4 Commits
Author SHA1 Message Date
Rich Abery 24fea2bd07 Slight change 2017-01-26 19:26:22 +00:00
Rich Abery 4d0c0f3702 added ibdesignable 2017-01-26 19:19:42 +00:00
Rich Abery 2e5ea94b0e Merge pull request #3 from RichAppz/backgroundColor
Added extension for background colour
2017-01-26 07:06:38 +00:00
Rich Abery cbf7a49567 Added extension for background colour 2017-01-26 07:06:15 +00:00
3 changed files with 89 additions and 40 deletions
+42
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@@ -0,0 +1,42 @@
//
// Extension+NSView.swift
// RichAppz
//
// Copyright © 2016-2017 RichAppz Limited. All rights reserved.
// richappz.com - (rich@richappz.com)
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
//
import Cocoa
extension NSView {
var backgroundColor: NSColor? {
get {
guard let layer = layer, let backgroundColor = layer.backgroundColor else { return nil }
return NSColor(cgColor: backgroundColor)
}
set {
wantsLayer = true
layer?.backgroundColor = newValue?.cgColor
}
}
}
+45 -38
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@@ -26,14 +26,17 @@
import Cocoa
@IBDesignable
class MacToggle: NSView {
//================================================================================
// MARK: Properties
//================================================================================
fileprivate let height: CGFloat
fileprivate let width: CGFloat
fileprivate var height: CGFloat = 44
fileprivate var width: CGFloat {
get { return height+(height*0.6) }
}
fileprivate var leftConstraint: NSLayoutConstraint?
fileprivate var heightConstraint: NSLayoutConstraint?
@@ -91,17 +94,17 @@ class MacToggle: NSView {
// MARK: Public Parameters
//================================================================================
public var isOn = false {
@IBInspectable public var isOn = false {
didSet { animate() }
}
/// Change the toggle border on and off
public var hasToggleBorder = true {
@IBInspectable public var hasToggleBorder = true {
didSet { circle.layer?.borderWidth = hasToggleBorder ? toggleBorderWidth : 0 }
}
/// Change the width of the outline border
public var outlineWidth: CGFloat = 2 {
@IBInspectable public var outlineWidth: CGFloat = 2 {
didSet {
backVw.layer?.borderWidth = outlineWidth
layoutSwitch(resetingLayout: true)
@@ -109,12 +112,12 @@ class MacToggle: NSView {
}
/// Change the width of the border on the toggle
public var toggleBorderWidth: CGFloat = 2 {
@IBInspectable public var toggleBorderWidth: CGFloat = 2 {
didSet { circle.layer?.borderWidth = hasToggleBorder ? toggleBorderWidth : 0 }
}
/// Change the radius of the complete toggle
public var radius: CGFloat {
@IBInspectable public var radius: CGFloat {
get {
if let r = _radius { return r }
return (height-(outlineWidth*2))/2
@@ -127,22 +130,22 @@ class MacToggle: NSView {
/// Change the color of the outline border
public var outlineColor: NSColor = .lightGray {
@IBInspectable public var outlineColor: NSColor = .lightGray {
didSet { backVw.layer?.borderColor = outlineColor.cgColor }
}
/// Change the color of the fill when the toggle is on
public var fillColor: NSColor = .lightGray {
@IBInspectable public var fillColor: NSColor = .lightGray {
didSet { if isOn { backVw.layer?.borderColor = fillColor.cgColor } }
}
/// Change the color of the toggle center
public var toggleColor: NSColor = .white {
@IBInspectable public var toggleColor: NSColor = .white {
didSet { circle.backgroundColor = toggleColor }
}
/// Change the background color of the complete toggle (visible when switch is off)
public var backColor: NSColor = .white {
@IBInspectable public var backColor: NSColor = .white {
didSet { backVw.backgroundColor = backColor }
}
@@ -151,37 +154,14 @@ class MacToggle: NSView {
//================================================================================
required init?(coder: NSCoder) {
fatalError("init(coder:) has not been implemented")
super.init(coder: coder)
drawView()
}
init(height: CGFloat = 44) {
required init(height: CGFloat = 44) {
self.height = height
self.width = height+(height*0.6)
super.init(frame: .zero)
backVw.backgroundColor = backColor
addSubview(backVw)
backVw.translatesAutoresizingMaskIntoConstraints = false
backVw.leftAnchor.constraint(equalTo: leftAnchor).isActive = true
backVw.widthAnchor.constraint(equalToConstant: width).isActive = true
backVw.heightAnchor.constraint(equalToConstant: height).isActive = true
addSubview(circle)
circle.translatesAutoresizingMaskIntoConstraints = false
leftConstraint = circle.leftAnchor.constraint(equalTo: backVw.leftAnchor, constant: outlineWidth)
circle.centerYAnchor.constraint(equalTo: centerYAnchor).isActive = true
widthConstraint = circle.widthAnchor.constraint(equalToConstant: height-(outlineWidth*2))
heightConstraint = circle.heightAnchor.constraint(equalToConstant: height-(outlineWidth*2))
leftConstraint?.isActive = true
widthConstraint?.isActive = true
heightConstraint?.isActive = true
translatesAutoresizingMaskIntoConstraints = false
rightAnchor.constraint(equalTo: backVw.rightAnchor).isActive = true
heightAnchor.constraint(equalToConstant: height).isActive = true
layoutSwitch()
drawView()
}
override func mouseDown(with event: NSEvent) {
@@ -210,6 +190,33 @@ class MacToggle: NSView {
// MARK: Helpers
//================================================================================
fileprivate func drawView() {
backVw.backgroundColor = backColor
addSubview(backVw)
backVw.translatesAutoresizingMaskIntoConstraints = false
backVw.leftAnchor.constraint(equalTo: leftAnchor).isActive = true
backVw.widthAnchor.constraint(equalToConstant: width).isActive = true
backVw.heightAnchor.constraint(equalToConstant: height).isActive = true
addSubview(circle)
circle.translatesAutoresizingMaskIntoConstraints = false
leftConstraint = circle.leftAnchor.constraint(equalTo: backVw.leftAnchor, constant: outlineWidth)
circle.centerYAnchor.constraint(equalTo: centerYAnchor).isActive = true
widthConstraint = circle.widthAnchor.constraint(equalToConstant: height-(outlineWidth*2))
heightConstraint = circle.heightAnchor.constraint(equalToConstant: height-(outlineWidth*2))
leftConstraint?.isActive = true
widthConstraint?.isActive = true
heightConstraint?.isActive = true
translatesAutoresizingMaskIntoConstraints = false
rightAnchor.constraint(equalTo: backVw.rightAnchor).isActive = true
heightAnchor.constraint(equalToConstant: height).isActive = true
layoutSwitch()
}
fileprivate func layoutSwitch(resetingLayout: Bool = false) {
if resetingLayout {
leftConstraint?.constant = outlineWidth
+2 -2
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@@ -6,13 +6,13 @@
#MacToggle
Create Mac OS toggles with the user interaction, desisn and animation of the iOS UISwitch. Completely configurable through quick understandable code. With access to the source, you are able to add more custom features if you want. If their are any tweaks that you feel should be enabled then send me over a PR and I will have a look. **Swift 3 Ready**
Create Mac OS toggles with the user interaction, design and animation of the iOS UISwitch. Completely configurable through quick understandable code. With access to the source, you are able to add more custom features if you want. If their are any tweaks that you feel should be enabled then send me over a PR and I will have a look. **Swift 3 Ready**
<center>![Banner](Resources/mactoggle.gif)</center>
##Setup
Nothing complicated, download the MacToggle.swift file and add it to your project.
Nothing complicated, copy the MacToggle folder over to your project.
<br>