPanGestureRecognizer?
/// Enable or disable gestures that would swipe to present or dismiss the menu. Default is true.
public static var menuEnableSwipeGestures: Bool = true
/// Enable or disable interaction with the presenting view controller while the menu is displayed. Enabling may make it difficult to dismiss the menu or cause exceptions if the user tries to present and already presented menu. Default is false.
public static var menuPresentingViewControllerUserInteractionEnabled: Bool = false
/// The strength of the parallax effect on the existing view controller. Does not apply to `menuPresentMode` when set to `ViewSlideOut`. Default is 0.
public static var menuParallaxStrength: Int = 0
/// Draws the `menuAnimationBackgroundColor` behind the status bar. Default is true.
public static var menuFadeStatusBar = true
menuPresentMode:MenuPresentMode = .ViewSlideOut
menuAllowPushOfSameClassTwice = true
menuAllowPopIfPossible = false
menuWidth: CGFloat = max(round(min(UIScreen.mainScreen().bounds.width, UIScreen.mainScreen().bounds.height) * 0.75), 240)
menuAnimationPresentDuration = 0.35
menuAnimationDismissDuration = 0.35
menuAnimationFadeStrength: CGFloat = 0
menuAnimationTransformScaleFactor: CGFloat = 1
menuAnimationBackgroundColor: UIColor? = nil
menuShadowOpacity: Float = 0.5
menuShadowColor = UIColor.blackColor()
menuShadowRadius: CGFloat = 5
menuLeftSwipeToDismissGesture: UIPanGestureRecognizer?
menuRightSwipeToDismissGesture: UIPanGestureRecognizer?
menuParallaxStrength: Int = 0
menuFadeStatusBar = true
menuBlurEffectStyle: UIBlurEffectStyle? = nil // Note: if you want cells in a UITableViewController menu to look good, make them a subclass of UITableViewVibrantCell!
menuLeftNavigationController: UILeftMenuNavigationController? = nil
menuRightNavigationController: UIRightMenuNavigationController? = nil
menuAddScreenEdgePanGesturesToPresent(toView toView: UIView, forMenu:UIRectEdge? = nil) -> [UIScreenEdgePanGestureRecognizer]
menuAddPanGestureToPresent(toView toView: UIView) -> UIPanGestureRecognizer
```
## Known Issues
@@ -168,7 +128,7 @@ My name is Jon Kent and I'm a freelance iOS designer, developer, and mobile stra
🌎 Web: [http://jonkent.me](http://jonkent.me)
✉️ Email: [contact@jonkent.me](mailto:contact@jonkent.me) **_IMPORTANT: If you're having a problem implementing SideMenu, please open an [issue](https://github.com/jonkykong/SideMenu/issues) instead of emailing me. Thanks!_**
✉️ Email: [contact@jonkent.me](mailto:contact@jonkent.me)
## License
+1 -1
View File
@@ -8,7 +8,7 @@
Pod::Spec.new do |s|
s.name = "SideMenu"
s.version = "1.2.1"
s.version = "1.1.9"
s.summary = "Simple side menu control for iOS in Swift inspired by Facebook. Right and Left sides. No coding required."
# This description is used to generate tags and improve search results.