Compare commits
2 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| b435de87a2 | |||
| 372c8ce90b |
@@ -15,8 +15,8 @@ public class LCManager: NSObject, UIGestureRecognizerDelegate {
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public static let shared = LCManager()
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/// Set the font size. The font can be set to a minimum value of 5.0 and a maximum value of 20.0. The default value is 7.5.
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public var fontSize: CGFloat = 7.5 {
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/// Set the font size. The font can be set to a minimum value of 5.0 and a maximum value of 20.0. The default value is 8.
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public var fontSize: CGFloat = 8 {
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didSet {
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guard fontSize >= 4 else { fontSize = 4; return }
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guard fontSize <= 20 else { fontSize = 20; return }
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@@ -44,7 +44,7 @@ public class LCManager: NSObject, UIGestureRecognizerDelegate {
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}
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}
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let defaultConsoleSize = CGSize(width: 228, height: 142)
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let defaultConsoleSize = CGSize(width: 240, height: 148)
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lazy var borderView = UIView()
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@@ -109,22 +109,22 @@ public class LCManager: NSObject, UIGestureRecognizerDelegate {
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// Update text view width.
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if consoleView.frame.size.width > ResizeController.kMaxConsoleWidth {
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consoleTextView.frame.size.width = ResizeController.kMaxConsoleWidth - 4
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consoleTextView.frame.size.width = ResizeController.kMaxConsoleWidth - 2
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} else if consoleView.frame.size.width < ResizeController.kMinConsoleWidth {
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consoleTextView.frame.size.width = ResizeController.kMinConsoleWidth - 4
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consoleTextView.frame.size.width = ResizeController.kMinConsoleWidth - 2
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} else {
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consoleTextView.frame.size.width = consoleSize.width - 4
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consoleTextView.frame.size.width = consoleSize.width - 2
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}
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// Update text view height.
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if consoleView.frame.size.height > ResizeController.kMaxConsoleHeight {
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consoleTextView.frame.size.height = ResizeController.kMaxConsoleHeight - 4
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consoleTextView.frame.size.height = ResizeController.kMaxConsoleHeight - 2
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+ (consoleView.frame.size.height - ResizeController.kMaxConsoleHeight) * 2 / 3
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} else if consoleView.frame.size.height < ResizeController.kMinConsoleHeight {
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consoleTextView.frame.size.height = ResizeController.kMinConsoleHeight - 4
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consoleTextView.frame.size.height = ResizeController.kMinConsoleHeight - 2
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+ (consoleView.frame.size.height - ResizeController.kMinConsoleHeight) * 2 / 3
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} else {
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consoleTextView.frame.size.height = consoleSize.height - 4
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consoleTextView.frame.size.height = consoleSize.height - 2
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}
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consoleTextView.contentOffset.y = consoleTextView.contentSize.height - consoleTextView.bounds.size.height
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@@ -254,7 +254,7 @@ public class LCManager: NSObject, UIGestureRecognizerDelegate {
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consoleView.layer.shadowOffset = CGSize(width: 0, height: 2)
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consoleView.alpha = 0
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consoleView.layer.cornerRadius = 22
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consoleView.layer.cornerRadius = 24
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consoleView.layer.cornerCurve = .continuous
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let _ = lumaView
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@@ -270,10 +270,10 @@ public class LCManager: NSObject, UIGestureRecognizerDelegate {
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consoleView.addSubview(borderView)
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// Configure text view.
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consoleTextView.frame = CGRect(x: 2, y: 2, width: consoleSize.width - 4, height: consoleSize.height - 4)
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consoleTextView.frame = CGRect(x: 1, y: 1, width: consoleSize.width - 2, height: consoleSize.height - 2)
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consoleTextView.isEditable = false
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consoleTextView.backgroundColor = .clear
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consoleTextView.textContainerInset = UIEdgeInsets(top: 10, left: 8, bottom: 10, right: 8)
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consoleTextView.textContainerInset = UIEdgeInsets(top: 10, left: 10, bottom: 10, right: 10)
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consoleTextView.isSelectable = false
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consoleTextView.showsVerticalScrollIndicator = false
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@@ -297,7 +297,7 @@ public class LCManager: NSObject, UIGestureRecognizerDelegate {
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consoleView.addGestureRecognizer(longPressRecognizer)
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// Prepare menu button.
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let diameter = CGFloat(28)
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let diameter = CGFloat(30)
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// This tuned button frame is used to adjust where the menu appears.
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menuButton = UIButton(frame: CGRect(x: consoleView.bounds.width - 44,
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@@ -318,7 +318,7 @@ public class LCManager: NSObject, UIGestureRecognizerDelegate {
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menuButton.addSubview(circle)
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let ellipsisImage = UIImageView(image: UIImage(systemName: "ellipsis",
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withConfiguration: UIImage.SymbolConfiguration(pointSize: 17, weight: .medium)))
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withConfiguration: UIImage.SymbolConfiguration(pointSize: 18, weight: .medium)))
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ellipsisImage.frame.size = circle.bounds.size
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ellipsisImage.contentMode = .center
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circle.addSubview(ellipsisImage)
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@@ -413,9 +413,11 @@ public class LCManager: NSObject, UIGestureRecognizerDelegate {
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if isVisible {
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if !isConsoleConfigured {
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configureWindow()
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configureConsole()
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isConsoleConfigured = true
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DispatchQueue.main.async { [self] in
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configureWindow()
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configureConsole()
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isConsoleConfigured = true
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}
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}
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commitTextChanges(requestMenuUpdate: true)
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@@ -832,9 +834,13 @@ public class LCManager: NSObject, UIGestureRecognizerDelegate {
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}
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}
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let consolePiPPanner_frameRateRequest = FrameRateRequest()
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@objc func consolePiPPanner(recognizer: UIPanGestureRecognizer) {
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if recognizer.state == .began {
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consolePiPPanner_frameRateRequest.isActive = true
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initialViewLocation = consoleView.center
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}
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@@ -859,6 +865,9 @@ public class LCManager: NSObject, UIGestureRecognizerDelegate {
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case .ended, .cancelled:
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consolePiPPanner_frameRateRequest.isActive = true
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FrameRateRequest().perform(duration: 0.5)
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// After the PiP is thrown, determine the best corner and re-target it there.
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let decelerationRate = UIScrollView.DecelerationRate.normal.rawValue
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@@ -911,7 +920,9 @@ public class LCManager: NSObject, UIGestureRecognizerDelegate {
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UIViewPropertyAnimator(duration: 0.4, dampingRatio: 1) { [self] in
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if !grabberMode {
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consoleTextView.alpha = 1
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menuButton.alpha = 1
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if !ResizeController.shared.isActive {
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menuButton.alpha = 1
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}
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}
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}.startAnimation()
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}
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@@ -1111,3 +1122,53 @@ extension TimeInterval {
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fileprivate func _debugPrint(_ items: Any) {
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print(items)
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}
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// MARK: Frame Rate Request
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/**
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An object that allows you to manually request an increased display refresh rate on ProMotion devices.
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*The display refresh rate does not exceed 60 Hz when low power mode is enabled.*
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**Do not set an excessive duration. Doing so will negatively impact battery life.**
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```
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// Example
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let request = FrameRateRequest(preferredFrameRate: 120,
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duration: 0.4)
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request.perform()
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```
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*/
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class FrameRateRequest {
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lazy private var displayLink = CADisplayLink(target: self, selector: #selector(dummyFunction))
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var isActive: Bool = false {
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didSet {
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guard #available(iOS 15, *) else { return }
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guard isActive != oldValue else { return }
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if isActive {
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displayLink.add(to: .current, forMode: .common)
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} else {
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displayLink.remove(from: .current, forMode: .common)
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}
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}
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}
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/// Prepares your frame rate request parameters.
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init(preferredFrameRate: Float = Float(UIScreen.main.maximumFramesPerSecond)) {
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if #available(iOS 15, *) {
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displayLink.preferredFrameRateRange = CAFrameRateRange(minimum: 30, maximum: Float(UIScreen.main.maximumFramesPerSecond), preferred: preferredFrameRate)
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}
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}
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/// Perform frame rate request.
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func perform(duration: Double) {
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isActive = true
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DispatchQueue.main.asyncAfter(deadline: .now() + duration) { [self] in
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isActive = false
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}
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}
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@objc private func dummyFunction() {}
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}
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@@ -115,6 +115,8 @@ class ResizeController {
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// Ensure initial autolayout is performed unanimated.
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LCManager.shared.consoleWindow?.layoutIfNeeded()
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FrameRateRequest().perform(duration: 1.5)
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if isActive {
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UIViewPropertyAnimator(duration: 0.75, dampingRatio: 1) {
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@@ -201,6 +203,8 @@ class ResizeController {
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static let kMinConsoleHeight: CGFloat = 108
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static let kMaxConsoleHeight: CGFloat = 346
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let verticalPanner_frameRateRequest = FrameRateRequest()
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@objc func verticalPanner(recognizer: UIPanGestureRecognizer) {
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let translation = recognizer.translation(in: bottomGrabber.superview)
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@@ -210,6 +214,8 @@ class ResizeController {
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switch recognizer.state {
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case .began:
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verticalPanner_frameRateRequest.isActive = true
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initialHeight = LCManager.shared.consoleSize.height
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UIViewPropertyAnimator(duration: 0.4, dampingRatio: 1) { [self] in
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@@ -241,6 +247,10 @@ class ResizeController {
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LCManager.shared.consoleView.center.y = consoleCenterPoint.y
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case .ended, .cancelled:
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verticalPanner_frameRateRequest.isActive = false
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FrameRateRequest().perform(duration: 0.4)
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UIViewPropertyAnimator(duration: 0.4, dampingRatio: 0.7) {
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if LCManager.shared.consoleSize.height > maxHeight {
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LCManager.shared.consoleSize.height = maxHeight
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@@ -270,6 +280,8 @@ class ResizeController {
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static let kMinConsoleWidth: CGFloat = 112
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static let kMaxConsoleWidth: CGFloat = UIScreen.portraitSize.width - 56
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let horizontalPanner_frameRateRequest = FrameRateRequest()
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@objc func horizontalPanner(recognizer: UIPanGestureRecognizer) {
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let translation = recognizer.translation(in: bottomGrabber.superview)
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@@ -279,6 +291,8 @@ class ResizeController {
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switch recognizer.state {
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case .began:
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horizontalPanner_frameRateRequest.isActive = true
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initialWidth = LCManager.shared.consoleSize.width
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UIViewPropertyAnimator(duration: 0.4, dampingRatio: 1) { [self] in
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@@ -310,6 +324,10 @@ class ResizeController {
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case .ended, .cancelled:
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horizontalPanner_frameRateRequest.isActive = false
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FrameRateRequest().perform(duration: 0.4)
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UIViewPropertyAnimator(duration: 0.4, dampingRatio: 0.7) {
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if LCManager.shared.consoleSize.width > maxWidth {
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LCManager.shared.consoleSize.width = maxWidth
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Reference in New Issue
Block a user