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@@ -0,0 +1,42 @@
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//
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// Extension+NSView.swift
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// RichAppz
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//
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// Copyright © 2016-2017 RichAppz Limited. All rights reserved.
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// richappz.com - (rich@richappz.com)
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to deal
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// in the Software without restriction, including without limitation the rights
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// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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// copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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// THE SOFTWARE.
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//
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import Cocoa
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extension NSView {
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var backgroundColor: NSColor? {
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get {
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guard let layer = layer, let backgroundColor = layer.backgroundColor else { return nil }
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return NSColor(cgColor: backgroundColor)
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}
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set {
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wantsLayer = true
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layer?.backgroundColor = newValue?.cgColor
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}
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}
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}
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+53
-40
@@ -26,14 +26,17 @@
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import Cocoa
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@IBDesignable
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class MacToggle: NSView {
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//================================================================================
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// MARK: Properties
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//================================================================================
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fileprivate let height: CGFloat
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fileprivate let width: CGFloat
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fileprivate var height: CGFloat = 44
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fileprivate var width: CGFloat {
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get { return height+(height*0.6) }
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}
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fileprivate var leftConstraint: NSLayoutConstraint?
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fileprivate var heightConstraint: NSLayoutConstraint?
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@@ -91,27 +94,30 @@ class MacToggle: NSView {
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// MARK: Public Parameters
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//================================================================================
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public var isOn = false {
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@IBInspectable public var isOn = false {
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didSet { animate() }
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}
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public var hasToggleBorder = true {
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/// Change the toggle border on and off
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@IBInspectable public var hasToggleBorder = true {
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didSet { circle.layer?.borderWidth = hasToggleBorder ? toggleBorderWidth : 0 }
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}
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// MARK: Size Settings
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public var outlineWidth: CGFloat = 2 {
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/// Change the width of the outline border
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@IBInspectable public var outlineWidth: CGFloat = 2 {
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didSet {
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backVw.layer?.borderWidth = outlineWidth
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layoutSwitch(resetingLayout: true)
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}
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}
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public var toggleBorderWidth: CGFloat = 2 {
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/// Change the width of the border on the toggle
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@IBInspectable public var toggleBorderWidth: CGFloat = 2 {
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didSet { circle.layer?.borderWidth = hasToggleBorder ? toggleBorderWidth : 0 }
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}
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public var radius: CGFloat {
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/// Change the radius of the complete toggle
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@IBInspectable public var radius: CGFloat {
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get {
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if let r = _radius { return r }
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return (height-(outlineWidth*2))/2
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@@ -123,20 +129,23 @@ class MacToggle: NSView {
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}
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// MARK: Color Settings
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public var outlineColor: NSColor = .lightGray {
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/// Change the color of the outline border
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@IBInspectable public var outlineColor: NSColor = .lightGray {
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didSet { backVw.layer?.borderColor = outlineColor.cgColor }
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}
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public var fillColor: NSColor = .lightGray {
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/// Change the color of the fill when the toggle is on
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@IBInspectable public var fillColor: NSColor = .lightGray {
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didSet { if isOn { backVw.layer?.borderColor = fillColor.cgColor } }
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}
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public var toggleColor: NSColor = .white {
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/// Change the color of the toggle center
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@IBInspectable public var toggleColor: NSColor = .white {
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didSet { circle.backgroundColor = toggleColor }
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}
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public var backColor: NSColor = .white {
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/// Change the background color of the complete toggle (visible when switch is off)
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@IBInspectable public var backColor: NSColor = .white {
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didSet { backVw.backgroundColor = backColor }
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}
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@@ -145,37 +154,14 @@ class MacToggle: NSView {
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//================================================================================
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required init?(coder: NSCoder) {
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fatalError("init(coder:) has not been implemented")
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super.init(coder: coder)
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drawView()
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}
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init(height: CGFloat = 44) {
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required init(height: CGFloat = 44) {
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self.height = height
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self.width = height+(height*0.6)
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super.init(frame: .zero)
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backVw.backgroundColor = backColor
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addSubview(backVw)
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backVw.translatesAutoresizingMaskIntoConstraints = false
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backVw.leftAnchor.constraint(equalTo: leftAnchor).isActive = true
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backVw.widthAnchor.constraint(equalToConstant: width).isActive = true
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backVw.heightAnchor.constraint(equalToConstant: height).isActive = true
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addSubview(circle)
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circle.translatesAutoresizingMaskIntoConstraints = false
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leftConstraint = circle.leftAnchor.constraint(equalTo: backVw.leftAnchor, constant: outlineWidth)
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circle.centerYAnchor.constraint(equalTo: centerYAnchor).isActive = true
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widthConstraint = circle.widthAnchor.constraint(equalToConstant: height-(outlineWidth*2))
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heightConstraint = circle.heightAnchor.constraint(equalToConstant: height-(outlineWidth*2))
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leftConstraint?.isActive = true
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widthConstraint?.isActive = true
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heightConstraint?.isActive = true
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translatesAutoresizingMaskIntoConstraints = false
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rightAnchor.constraint(equalTo: backVw.rightAnchor).isActive = true
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heightAnchor.constraint(equalToConstant: height).isActive = true
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layoutSwitch()
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drawView()
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}
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override func mouseDown(with event: NSEvent) {
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@@ -204,6 +190,33 @@ class MacToggle: NSView {
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// MARK: Helpers
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//================================================================================
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fileprivate func drawView() {
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backVw.backgroundColor = backColor
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addSubview(backVw)
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backVw.translatesAutoresizingMaskIntoConstraints = false
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backVw.leftAnchor.constraint(equalTo: leftAnchor).isActive = true
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backVw.widthAnchor.constraint(equalToConstant: width).isActive = true
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backVw.heightAnchor.constraint(equalToConstant: height).isActive = true
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addSubview(circle)
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circle.translatesAutoresizingMaskIntoConstraints = false
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leftConstraint = circle.leftAnchor.constraint(equalTo: backVw.leftAnchor, constant: outlineWidth)
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circle.centerYAnchor.constraint(equalTo: centerYAnchor).isActive = true
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widthConstraint = circle.widthAnchor.constraint(equalToConstant: height-(outlineWidth*2))
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heightConstraint = circle.heightAnchor.constraint(equalToConstant: height-(outlineWidth*2))
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leftConstraint?.isActive = true
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widthConstraint?.isActive = true
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heightConstraint?.isActive = true
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translatesAutoresizingMaskIntoConstraints = false
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rightAnchor.constraint(equalTo: backVw.rightAnchor).isActive = true
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heightAnchor.constraint(equalToConstant: height).isActive = true
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layoutSwitch()
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}
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fileprivate func layoutSwitch(resetingLayout: Bool = false) {
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if resetingLayout {
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leftConstraint?.constant = outlineWidth
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@@ -6,11 +6,13 @@
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#MacToggle
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Create Mac OS toggles with the user interaction, desisn and animation of the iOS UISwitch. Completely configurable through quick understandable code. With access to the source, you are able to add more custom features if you want. If their are any tweaks that you feel should be enabled then send me over a PR and I will have a look. **Swift 3 Ready**
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Create Mac OS toggles with the user interaction, design and animation of the iOS UISwitch. Completely configurable through quick understandable code. With access to the source, you are able to add more custom features if you want. If their are any tweaks that you feel should be enabled then send me over a PR and I will have a look. **Swift 3 Ready**
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<center></center>
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##Setup
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Nothing complicated, download the MacToggle.swift file and add it to your project.
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Nothing complicated, copy the MacToggle folder over to your project.
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<br>
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@@ -24,7 +26,7 @@ let toggle: MacToggle = {
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return view
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}()
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```
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There a plenty of settings you can play with, have fun and create the designs that you require for your Mac OS developments. Here are a couple of designs, for some ideas:
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There are plenty of settings you can play with, have fun and create the designs that you require for your Mac OS developments. Here are a couple of designs, for ideas:
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<br>
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Reference in New Issue
Block a user