94 Commits

Author SHA1 Message Date
Matej Bukovinski bd3fee3df5 Removed screenshot entries from the podspec. 2013-03-13 11:44:08 +01:00
Matej Bukovinski ffaa27fb9d Version bump and change log update. 2013-03-13 11:33:42 +01:00
Matej Bukovinski 2cdf32f1ae Merge branch 'cocoapods' 2013-03-13 11:22:05 +01:00
Matej Bukovinski bc1d7f9016 Added podspec for version 0.6. 2013-03-13 11:20:48 +01:00
Matej Bukovinski 74ad80820f README cleanup and cocoapods instructions. 2013-03-13 11:18:53 +01:00
Matej Bukovinski 901d5c44d2 Merge pull request #109 from dnstevenson/master
Fixed example in Readme
2013-03-13 02:44:56 -07:00
Matej Bukovinski c05664b882 Merge pull request #112 from coryallegory/master
MBLabelAlignmentCenter risk of being defined multiple times
2013-03-13 02:42:05 -07:00
Matej Bukovinski 5ac34dd973 Updated license and added a LICENSE file. 2013-03-12 20:37:00 +01:00
Matej Bukovinski 4eda67f5d9 Performed recommended Xcode 4.6 project updates. 2013-03-12 20:26:31 +01:00
Matej Bukovinski 4236564c5a Additional note regarding the Static library integration. 2013-03-12 20:23:26 +01:00
Matej Bukovinski ff3f08ec33 Merge pull request #44 from tewha/patch-5
Fix typo in MBProgressHUD
2013-02-06 02:15:01 -08:00
Steven Fisher f3dd4fd0bc Fix typo in MBProgressHUD
Typo (or aggressive find/replace) caused an "x-axis" (correct)
and "y-ayis" (wot?).
2013-02-05 15:07:08 -08:00
Matej Bukovinski 09284ec788 Moved initial setTransformForCurrentOrientation check to didMoveToSuperview. fixes #102 2013-01-29 11:48:24 +01:00
Matej Bukovinski 283cd62ae1 Performed recommended Xcode 4.6 project updates. 2013-01-29 11:47:36 +01:00
Matej Bukovinski 70614d424f Merge pull request #43 from tewha/patch-4
Typo fixes
2013-01-07 05:58:24 -08:00
Matej Bukovinski a6d89f16d3 Merge pull request #42 from tewha/patch-3
Typo fix in readme
2013-01-07 05:57:44 -08:00
Steven Fisher d7ba79de74 Typo fixes
Various typos in header comments.
2012-12-20 18:04:21 -08:00
Steven Fisher e22fcf318d Typo fix in readme
"setters are hoverer considered" should be "setters are however considered"
2012-12-20 18:02:14 -08:00
Cory Metcalfe c49b6cbcf7 MBLabelAlignmentCenter doesn't need to be in header, could end up with multi-declaration of value 2012-12-12 15:09:00 -06:00
dnstevenson 1204df15e7 Update README.mdown
Properly hides the HUD at completion.
2012-12-05 11:34:24 -07:00
Greg Pascale 30814ccfa5 don't set alpha to 0 at beginning of fade out animation
Conflicts:
	MBProgressHUD.m
2012-11-30 13:52:57 +01:00
Matej Bukovinski 98c85444eb Added color support to MBRoundProgressView. 2012-11-23 09:28:38 +01:00
Matej Bukovinski 48a98d393e Merge branch 'master' of github.com:matej/MBProgressHUD 2012-11-17 09:05:40 +01:00
Matej Bukovinski b9ce4bfdcc Using a reverse enumerator, rather than a for loop for subview enumeration. 2012-11-17 09:05:14 +01:00
Matej Bukovinski 0c579a9010 Merge pull request #103 from dontangg/HUDForView-enhancement
HudForView: performance enhancement
2012-11-16 23:45:35 -08:00
Don Wilson 7dffd6ce5b Start looking for the HUD at the end of the subviews array
Since we add it to the end of the array when it is created, that's where
we're most likely to find it again.
2012-11-16 14:18:07 -07:00
Don Wilson 271252c192 Return a HUD as soon as one is found in HUDForView: 2012-11-16 13:53:27 -07:00
Matej Bukovinski 0151c89961 Some additional readme tweaks. 2012-11-15 15:41:15 +01:00
Matej Bukovinski f051f095cc New integration instructions and some readme cleanup. 2012-11-15 15:41:15 +01:00
Matej Bukovinski 30d1919373 Making sure that public headers get copied into include/MBProgressHUD. 2012-11-15 15:41:15 +01:00
Matej Bukovinski 197fa72df2 Some additional readme tweaks. 2012-11-15 15:40:00 +01:00
Matej Bukovinski b5fac1cddf New integration instructions and some readme cleanup. 2012-11-15 15:29:53 +01:00
Matej Bukovinski 696108763e Making sure that public headers get copied into include/MBProgressHUD. 2012-11-15 15:01:15 +01:00
Matej Bukovinski 3a00e68d24 Merge pull request #95 from yosit/master
make the interface conform to the GCC LLVM compiler. atomic keyword is assumed to be the default for property.
2012-11-13 09:38:39 -08:00
Matej Bukovinski f1a30d2784 Backward compatible fix for UITextAlignmentCenter deprecation in iOS 6. 2012-11-13 18:27:48 +01:00
Matej Bukovinski 255de853ee Merge branch 'master' of github.com:jdg/MBProgressHUD 2012-11-13 18:03:20 +01:00
Yosi Taguri dd23be89a7 make the interface conform to the GCC LLVM compiler. atomic keyword is assumed to be the default for property.
http://stackoverflow.com/questions/8288864/property-is-assumed-atomic-by-default
2012-10-18 09:43:20 +02:00
Matej Bukovinski d238203406 Setting rootViewController in demo app. 2012-10-08 08:17:19 +02:00
Matej Bukovinski 7a43c05c46 Added iPhone 5 default.png. 2012-10-08 08:17:19 +02:00
Matej Bukovinski 46cdd1bf7f Fixed button autoresizing in the demo project. 2012-10-08 08:17:19 +02:00
Matej Bukovinski cb9db00187 Fixed demo project window size on iOS6. 2012-10-08 08:17:19 +02:00
Matej Bukovinski 1543526647 Setting rootViewController in demo app. 2012-10-08 08:16:42 +02:00
briansoule 0b40a0629b Update README.mdown
changed than => then
http://bit.ly/qN1nt4
2012-10-08 08:16:42 +02:00
Matej Bukovinski 4b9eb5d95f Added iPhone 5 default.png. 2012-09-25 13:40:23 +02:00
Matej Bukovinski a02e54573e Fixed button autoresizing in the demo project. 2012-09-25 13:38:19 +02:00
Matej Bukovinski 716925f14d Fixed demo project window size on iOS6. 2012-09-25 12:58:10 +02:00
Ned Ruggeri a6059f380d Set taskInProgres when beginning to execute a block
Setting graceTime and using block method caused HUD to never appear.
2012-09-12 10:17:41 +02:00
Matej Bukovinski 43771afb35 Merge pull request #84 from briansoule/master
Super important update
2012-09-12 01:09:32 -07:00
Matej Bukovinski fa29deb418 Merge branch 'master' of github.com:jdg/MBProgressHUD 2012-09-12 09:59:17 +02:00
Matej Bukovinski a65593d3a0 Fixed a possible retain cycle under ARC. closes #85 2012-09-12 09:57:54 +02:00
Matej Bukovinski d4238ec4f1 Merge pull request #39 from stig/master
Add AppCode folder to .gitignore
2012-09-06 01:09:14 -07:00
briansoule 98833ab73c Update README.mdown
changed than => then
http://bit.ly/qN1nt4
2012-08-31 13:19:44 -05:00
Stig Brautaset b5f5827a9e Added AppCode folder to .gitignore 2012-08-28 00:17:42 +01:00
Matej Bukovinski 34e95db3bc Merge pull request #83 from ruggeri/master
Setting graceTime and using block method caused HUD to never appear
2012-08-27 00:03:41 -07:00
Matej Bukovinski 4b96571371 Merge pull request #32 from mattrubin/zoom-in-out
Added zoom in and zoom out animations
2012-08-26 23:58:45 -07:00
Matej Bukovinski d6533e6992 Merge pull request #37 from hsoi/master
Compiler warnings cleanup
2012-08-26 23:56:41 -07:00
Ned Ruggeri 93fff466fe Set taskInProgres when beginning to execute a block
Setting graceTime and using block method caused HUD to never appear.
2012-08-25 15:52:27 -07:00
John C. Daub f8f1136bec Explicitly declare properties as strong, to be consistent with the rest of the code and suppress the "property is assumed atomic by default" warning. 2012-08-25 09:47:11 -05:00
John C. Daub d8e7c5139d Merge branch 'master' of https://github.com/matej/MBProgressHUD 2012-08-18 04:44:08 -05:00
Matej Bukovinski 262aea3514 Updated the demo project to use the new color property. 2012-08-07 08:38:31 +02:00
Matej Bukovinski 30f7fb60fa Using MB_STRONG instead of retain for the color property. 2012-08-07 08:36:42 +02:00
Matej Bukovinski c0548d0dfd Merge pull request #78 from johnkdoe/xolaware_drawing_fixes
Xolaware drawing fixes
2012-08-06 23:33:33 -07:00
Kirk Beitz 06d5bf88b9 use UIGraphicsPushContext() & UIGraphicsPopContext() to preserve caller graphics context w.r.t. items this drawRect: may set 2012-08-04 21:53:03 -07:00
Kirk Beitz 0ed184fc29 use UIColor for the color property rather than CGColorRef; makes for easier use of UIKit UIColor, and prevents ARC auto-released UIColor from being gone by the time the reference occurs 2012-08-04 21:32:20 -07:00
Matt Rubin 7279a44eee Keep support for MBProgressHUDAnimationZoom 2012-07-11 14:06:00 -07:00
Matt Rubin 5b42b0fc86 Added zoom in and zoom out animations 2012-07-11 13:28:53 -07:00
Matej Bukovinski 1d94c3b644 Added a missing delegate assignment in the demo project. 2012-07-11 10:37:50 +02:00
Matej Bukovinski 1f0dbc5638 Added missing release. 2012-07-10 20:02:26 +02:00
Matej Bukovinski 02f1e96f66 Merge pull request #75 from matej/master
Blocks API
2012-07-09 06:46:46 -07:00
Matej Bukovinski 455b692e8e Merge branch 'master' of github.com:jdg/MBProgressHUD
Conflicts:
	MBProgressHUD.h
	README.mdown
2012-07-09 15:46:06 +02:00
Matej Bukovinski 745ce2e13f Improved blocks support. 2012-07-05 12:28:28 +02:00
Angelina Fabbro 6bba10e7ec Add colored HUD to demo 2012-07-05 11:21:38 +02:00
Matej Bukovinski d1d331a77a Merge commit '47234d832d8e6c783a0ff11d9f61a8313df51527' 2012-07-05 11:21:22 +02:00
Matej Bukovinski c01faa7a9a Merge pull request #28 from oliland/master
Fixed typo in README
2012-07-05 02:02:27 -07:00
Angelina Fabbro 47234d832d Fix comment typo 2012-07-02 00:30:06 -07:00
Angelina Fabbro f340a05580 A more colorful HUD 2012-07-02 00:28:44 -07:00
Angelina Fabbro e9644ed1f5 Fix incorrect property description 2012-07-01 23:58:29 -07:00
Angelina Fabbro 1e8c78dcbc Update demo to reflect new blocks code 2012-07-01 23:56:50 -07:00
Angelina Fabbro a16758efe5 Blocks 2012-07-01 23:50:27 -07:00
John C. Daub 51284b1268 Quiet compiler warnings. 2012-06-17 18:06:55 -05:00
Oli Kingshott 647f4f3b93 Fixed typo 2012-05-30 23:55:02 +02:00
Matej Bukovinski 3d5c3cc993 Merge pull request #69 from matej/master
Ivar shadowing and a layout fix
2012-05-07 10:18:56 -07:00
Matej Bukovinski 1321c0b8e3 Merge pull request #27 from cbowns/master~
Fix compiler warnings: disambiguate a shadowed ivar (view vs. aView)
2012-04-27 03:07:13 -07:00
Christopher Bowns e55b47a509 Fix compiler warnings: disambiguate a shadowed ivar (view vs. aView) 2012-04-26 16:50:24 -07:00
Matej Bukovinski 1bf46c3ea6 Making sure the HUD always covers the parent view. 2012-04-24 15:50:56 +02:00
Matej Bukovinski 4ba6e7f524 Removed references to "Convenience constructor" as this more commonly refers to a class method that returns an autoreleased object. 2012-04-10 19:05:38 +03:00
Matej Bukovinski 0c83edd0ca Update README.mdown 2012-03-30 22:21:25 +03:00
Matej Bukovinski dd0e474624 Updated README code language. 2012-03-28 16:03:17 +02:00
Matej Bukovinski 51b883d18a Added another example to the readme. 2012-03-28 11:27:45 +02:00
Matej Bukovinski 9b0d99b9bd Fixed spelling. 2012-03-28 10:25:04 +02:00
Matej Bukovinski 7aa3f64d64 Added some additional notes to the readme. 2012-03-28 10:22:41 +02:00
Matej Bukovinski aad2c4e9f8 Merge pull request #63 from mattjgalloway/master
Fix header file comments
2012-03-28 00:01:22 -07:00
Matt Galloway 4dedea8517 Fix comments
This fixes some of the comments for grammar & spelling.
2012-03-27 21:24:14 +01:00
Matt Galloway 6b2d1fce69 Remove reference to NSAutoreleasePool
NSAutoreleasePool has gone, replaced by @autoreleasepool. This removes
NSAutoreleasePool from the comment incase anyone gets confused in
future.
2012-03-27 21:23:49 +01:00
16 changed files with 655 additions and 446 deletions
+3
View File
@@ -16,3 +16,6 @@ profile
# vim noise
*~
*.swp
# AppCode noise
.idea/
+1
View File
@@ -10,6 +10,7 @@
@class HudDemoViewController;
@interface HudDemoAppDelegate : NSObject <UIApplicationDelegate> {
UIWindow *window;
UINavigationController *navController;
+2 -4
View File
@@ -9,23 +9,21 @@
#import "HudDemoAppDelegate.h"
#import "HudDemoViewController.h"
@implementation HudDemoAppDelegate
@synthesize window;
@synthesize navController;
- (void)applicationDidFinishLaunching:(UIApplication *)application {
[window addSubview:navController.view];
window.rootViewController = navController;
[window makeKeyAndVisible];
}
- (void)dealloc {
[navController release];
[window release];
[super dealloc];
}
@end
+21 -11
View File
@@ -135,19 +135,17 @@
}
- (IBAction)showUsingBlocks:(id)sender {
#ifdef __BLOCKS__
// No need to retain (just a local variable)
MBProgressHUD *hud = [MBProgressHUD showHUDAddedTo:self.navigationController.view animated:YES];
hud.labelText = @"Loading";
#if NS_BLOCKS_AVAILABLE
MBProgressHUD *hud = [[MBProgressHUD alloc] initWithView:self.navigationController.view];
[self.navigationController.view addSubview:hud];
hud.labelText = @"With a block";
dispatch_async(dispatch_get_global_queue( DISPATCH_QUEUE_PRIORITY_LOW, 0), ^{
// Do a taks in the background
[hud showAnimated:YES whileExecutingBlock:^{
[self myTask];
// Hide the HUD in the main tread
dispatch_async(dispatch_get_main_queue(), ^{
[MBProgressHUD hideHUDForView:self.navigationController.view animated:YES];
});
});
} completionBlock:^{
[hud removeFromSuperview];
[hud release];
}];
#endif
}
@@ -171,6 +169,7 @@
[connection release];
HUD = [[MBProgressHUD showHUDAddedTo:self.navigationController.view animated:YES] retain];
HUD.delegate = self;
}
@@ -202,6 +201,17 @@
[hud hide:YES afterDelay:3];
}
- (IBAction)showWithColor:(id)sender{
HUD = [[MBProgressHUD alloc] initWithView:self.navigationController.view];
[self.navigationController.view addSubview:HUD];
// Set the hud to display with a color
HUD.color = [UIColor colorWithRed:0.23 green:0.50 blue:0.82 alpha:0.90];
HUD.delegate = self;
[HUD showWhileExecuting:@selector(myTask) onTarget:self withObject:nil animated:YES];
}
#pragma mark -
#pragma mark Execution code
+15 -1
View File
@@ -12,6 +12,7 @@
1D60589F0D05DD5A006BFB54 /* Foundation.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 1D30AB110D05D00D00671497 /* Foundation.framework */; };
1DF5F4E00D08C38300B7A737 /* UIKit.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 1DF5F4DF0D08C38300B7A737 /* UIKit.framework */; };
28D7ACF80DDB3853001CB0EB /* HudDemoViewController.m in Sources */ = {isa = PBXBuildFile; fileRef = 28D7ACF70DDB3853001CB0EB /* HudDemoViewController.m */; };
D21D40801611CF6C005FCE55 /* Default-568h@2x.png in Resources */ = {isa = PBXBuildFile; fileRef = D21D407F1611CF6C005FCE55 /* Default-568h@2x.png */; };
D22F7D810F85241C00550BB3 /* MBProgressHUD.m in Sources */ = {isa = PBXBuildFile; fileRef = D22F7D800F85241C00550BB3 /* MBProgressHUD.m */; };
D277FDB311FC834200304321 /* Default.png in Resources */ = {isa = PBXBuildFile; fileRef = D277FDB211FC834200304321 /* Default.png */; };
D277FDB911FC877E00304321 /* Icon.png in Resources */ = {isa = PBXBuildFile; fileRef = D277FDB711FC877E00304321 /* Icon.png */; };
@@ -35,6 +36,7 @@
29B97316FDCFA39411CA2CEA /* main.m */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.objc; path = main.m; sourceTree = "<group>"; };
32CA4F630368D1EE00C91783 /* HudDemo_Prefix.pch */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = HudDemo_Prefix.pch; sourceTree = "<group>"; };
8D1107310486CEB800E47090 /* Info.plist */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = text.plist.xml; path = Info.plist; sourceTree = "<group>"; };
D21D407F1611CF6C005FCE55 /* Default-568h@2x.png */ = {isa = PBXFileReference; lastKnownFileType = image.png; name = "Default-568h@2x.png"; path = "Images/Default-568h@2x.png"; sourceTree = "<group>"; };
D22F7D7F0F85241C00550BB3 /* MBProgressHUD.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = MBProgressHUD.h; path = ../MBProgressHUD.h; sourceTree = SOURCE_ROOT; };
D22F7D800F85241C00550BB3 /* MBProgressHUD.m */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.objc; name = MBProgressHUD.m; path = ../../MBProgressHUD.m; sourceTree = "<group>"; };
D277FDB211FC834200304321 /* Default.png */ = {isa = PBXFileReference; lastKnownFileType = image.png; name = Default.png; path = Images/Default.png; sourceTree = "<group>"; };
@@ -131,6 +133,7 @@
D277FDB811FC877E00304321 /* Icon@2x.png */,
D277FDB211FC834200304321 /* Default.png */,
D2A6FD1C13ABC5A200BFE4C9 /* Default@2x.png */,
D21D407F1611CF6C005FCE55 /* Default-568h@2x.png */,
D2F88CD5115E9F7F00E6DB82 /* 37x-Checkmark.png */,
D286A67F1518736B00E13FB8 /* 37x-Checkmark@2x.png */,
);
@@ -173,7 +176,7 @@
isa = PBXProject;
attributes = {
CLASSPREFIX = MB;
LastUpgradeCheck = 0420;
LastUpgradeCheck = 0460;
ORGANIZATIONNAME = "Matej Bukovinski";
};
buildConfigurationList = C01FCF4E08A954540054247B /* Build configuration list for PBXProject "HudDemo" */;
@@ -208,6 +211,7 @@
D277FDBA11FC877E00304321 /* Icon@2x.png in Resources */,
D2A6FD1D13ABC5A200BFE4C9 /* Default@2x.png in Resources */,
D286A6801518736B00E13FB8 /* 37x-Checkmark@2x.png in Resources */,
D21D40801611CF6C005FCE55 /* Default-568h@2x.png in Resources */,
);
runOnlyForDeploymentPostprocessing = 0;
};
@@ -278,10 +282,15 @@
isa = XCBuildConfiguration;
buildSettings = {
ARCHS = "$(ARCHS_STANDARD_32_BIT)";
CLANG_WARN_CONSTANT_CONVERSION = YES;
CLANG_WARN_ENUM_CONVERSION = YES;
CLANG_WARN_INT_CONVERSION = YES;
CLANG_WARN__DUPLICATE_METHOD_MATCH = YES;
"CODE_SIGN_IDENTITY[sdk=iphoneos*]" = "iPhone Developer";
GCC_C_LANGUAGE_STANDARD = c99;
GCC_VERSION = com.apple.compilers.llvm.clang.1_0;
GCC_WARN_ABOUT_RETURN_TYPE = YES;
GCC_WARN_UNINITIALIZED_AUTOS = YES;
GCC_WARN_UNUSED_VARIABLE = YES;
IPHONEOS_DEPLOYMENT_TARGET = 4.0;
ONLY_ACTIVE_ARCH = YES;
@@ -293,10 +302,15 @@
isa = XCBuildConfiguration;
buildSettings = {
ARCHS = "$(ARCHS_STANDARD_32_BIT)";
CLANG_WARN_CONSTANT_CONVERSION = YES;
CLANG_WARN_ENUM_CONVERSION = YES;
CLANG_WARN_INT_CONVERSION = YES;
CLANG_WARN__DUPLICATE_METHOD_MATCH = YES;
"CODE_SIGN_IDENTITY[sdk=iphoneos*]" = "iPhone Developer";
GCC_C_LANGUAGE_STANDARD = c99;
GCC_VERSION = com.apple.compilers.llvm.clang.1_0;
GCC_WARN_ABOUT_RETURN_TYPE = YES;
GCC_WARN_UNINITIALIZED_AUTOS = YES;
GCC_WARN_UNUSED_VARIABLE = YES;
SDKROOT = iphoneos;
};
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After

Width:  |  Height:  |  Size: 31 KiB

+2
View File
@@ -23,6 +23,8 @@
<string>${PRODUCT_NAME}</string>
<key>CFBundlePackageType</key>
<string>APPL</string>
<key>CFBundleShortVersionString</key>
<string>1.0</string>
<key>CFBundleSignature</key>
<string>????</string>
<key>CFBundleVersion</key>
+97 -28
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@@ -2,20 +2,20 @@
<archive type="com.apple.InterfaceBuilder3.CocoaTouch.XIB" version="7.10">
<data>
<int key="IBDocument.SystemTarget">528</int>
<string key="IBDocument.SystemVersion">11D50b</string>
<string key="IBDocument.InterfaceBuilderVersion">2182</string>
<string key="IBDocument.AppKitVersion">1138.32</string>
<string key="IBDocument.HIToolboxVersion">568.00</string>
<string key="IBDocument.SystemVersion">12C54</string>
<string key="IBDocument.InterfaceBuilderVersion">2840</string>
<string key="IBDocument.AppKitVersion">1187.34</string>
<string key="IBDocument.HIToolboxVersion">625.00</string>
<object class="NSMutableDictionary" key="IBDocument.PluginVersions">
<string key="NS.key.0">com.apple.InterfaceBuilder.IBCocoaTouchPlugin</string>
<string key="NS.object.0">1181</string>
<string key="NS.object.0">1926</string>
</object>
<object class="NSArray" key="IBDocument.IntegratedClassDependencies">
<bool key="EncodedWithXMLCoder">YES</bool>
<string>IBUIButton</string>
<string>IBUIView</string>
<string>IBUIScrollView</string>
<string>IBProxyObject</string>
<string>IBUIButton</string>
<string>IBUIScrollView</string>
<string>IBUIView</string>
</object>
<object class="NSArray" key="IBDocument.PluginDependencies">
<bool key="EncodedWithXMLCoder">YES</bool>
@@ -47,7 +47,7 @@
<bool key="EncodedWithXMLCoder">YES</bool>
<object class="IBUIButton" id="960472997">
<reference key="NSNextResponder" ref="821963304"/>
<int key="NSvFlags">294</int>
<int key="NSvFlags">290</int>
<string key="NSFrame">{{20, 20}, {280, 40}}</string>
<reference key="NSSuperview" ref="821963304"/>
<reference key="NSWindow"/>
@@ -85,7 +85,7 @@
</object>
<object class="IBUIButton" id="626654324">
<reference key="NSNextResponder" ref="821963304"/>
<int key="NSvFlags">294</int>
<int key="NSvFlags">290</int>
<string key="NSFrame">{{20, 68}, {280, 40}}</string>
<reference key="NSSuperview" ref="821963304"/>
<reference key="NSWindow"/>
@@ -108,7 +108,7 @@
</object>
<object class="IBUIButton" id="244375631">
<reference key="NSNextResponder" ref="821963304"/>
<int key="NSvFlags">294</int>
<int key="NSvFlags">290</int>
<string key="NSFrame">{{20, 116}, {280, 40}}</string>
<reference key="NSSuperview" ref="821963304"/>
<reference key="NSWindow"/>
@@ -134,7 +134,7 @@
</object>
<object class="IBUIButton" id="322519489">
<reference key="NSNextResponder" ref="821963304"/>
<int key="NSvFlags">294</int>
<int key="NSvFlags">290</int>
<string key="NSFrame">{{20, 164}, {280, 40}}</string>
<reference key="NSSuperview" ref="821963304"/>
<reference key="NSWindow"/>
@@ -157,7 +157,7 @@
</object>
<object class="IBUIButton" id="706142914">
<reference key="NSNextResponder" ref="821963304"/>
<int key="NSvFlags">294</int>
<int key="NSvFlags">290</int>
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<string key="majorKey">IBFrameworkSource</string>
<string key="minorKey">UIKit.framework/Headers/UIWindow.h</string>
<string key="minorKey">./Classes/HudDemoViewController.h</string>
</object>
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@@ -580,15 +404,14 @@
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<bool key="IBDocument.PluginDeclaredDependenciesTrackSystemTargetVersion">YES</bool>
<string key="IBDocument.LastKnownRelativeProjectPath">HudDemo.xcodeproj</string>
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<string key="IBCocoaTouchPluginVersion">117</string>
<string key="IBCocoaTouchPluginVersion">1926</string>
</data>
</archive>
+19
View File
@@ -0,0 +1,19 @@
Copyright (c) 2013 Matej Bukovinski
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
+137 -68
View File
@@ -1,12 +1,12 @@
//
// MBProgressHUD.h
// Version 0.5
// Version 0.6
// Created by Matej Bukovinski on 2.4.09.
//
// This code is distributed under the terms and conditions of the MIT license.
// Copyright (c) 2011 Matej Bukovinski
// Copyright (c) 2013 Matej Bukovinski
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
@@ -50,7 +50,9 @@ typedef enum {
/** Opacity animation */
MBProgressHUDAnimationFade,
/** Opacity + scale animation */
MBProgressHUDAnimationZoom
MBProgressHUDAnimationZoom,
MBProgressHUDAnimationZoomOut = MBProgressHUDAnimationZoom,
MBProgressHUDAnimationZoomIn
} MBProgressHUDAnimation;
@@ -72,14 +74,18 @@ typedef enum {
#endif
#endif
#if NS_BLOCKS_AVAILABLE
typedef void (^MBProgressHUDCompletionBlock)();
#endif
/**
* Displays a simple HUD window containing a progress indicator and two optional labels for short messages.
*
* This is a simple drop-in class for displaying a progress HUD view similar to Apples private UIProgressHUD class.
* This is a simple drop-in class for displaying a progress HUD view similar to Apple's private UIProgressHUD class.
* The MBProgressHUD window spans over the entire space given to it by the initWithFrame constructor and catches all
* user input on this region, thereby preventing the user operations on components below the view. The HUD itself is
* drawn centered as a rounded semi-transparent view witch resizes depending on the user specified content.
* drawn centered as a rounded semi-transparent view which resizes depending on the user specified content.
*
* This view supports four modes of operation:
* - MBProgressHUDModeIndeterminate - shows a UIActivityIndicatorView
@@ -98,8 +104,8 @@ typedef enum {
* Creates a new HUD, adds it to provided view and shows it. The counterpart to this method is hideHUDForView:animated:.
*
* @param view The view that the HUD will be added to
* @param animated If set to YES the HUD will disappear using the current animationType. If set to NO the HUD will not use
* animations while disappearing.
* @param animated If set to YES the HUD will appear using the current animationType. If set to NO the HUD will not use
* animations while appearing.
* @return A reference to the created HUD.
*
* @see hideHUDForView:animated:
@@ -108,7 +114,7 @@ typedef enum {
+ (MBProgressHUD *)showHUDAddedTo:(UIView *)view animated:(BOOL)animated;
/**
* Finds the tompost HUD subview and hides it. The counterpart to this method is showHUDAddedTo:animated:.
* Finds the top-most HUD subview and hides it. The counterpart to this method is showHUDAddedTo:animated:.
*
* @param view The view that is going to be searched for a HUD subview.
* @param animated If set to YES the HUD will disappear using the current animationType. If set to NO the HUD will not use
@@ -134,7 +140,7 @@ typedef enum {
+ (NSUInteger)hideAllHUDsForView:(UIView *)view animated:(BOOL)animated;
/**
* Finds the topomost HUD subview and returns it.
* Finds the top-most HUD subview and returns it.
*
* @param view The view that is going to be searched.
* @return A reference to the last HUD subview discovered.
@@ -149,56 +155,7 @@ typedef enum {
*/
+ (NSArray *)allHUDsForView:(UIView *)view;
/**
* Display the HUD. You need to make sure that the main thread completes its run loop soon after this method call so
* the user interface can be updated. Call this method when your task is already set-up to be executed in a new thread
* (e.g., when using something like NSOperation or calling an asynchronous call like NSUrlRequest).
*
* @param animated If set to YES the HUD will disappear using the current animationType. If set to NO the HUD will not use
* animations while disappearing.
*
* @see animationType
*/
- (void)show:(BOOL)animated;
/**
* Hide the HUD. This still calls the hudWasHidden: delegate. This is the counterpart of the hide: method. Use it to
* hide the HUD when your task completes.
*
* @param animated If set to YES the HUD will disappear using the current animationType. If set to NO the HUD will not use
* animations while disappearing.
*
* @see animationType
*/
- (void)hide:(BOOL)animated;
/**
* Hide the HUD after a delay. This still calls the hudWasHidden: delegate. This is the counterpart of the hide: method. Use it to
* hide the HUD when your task completes.
*
* @param animated If set to YES the HUD will disappear using the current animationType. If set to NO the HUD will not use
* animations while disappearing.
* @param delay Delay in secons until the HUD is hidden.
*
* @see animationType
*/
- (void)hide:(BOOL)animated afterDelay:(NSTimeInterval)delay;
/**
* Shows the HUD while a background task is executing in a new thread, then hides the HUD.
*
* This method also takes care of NSAutoreleasePools so your method does not have to be concerned with setting up a
* pool.
*
* @param method The method to be executed while the HUD is shown. This method will be executed in a new thread.
* @param target The object that the target method belongs to.
* @param object An optional object to be passed to the method.
* @param animated If set to YES the HUD will disappear using the current animationType. If set to NO the HUD will not use
* animations while disappearing.
*/
- (void)showWhileExecuting:(SEL)method onTarget:(id)target withObject:(id)object animated:(BOOL)animated;
/**
/**
* A convenience constructor that initializes the HUD with the window's bounds. Calls the designated constructor with
* window.bounds as the parameter.
*
@@ -210,12 +167,105 @@ typedef enum {
/**
* A convenience constructor that initializes the HUD with the view's bounds. Calls the designated constructor with
* view.bounds as the parameter
*
*
* @param view The view instance that will provide the bounds for the HUD. Should be the same instance as
* the HUD's superview (i.e., the view that the HUD will be added to).
*/
- (id)initWithView:(UIView *)view;
/**
* Display the HUD. You need to make sure that the main thread completes its run loop soon after this method call so
* the user interface can be updated. Call this method when your task is already set-up to be executed in a new thread
* (e.g., when using something like NSOperation or calling an asynchronous call like NSURLRequest).
*
* @param animated If set to YES the HUD will appear using the current animationType. If set to NO the HUD will not use
* animations while appearing.
*
* @see animationType
*/
- (void)show:(BOOL)animated;
/**
* Hide the HUD. This still calls the hudWasHidden: delegate. This is the counterpart of the show: method. Use it to
* hide the HUD when your task completes.
*
* @param animated If set to YES the HUD will disappear using the current animationType. If set to NO the HUD will not use
* animations while disappearing.
*
* @see animationType
*/
- (void)hide:(BOOL)animated;
/**
* Hide the HUD after a delay. This still calls the hudWasHidden: delegate. This is the counterpart of the show: method. Use it to
* hide the HUD when your task completes.
*
* @param animated If set to YES the HUD will disappear using the current animationType. If set to NO the HUD will not use
* animations while disappearing.
* @param delay Delay in seconds until the HUD is hidden.
*
* @see animationType
*/
- (void)hide:(BOOL)animated afterDelay:(NSTimeInterval)delay;
/**
* Shows the HUD while a background task is executing in a new thread, then hides the HUD.
*
* This method also takes care of autorelease pools so your method does not have to be concerned with setting up a
* pool.
*
* @param method The method to be executed while the HUD is shown. This method will be executed in a new thread.
* @param target The object that the target method belongs to.
* @param object An optional object to be passed to the method.
* @param animated If set to YES the HUD will (dis)appear using the current animationType. If set to NO the HUD will not use
* animations while (dis)appearing.
*/
- (void)showWhileExecuting:(SEL)method onTarget:(id)target withObject:(id)object animated:(BOOL)animated;
#if NS_BLOCKS_AVAILABLE
/**
* Shows the HUD while a block is executing on a background queue, then hides the HUD.
*
* @see showAnimated:whileExecutingBlock:onQueue:completion:
*/
- (void)showAnimated:(BOOL)animated whileExecutingBlock:(dispatch_block_t)block;
/**
* Shows the HUD while a block is executing on a background queue, then hides the HUD.
*
* @see showAnimated:whileExecutingBlock:onQueue:completion:
*/
- (void)showAnimated:(BOOL)animated whileExecutingBlock:(dispatch_block_t)block completionBlock:(MBProgressHUDCompletionBlock)completion;
/**
* Shows the HUD while a block is executing on the specified dispatch queue, then hides the HUD.
*
* @see showAnimated:whileExecutingBlock:onQueue:completion:
*/
- (void)showAnimated:(BOOL)animated whileExecutingBlock:(dispatch_block_t)block onQueue:(dispatch_queue_t)queue;
/**
* Shows the HUD while a block is executing on the specified dispatch queue, executes completion block on the main queue, and then hides the HUD.
*
* @param animated If set to YES the HUD will (dis)appear using the current animationType. If set to NO the HUD will
* not use animations while (dis)appearing.
* @param block The block to be executed while the HUD is shown.
* @param queue The dispatch queue on which the block should be executed.
* @param completion The block to be executed on completion.
*
* @see completionBlock
*/
- (void)showAnimated:(BOOL)animated whileExecutingBlock:(dispatch_block_t)block onQueue:(dispatch_queue_t)queue
completionBlock:(MBProgressHUDCompletionBlock)completion;
/**
* A block that gets called after the HUD was completely hidden.
*/
@property (copy) MBProgressHUDCompletionBlock completionBlock;
#endif
/**
* MBProgressHUD operation mode. The default is MBProgressHUDModeIndeterminate.
*
@@ -231,8 +281,8 @@ typedef enum {
@property (assign) MBProgressHUDAnimation animationType;
/**
* The UIView (e.g., a UIIMageView) to be shown when the HUD is in MBProgressHUDModeCustomView.
* For best results use a 37 by 37 pixel view (so the bounds match the build in indicator bounds).
* The UIView (e.g., a UIImageView) to be shown when the HUD is in MBProgressHUDModeCustomView.
* For best results use a 37 by 37 pixel view (so the bounds match the built in indicator bounds).
*/
@property (MB_STRONG) UIView *customView;
@@ -257,22 +307,29 @@ typedef enum {
@property (copy) NSString *detailsLabelText;
/**
* The opacity of the HUD window. Defaults to 0.9 (90% opacity).
* The opacity of the HUD window. Defaults to 0.8 (80% opacity).
*/
@property (assign) float opacity;
/**
* The color of the HUD window. Defaults to black. If this property is set, color is set using
* this UIColor and the opacity property is not used. using retain because performing copy on
* UIColor base colors (like [UIColor greenColor]) cause problems with the copyZone.
*/
@property (MB_STRONG) UIColor *color;
/**
* The x-axis offset of the HUD relative to the centre of the superview.
*/
@property (assign) float xOffset;
/**
* The y-ayis offset of the HUD relative to the centre of the superview.
* The y-axis offset of the HUD relative to the centre of the superview.
*/
@property (assign) float yOffset;
/**
* The amounth of space between the HUD edge and the HUD elements (labels, indicators or custom views).
* The amount of space between the HUD edge and the HUD elements (labels, indicators or custom views).
* Defaults to 20.0
*/
@property (assign) float margin;
@@ -284,7 +341,7 @@ typedef enum {
/*
* Grace period is the time (in seconds) that the invoked method may be run without
* showing the HUD. If the task finishes befor the grace time runs out, the HUD will
* showing the HUD. If the task finishes before the grace time runs out, the HUD will
* not be shown at all.
* This may be used to prevent HUD display for very short tasks.
* Defaults to 0 (no grace time).
@@ -306,12 +363,12 @@ typedef enum {
* This property is automatically set when using showWhileExecuting:onTarget:withObject:animated:.
* When threading is done outside of the HUD (i.e., when the show: and hide: methods are used directly),
* you need to set this property when your task starts and completes in order to have normal graceTime
* functunality.
* functionality.
*/
@property (assign) BOOL taskInProgress;
/**
* Removes the HUD from it's parent view when hidden.
* Removes the HUD from its parent view when hidden.
* Defaults to NO.
*/
@property (assign) BOOL removeFromSuperViewOnHide;
@@ -366,6 +423,18 @@ typedef enum {
*/
@property (nonatomic, assign) float progress;
/**
* Indicator progress color.
* Defaults to white [UIColor whiteColor]
*/
@property (nonatomic, MB_STRONG) UIColor *progressTintColor;
/**
* Indicator background (non-progress) color.
* Defaults to translucent white (alpha 0.1)
*/
@property (nonatomic, MB_STRONG) UIColor *backgroundTintColor;
/*
* Display mode - NO = round or YES = annular. Defaults to round.
*/
+156 -40
View File
@@ -1,6 +1,6 @@
//
// MBProgressHUD.m
// Version 0.5
// Version 0.6
// Created by Matej Bukovinski on 2.4.09.
//
@@ -17,6 +17,12 @@
#define MB_RETAIN(exp) [exp retain]
#endif
#if __IPHONE_OS_VERSION_MIN_REQUIRED >= 60000
#define MBLabelAlignmentCenter NSTextAlignmentCenter
#else
#define MBLabelAlignmentCenter UITextAlignmentCenter
#endif
static const CGFloat kPadding = 4.f;
static const CGFloat kLabelFontSize = 16.f;
@@ -44,11 +50,11 @@ static const CGFloat kDetailsLabelFontSize = 12.f;
- (void)deviceOrientationDidChange:(NSNotification *)notification;
- (void)hideDelayed:(NSNumber *)animated;
@property (MB_STRONG) UIView *indicator;
@property (MB_STRONG) NSTimer *graceTimer;
@property (MB_STRONG) NSTimer *minShowTimer;
@property (MB_STRONG) NSDate *showStarted;
@property (assign) CGSize size;
@property (atomic, MB_STRONG) UIView *indicator;
@property (atomic, MB_STRONG) NSTimer *graceTimer;
@property (atomic, MB_STRONG) NSTimer *minShowTimer;
@property (atomic, MB_STRONG) NSDate *showStarted;
@property (atomic, assign) CGSize size;
@end
@@ -69,6 +75,7 @@ static const CGFloat kDetailsLabelFontSize = 12.f;
@synthesize animationType;
@synthesize delegate;
@synthesize opacity;
@synthesize color;
@synthesize labelFont;
@synthesize detailsLabelFont;
@synthesize indicator;
@@ -91,6 +98,9 @@ static const CGFloat kDetailsLabelFontSize = 12.f;
@synthesize detailsLabelText;
@synthesize progress;
@synthesize size;
#if NS_BLOCKS_AVAILABLE
@synthesize completionBlock;
#endif
#pragma mark - Class methods
@@ -121,24 +131,23 @@ static const CGFloat kDetailsLabelFontSize = 12.f;
}
+ (MBProgressHUD *)HUDForView:(UIView *)view {
MBProgressHUD *hud = nil;
NSArray *subviews = view.subviews;
Class hudClass = [MBProgressHUD class];
for (UIView *view in subviews) {
if ([view isKindOfClass:hudClass]) {
hud = (MBProgressHUD *)view;
NSEnumerator *subviewsEnum = [view.subviews reverseObjectEnumerator];
for (UIView *subview in subviewsEnum) {
if ([subview isKindOfClass:hudClass]) {
return (MBProgressHUD *)subview;
}
}
return hud;
return nil;
}
+ (NSArray *)allHUDsForView:(UIView *)view {
NSMutableArray *huds = [NSMutableArray array];
NSArray *subviews = view.subviews;
Class hudClass = [MBProgressHUD class];
for (UIView *view in subviews) {
if ([view isKindOfClass:hudClass]) {
[huds addObject:view];
for (UIView *aView in subviews) {
if ([aView isKindOfClass:hudClass]) {
[huds addObject:aView];
}
}
return [NSArray arrayWithArray:huds];
@@ -155,6 +164,7 @@ static const CGFloat kDetailsLabelFontSize = 12.f;
self.labelText = nil;
self.detailsLabelText = nil;
self.opacity = 0.8f;
self.color = nil;
self.labelFont = [UIFont boldSystemFontOfSize:kLabelFontSize];
self.detailsLabelFont = [UIFont boldSystemFontOfSize:kDetailsLabelFontSize];
self.xOffset = 0.0f;
@@ -188,12 +198,7 @@ static const CGFloat kDetailsLabelFontSize = 12.f;
- (id)initWithView:(UIView *)view {
NSAssert(view, @"View must not be nil.");
id me = [self initWithFrame:view.bounds];
// We need to take care of rotation ourselfs if we're adding the HUD to a window
if ([view isKindOfClass:[UIWindow class]]) {
[self setTransformForCurrentOrientation:NO];
}
return me;
return [self initWithFrame:view.bounds];
}
- (id)initWithWindow:(UIWindow *)window {
@@ -204,6 +209,7 @@ static const CGFloat kDetailsLabelFontSize = 12.f;
[self unregisterFromNotifications];
[self unregisterFromKVO];
#if !__has_feature(objc_arc)
[color release];
[indicator release];
[label release];
[detailsLabel release];
@@ -213,6 +219,9 @@ static const CGFloat kDetailsLabelFontSize = 12.f;
[minShowTimer release];
[showStarted release];
[customView release];
#if NS_BLOCKS_AVAILABLE
[completionBlock release];
#endif
[super dealloc];
#endif
}
@@ -271,11 +280,21 @@ static const CGFloat kDetailsLabelFontSize = 12.f;
[self hideUsingAnimation:useAnimation];
}
#pragma mark - View Hierrarchy
- (void)didMoveToSuperview {
// We need to take care of rotation ourselfs if we're adding the HUD to a window
if ([self.superview isKindOfClass:[UIWindow class]]) {
[self setTransformForCurrentOrientation:NO];
}
}
#pragma mark - Internal show & hide operations
- (void)showUsingAnimation:(BOOL)animated {
self.alpha = 0.0f;
if (animated && animationType == MBProgressHUDAnimationZoom) {
if (animated && animationType == MBProgressHUDAnimationZoomIn) {
self.transform = CGAffineTransformConcat(rotationTransform, CGAffineTransformMakeScale(0.5f, 0.5f));
} else if (animated && animationType == MBProgressHUDAnimationZoomOut) {
self.transform = CGAffineTransformConcat(rotationTransform, CGAffineTransformMakeScale(1.5f, 1.5f));
}
self.showStarted = [NSDate date];
@@ -284,7 +303,7 @@ static const CGFloat kDetailsLabelFontSize = 12.f;
[UIView beginAnimations:nil context:NULL];
[UIView setAnimationDuration:0.30];
self.alpha = 1.0f;
if (animationType == MBProgressHUDAnimationZoom) {
if (animationType == MBProgressHUDAnimationZoomIn || animationType == MBProgressHUDAnimationZoomOut) {
self.transform = rotationTransform;
}
[UIView commitAnimations];
@@ -303,9 +322,12 @@ static const CGFloat kDetailsLabelFontSize = 12.f;
[UIView setAnimationDidStopSelector:@selector(animationFinished:finished:context:)];
// 0.02 prevents the hud from passing through touches during the animation the hud will get completely hidden
// in the done method
if (animationType == MBProgressHUDAnimationZoom) {
if (animationType == MBProgressHUDAnimationZoomIn) {
self.transform = CGAffineTransformConcat(rotationTransform, CGAffineTransformMakeScale(1.5f, 1.5f));
} else if (animationType == MBProgressHUDAnimationZoomOut) {
self.transform = CGAffineTransformConcat(rotationTransform, CGAffineTransformMakeScale(0.5f, 0.5f));
}
self.alpha = 0.02f;
[UIView commitAnimations];
}
@@ -325,7 +347,13 @@ static const CGFloat kDetailsLabelFontSize = 12.f;
self.alpha = 0.0f;
if ([delegate respondsToSelector:@selector(hudWasHidden:)]) {
[delegate performSelector:@selector(hudWasHidden:) withObject:self];
}
}
#if NS_BLOCKS_AVAILABLE
if (self.completionBlock) {
self.completionBlock();
self.completionBlock = NULL;
}
#endif
if (removeFromSuperViewOnHide) {
[self removeFromSuperview];
}
@@ -344,6 +372,37 @@ static const CGFloat kDetailsLabelFontSize = 12.f;
[self show:animated];
}
#if NS_BLOCKS_AVAILABLE
- (void)showAnimated:(BOOL)animated whileExecutingBlock:(dispatch_block_t)block {
dispatch_queue_t queue = dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT, 0);
[self showAnimated:animated whileExecutingBlock:block onQueue:queue completionBlock:NULL];
}
- (void)showAnimated:(BOOL)animated whileExecutingBlock:(dispatch_block_t)block completionBlock:(void (^)())completion {
dispatch_queue_t queue = dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT, 0);
[self showAnimated:animated whileExecutingBlock:block onQueue:queue completionBlock:completion];
}
- (void)showAnimated:(BOOL)animated whileExecutingBlock:(dispatch_block_t)block onQueue:(dispatch_queue_t)queue {
[self showAnimated:animated whileExecutingBlock:block onQueue:queue completionBlock:NULL];
}
- (void)showAnimated:(BOOL)animated whileExecutingBlock:(dispatch_block_t)block onQueue:(dispatch_queue_t)queue
completionBlock:(MBProgressHUDCompletionBlock)completion {
self.taskInProgress = YES;
self.completionBlock = completion;
dispatch_async(queue, ^(void) {
block();
dispatch_async(dispatch_get_main_queue(), ^(void) {
[self cleanUp];
});
});
[self show:animated];
}
#endif
- (void)launchExecution {
@autoreleasepool {
#pragma clang diagnostic push
@@ -363,6 +422,9 @@ static const CGFloat kDetailsLabelFontSize = 12.f;
#if !__has_feature(objc_arc)
[targetForExecution release];
[objectForExecution release];
#else
targetForExecution = nil;
objectForExecution = nil;
#endif
[self hide:useAnimation];
}
@@ -372,7 +434,7 @@ static const CGFloat kDetailsLabelFontSize = 12.f;
- (void)setupLabels {
label = [[UILabel alloc] initWithFrame:self.bounds];
label.adjustsFontSizeToFitWidth = NO;
label.textAlignment = UITextAlignmentCenter;
label.textAlignment = MBLabelAlignmentCenter;
label.opaque = NO;
label.backgroundColor = [UIColor clearColor];
label.textColor = [UIColor whiteColor];
@@ -383,7 +445,7 @@ static const CGFloat kDetailsLabelFontSize = 12.f;
detailsLabel = [[UILabel alloc] initWithFrame:self.bounds];
detailsLabel.font = self.detailsLabelFont;
detailsLabel.adjustsFontSizeToFitWidth = NO;
detailsLabel.textAlignment = UITextAlignmentCenter;
detailsLabel.textAlignment = MBLabelAlignmentCenter;
detailsLabel.opaque = NO;
detailsLabel.backgroundColor = [UIColor clearColor];
detailsLabel.textColor = [UIColor whiteColor];
@@ -432,6 +494,11 @@ static const CGFloat kDetailsLabelFontSize = 12.f;
- (void)layoutSubviews {
// Entirely cover the parent view
UIView *parent = self.superview;
if (parent) {
self.frame = parent.bounds;
}
CGRect bounds = self.bounds;
// Determine the total widt and height needed
@@ -516,8 +583,9 @@ static const CGFloat kDetailsLabelFontSize = 12.f;
- (void)drawRect:(CGRect)rect {
CGContextRef context = UIGraphicsGetCurrentContext();
if (dimBackground) {
UIGraphicsPushContext(context);
if (self.dimBackground) {
//Gradient colours
size_t gradLocationsNum = 2;
CGFloat gradLocations[2] = {0.0f, 1.0f};
@@ -535,15 +603,22 @@ static const CGFloat kDetailsLabelFontSize = 12.f;
kCGGradientDrawsAfterEndLocation);
CGGradientRelease(gradient);
}
// Set background rect color
if (self.color) {
CGContextSetFillColorWithColor(context, self.color.CGColor);
} else {
CGContextSetGrayFillColor(context, 0.0f, self.opacity);
}
// Center HUD
CGRect allRect = self.bounds;
// Draw rounded HUD bacgroud rect
// Draw rounded HUD backgroud rect
CGRect boxRect = CGRectMake(roundf((allRect.size.width - size.width) / 2) + self.xOffset,
roundf((allRect.size.height - size.height) / 2) + self.yOffset, size.width, size.height);
float radius = 10.0f;
CGContextBeginPath(context);
CGContextSetGrayFillColor(context, 0.0f, self.opacity);
CGContextMoveToPoint(context, CGRectGetMinX(boxRect) + radius, CGRectGetMinY(boxRect));
CGContextAddArc(context, CGRectGetMaxX(boxRect) - radius, CGRectGetMinY(boxRect) + radius, radius, 3 * (float)M_PI / 2, 0, 0);
CGContextAddArc(context, CGRectGetMaxX(boxRect) - radius, CGRectGetMaxY(boxRect) - radius, radius, 0, (float)M_PI / 2, 0);
@@ -551,6 +626,8 @@ static const CGFloat kDetailsLabelFontSize = 12.f;
CGContextAddArc(context, CGRectGetMinX(boxRect) + radius, CGRectGetMinY(boxRect) + radius, radius, (float)M_PI, 3 * (float)M_PI / 2, 0);
CGContextClosePath(context);
CGContextFillPath(context);
UIGraphicsPopContext();
}
#pragma mark - KVO
@@ -633,14 +710,14 @@ static const CGFloat kDetailsLabelFontSize = 12.f;
}
UIInterfaceOrientation orientation = [UIApplication sharedApplication].statusBarOrientation;
float radians = 0;
CGFloat radians = 0;
if (UIInterfaceOrientationIsLandscape(orientation)) {
if (orientation == UIInterfaceOrientationLandscapeLeft) { radians = -M_PI_2; }
else { radians = M_PI_2; }
if (orientation == UIInterfaceOrientationLandscapeLeft) { radians = -(CGFloat)M_PI_2; }
else { radians = (CGFloat)M_PI_2; }
// Window coordinates differ!
self.bounds = CGRectMake(0, 0, self.bounds.size.height, self.bounds.size.width);
} else {
if (orientation == UIInterfaceOrientationPortraitUpsideDown) { radians = M_PI; }
if (orientation == UIInterfaceOrientationPortraitUpsideDown) { radians = (CGFloat)M_PI; }
else { radians = 0; }
}
rotationTransform = CGAffineTransformMakeRotation(radians);
@@ -662,6 +739,11 @@ static const CGFloat kDetailsLabelFontSize = 12.f;
BOOL _annular;
}
#pragma mark - Properties
@synthesize progressTintColor = _progressTintColor;
@synthesize backgroundTintColor = _backgroundTintColor;
#pragma mark - Accessors
- (float)progress {
@@ -695,10 +777,22 @@ static const CGFloat kDetailsLabelFontSize = 12.f;
self.opaque = NO;
_progress = 0.f;
_annular = NO;
_progressTintColor = [[UIColor alloc] initWithWhite:1.f alpha:1.f];
_backgroundTintColor = [[UIColor alloc] initWithWhite:1.f alpha:.1f];
[self registerForKVO];
}
return self;
}
- (void)dealloc {
[self unregisterFromKVO];
#if !__has_feature(objc_arc)
[_progressTintColor release];
[_backgroundTintColor release];
[super dealloc];
#endif
}
#pragma mark - Drawing
- (void)drawRect:(CGRect)rect {
@@ -718,7 +812,7 @@ static const CGFloat kDetailsLabelFontSize = 12.f;
CGFloat startAngle = - ((float)M_PI / 2); // 90 degrees
CGFloat endAngle = (2 * (float)M_PI) + startAngle;
[processBackgroundPath addArcWithCenter:center radius:radius startAngle:startAngle endAngle:endAngle clockwise:YES];
[[UIColor colorWithRed:1 green:1 blue:1 alpha:0.1] set];
[_backgroundTintColor set];
[processBackgroundPath stroke];
// Draw progress
UIBezierPath *processPath = [UIBezierPath bezierPath];
@@ -726,12 +820,12 @@ static const CGFloat kDetailsLabelFontSize = 12.f;
processPath.lineWidth = lineWidth;
endAngle = (self.progress * 2 * (float)M_PI) + startAngle;
[processPath addArcWithCenter:center radius:radius startAngle:startAngle endAngle:endAngle clockwise:YES];
[[UIColor whiteColor] set];
[_progressTintColor set];
[processPath stroke];
} else {
// Draw background
CGContextSetRGBStrokeColor(context, 1.0f, 1.0f, 1.0f, 1.0f); // white
CGContextSetRGBFillColor(context, 1.0f, 1.0f, 1.0f, 0.1f); // translucent white
[_progressTintColor setStroke];
[_backgroundTintColor setFill];
CGContextSetLineWidth(context, 2.0f);
CGContextFillEllipseInRect(context, circleRect);
CGContextStrokeEllipseInRect(context, circleRect);
@@ -748,4 +842,26 @@ static const CGFloat kDetailsLabelFontSize = 12.f;
}
}
#pragma mark - KVO
- (void)registerForKVO {
for (NSString *keyPath in [self observableKeypaths]) {
[self addObserver:self forKeyPath:keyPath options:NSKeyValueObservingOptionNew context:NULL];
}
}
- (void)unregisterFromKVO {
for (NSString *keyPath in [self observableKeypaths]) {
[self removeObserver:self forKeyPath:keyPath];
}
}
- (NSArray *)observableKeypaths {
return [NSArray arrayWithObjects:@"progressTintColor", @"backgroundTintColor", nil];
}
- (void)observeValueForKeyPath:(NSString *)keyPath ofObject:(id)object change:(NSDictionary *)change context:(void *)context {
[self setNeedsDisplay];
}
@end
+19
View File
@@ -0,0 +1,19 @@
Pod::Spec.new do |s|
s.name = "MBProgressHUD"
s.version = "0.6"
s.summary = "An iOS activity indicator view."
s.description = <<-DESC
MBProgressHUD is an iOS drop-in class that displays a translucent HUD
with an indicator and/or labels while work is being done in a background thread.
The HUD is meant as a replacement for the undocumented, private UIKit UIProgressHUD
with some additional features.
DESC
s.homepage = "http://www.bukovinski.com"
s.license = { :type => 'MIT', :file => 'LICENSE' }
s.author = { 'Matej Bukovinski' => 'matej@bukovinski.com' }
s.source = { :git => "https://github.com/matej/MBProgressHUD.git", :tag => s.version.to_s }
s.platform = :ios
s.source_files = '*.{h,m}'
s.framework = "CoreGraphics"
s.requires_arc = true
end
+11 -3
View File
@@ -111,7 +111,7 @@
isa = PBXProject;
attributes = {
CLASSPREFIX = MB;
LastUpgradeCheck = 0430;
LastUpgradeCheck = 0460;
ORGANIZATIONNAME = "Matej Bukovinski";
};
buildConfigurationList = D286A7431518C70E00E13FB8 /* Build configuration list for PBXProject "MBProgressHUD" */;
@@ -148,6 +148,10 @@
buildSettings = {
ALWAYS_SEARCH_USER_PATHS = NO;
ARCHS = "$(ARCHS_STANDARD_32_BIT)";
CLANG_WARN_CONSTANT_CONVERSION = YES;
CLANG_WARN_ENUM_CONVERSION = YES;
CLANG_WARN_INT_CONVERSION = YES;
CLANG_WARN__DUPLICATE_METHOD_MATCH = YES;
COPY_PHASE_STRIP = NO;
GCC_C_LANGUAGE_STANDARD = gnu99;
GCC_DYNAMIC_NO_PIC = NO;
@@ -171,6 +175,10 @@
buildSettings = {
ALWAYS_SEARCH_USER_PATHS = NO;
ARCHS = "$(ARCHS_STANDARD_32_BIT)";
CLANG_WARN_CONSTANT_CONVERSION = YES;
CLANG_WARN_ENUM_CONVERSION = YES;
CLANG_WARN_INT_CONVERSION = YES;
CLANG_WARN__DUPLICATE_METHOD_MATCH = YES;
COPY_PHASE_STRIP = YES;
GCC_C_LANGUAGE_STANDARD = gnu99;
GCC_VERSION = com.apple.compilers.llvm.clang.1_0;
@@ -192,7 +200,7 @@
INSTALL_PATH = "$(BUILT_PRODUCTS_DIR)";
OTHER_LDFLAGS = "-ObjC";
PRODUCT_NAME = "$(TARGET_NAME)";
PUBLIC_HEADERS_FOLDER_PATH = "$(TARGET_NAME)";
PUBLIC_HEADERS_FOLDER_PATH = "include/$(TARGET_NAME)";
SKIP_INSTALL = YES;
};
name = Debug;
@@ -206,7 +214,7 @@
INSTALL_PATH = "$(BUILT_PRODUCTS_DIR)";
OTHER_LDFLAGS = "-ObjC";
PRODUCT_NAME = "$(TARGET_NAME)";
PUBLIC_HEADERS_FOLDER_PATH = "$(TARGET_NAME)";
PUBLIC_HEADERS_FOLDER_PATH = "include/$(TARGET_NAME)";
SKIP_INSTALL = YES;
};
name = Release;
+3
View File
@@ -10,4 +10,7 @@
<FileRef
location = "group:README.mdown">
</FileRef>
<FileRef
location = "group:LICENSE">
</FileRef>
</Workspace>
+86 -31
View File
@@ -1,7 +1,6 @@
MBProgressHUD
=============
# MBProgressHUD
MBProgressHUD is an iOS drop-in class that displays a translucent HUD with a progress indicator and some optional labels while work is being done in a background thread. The HUD is meant as a replacement for the undocumented, private UIKit UIProgressHUD with some additional features.
MBProgressHUD is an iOS drop-in class that displays a translucent HUD with an indicator and/or labels while work is being done in a background thread. The HUD is meant as a replacement for the undocumented, private UIKit UIProgressHUD with some additional features.
[![](http://dl.dropbox.com/u/378729/MBProgressHUD/1-thumb.png)](http://dl.dropbox.com/u/378729/MBProgressHUD/1.png)
[![](http://dl.dropbox.com/u/378729/MBProgressHUD/2-thumb.png)](http://dl.dropbox.com/u/378729/MBProgressHUD/2.png)
@@ -11,46 +10,102 @@ MBProgressHUD is an iOS drop-in class that displays a translucent HUD with a pro
[![](http://dl.dropbox.com/u/378729/MBProgressHUD/6-thumb.png)](http://dl.dropbox.com/u/378729/MBProgressHUD/6.png)
[![](http://dl.dropbox.com/u/378729/MBProgressHUD/7-thumb.png)](http://dl.dropbox.com/u/378729/MBProgressHUD/7.png)
Adding MBProgressHUD to your project
====================================
## Requirements
The simplest way to add the MBProgressHUD to your project is to directly add the `MBProgressHUD.h` and `MBProgressHUD.m` source files to your project.
MBProgressHUD works on any iOS version and is compatible with both ARC and non-ARC projects. It depends on the following Apple frameworks, which should already be included with most Xcode templates:
1. Download the latest code version from the repository (you can simply use the Download Source button and get the zip or tar archive of the master branch).
2. Extract the archive.
3. Open your project in Xcode, than drag and drop `MBProgressHUD.h` and `MBProgressHUD.m` to your classes group (in the Groups & Files view).
4. Make sure to select Copy items when asked.
* Foundation.framework
* UIKit.framework
* CoreGraphics.framework
If you have a git tracked project, you can add MBProgressHUD as a submodule to your project.
You will need LLVM 3.0 or later in order to build MBProgressHUD.
1. Move inside your git tracked project.
2. Add MBProgressHUD as a submodule using `git submodule add git://github.com/matej/MBProgressHUD.git MBProgressHUD` .
3. Open your project in Xcode, than drag and drop `MBProgressHUD.h` and `MBProgressHUD.m` to your classes group (in the Groups & Files view).
4. Don't select Copy items and select a suitable Reference type (relative to project should work fine most of the time).
## Adding MBProgressHUD to your project
You can also add MBProgressHUD as a static library to your workspace. See [this article](http://blog.carbonfive.com/2011/04/04/using-open-source-static-libraries-in-xcode-4/#using_a_static_library) for details.
### Cocoapods
Usage
=====
[CocoaPods](http://cocoapods.org) is the recommended way to add MBProgressHUD to your project.
Extensive documentation is provided in the header file (MBProgressHUD.h). In addition a full Xcode demo project is included in the Demo directory.
1. Add a pod entry for MBProgressHUD to your Podfile `pod 'MBProgressHUD', '~> 0.6'`
2. Install the pod(s) by running `pod install`.
3. Include MBProgressHUD wherever you need it with `#import "MBProgressHUD.h"`.
License
=======
### Source files
This code is distributed under the terms and conditions of the MIT license.
Alternatively you can directly add the `MBProgressHUD.h` and `MBProgressHUD.m` source files to your project.
Copyright (c) 2011 Matej Bukovinski
1. Download the [latest code version](https://github.com/matej/MBProgressHUD/archive/master.zip) or add the repository as a git submodule to your git-tracked project.
2. Open your project in Xcode, than drag and drop `MBProgressHUD.h` and `MBProgressHUD.m` onto your project (use the "Product Navigator view"). Make sure to select Copy items when asked if you extracted the code archive outside of your project.
3. Include MBProgressHUD wherever you need it with `#import "MBProgressHUD.h"`.
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
### Static library
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
You can also add MBProgressHUD as a static library to your project or workspace.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
1. Download the [latest code version](https://github.com/matej/MBProgressHUD/downloads) or add the repository as a git submodule to your git-tracked project.
2. Open your project in Xcode, than drag and drop `MBProgressHUD.xcodeproj` onto your project or workspace (use the "Product Navigator view").
3. Select your target and go to the Build phases tab. In the Link Binary With Libraries section select the add button. On the sheet find and add `libMBProgressHUD.a`. You might also need to add `MBProgressHUD` to the Target Dependencies list.
4. Include MBProgressHUD wherever you need it with `#import <MBProgressHUD/MBProgressHUD.h>`.
## Usage
The main guideline you need to follow when dealing with MBProgressHUD while running long-running tasks is keeping the main thread work-free, so the UI can be updated promptly. The recommended way of using MBProgressHUD is therefore to set it up on the main thread and then spinning the task, that you want to perform, off onto a new thread.
```objective-c
[MBProgressHUD showHUDAddedTo:self.view animated:YES];
dispatch_async(dispatch_get_global_queue( DISPATCH_QUEUE_PRIORITY_LOW, 0), ^{
// Do something...
dispatch_async(dispatch_get_main_queue(), ^{
[MBProgressHUD hideHUDForView:self.view animated:YES];
});
});
```
If you need to configure the HUD you can do this by using the MBProgressHUD reference that showHUDAddedTo:animated: returns.
```objective-c
MBProgressHUD *hud = [MBProgressHUD showHUDAddedTo:self.view animated:YES];
hud.mode = MBProgressHUDModeAnnularDeterminate;
hud.labelText = @"Loading";
[self doSomethingInBackgroundWithProgressCallback:^(float progress) {
hud.progress = progress;
} completionCallback:^{
[hud hide:YES];
}];
```
UI updates should always be done on the main thread. Some MBProgressHUD setters are however considered "thread safe" and can be called from background threads. Those also include `setMode:`, `setCustomView:`, `setLabelText:`, `setLabelFont:`, `setDetailsLabelText:`, `setDetailsLabelFont:` and `setProgress:`.
If you need to run your long-running task in the main thread, you should perform it with a slight delay, so UIKit will have enough time to update the UI (i.e., draw the HUD) before you block the main thread with your task.
```objective-c
[MBProgressHUD showHUDAddedTo:self.view animated:YES];
dispatch_time_t popTime = dispatch_time(DISPATCH_TIME_NOW, 0.01 * NSEC_PER_SEC);
dispatch_after(popTime, dispatch_get_main_queue(), ^(void){
// Do something...
[MBProgressHUD hideHUDForView:self.view animated:YES];
});
```
You should be aware that any HUD updates issued inside the above block won't be displayed until the block completes.
For more examples, including how to use MBProgressHUD with asynchronous operations such as NSURLConnection, take a look at the bundled demo project. Extensive API documentation is provided in the header file (MBProgressHUD.h).
Change-log
==========
## License
This code is distributed under the terms and conditions of the [MIT license](LICENSE).
## Change-log
**Version 0.6** @ 13.03.13
- Full cocoapods support.
- Static library integration option.
- Improved blocks support.
- Bezel color.
- Demo app fixes (iOS 6).
- Various bug-fixes and enhancements.
**Version 0.5** @ 22.03.12
@@ -59,7 +114,7 @@ Change-log
- New text only mode.
- Added a static library project and Xcode 4 workspace.
- Added methods to find and return HUD(s) on a view.
- Various bug fixes.
- Various bug fixes.
- Various demo project enhancements (hi-res rescues, new samples).
IMPORTANT: Requires LLVM 3+.
@@ -100,7 +155,7 @@ IMPORTANT: Requires LLVM 3+.
**Version 0.2** @ 21.7.09
- Added determinate progress mode and switching capabilities between determinate and indeterminate modes.
- Various bugfixes.
- Various bug-fixes.
**Version 0.11** @ 2.6.09.
@@ -108,4 +163,4 @@ IMPORTANT: Requires LLVM 3+.
**Version 0.1** @ 2.4.09
- Initial release.
- Initial release.