Compare commits
2 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| a7b95a4379 | |||
| 3efe25f804 |
@@ -312,7 +312,7 @@ public class LCManager: NSObject, UIGestureRecognizerDelegate {
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let tapRecognizer = UITapStartEndGestureRecognizer(target: self, action: #selector(consolePiPTapStartEnd(recognizer:)))
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tapRecognizer.delegate = self
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longPressRecognizer.minimumPressDuration = 0.1
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longPressRecognizer.minimumPressDuration = 0.3
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consoleView.addGestureRecognizer(panRecognizer)
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consoleView.addGestureRecognizer(tapRecognizer)
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@@ -398,6 +398,7 @@ public class LCManager: NSObject, UIGestureRecognizerDelegate {
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viewController.view.addSubview(consoleView)
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UIWindow.swizzleStatusBarAppearanceOverride
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SwizzleTool().swizzleContextMenuReverseOrder()
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updateConsoleOrigin()
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}
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@@ -637,15 +638,23 @@ public class LCManager: NSObject, UIGestureRecognizerDelegate {
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}
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var dynamicReportTimer: Timer? {
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willSet { dynamicReportTimer?.invalidate() }
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willSet {
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timerInvalidationCounter = 0
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dynamicReportTimer?.invalidate()
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}
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}
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var timerInvalidationCounter = 0
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func systemReport() {
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DispatchQueue.main.async { [self] in
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if currentText != "" { print("\n") }
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dynamicReportTimer = Timer.scheduledTimer(withTimeInterval: 1, repeats: true) { timer in
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guard consoleTextView.panGestureRecognizer.numberOfTouches == 0 else { return }
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var _currentText = currentText
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// To optimize performance, only scan the last 2500 characters of text for system report changes.
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@@ -667,10 +676,19 @@ public class LCManager: NSObject, UIGestureRecognizerDelegate {
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if currentText != _currentText {
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currentText = _currentText
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timerInvalidationCounter = 0
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} else {
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// Invalidate the timer if there is no longer anything to update.
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timer.invalidate()
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timerInvalidationCounter += 1
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// It has been 2 seconds and values have not changed.
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if timerInvalidationCounter == 2 {
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// Invalidate the timer if there is no longer anything to update.
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dynamicReportTimer = nil
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}
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}
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}
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@@ -810,7 +828,7 @@ public class LCManager: NSObject, UIGestureRecognizerDelegate {
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image: nil, attributes: .disabled, handler: { _ in }
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))
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} else {
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for key in keys.sorted(by: { $0 < $1 }) {
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for key in keys.sorted(by: { $0.lowercased() < $1.lowercased() }) {
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// Old LocalConsole Key Cleanup
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guard !key.contains("LocalConsole_") else {
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@@ -978,6 +996,8 @@ public class LCManager: NSObject, UIGestureRecognizerDelegate {
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return UIMenu(title: "", children: menuContent)
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}
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var consolePiPPopAnimator: UIViewPropertyAnimator?
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@objc func longPressAction(recognizer: UILongPressGestureRecognizer) {
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switch recognizer.state {
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case .began:
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@@ -988,8 +1008,12 @@ public class LCManager: NSObject, UIGestureRecognizerDelegate {
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scrollLocked = false
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UIViewPropertyAnimator(duration: 0.4, dampingRatio: 1) { [self] in
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consolePiPPopAnimator = UIViewPropertyAnimator(duration: 0.4, dampingRatio: 1) { [self] in
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consoleView.transform = .init(scaleX: 1.04, y: 1.04)
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}
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consolePiPPopAnimator?.startAnimation()
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UIViewPropertyAnimator(duration: 0.4, dampingRatio: 1) { [self] in
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consoleTextView.alpha = 0.5
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menuButton.alpha = 0.5
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}.startAnimation()
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@@ -1024,7 +1048,10 @@ public class LCManager: NSObject, UIGestureRecognizerDelegate {
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initialViewLocation = consoleView.center
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}
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guard !scrollLocked else { return }
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guard !scrollLocked else {
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isPressed = false
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return
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}
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let translation = recognizer.translation(in: consoleView.superview)
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let velocity = recognizer.velocity(in: consoleView.superview)
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@@ -1090,30 +1117,37 @@ public class LCManager: NSObject, UIGestureRecognizerDelegate {
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}
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}
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// Animate touch down.
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func consolePiPTouchDown() {
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guard !grabberMode else { return }
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UIViewPropertyAnimator(duration: 0.75, dampingRatio: 1) { [self] in
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consoleView.transform = .init(scaleX: 0.97, y: 0.97)
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}.startAnimation()
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}
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var consolePiPTouchDownAnimator: UIViewPropertyAnimator?
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// Animate touch up.
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func consolePiPTouchUp() {
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UIViewPropertyAnimator(duration: scrollLocked ? 0.4 : 0.7, dampingRatio: scrollLocked ? 1 : 0.45) { [self] in
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consoleView.transform = .identity
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}.startAnimation()
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UIViewPropertyAnimator(duration: 0.4, dampingRatio: 1) { [self] in
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if !grabberMode {
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consoleTextView.alpha = 1
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if !ResizeController.shared.isActive {
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menuButton.alpha = 1
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var isPressed: Bool = false {
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didSet {
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guard oldValue != isPressed else { return }
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if isPressed {
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guard !grabberMode else { return }
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consolePiPTouchDownAnimator = UIViewPropertyAnimator(duration: 0.6, dampingRatio: 1) { [self] in
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consoleView.transform = .init(scaleX: 0.96, y: 0.96)
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}
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consolePiPTouchDownAnimator?.startAnimation(afterDelay: 0.1)
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} else {
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consolePiPTouchDownAnimator?.stopAnimation(true)
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consolePiPPopAnimator?.stopAnimation(true)
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UIViewPropertyAnimator(duration: scrollLocked ? 0.4 : 0.7, dampingRatio: scrollLocked ? 1 : 0.45) { [self] in
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consoleView.transform = .identity
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}.startAnimation()
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UIViewPropertyAnimator(duration: 0.4, dampingRatio: 1) { [self] in
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if !grabberMode {
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consoleTextView.alpha = 1
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if !ResizeController.shared.isActive {
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menuButton.alpha = 1
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}
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}
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}.startAnimation()
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}
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}.startAnimation()
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}
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}
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// Simulataneously listen to all gesture recognizers.
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@@ -1124,11 +1158,11 @@ public class LCManager: NSObject, UIGestureRecognizerDelegate {
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@objc func consolePiPTapStartEnd(recognizer: UITapStartEndGestureRecognizer) {
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switch recognizer.state {
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case .began:
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consolePiPTouchDown()
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isPressed = true
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case .changed:
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break
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case .ended, .cancelled, .possible, .failed:
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consolePiPTouchUp()
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isPressed = false
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@unknown default:
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break
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}
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@@ -1196,7 +1230,7 @@ extension UIWindow {
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/// Make sure this window does not have control over the status bar appearance.
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static let swizzleStatusBarAppearanceOverride: Void = {
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guard let originalMethod = class_getInstanceMethod(UIWindow.self, NSSelectorFromString("_can" + "Affect" + "Sta" + "tus" + "Bar" + "Appe" + "arance")),
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guard let originalMethod = class_getInstanceMethod(UIWindow.self, NSSelectorFromString("_can" + "Affect" + "Status" + "Bar" + "Appearance")),
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let swizzledMethod = class_getInstanceMethod(UIWindow.self, #selector(swizzled_statusBarAppearance))
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else { return }
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method_exchangeImplementations(originalMethod, swizzledMethod)
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@@ -1207,9 +1241,36 @@ extension UIWindow {
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}
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}
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class SwizzleTool: NSObject {
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/// Ensure context menus always show in a non reversed order.
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func swizzleContextMenuReverseOrder() {
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guard let originalMethod = class_getInstanceMethod(NSClassFromString("_" + "UI" + "Context" + "Menu" + "List" + "View").self, NSSelectorFromString("reverses" + "Action" + "Order")),
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let swizzledMethod = class_getInstanceMethod(SwizzleTool.self, #selector(swizzled_reverses_Action_Order))
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else { Swift.print("Swizzle Error Occurred"); return }
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method_exchangeImplementations(originalMethod, swizzledMethod)
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}
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@objc func swizzled_reverses_Action_Order() -> Bool {
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if let menu = self.value(forKey: "displayed" + "Menu") as? UIMenu,
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menu.title == "Debug" || menu.title == "User" + "Defaults" {
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return false
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}
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if let orig = self.value(forKey: "_" + "reverses" + "Action" + "Order") as? Bool {
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return orig
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}
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return false
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}
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}
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class LumaView: UIView {
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lazy var visualEffectView: UIView = {
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Bundle(path: "/Sys" + "tem/Lib" + "rary/Private" + "Frameworks/Material" + "Kit." + "framework")!.load()
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Bundle(path: "/Sys" + "tem/Lib" + "rary/Private" + "Framework" + "s/Material" + "Kit." + "framework")!.load()
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let Pill = NSClassFromString("MT" + "Luma" + "Dodge" + "Pill" + "View") as! UIView.Type
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@@ -1341,7 +1402,6 @@ fileprivate func _debugPrint(_ items: Any) {
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// Support for auto-rotate.
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class ConsoleViewController: UIViewController {
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override func viewWillTransition(to size: CGSize, with coordinator: UIViewControllerTransitionCoordinator) {
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// Cancel the panner console is being panned to allow for location manipulation.
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Reference in New Issue
Block a user