4 Commits
Author SHA1 Message Date
Rich Abery b939b83c48 Merge pull request #1 from RichAppz/commenting
Commenting on the public parameters
2017-01-21 12:22:42 +00:00
Rich Abery 7afcbca752 Commenting on the public parameters 2017-01-21 12:21:47 +00:00
Rich Abery e554c51d43 Read changes 2017-01-21 12:05:11 +00:00
Rich Abery cc331cc100 This is to morph the button on mouse down and release - Todo done 2017-01-21 11:40:05 +00:00
3 changed files with 44 additions and 12 deletions
+41 -10
View File
@@ -35,7 +35,6 @@ class MacToggle: NSView {
fileprivate let height: CGFloat
fileprivate let width: CGFloat
fileprivate var isAnimating = false
fileprivate var leftConstraint: NSLayoutConstraint?
fileprivate var heightConstraint: NSLayoutConstraint?
fileprivate var widthConstraint: NSLayoutConstraint?
@@ -51,7 +50,7 @@ class MacToggle: NSView {
let view = NSView()
let shadow = NSShadow()
shadow.shadowColor = NSColor.agblack.withAlphaComponent(0.4)
shadow.shadowColor = NSColor.black.withAlphaComponent(0.4)
shadow.shadowOffset = CGSize(width: 0, height: -2)
shadow.shadowBlurRadius = 2
@@ -78,6 +77,10 @@ class MacToggle: NSView {
}
}
fileprivate var toggleSize: CGFloat {
get { return height-(outlineWidth*2) }
}
//================================================================================
// MARK: Callback
//================================================================================
@@ -92,11 +95,12 @@ class MacToggle: NSView {
didSet { animate() }
}
/// Change the toggle border on and off
public var hasToggleBorder = true {
didSet { circle.layer?.borderWidth = hasToggleBorder ? toggleBorderWidth : 0 }
}
// MARK: Size Settings
/// Change the width of the outline border
public var outlineWidth: CGFloat = 2 {
didSet {
backVw.layer?.borderWidth = outlineWidth
@@ -104,10 +108,12 @@ class MacToggle: NSView {
}
}
/// Change the width of the border on the toggle
public var toggleBorderWidth: CGFloat = 2 {
didSet { circle.layer?.borderWidth = hasToggleBorder ? toggleBorderWidth : 0 }
}
/// Change the radius of the complete toggle
public var radius: CGFloat {
get {
if let r = _radius { return r }
@@ -120,19 +126,22 @@ class MacToggle: NSView {
}
// MARK: Color Settings
/// Change the color of the outline border
public var outlineColor: NSColor = .lightGray {
didSet { backVw.layer?.borderColor = outlineColor.cgColor }
}
/// Change the color of the fill when the toggle is on
public var fillColor: NSColor = .lightGray {
didSet { if isOn { backVw.layer?.borderColor = fillColor.cgColor } }
}
/// Change the color of the toggle center
public var toggleColor: NSColor = .white {
didSet { circle.backgroundColor = toggleColor }
}
/// Change the background color of the complete toggle (visible when switch is off)
public var backColor: NSColor = .white {
didSet { backVw.backgroundColor = backColor }
}
@@ -176,6 +185,24 @@ class MacToggle: NSView {
}
override func mouseDown(with event: NSEvent) {
let push: Double = Double(outlineWidth + width) - Double(height)
NSAnimationContext.runAnimationGroup({ (context) in
context.duration = 0.3
context.allowsImplicitAnimation = true
let adjustment = (toggleSize/4)
widthConstraint?.isActive = false
widthConstraint = circle.widthAnchor.constraint(equalToConstant: toggleSize+adjustment)
widthConstraint?.isActive = true
if isOn {
leftConstraint?.constant = CGFloat(push)-adjustment
}
animator().layoutSubtreeIfNeeded()
})
}
override func mouseUp(with event: NSEvent) {
isOn = !isOn
}
@@ -205,22 +232,26 @@ class MacToggle: NSView {
}
fileprivate func animate() {
if isAnimating { return }
isAnimating = true
acceptsTouchEvents = false
let push: Double = Double(outlineWidth + width) - Double(height)
NSAnimationContext.runAnimationGroup({ (context) in
context.duration = Size.mediumAnimation
context.duration = 0.3
context.allowsImplicitAnimation = true
backVw.animator().layer?.borderWidth = isOn ? (height/2) : outlineWidth
backVw.animator().layer?.borderColor = isOn ? fillColor.cgColor : outlineColor.cgColor
let push: Double = Double(outlineWidth + width) - Double(height)
widthConstraint?.isActive = false
widthConstraint = circle.widthAnchor.constraint(equalToConstant: toggleSize)
widthConstraint?.isActive = true
leftConstraint?.constant = isOn ? CGFloat(push) : outlineWidth
animator().layoutSubtreeIfNeeded()
}) {
self.isAnimating = false
self.acceptsTouchEvents = true
self.callback?(self.isOn)
}
}
}
+3 -2
View File
@@ -8,6 +8,8 @@
Create Mac OS toggles with the user interaction, desisn and animation of the iOS UISwitch. Completely configurable through quick understandable code. With access to the source, you are able to add more custom features if you want. If their are any tweaks that you feel should be enabled then send me over a PR and I will have a look. **Swift 3 Ready**
<center>![Banner](Resources/mactoggle.gif)</center>
##Setup
Nothing complicated, download the MacToggle.swift file and add it to your project.
@@ -24,7 +26,7 @@ let toggle: MacToggle = {
return view
}()
```
There a plenty of settings you can play with, have fun and create the designs that you require for your Mac OS developments. Here are a couple of designs, for some ideas:
There are plenty of settings you can play with, have fun and create the designs that you require for your Mac OS developments. Here are a couple of designs, for ideas:
<br>
@@ -46,7 +48,6 @@ If you have any issues with the MacToggle, the shoot me an email <a href="mailto
## Todo
- Morphing animations to match iOS UISwitch.
- Dragging on the toggle.
- Label support.
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