Compare commits
3 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| 01ee69b8c5 | |||
| 72d9b1fbd5 | |||
| b435de87a2 |
@@ -139,12 +139,14 @@ public class LCManager: NSObject, UIGestureRecognizerDelegate {
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/// Strong reference keeps the window alive.
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var consoleWindow: ConsoleWindow?
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// The console needs a parent view controller in order to display context menus.
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lazy var viewController = UIViewController()
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lazy var consoleView = viewController.view!
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/// Enables rotation.
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lazy var viewController = ConsoleViewController()
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/// Note: The console always needs a parent view controller in order to display context menus. In this case, the parent controller will be the viewController.
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lazy var consoleView = UIView()
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/// Text view that displays printed items.
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lazy var consoleTextView = InvertedTextView()
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lazy var consoleTextView = InvertedTextView()
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/// Button that reveals menu.
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lazy var menuButton = UIButton()
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@@ -161,22 +163,38 @@ public class LCManager: NSObject, UIGestureRecognizerDelegate {
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/// Gesture endpoints. Each point represents a corner of the screen. TODO: Handle screen rotation.
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var possibleEndpoints: [CGPoint] {
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if consoleSize.width < UIScreen.portraitSize.width - 112 {
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let screenSize = viewController.view.frame.size
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// Must check for portrait mode manually here. UIDevice was reporting orientation incorrectly before.
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let isPortraitNotchedPhone = UIDevice.current.hasNotch && viewController.view.frame.size.width < viewController.view.frame.size.height
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// Fix incorrect reported orientation on phone.
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let isLandscapePhone = (UIDevice.current.orientation == .landscapeLeft || UIDevice.current.orientation == .landscapeRight) && UIDevice.current.userInterfaceIdiom == .phone
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let isLandscapeLeftNotchedPhone = UIDevice.current.orientation == .landscapeLeft
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&& UIDevice.current.userInterfaceIdiom == .phone
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&& UIDevice.current.hasNotch
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let isLandscapeRightNotchedPhone = UIDevice.current.orientation == .landscapeRight
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&& UIDevice.current.userInterfaceIdiom == .phone
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&& UIDevice.current.hasNotch
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if consoleSize.width < screenSize.width - 112 {
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// Four endpoints, one for each corner.
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var endpoints = [
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// Top endpoints.
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CGPoint(x: consoleSize.width / 2 + 12,
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y: (UIScreen.hasRoundedCorners ? 38 : 16) + consoleSize.height / 2 + 12),
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CGPoint(x: UIScreen.portraitSize.width - consoleSize.width / 2 - 12,
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y: (UIScreen.hasRoundedCorners ? 38 : 16) + consoleSize.height / 2 + 12),
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CGPoint(x: consoleSize.width / 2 + 12 + (isLandscapeLeftNotchedPhone ? 40 : isLandscapePhone ? 12 : 0),
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y: (isPortraitNotchedPhone ? 38 : isLandscapePhone ? 0 : 16) + consoleSize.height / 2 + 12),
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CGPoint(x: screenSize.width - consoleSize.width / 2 - 12 - (isLandscapeRightNotchedPhone ? 40 : isLandscapePhone ? 12 : 0),
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y: (isPortraitNotchedPhone ? 38 : isLandscapePhone ? 0 : 16) + consoleSize.height / 2 + 12),
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// Bottom endpoints.
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CGPoint(x: consoleSize.width / 2 + 12,
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y: UIScreen.portraitSize.height - consoleSize.height / 2 - (keyboardHeight ?? consoleWindow?.safeAreaInsets.bottom ?? 0) - 12),
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CGPoint(x: UIScreen.portraitSize.width - consoleSize.width / 2 - 12,
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y: UIScreen.portraitSize.height - consoleSize.height / 2 - (keyboardHeight ?? consoleWindow?.safeAreaInsets.bottom ?? 0) - 12)]
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CGPoint(x: consoleSize.width / 2 + 12 + (isLandscapeLeftNotchedPhone ? 40 : isLandscapePhone ? 12 : 0),
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y: screenSize.height - consoleSize.height / 2 - (keyboardHeight ?? consoleWindow?.safeAreaInsets.bottom ?? 0) - 12),
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CGPoint(x: screenSize.width - consoleSize.width / 2 - 12 - (isLandscapeRightNotchedPhone ? 40 : isLandscapePhone ? 12 : 02),
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y: screenSize.height - consoleSize.height / 2 - (keyboardHeight ?? consoleWindow?.safeAreaInsets.bottom ?? 0) - 12)]
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if consoleView.frame.minX <= 0 {
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@@ -184,25 +202,29 @@ public class LCManager: NSObject, UIGestureRecognizerDelegate {
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endpoints = [endpoints[0], endpoints[2]]
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// Left edge hiding endpoints.
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if consoleView.center.y < (UIScreen.portraitSize.height - (temporaryKeyboardHeightValueTracker ?? 0)) / 2 {
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endpoints.append(CGPoint(x: -consoleSize.width / 2 + 28,
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y: endpoints[0].y))
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} else {
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endpoints.append(CGPoint(x: -consoleSize.width / 2 + 28,
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y: endpoints[1].y))
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if !isLandscapeLeftNotchedPhone {
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if consoleView.center.y < (screenSize.height - (temporaryKeyboardHeightValueTracker ?? 0)) / 2 {
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endpoints.append(CGPoint(x: -consoleSize.width / 2 + 28,
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y: endpoints[0].y))
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} else {
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endpoints.append(CGPoint(x: -consoleSize.width / 2 + 28,
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y: endpoints[1].y))
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}
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}
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} else if consoleView.frame.maxX >= UIScreen.portraitSize.width {
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} else if consoleView.frame.maxX >= screenSize.width {
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// Right edge endpoints.
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endpoints = [endpoints[1], endpoints[3]]
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// Right edge hiding endpoints.
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if consoleView.center.y < (UIScreen.portraitSize.height - (temporaryKeyboardHeightValueTracker ?? 0)) / 2 {
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endpoints.append(CGPoint(x: UIScreen.portraitSize.width + consoleSize.width / 2 - 28,
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y: endpoints[0].y))
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} else {
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endpoints.append(CGPoint(x: UIScreen.portraitSize.width + consoleSize.width / 2 - 28,
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y: endpoints[1].y))
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if !isLandscapeRightNotchedPhone {
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if consoleView.center.y < (screenSize.height - (temporaryKeyboardHeightValueTracker ?? 0)) / 2 {
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endpoints.append(CGPoint(x: screenSize.width + consoleSize.width / 2 - 28,
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y: endpoints[0].y))
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} else {
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endpoints.append(CGPoint(x: screenSize.width + consoleSize.width / 2 - 28,
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y: endpoints[1].y))
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}
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}
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}
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@@ -211,29 +233,29 @@ public class LCManager: NSObject, UIGestureRecognizerDelegate {
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} else {
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// Two endpoints, one for the top, one for the bottom..
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var endpoints = [CGPoint(x: UIScreen.portraitSize.width / 2,
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var endpoints = [CGPoint(x: screenSize.width / 2,
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y: (UIScreen.hasRoundedCorners ? 38 : 16) + consoleSize.height / 2 + 12),
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CGPoint(x: UIScreen.portraitSize.width / 2,
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y: UIScreen.portraitSize.height - consoleSize.height / 2 - (keyboardHeight ?? consoleWindow?.safeAreaInsets.bottom ?? 0) - 12)]
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CGPoint(x: screenSize.width / 2,
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y: screenSize.height - consoleSize.height / 2 - (keyboardHeight ?? consoleWindow?.safeAreaInsets.bottom ?? 0) - 12)]
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if consoleView.frame.minX <= 0 {
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// Left edge hiding endpoints.
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if consoleView.center.y < (UIScreen.portraitSize.height - (temporaryKeyboardHeightValueTracker ?? 0)) / 2 {
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if consoleView.center.y < (screenSize.height - (temporaryKeyboardHeightValueTracker ?? 0)) / 2 {
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endpoints.append(CGPoint(x: -consoleSize.width / 2 + 28,
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y: endpoints[0].y))
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} else {
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endpoints.append(CGPoint(x: -consoleSize.width / 2 + 28,
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y: endpoints[1].y))
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}
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} else if consoleView.frame.maxX >= UIScreen.portraitSize.width {
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} else if consoleView.frame.maxX >= screenSize.width {
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// Right edge hiding endpoints.
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if consoleView.center.y < (UIScreen.portraitSize.height - (temporaryKeyboardHeightValueTracker ?? 0)) / 2 {
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endpoints.append(CGPoint(x: UIScreen.portraitSize.width + consoleSize.width / 2 - 28,
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if consoleView.center.y < (screenSize.height - (temporaryKeyboardHeightValueTracker ?? 0)) / 2 {
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endpoints.append(CGPoint(x: screenSize.width + consoleSize.width / 2 - 28,
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y: endpoints[0].y))
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} else {
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endpoints.append(CGPoint(x: UIScreen.portraitSize.width + consoleSize.width / 2 - 28,
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endpoints.append(CGPoint(x: screenSize.width + consoleSize.width / 2 - 28,
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y: endpoints[1].y))
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}
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}
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@@ -342,7 +364,7 @@ public class LCManager: NSObject, UIGestureRecognizerDelegate {
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func updateConsoleOrigin() {
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snapToCachedEndpoint()
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if consoleView.center.x < 0 || consoleView.center.x > UIScreen.portraitSize.width {
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if consoleView.center.x < 0 || consoleView.center.x > viewController.view.frame.size.width {
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grabberMode = true
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scrollLocked = !grabberMode
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@@ -368,7 +390,12 @@ public class LCManager: NSObject, UIGestureRecognizerDelegate {
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consoleWindow?.frame = UIScreen.main.bounds
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consoleWindow?.windowLevel = UIWindow.Level.statusBar
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consoleWindow?.isHidden = false
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consoleWindow?.addSubview(consoleView)
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viewController = ConsoleViewController()
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consoleWindow?.rootViewController = viewController
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viewController.view.addSubview(consoleView)
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UIWindow.swizzleStatusBarAppearanceOverride
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@@ -537,8 +564,6 @@ public class LCManager: NSObject, UIGestureRecognizerDelegate {
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if consoleView.center != possibleEndpoints[0] && consoleView.center != possibleEndpoints[1] {
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let nearestTargetPosition = nearestTargetTo(consoleView.center, possibleTargets: possibleEndpoints.suffix(2))
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Swift.print(possibleEndpoints.suffix(2))
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UIViewPropertyAnimator(duration: 0.55, dampingRatio: 1) {
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self.consoleView.center = nearestTargetPosition
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}.startAnimation()
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@@ -710,6 +735,14 @@ public class LCManager: NSObject, UIGestureRecognizerDelegate {
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}
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})
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// If device is phone in landscape, disable resize controller.
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if UIDevice.current.userInterfaceIdiom == .phone && viewController.view.frame.width > viewController.view.frame.height {
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resize.attributes = .disabled
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if #available(iOS 15, *) {
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resize.subtitle = "Portrait Orientation Only"
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}
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}
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let clear = UIAction(title: "Clear Console",
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image: UIImage(systemName: "xmark.square"), handler: { _ in
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self.clear()
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@@ -834,9 +867,13 @@ public class LCManager: NSObject, UIGestureRecognizerDelegate {
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}
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}
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let consolePiPPanner_frameRateRequest = FrameRateRequest()
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@objc func consolePiPPanner(recognizer: UIPanGestureRecognizer) {
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if recognizer.state == .began {
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consolePiPPanner_frameRateRequest.isActive = true
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initialViewLocation = consoleView.center
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}
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@@ -853,14 +890,13 @@ public class LCManager: NSObject, UIGestureRecognizerDelegate {
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y: initialViewLocation.y + translation.y)
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}.startAnimation()
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if consoleView.frame.maxX > 30 && consoleView.frame.minX < UIScreen.portraitSize.width - 30 {
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grabberMode = false
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} else {
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grabberMode = true
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}
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reassessGrabberMode()
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case .ended, .cancelled:
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consolePiPPanner_frameRateRequest.isActive = false
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FrameRateRequest().perform(duration: 0.5)
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// After the PiP is thrown, determine the best corner and re-target it there.
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let decelerationRate = UIScrollView.DecelerationRate.normal.rawValue
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@@ -887,7 +923,7 @@ public class LCManager: NSObject, UIGestureRecognizerDelegate {
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UserDefaults.standard.set(nearestTargetPosition.y, forKey: "LocalConsole_Y")
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DispatchQueue.main.asyncAfter(deadline: .now() + 0.05) {
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self.grabberMode = nearestTargetPosition.x < 0 || nearestTargetPosition.x > UIScreen.portraitSize.width
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self.reassessGrabberMode()
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self.scrollLocked = !self.grabberMode
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}
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@@ -895,6 +931,14 @@ public class LCManager: NSObject, UIGestureRecognizerDelegate {
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}
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}
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func reassessGrabberMode() {
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if consoleView.frame.maxX > 30 && consoleView.frame.minX < viewController.view.frame.size.width - 30 {
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grabberMode = false
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} else {
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grabberMode = true
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}
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}
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// Animate touch down.
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func consolePiPTouchDown() {
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guard !grabberMode else { return }
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@@ -1104,6 +1148,12 @@ class InvertedTextView: UITextView {
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}
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}
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extension UIDevice {
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var hasNotch: Bool {
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return UIApplication.shared.windows[0].safeAreaInsets.bottom > 0
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}
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}
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extension TimeInterval {
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var formattedString: String? {
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let formatter = DateComponentsFormatter()
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@@ -1115,3 +1165,112 @@ extension TimeInterval {
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fileprivate func _debugPrint(_ items: Any) {
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print(items)
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}
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// Support for auto-rotate.
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class ConsoleViewController: UIViewController {
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override func viewWillTransition(to size: CGSize, with coordinator: UIViewControllerTransitionCoordinator) {
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// Cancel the panner console is being panned to allow for location manipulation.
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[LCManager.shared.panRecognizer, LCManager.shared.longPressRecognizer].forEach {
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$0.isEnabled.toggle(); $0.isEnabled.toggle()
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}
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if UIDevice.current.userInterfaceIdiom != .pad && ResizeController.shared.isActive {
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ResizeController.shared.isActive = false
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ResizeController.shared.platterView.dismiss()
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}
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if UIDevice.current.userInterfaceIdiom == .pad && ResizeController.shared.isActive {
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DispatchQueue.main.async {
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UIViewPropertyAnimator(duration: 0.6, dampingRatio: 1) {
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LCManager.shared.consoleView.center = ResizeController.shared.consoleCenterPoint
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}.startAnimation(afterDelay: 0.05)
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}
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} else {
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let consoleView = LCManager.shared.consoleView
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let oldSize = LCManager.shared.viewController.view.frame.size
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let targetLocationEstimate: CGPoint = {
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var xPosition = consoleView.center.x
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var yPosition = consoleView.center.y
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if consoleView.center.x > oldSize.width / 2 {
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xPosition += size.width - oldSize.width
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}
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if consoleView.center.y > oldSize.height / 2 {
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yPosition += size.height - oldSize.height
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}
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return CGPoint(x: xPosition, y: yPosition)
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}()
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UIViewPropertyAnimator(duration: 0.6, dampingRatio: 1) {
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consoleView.center = targetLocationEstimate
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}.startAnimation(afterDelay: 0.05)
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DispatchQueue.main.async {
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// Update portrait orientation menu option for resize controller.
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LCManager.shared.menuButton.menu = LCManager.shared.makeMenu()
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// Reassess center of console based on target location estimate.
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UIViewPropertyAnimator(duration: 0.6, dampingRatio: 1) {
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consoleView.center = nearestTargetTo(consoleView.center, possibleTargets: LCManager.shared.possibleEndpoints)
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}.startAnimation(afterDelay: 0.05)
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LCManager.shared.reassessGrabberMode()
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}
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}
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}
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}
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// MARK: Frame Rate Request
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/**
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An object that allows you to manually request an increased display refresh rate on ProMotion devices.
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*The display refresh rate does not exceed 60 Hz when low power mode is enabled.*
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**Do not set an excessive duration. Doing so will negatively impact battery life.**
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```
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// Example
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let request = FrameRateRequest(preferredFrameRate: 120,
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duration: 0.4)
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request.perform()
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```
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*/
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class FrameRateRequest {
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lazy private var displayLink = CADisplayLink(target: self, selector: #selector(dummyFunction))
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var isActive: Bool = false {
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didSet {
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guard #available(iOS 15, *) else { return }
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guard isActive != oldValue else { return }
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if isActive {
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displayLink.add(to: .current, forMode: .common)
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} else {
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displayLink.remove(from: .current, forMode: .common)
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}
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}
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}
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/// Prepares your frame rate request parameters.
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init(preferredFrameRate: Float = Float(UIScreen.main.maximumFramesPerSecond)) {
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if #available(iOS 15, *) {
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displayLink.preferredFrameRateRange = CAFrameRateRange(minimum: 30, maximum: Float(UIScreen.main.maximumFramesPerSecond), preferred: preferredFrameRate)
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}
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}
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/// Perform frame rate request.
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func perform(duration: Double) {
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isActive = true
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DispatchQueue.main.asyncAfter(deadline: .now() + duration) { [self] in
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isActive = false
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}
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}
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@objc private func dummyFunction() {}
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}
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@@ -14,9 +14,13 @@ class ResizeController {
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lazy var platterView = PlatterView(frame: .zero)
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lazy var consoleCenterPoint = CGPoint(x: (UIScreen.main.nativeBounds.width / 2).rounded() / UIScreen.main.scale,
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y: (UIScreen.main.nativeBounds.height / 2).rounded() / UIScreen.main.scale
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+ (UIScreen.hasRoundedCorners ? 0 : 24))
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var consoleCenterPoint: CGPoint {
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let containerViewSize = LCManager.shared.viewController.view.frame.size
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return CGPoint(x: (containerViewSize.width * UIScreen.main.scale / 2).rounded() / UIScreen.main.scale,
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y: (containerViewSize.height * UIScreen.main.scale / 2).rounded() / UIScreen.main.scale
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+ (UIScreen.hasRoundedCorners ? 0 : 24))
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}
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lazy var consoleOutlineView: UIView = {
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@@ -115,6 +119,8 @@ class ResizeController {
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// Ensure initial autolayout is performed unanimated.
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LCManager.shared.consoleWindow?.layoutIfNeeded()
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FrameRateRequest().perform(duration: 1.5)
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if isActive {
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||||
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UIViewPropertyAnimator(duration: 0.75, dampingRatio: 1) {
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@@ -201,6 +207,8 @@ class ResizeController {
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static let kMinConsoleHeight: CGFloat = 108
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static let kMaxConsoleHeight: CGFloat = 346
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|
||||
let verticalPanner_frameRateRequest = FrameRateRequest()
|
||||
|
||||
@objc func verticalPanner(recognizer: UIPanGestureRecognizer) {
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||||
|
||||
let translation = recognizer.translation(in: bottomGrabber.superview)
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@@ -210,6 +218,8 @@ class ResizeController {
|
||||
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||||
switch recognizer.state {
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case .began:
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verticalPanner_frameRateRequest.isActive = true
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||||
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||||
initialHeight = LCManager.shared.consoleSize.height
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||||
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||||
UIViewPropertyAnimator(duration: 0.4, dampingRatio: 1) { [self] in
|
||||
@@ -241,6 +251,10 @@ class ResizeController {
|
||||
LCManager.shared.consoleView.center.y = consoleCenterPoint.y
|
||||
|
||||
case .ended, .cancelled:
|
||||
verticalPanner_frameRateRequest.isActive = false
|
||||
|
||||
FrameRateRequest().perform(duration: 0.4)
|
||||
|
||||
UIViewPropertyAnimator(duration: 0.4, dampingRatio: 0.7) {
|
||||
if LCManager.shared.consoleSize.height > maxHeight {
|
||||
LCManager.shared.consoleSize.height = maxHeight
|
||||
@@ -268,7 +282,9 @@ class ResizeController {
|
||||
var initialWidth = CGFloat.zero
|
||||
|
||||
static let kMinConsoleWidth: CGFloat = 112
|
||||
static let kMaxConsoleWidth: CGFloat = UIScreen.portraitSize.width - 56
|
||||
static let kMaxConsoleWidth: CGFloat = [UIScreen.portraitSize.width, UIScreen.portraitSize.height].min()! - 56
|
||||
|
||||
let horizontalPanner_frameRateRequest = FrameRateRequest()
|
||||
|
||||
@objc func horizontalPanner(recognizer: UIPanGestureRecognizer) {
|
||||
|
||||
@@ -279,6 +295,8 @@ class ResizeController {
|
||||
|
||||
switch recognizer.state {
|
||||
case .began:
|
||||
horizontalPanner_frameRateRequest.isActive = true
|
||||
|
||||
initialWidth = LCManager.shared.consoleSize.width
|
||||
|
||||
UIViewPropertyAnimator(duration: 0.4, dampingRatio: 1) { [self] in
|
||||
@@ -310,6 +328,10 @@ class ResizeController {
|
||||
|
||||
case .ended, .cancelled:
|
||||
|
||||
horizontalPanner_frameRateRequest.isActive = false
|
||||
|
||||
FrameRateRequest().perform(duration: 0.4)
|
||||
|
||||
UIViewPropertyAnimator(duration: 0.4, dampingRatio: 0.7) {
|
||||
if LCManager.shared.consoleSize.width > maxWidth {
|
||||
LCManager.shared.consoleSize.width = maxWidth
|
||||
@@ -339,12 +361,6 @@ class PlatterView: UIView {
|
||||
override init(frame: CGRect) {
|
||||
super.init(frame: frame)
|
||||
|
||||
self.frame.size = UIScreen.portraitSize
|
||||
// Make sure bottom doesn't show on upwards pan.
|
||||
self.frame.size.height += 50
|
||||
self.frame.origin = possibleEndpoints[1]
|
||||
autoresizingMask = [.flexibleWidth, .flexibleHeight]
|
||||
|
||||
layer.shadowRadius = 10
|
||||
layer.shadowOpacity = 0.125
|
||||
layer.shadowOffset = CGSize(width: 0, height: 0)
|
||||
@@ -361,11 +377,12 @@ class PlatterView: UIView {
|
||||
blurView.clipsToBounds = true
|
||||
|
||||
blurView.frame = bounds
|
||||
blurView.autoresizingMask = [.flexibleWidth, .flexibleHeight]
|
||||
|
||||
addSubview(blurView)
|
||||
|
||||
LCManager.shared.consoleWindow?.addSubview(self)
|
||||
LCManager.shared.consoleWindow?.sendSubviewToBack(self)
|
||||
LCManager.shared.viewController.view.addSubview(self)
|
||||
LCManager.shared.viewController.view.sendSubviewToBack(self)
|
||||
|
||||
_ = backgroundButton
|
||||
|
||||
@@ -376,7 +393,7 @@ class PlatterView: UIView {
|
||||
let grabber = UIView()
|
||||
grabber.frame.size = CGSize(width: 36, height: 5)
|
||||
grabber.frame.origin.y = 10
|
||||
grabber.center.x = bounds.width / 2
|
||||
grabber.autoresizingMask = [.flexibleLeftMargin, .flexibleRightMargin]
|
||||
grabber.backgroundColor = .label
|
||||
grabber.alpha = 0.1
|
||||
grabber.layer.cornerRadius = 2.5
|
||||
@@ -387,9 +404,8 @@ class PlatterView: UIView {
|
||||
titleLabel.text = "Resize Console"
|
||||
titleLabel.font = .systemFont(ofSize: 30, weight: .bold)
|
||||
titleLabel.sizeToFit()
|
||||
titleLabel.center.x = bounds.width / 2
|
||||
titleLabel.frame.origin.y = 28
|
||||
titleLabel.roundOriginToPixel()
|
||||
titleLabel.autoresizingMask = [.flexibleLeftMargin, .flexibleRightMargin]
|
||||
addSubview(titleLabel)
|
||||
|
||||
let subtitleLabel = UILabel()
|
||||
@@ -397,20 +413,36 @@ class PlatterView: UIView {
|
||||
subtitleLabel.font = .systemFont(ofSize: 17, weight: .medium)
|
||||
subtitleLabel.sizeToFit()
|
||||
subtitleLabel.alpha = 0.5
|
||||
subtitleLabel.center.x = bounds.width / 2
|
||||
subtitleLabel.frame.origin.y = titleLabel.frame.maxY + 8
|
||||
subtitleLabel.roundOriginToPixel()
|
||||
subtitleLabel.autoresizingMask = [.flexibleLeftMargin, .flexibleRightMargin]
|
||||
addSubview(subtitleLabel)
|
||||
|
||||
addSubview(resetButton)
|
||||
resetButton.center = CGPoint(x: UIScreen.portraitSize.width / 2 - 74,
|
||||
y: UIScreen.portraitSize.height - possibleEndpoints[0].y * 2)
|
||||
resetButton.roundOriginToPixel()
|
||||
let buttonContainerView = UIView()
|
||||
buttonContainerView.addSubview(resetButton)
|
||||
buttonContainerView.addSubview(doneButton)
|
||||
addSubview(buttonContainerView)
|
||||
|
||||
addSubview(doneButton)
|
||||
doneButton.center = CGPoint(x: UIScreen.portraitSize.width / 2 + 74,
|
||||
y: UIScreen.portraitSize.height - possibleEndpoints[0].y * 2)
|
||||
doneButton.roundOriginToPixel()
|
||||
buttonContainerView.translatesAutoresizingMaskIntoConstraints = false
|
||||
resetButton.translatesAutoresizingMaskIntoConstraints = false
|
||||
doneButton.translatesAutoresizingMaskIntoConstraints = false
|
||||
|
||||
NSLayoutConstraint.activate([
|
||||
|
||||
buttonContainerView.widthAnchor.constraint(equalToConstant: 264),
|
||||
buttonContainerView.heightAnchor.constraint(equalToConstant: 52),
|
||||
buttonContainerView.centerXAnchor.constraint(equalTo: centerXAnchor),
|
||||
buttonContainerView.bottomAnchor.constraint(equalTo: bottomAnchor, constant: -possibleEndpoints[0].y * 2),
|
||||
|
||||
resetButton.widthAnchor.constraint(equalToConstant: 116),
|
||||
resetButton.heightAnchor.constraint(equalToConstant: 52),
|
||||
resetButton.leadingAnchor.constraint(equalTo: buttonContainerView.leadingAnchor),
|
||||
resetButton.topAnchor.constraint(equalTo: buttonContainerView.topAnchor),
|
||||
|
||||
doneButton.widthAnchor.constraint(equalToConstant: 116),
|
||||
doneButton.heightAnchor.constraint(equalToConstant: 52),
|
||||
doneButton.trailingAnchor.constraint(equalTo: buttonContainerView.trailingAnchor),
|
||||
doneButton.topAnchor.constraint(equalTo: buttonContainerView.topAnchor)
|
||||
])
|
||||
}
|
||||
|
||||
lazy var backgroundButton: UIButton = {
|
||||
@@ -430,7 +462,6 @@ class PlatterView: UIView {
|
||||
button.setTitle("Done", for: .normal)
|
||||
button.setTitleColor(.white, for: .normal)
|
||||
button.titleLabel?.font = .systemFont(ofSize: 17, weight: .medium)
|
||||
button.frame.size = CGSize(width: 116, height: 52)
|
||||
button.layer.cornerRadius = 20
|
||||
button.layer.cornerCurve = .continuous
|
||||
|
||||
@@ -465,7 +496,6 @@ class PlatterView: UIView {
|
||||
button.setTitle("Reset", for: .normal)
|
||||
button.setTitleColor(.label, for: .normal)
|
||||
button.titleLabel?.font = .systemFont(ofSize: 17, weight: .medium)
|
||||
button.frame.size = CGSize(width: 116, height: 52)
|
||||
button.layer.cornerRadius = 20
|
||||
button.layer.cornerCurve = .continuous
|
||||
|
||||
@@ -498,18 +528,35 @@ class PlatterView: UIView {
|
||||
return button
|
||||
}()
|
||||
|
||||
func configureFrame() {
|
||||
self.frame.size = LCManager.shared.viewController.view.frame.size
|
||||
// Make sure bottom doesn't show on upwards pan.
|
||||
self.frame.size.height += 50
|
||||
self.frame.origin = possibleEndpoints[1]
|
||||
autoresizingMask = [.flexibleWidth, .flexibleHeight]
|
||||
}
|
||||
|
||||
func reveal() {
|
||||
|
||||
configureFrame()
|
||||
|
||||
UIViewPropertyAnimator(duration: 0.6, dampingRatio: 1) {
|
||||
self.frame.origin = self.possibleEndpoints[0]
|
||||
}.startAnimation()
|
||||
|
||||
backgroundButton.isHidden = false
|
||||
|
||||
isHidden = false
|
||||
}
|
||||
|
||||
func dismiss() {
|
||||
UIViewPropertyAnimator(duration: 0.6, dampingRatio: 1) {
|
||||
let animator = UIViewPropertyAnimator(duration: 0.6, dampingRatio: 1) {
|
||||
self.frame.origin = self.possibleEndpoints[1]
|
||||
}.startAnimation()
|
||||
}
|
||||
animator.addCompletion { _ in
|
||||
self.isHidden = true
|
||||
}
|
||||
animator.startAnimation()
|
||||
|
||||
backgroundButton.isHidden = true
|
||||
}
|
||||
@@ -530,7 +577,9 @@ class PlatterView: UIView {
|
||||
fatalError("init(coder:) has not been implemented")
|
||||
}
|
||||
|
||||
lazy var possibleEndpoints = [CGPoint(x: 0, y: (UIScreen.hasRoundedCorners ? 44 : -8) + 63), CGPoint(x: 0, y: UIScreen.portraitSize.height + 5)]
|
||||
var possibleEndpoints: [CGPoint] { return [CGPoint(x: 0, y: (UIScreen.hasRoundedCorners ? 44 : -8) + 63),
|
||||
CGPoint(x: 0, y: LCManager.shared.viewController.view.frame.size.height + 5)]
|
||||
}
|
||||
|
||||
var initialPlatterOriginY = CGFloat.zero
|
||||
|
||||
@@ -612,15 +661,20 @@ class PlatterView: UIView {
|
||||
$0.transform = .identity
|
||||
}
|
||||
}
|
||||
positionAnimator.startAnimation()
|
||||
|
||||
if nearestTargetPosition == possibleEndpoints[1] {
|
||||
ResizeController.shared.isActive = false
|
||||
backgroundButton.isHidden = true
|
||||
|
||||
positionAnimator.addCompletion { _ in
|
||||
self.isHidden = true
|
||||
}
|
||||
} else {
|
||||
ResizeController.shared.isActive = true
|
||||
}
|
||||
|
||||
positionAnimator.startAnimation()
|
||||
|
||||
default: break
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user