Merge tag '2.2.0'

* tag '2.2.0': (23 commits)
  Remove unused variable.
  Update README for Cocoapods.
  Update podspec.
  Updated README.
  Update comment.
  Additional debug warnings to help troubleshoot common problems.
  Refactoring.
  Tighter logic for responding to only a single gesture to avoid conflicts.
  New properties for further customizing non-interactive menu animations.
  Some refactoring and added in .subMenu to the list of behaviors.
  Documentation - added note about .replace hiding the back button.
  deprecation function simplification for .replace and .popifpossible
  updated readme and fixed indentation issues
  Enum changed / new "hide back button" behaviors
  updated documentation (disables back button)
  Default for "PreserveViewOnPush" is now to always disable the back button.
  When I thought I included the animation in the last commit, I did it in my own test project lol 00ps. Animation default now included as well as disable nav back button.
  removed menuTab option and set default action to always hide SideMenu when transitioning to new view. Refactored menuPreserveViewOnPush to match syntax and efficiency
  implemented changed to menuPreserveViewOnPush filter, now instead matching syntax with type(of: )
  last indentation fix
  ...
This commit is contained in:
jonkykong
2017-01-24 21:39:42 -08:00
5 changed files with 215 additions and 53 deletions
+89 -13
View File
@@ -18,11 +18,20 @@
open class SideMenuManager : NSObject {
@objc public enum MenuPushStyle : Int {
case defaultBehavior,
popWhenPossible,
replace,
preserve,
preserveAndHideBackButton,
subMenu
}
@objc public enum MenuPresentMode : Int {
case menuSlideIn
case viewSlideOut
case viewSlideInOut
case menuDissolveIn
case menuSlideIn,
viewSlideOut,
viewSlideInOut,
menuDissolveIn
}
// Bounds which has been allocated for the app on the whole device screen
@@ -31,6 +40,19 @@ open class SideMenuManager : NSObject {
return appWindowRect
}
/**
The push style of the menu.
There are six modes in MenuPushStyle:
- defaultBehavior: The view controller is pushed onto the stack.
- popWhenPossible: If a view controller already in the stack is of the same class as the pushed view controller, the stack is instead popped back to the existing view controller. This behavior can help users from getting lost in a deep navigation stack.
- preserve: If a view controller already in the stack is of the same class as the pushed view controller, the existing view controller is pushed to the end of the stack. This behavior is similar to a UITabBarController.
- preserveAndHideBackButton: Same as .preserve and back buttons are automatically hidden.
- replace: Any existing view controllers are released from the stack and replaced with the pushed view controller. Back buttons are automatically hidden. This behavior is ideal if view controllers require a lot of memory or their state doesn't need to be preserved..
- subMenu: Unlike all other behaviors that push using the menu's presentingViewController, this behavior pushes view controllers within the menu. Use this behavior if you want to display a sub menu.
*/
open static var menuPushStyle: MenuPushStyle = .defaultBehavior
/**
The presentation mode of the menu.
@@ -45,17 +67,17 @@ open class SideMenuManager : NSObject {
/// Prevents the same view controller (or a view controller of the same class) from being pushed more than once. Defaults to true.
open static var menuAllowPushOfSameClassTwice = true
/// Pops to any view controller already in the navigation stack instead of the view controller being pushed if they share the same class. Defaults to false.
open static var menuAllowPopIfPossible = false
/// Width of the menu when presented on screen, showing the existing view controller in the remaining space. Default is 75% of the screen width.
open static var menuWidth: CGFloat = max(round(min((appScreenRect.width), (appScreenRect.height)) * 0.75), 240)
/// Duration of the animation when the menu is presented without gestures. Default is 0.35 seconds.
open static var menuAnimationPresentDuration = 0.35
open static var menuAnimationPresentDuration: Double = 0.35
/// Duration of the animation when the menu is dismissed without gestures. Default is 0.35 seconds.
open static var menuAnimationDismissDuration = 0.35
open static var menuAnimationDismissDuration: Double = 0.35
/// Duration of the remaining animation when the menu is partially dismissed with gestures. Default is 0.2 seconds.
open static var menuAnimationCompleteGestureDuration: Double = 0.20
/// Amount to fade the existing view controller when the menu is presented. Default is 0 for no fade. Set to 1 to fade completely.
open static var menuAnimationFadeStrength: CGFloat = 0
@@ -90,11 +112,53 @@ open class SideMenuManager : NSObject {
/// Draws the `menuAnimationBackgroundColor` behind the status bar. Default is true.
open static var menuFadeStatusBar = true
/// When true, pushViewController called within the menu it will push the new view controller inside of the menu. Otherwise, it is pushed on the menu's presentingViewController. Default is false.
open static var menuAllowSubmenus: Bool = false
/// The animation options when a menu is displayed. Ignored when displayed with a gesture.
open static var menuAnimationOptions: UIViewAnimationOptions = .curveEaseInOut
/// When true, pushViewController will replace the last view controller in the navigation controller's viewController stack instead of appending to it. This makes menus similar to tab bar controller behavior.
open static var menuReplaceOnPush: Bool = false
/// The animation spring damping when a menu is displayed. Ignored when displayed with a gesture.
open static var menuAnimationUsingSpringWithDamping: CGFloat = 1
/// The animation initial spring velocity when a menu is displayed. Ignored when displayed with a gesture.
open static var menuAnimationInitialSpringVelocity: CGFloat = 1
/// -Warning: Deprecated. Use `menuPushStyle = .subMenu` instead.
@available(*, deprecated, renamed: "menuPushStyle", message: "Use `menuPushStyle = .subMenu` instead.")
open static var menuAllowSubmenus: Bool {
get {
return menuPushStyle == .subMenu
}
set {
if newValue {
menuPushStyle = .subMenu
}
}
}
/// -Warning: Deprecated. Use `menuPushStyle = .popWhenPossible` instead.
@available(*, deprecated, renamed: "menuPushStyle", message: "Use `menuPushStyle = .popWhenPossible` instead.")
open static var menuAllowPopIfPossible: Bool {
get {
return menuPushStyle == .popWhenPossible
}
set {
if newValue {
menuPushStyle = .popWhenPossible
}
}
}
/// -Warning: Deprecated. Use `menuPushStyle = .replace` instead.
@available(*, deprecated, renamed: "menuPushStyle", message: "Use `menuPushStyle = .replace` instead.")
open static var menuReplaceOnPush: Bool {
get {
return menuPushStyle == .replace
}
set {
if newValue {
menuPushStyle = .replace
}
}
}
/// -Warning: Deprecated. Use `menuAnimationTransformScaleFactor` instead.
@available(*, deprecated, renamed: "menuAnimationTransformScaleFactor")
@@ -264,6 +328,10 @@ open class SideMenuManager : NSObject {
leftScreenEdgeGestureRecognizer.cancelsTouchesInView = true
toView.addGestureRecognizer(leftScreenEdgeGestureRecognizer)
array.append(leftScreenEdgeGestureRecognizer)
if SideMenuManager.menuLeftNavigationController == nil {
print("SideMenu Warning: menuAddScreenEdgePanGesturesToPresent for the left side was called before menuLeftNavigationController has been defined. The gesture will not work without a menu.")
}
}
if forMenu != .left {
@@ -273,6 +341,10 @@ open class SideMenuManager : NSObject {
rightScreenEdgeGestureRecognizer.cancelsTouchesInView = true
toView.addGestureRecognizer(rightScreenEdgeGestureRecognizer)
array.append(rightScreenEdgeGestureRecognizer)
if SideMenuManager.menuRightNavigationController == nil {
print("SideMenu Warning: menuAddScreenEdgePanGesturesToPresent for the right side was called before menuRightNavigationController has been defined. The gesture will not work without a menu.")
}
}
return array
@@ -290,6 +362,10 @@ open class SideMenuManager : NSObject {
panGestureRecognizer.addTarget(SideMenuTransition.self, action:#selector(SideMenuTransition.handlePresentMenuPan(_:)))
toView.addGestureRecognizer(panGestureRecognizer)
if SideMenuManager.menuLeftNavigationController ?? SideMenuManager.menuRightNavigationController == nil {
print("SideMenu Warning: menuAddPanGestureToPresent called before menuLeftNavigationController or menuRightNavigationController have been defined. Gestures will not work without a menu.")
}
return panGestureRecognizer
}
}
+61 -9
View File
@@ -8,11 +8,12 @@
import UIKit
open class SideMenuTransition: UIPercentDrivenInteractiveTransition, UIViewControllerAnimatedTransitioning, UIViewControllerTransitioningDelegate {
open class SideMenuTransition: UIPercentDrivenInteractiveTransition {
fileprivate var presenting = false
fileprivate var interactive = false
fileprivate static weak var originalSuperview: UIView?
fileprivate static weak var activeGesture: UIGestureRecognizer?
fileprivate static var switchMenus = false
internal static let singleton = SideMenuTransition()
@@ -85,6 +86,14 @@ open class SideMenuTransition: UIPercentDrivenInteractiveTransition, UIViewContr
}
internal class func handlePresentMenuPan(_ pan: UIPanGestureRecognizer) {
if activeGesture == nil {
activeGesture = pan
} else if pan != activeGesture {
pan.isEnabled = false
pan.isEnabled = true
return
}
// how much distance have we panned in reference to the parent view?
guard let view = viewControllerForPresentedMenu != nil ? viewControllerForPresentedMenu?.view : pan.view else {
return
@@ -109,6 +118,8 @@ open class SideMenuTransition: UIPercentDrivenInteractiveTransition, UIViewContr
let visibleViewController = visibleViewController {
singleton.interactive = true
visibleViewController.present(menuViewController, animated: true, completion: nil)
} else {
return
}
}
@@ -141,13 +152,23 @@ open class SideMenuTransition: UIPercentDrivenInteractiveTransition, UIViewContr
singleton.update(0.9999)
}
singleton.finish()
activeGesture = nil
} else {
singleton.cancel()
activeGesture = nil
}
}
}
internal class func handleHideMenuPan(_ pan: UIPanGestureRecognizer) {
if activeGesture == nil {
activeGesture = pan
} else if pan != activeGesture {
pan.isEnabled = false
pan.isEnabled = true
return
}
let translation = pan.translation(in: pan.view!)
let direction:CGFloat = SideMenuTransition.presentDirection == .left ? -1 : 1
let distance = translation.x / SideMenuManager.menuWidth * direction
@@ -168,8 +189,10 @@ open class SideMenuTransition: UIPercentDrivenInteractiveTransition, UIViewContr
singleton.update(0.9999)
}
singleton.finish()
activeGesture = nil
} else {
singleton.cancel()
activeGesture = nil
}
}
}
@@ -314,7 +337,9 @@ open class SideMenuTransition: UIPercentDrivenInteractiveTransition, UIViewContr
}
}
// MARK: UIViewControllerAnimatedTransitioning protocol methods
}
extension SideMenuTransition: UIViewControllerAnimatedTransitioning {
// animate a change from one viewcontroller to another
open func animateTransition(using transitionContext: UIViewControllerContextTransitioning) {
@@ -362,17 +387,15 @@ open class SideMenuTransition: UIPercentDrivenInteractiveTransition, UIViewContr
SideMenuTransition.hideMenuStart()
}
// perform the animation!
let duration = transitionDuration(using: transitionContext)
let options: UIViewAnimationOptions = interactive ? .curveLinear : UIViewAnimationOptions()
UIView.animate(withDuration: duration, delay: 0, options: options, animations: { () -> Void in
let animate = {
if self.presenting {
SideMenuTransition.presentMenuStart()
} else {
SideMenuTransition.hideMenuStart()
}
}) { (finished) -> Void in
}
let complete = {
container.isUserInteractionEnabled = true
// tell our transitionContext object that we've finished animating
@@ -421,14 +444,43 @@ open class SideMenuTransition: UIPercentDrivenInteractiveTransition, UIViewContr
transitionContext.completeTransition(true)
menuView.removeFromSuperview()
}
// perform the animation!
let duration = transitionDuration(using: transitionContext)
if interactive {
UIView.animate(withDuration: duration,
delay: 0,
options: .curveLinear,
animations: {
animate()
}, completion: { (finished) in
complete()
})
} else {
UIView.animate(withDuration: duration,
delay: 0,
usingSpringWithDamping: SideMenuManager.menuAnimationUsingSpringWithDamping,
initialSpringVelocity: SideMenuManager.menuAnimationInitialSpringVelocity,
options: SideMenuManager.menuAnimationOptions,
animations: {
animate()
}) { (finished) -> Void in
complete()
}
}
}
// return how many seconds the transiton animation will take
open func transitionDuration(using transitionContext: UIViewControllerContextTransitioning?) -> TimeInterval {
if interactive {
return SideMenuManager.menuAnimationCompleteGestureDuration
}
return presenting ? SideMenuManager.menuAnimationPresentDuration : SideMenuManager.menuAnimationDismissDuration
}
// MARK: UIViewControllerTransitioningDelegate protocol methods
}
extension SideMenuTransition: UIViewControllerTransitioningDelegate {
// return the animator when presenting a viewcontroller
// rememeber that an animator (or animation controller) is any object that aheres to the UIViewControllerAnimatedTransitioning protocol
@@ -21,7 +21,7 @@ open class UISideMenuNavigationController: UINavigationController {
}
/// Whether the menu appears on the right or left side of the screen. Right is the default.
@IBInspectable open var leftSide:Bool = false {
@IBInspectable open var leftSide: Bool = false {
didSet {
if isViewLoaded && oldValue != leftSide { // suppress warnings
didSetSide()
@@ -53,6 +53,10 @@ open class UISideMenuNavigationController: UINavigationController {
self.view.isHidden = false
})
}
if topViewController == nil {
print("SideMenu Warning: the menu doesn't have a view controller to show! UISideMenuNavigationController needs a view controller to display just like a UINavigationController.")
}
}
override open func viewWillDisappear(_ animated: Bool) {
@@ -119,7 +123,7 @@ open class UISideMenuNavigationController: UINavigationController {
}
override open func pushViewController(_ viewController: UIViewController, animated: Bool) {
guard viewControllers.count > 0 && !SideMenuManager.menuAllowSubmenus else {
guard viewControllers.count > 0 && SideMenuManager.menuPushStyle != .subMenu else {
// NOTE: pushViewController is called by init(rootViewController: UIViewController)
// so we must perform the normal super method in this case.
super.pushViewController(viewController, animated: animated)
@@ -140,30 +144,47 @@ open class UISideMenuNavigationController: UINavigationController {
self.visibleViewController?.viewWillAppear(false) // Hack: force selection to get cleared on UITableViewControllers when reappearing using custom transitions
})
let areAnimationsEnabled = UIView.areAnimationsEnabled
UIView.setAnimationsEnabled(true)
UIView.animate(withDuration: SideMenuManager.menuAnimationDismissDuration, animations: { () -> Void in
SideMenuTransition.hideMenuStart()
})
UIView.setAnimationsEnabled(areAnimationsEnabled)
if SideMenuManager.menuAllowPopIfPossible {
for subViewController in navigationController.viewControllers {
if let lastViewController = navigationController.viewControllers.last, !SideMenuManager.menuAllowPushOfSameClassTwice && type(of: lastViewController) == type(of: viewController) {
CATransaction.commit()
return
}
switch SideMenuManager.menuPushStyle {
case .subMenu, .defaultBehavior: break // .subMenu handled earlier, .defaultBehavior falls through to end
case .popWhenPossible:
for subViewController in navigationController.viewControllers.reversed() {
if type(of: subViewController) == type(of: viewController) {
navigationController.popToViewController(subViewController, animated: animated)
CATransaction.commit()
return
}
}
}
if SideMenuManager.menuReplaceOnPush {
case .preserve, .preserveAndHideBackButton:
var viewControllers = navigationController.viewControllers
viewControllers.removeLast()
viewControllers.append(viewController)
navigationController.setViewControllers(viewControllers, animated: animated)
CATransaction.commit()
return
}
if let lastViewController = navigationController.viewControllers.last, !SideMenuManager.menuAllowPushOfSameClassTwice && type(of: lastViewController) == type(of: viewController) {
let filtered = viewControllers.filter { preservedViewController in type(of: preservedViewController) == type(of: viewController) }
if let preservedViewController = filtered.last {
viewControllers = viewControllers.filter { subViewController in subViewController !== preservedViewController }
if SideMenuManager.menuPushStyle == .preserveAndHideBackButton {
preservedViewController.navigationItem.hidesBackButton = true
}
viewControllers.append(preservedViewController)
navigationController.setViewControllers(viewControllers, animated: animated)
CATransaction.commit()
return
}
if SideMenuManager.menuPushStyle == .preserveAndHideBackButton {
viewController.navigationItem.hidesBackButton = true
}
case .replace:
viewController.navigationItem.hidesBackButton = true
navigationController.setViewControllers([viewController], animated: animated)
CATransaction.commit()
return
}
+28 -15
View File
@@ -4,7 +4,7 @@
[![License](https://img.shields.io/cocoapods/l/SideMenu.svg?style=flat)](http://cocoapods.org/pods/SideMenu)
[![Platform](https://img.shields.io/cocoapods/p/SideMenu.svg?style=flat)](http://cocoapods.org/pods/SideMenu)
### If you like SideMenu, give it a ★ at the top right of this page.
### If you like SideMenu, give it a ★ at the top right of its [GitHub](https://github.com/jonkykong/SideMenu) page.
#### Using SideMenu in your app? [Send](mailto:contact@jonkent.me?subject=SideMenu in action!) me a link to your app in the app store!
> I'm Jon Kent and I freelance iOS design, development, and mobile strategies. I love coffee and play the drums. [**Hire me**](mailto:contact@jonkent.me?subject=Let's build something amazing.) to help you make cool stuff. I also have a [website](http://jonkent.me). *Note: If you're having a problem with SideMenu, please open an [issue](https://github.com/jonkykong/SideMenu/issues/new) and do not email me.*
@@ -12,12 +12,12 @@
## Overview
SideMenu is a simple and versatile side menu control written in Swift.
- [x] **It can be implemented in storyboard without a single line of [code](#code-less-storyboard-implementation).**
- [x] Four standard animation styles to choose from (even parallax if you want to get weird).
- [x] Highly customizable without needing to write tons of custom code.
- [x] Supports continuous swiping between side menus on boths sides in a single gesture.
- [x] Global menu configuration. Set-up once and be done for all screens.
- [x] Menus can be presented and dismissed the same as any other View Controller since this control uses custom transitions.
* **It can be implemented in storyboard without a single line of [code](#code-less-storyboard-implementation).**
* Four standard animation styles to choose from (even parallax if you want to get weird).
* Highly customizable without needing to write tons of custom code.
* Supports continuous swiping between side menus on boths sides in a single gesture.
* Global menu configuration. Set-up once and be done for all screens.
* Menus can be presented and dismissed the same as any other View Controller since this control uses custom transitions.
Check out the example project to see it in action!
### Preview Samples
@@ -26,7 +26,7 @@ Check out the example project to see it in action!
| ![](etc/SlideOut.gif) | ![](etc/SlideIn.gif) | ![](etc/Dissolve.gif) | ![](etc/InOut.gif) |
## Requirements
- [x] iOS 8 or higher
* iOS 8 or higher
## Installation
### CocoaPods
@@ -126,6 +126,19 @@ That's it.
### Customization
Just type `SideMenuManager.menu...` and code completion will show you everything you can customize (defaults are shown below for reference):
``` swift
/**
The push style of the menu.
There are six modes in MenuPushStyle:
- defaultBehavior: The view controller is pushed onto the stack.
- popWhenPossible: If a view controller already in the stack is of the same class as the pushed view controller, the stack is instead popped back to the existing view controller. This behavior can help users from getting lost in a deep navigation stack.
- preserve: If a view controller already in the stack is of the same class as the pushed view controller, the existing view controller is pushed to the end of the stack. This behavior is similar to a UITabBarController.
- preserveAndHideBackButton: Same as .preserve and back buttons are automatically hidden.
- replace: Any existing view controllers are released from the stack and replaced with the pushed view controller. Back buttons are automatically hidden. This behavior is ideal if view controllers require a lot of memory or their state doesn't need to be preserved..
- subMenu: Unlike all other behaviors that push using the menu's presentingViewController, this behavior pushes view controllers within the menu. Use this behavior if you want to display a sub menu.
*/
open static var menuPushStyle: MenuPushStyle = .defaultBehavior
/**
The presentation mode of the menu.
@@ -140,9 +153,6 @@ open static var menuPresentMode: MenuPresentMode = .viewSlideOut
/// Prevents the same view controller (or a view controller of the same class) from being pushed more than once. Defaults to true.
open static var menuAllowPushOfSameClassTwice = true
/// Pops to any view controller already in the navigation stack instead of the view controller being pushed if they share the same class. Defaults to false.
open static var menuAllowPopIfPossible = false
/// Width of the menu when presented on screen, showing the existing view controller in the remaining space. Default is 75% of the screen width.
open static var menuWidth: CGFloat = max(round(min((appScreenRect.width), (appScreenRect.height)) * 0.75), 240)
@@ -188,11 +198,14 @@ open static var menuParallaxStrength: Int = 0
/// Draws the `menuAnimationBackgroundColor` behind the status bar. Default is true.
open static var menuFadeStatusBar = true
/// When true, pushViewController called within the menu it will push the new view controller inside of the menu. Otherwise, it is pushed on the menu's presentingViewController. Default is false.
open static var menuAllowSubmenus: Bool = false
/// The animation options when a menu is displayed. Ignored when displayed with a gesture.
open static var menuAnimationOptions: UIViewAnimationOptions = .curveEaseInOut
/// When true, pushViewController will replace the last view controller in the navigation controller's viewController stack instead of appending to it. This makes menus similar to tab bar controller behavior.
open static var menuReplaceOnPush: Bool = false
/// The animation spring damping when a menu is displayed. Ignored when displayed with a gesture.
open static var menuAnimationUsingSpringWithDamping: CGFloat = 1
/// The animation initial spring velocity when a menu is displayed. Ignored when displayed with a gesture.
open static var menuAnimationInitialSpringVelocity: CGFloat = 1
/**
The blur effect style of the menu if the menu's root view controller is a UITableViewController or UICollectionViewController.
+1 -1
View File
@@ -8,7 +8,7 @@
Pod::Spec.new do |s|
s.name = "SideMenu"
s.version = "2.1.5"
s.version = "2.2.0"
s.summary = "Simple side menu control for iOS in Swift inspired by Facebook. Right and Left sides. No coding required."
# This description is used to generate tags and improve search results.