Files
MessageKit/Sources/Views/TypingBubble.swift
T
2019-03-01 00:01:43 -08:00

156 lines
5.6 KiB
Swift

/*
MIT License
Copyright (c) 2017-2019 MessageKit
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
*/
import UIKit
/// A subclass of `UIView` that mimics the iMessage typing bubble
open class TypingBubble: UIView {
// MARK: - Properties
open var isPulseEnabled: Bool = true
public private(set) var isAnimating: Bool = false
open override var backgroundColor: UIColor? {
set {
[contentBubble, cornerBubble, tinyBubble].forEach { $0.backgroundColor = newValue }
}
get {
return contentBubble.backgroundColor
}
}
private struct AnimationKeys {
static let pulse = "typingBubble.pulse"
}
// MARK: - Subviews
/// The indicator used to display the typing animation.
public let typingIndicator = TypingIndicator()
public let contentBubble = UIView()
public let cornerBubble = BubbleCircle()
public let tinyBubble = BubbleCircle()
// MARK: - Animation Layers
open var contentPulseAnimationLayer: CABasicAnimation {
let animation = CABasicAnimation(keyPath: "transform.scale")
animation.fromValue = 1
animation.toValue = 1.04
animation.duration = 1
animation.repeatCount = .infinity
animation.autoreverses = true
return animation
}
open var circlePulseAnimationLayer: CABasicAnimation {
let animation = CABasicAnimation(keyPath: "transform.scale")
animation.fromValue = 1
animation.toValue = 1.1
animation.duration = 0.5
animation.repeatCount = .infinity
animation.autoreverses = true
return animation
}
public override init(frame: CGRect) {
super.init(frame: frame)
setupSubviews()
}
public required init?(coder aDecoder: NSCoder) {
super.init(coder: aDecoder)
setupSubviews()
}
open func setupSubviews() {
addSubview(tinyBubble)
addSubview(cornerBubble)
addSubview(contentBubble)
contentBubble.addSubview(typingIndicator)
backgroundColor = .incomingGray
}
// MARK: - Layout
open override func layoutSubviews() {
super.layoutSubviews()
// To maintain the iMessage like bubble the width:height ratio of the frame
// must be close to 1.65
let ratio = bounds.width / bounds.height
let extraRightInset = bounds.width - 1.65/ratio*bounds.width
let tinyBubbleRadius: CGFloat = bounds.height / 6
tinyBubble.frame = CGRect(x: 0,
y: bounds.height - tinyBubbleRadius,
width: tinyBubbleRadius,
height: tinyBubbleRadius)
let cornerBubbleRadius = tinyBubbleRadius * 2
let offset: CGFloat = tinyBubbleRadius / 6
cornerBubble.frame = CGRect(x: tinyBubbleRadius - offset,
y: bounds.height - (1.5 * cornerBubbleRadius) + offset,
width: cornerBubbleRadius,
height: cornerBubbleRadius)
let contentBubbleFrame = CGRect(x: tinyBubbleRadius + offset,
y: 0,
width: bounds.width - (tinyBubbleRadius + offset) - extraRightInset,
height: bounds.height - (tinyBubbleRadius + offset))
let contentBubbleFrameCornerRadius = contentBubbleFrame.height / 2
contentBubble.frame = contentBubbleFrame
contentBubble.layer.cornerRadius = contentBubbleFrameCornerRadius
let insets = UIEdgeInsets(top: offset, left: contentBubbleFrameCornerRadius / 1.25, bottom: offset, right: contentBubbleFrameCornerRadius / 1.25)
typingIndicator.frame = contentBubble.bounds.inset(by: insets)
}
// MARK: - Animation API
open func startAnimating() {
defer { isAnimating = true }
guard !isAnimating else { return }
typingIndicator.startAnimating()
if isPulseEnabled {
contentBubble.layer.add(contentPulseAnimationLayer, forKey: AnimationKeys.pulse)
[cornerBubble, tinyBubble].forEach { $0.layer.add(circlePulseAnimationLayer, forKey: AnimationKeys.pulse) }
}
}
open func stopAnimating() {
defer { isAnimating = false }
guard isAnimating else { return }
typingIndicator.stopAnimating()
[contentBubble, cornerBubble, tinyBubble].forEach { $0.layer.removeAnimation(forKey: AnimationKeys.pulse) }
}
}